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Voodoo_Thirsty

Voodoo_Thirsty

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Voodoo_Thirsty
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  • Oof, that's difficult question to answer.

    That's rare Kate outfit (recolor) and not a very rare one.

    DBD usually re-releases very rare outfits and hardly release the rare ones. You'll just have to hope that they do one day. No promises though...

  • Just say China... It's not a big surprise nor something to be afraid of.

    It's sad to see Korean servers being clumped up with China instead of Japan. But my fellow Japanese friends also complain about the same thing (they also find Chinese hackers using VPN) so I guess it's ubiquitous.

    I wish BHVR would put Korea & Japan together and leave China in its own server. It's not a racial thing per say, but China has its own HUGE playerbase already so why can't they just have their own dedicated servers? Leave the two smaller countries to play on their own.

  • SSD + C-drive the most basic setup you can think of.

    It happened a patch or so ago too, but it seems like everytime a new DLC is out, these drops follow suit. I'm just simply tired of it.

  • Yun-Jin, Jake and Trickster... cuz I like K-Pop and Korean culture in general... and they're Koreans.


  • @coldestwinter123 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2662170#Comment_2662170

    Iron Will is probably one of the best non exhaustion perks in the game bar none. I dont know what world you live in. But this was true before the stridor nerf and after. i don't really know where are the videos but OTZ and Scott both made videos on this when the change were happening.

    In a chase you can hear whimpers of the survivor to have a more informed idea where the survivor is precisely. This really helps PH with hits through walls, but it also helps to figure out what to do with red glow and double back mind games.

    Some survivor whimpers are loud and obnoxious but that doesn't mean that they get to have an insane perk .

    primarily the issue imo, is that there are 16 perks vs 4 . And if Survivors have a perk that entirely counters a killers perk 1to1 that's crazy. Survivors aren't 1to1 as strong as killers are but a perk that helps to breach that gap by that much is insane. And the sheer idea that you bring a perk that should help you with audio but a survivor brings a perk to counter it 100% is too crazy.

    https://forum.deadbydaylight.com/en/discussion/comment/2662345#Comment_2662345

    This. The change was made when they were tinkering with spirit. So i think they just looked al the entire Spirit ordeal as a totality and decided what to change. Stridor became a collateral. And as you stated before it was really good only on one killer, and now that its not even that amazing on that killer it has lost its purpose and should be re-purposed.

    I'd take Borrowed Time over Iron Will any day.

    And regarding Pyramid Head. Yeah, some killers will rely more on groans and whimpers more than others. Killer like the Oni, Plague, Doctor, Legion and Twins will more likely rely less. That's life.

    You can't seriously nerf/buff a perk based on certain situations and for specific killers. For example, I main Cenobite and using Hoarder and Franklin's Demise works great to my favor and more importantly, it counters most item/chest-related perks. But that doesn't mean these perks should be balanced for the sake of a single Cenobite player.

    Like I said before, Iron Will wasn't buffed. The system was fixed so it was identical to other mechanics such as bleeding and scratch marks. If Stridor got the short end of the stick as a result, then too bad. You can't have the cake and eat it too.

    How about spending time and thinking about methods to change Stridor instead of arguing whether Iron Will-Stridor interaction change was justified or not? Sheesh.

  • What do you mean, "misapplication". The whole reason why they changed the values was for that very reason.

    Like the bleeding, scratch marks examples I made earlier, groans should follow the very same principle which is: Stridor activates first then Iron Will.


    I'll make it simple.

    If you have Stridor as a killer, as soon as the match starts, that perk is on. It's on and it will continue to be on until the match finishes.

    Iron Will on the other hand, literally needs an injured state to turn on. It's an activation perk, get it?

    If Stridor dominated Iron Will's effects, that's total nonsense. Everything in this game is multiplitive, it's just what come first and what comes after. Thank god Iron Will and Stridor were fixed.

  • @RainehDaze said:

    https://forum.deadbydaylight.com/en/discussion/comment/2662289#Comment_2662289

    That change was literally just to nerf the effectiveness of Stridor. There was no practical reason for Iron Will and Off the Record to be changed to a multiplicative value from an additive one except to nerf Stridor indirectly. It didn't "happen" to have the short end of the stick, it was a deliberately targeted nerf. No other things interacted with Off the Record and Iron Will.

    And a really dumb one if you think that perks cancelling others' effects shouldn't be the basis of buffs and nerfs. Because that's exactly what it did.

    Take it down a notch, princess.


    First of all, Stridor's powers didn't make sense from the very beginning.

    The groans come from SURVIVORS, not the killer. Now why would a killer's perk have more power than the very source of the sounds that are coming from? That's like a survivor's perk manipulating a killer-specific mechanic, i.e. Red stains, terror radius, etc.

    If Sloppy Butcher increased bleeding from survivors and yet Self-Preservation activated, the bleeding will still stop regardless of Sloppy's existance or not. Same goes for scratch marks and etc.

    If smth is made by the survivors first, it should be survivor-oriented. Same goes for killers.

  • @RainehDaze said:

    https://forum.deadbydaylight.com/en/discussion/comment/2662170#Comment_2662170

    1/4 of Killer perks should counter 1/16 of Survivor perks. It's a bigger opportunity cost for that team.

    Killers have more powerful perks and passives for that very reason.

    Regardless of who's playing which side, perks cancelling another's effects should not be the basis of any buffs/nerfs or any balancing in general.

    Iron Will got a "change" and Stridor happened to have the short end of the stick. The values are no longer additive now that's all.

  • What's wrong with perks countering one another?

    Iron Maiden counters Inner Stre... oops, I mean Inner "Healing", Sloppy Butcher counters Botany Knowledge, Thanatophobia counters No Mither, etc.

    You don't need to buff Stridor just because Iron Will counters it.

    Also, Iron Will is NOT that strong. Some people use it cuz their characters are LOUD AF. If they all had Ace's or even Dwight's level of volume, nobody would run Iron Will.

  • Smartface Hypocrysy.png

    This entire conversation in a nutshell...

  • Ah #########, here we go again.

    Remember, Claudette isn't the only minority Bubba makes a face out of.

    Jake Park would like a word with you if you believe so.


    BUT, that doesn't mean it justifies any racist behaviour. If you are a racist, then there's something wrong with you, but just becuz you have smartface as Bubba's face, you're not automatically a racist.

  • @Taiga said:

    Could you post a link to this site? I can’t find it anywhere.

    It's been a while since and I only randomly visited that site lol. They had really nice illustrations compared to the DBD Wiki...

    I'll try to go through my history to find the link, but as I recall, it was a pretty obscure site... I'll give it a go though.

  • Why do Yui & Kate DPs complaing about everything?

    No, if rank reset wasn't a thing, the game would get really boring and feel stale. You get BP too so that's a bonus.

  • The way you see Trickster is the same way I see Clown, Legion, Ghostface, Deathslinger and Pig. They're humanoid killers who are no different than most regular people.

    The thing that makes them unique (including Trickster) is they each have their quirks.

    Trickster fits DBD as he embodies the psychotic crazy that resembles the Joker from the Batman series, who doesn't care about fame or money but his ego and ambition to kill. His creepy smile alone gives me the creeps.

    Many people do hate his pretty boy persona, but for me, Trickster is the inner crazy killer that DBD lacked this whole time.

  • @[Deleted User] said:

    is this real?

    https://twitter.com/Behaviour/status/1455172302384025601

    Yes, it's a real render, but not a cosmetic. lol

  • Sorry to say, but this means it's time to adapt.

    Whatever you're doing is clearly not working. Simply changing perks will not cut anymore. Practice loops, chases with a friend and learn to not walk in a straight line (to prevent Spine Chill) as a start. I had my share of slumps as killer, but after practicing more and more, I was able to be better and win more, ultimately.

    This applies to survivors too.


    P.S. Boons are not as bad as people think.

  • @Pulsar said:

    Trench coat Felix?

    I don't own him so I wouldn't know... :(

  • Like I've pointed out on the other thread, Claudette isn't the only "minority" that gets turned into a mask.

    Jake is a racial minority as well and his face is also obtainable, but nobody is making fuss about that.

    And funnily enough, Bubba wouldn't give two shites about what race he's skinning so why are all you people making a big deal anyway?

    and if race isn't the problem and it's more of a skin color thing, then that's more of an insecurity issue than a social thing.

  • Becuz things in DBD work in a spherical manner. This applies to Killers' terror radius as well.


    Unless you change the whole system and make Boon totems and terror radii only work for the specific floor, then you're stuck with this for now.

  • @ThiccBudhha said:

    7? I thought the game was 5 years old. Didn't it come out in 2016?

    My bad, I thought it came out in 2015...

    Nevertheless, my point still stands.

  • People think his clothes are a little too "feminine" or "flamboyant" while they forget crop tops were huge back in the 80's for men.

  • @Superyoshiegg said:

    These particular outfits don't resemble actual Korean fashion, because they're not meant to.

    Their Rift skins are based on Brazilian culture from what I've seen, not Korean.

    The Trickster's shirt even has the classic yellow and green hybrid that the flag of Brazil features.

    Yes, I know it's based on Brazilian flag/culture, cuz it says so in the description. But my point was that those are clothes Korean stars will NEVER wear.

    Not that they're against Brazil or smth, but that's not the fashion sense they strive for, period. It's an East Asian thing.

    Maybe American popstars like Katy Perry or Lady Gaga, maybe, but Korean popstar Ji-Woon Hak and Korean producer Yun-Jin Lee? I doubt it.

    I'd understand if it was a separate cosmetic collection or smth, but as their lore outfits??? Baffling.

    Devs can't slap something on and pretend it's normal when it's not. It's abnormal for any Korean stars to wear smth so flashy as that in 2021 and it's also abnormal for a producer to wear something so tacky too. Just sayin'

  • @kcwolf1975 said:

    I am totally I the dark here. I know the basics of what nft's are, but I do not know what is so bad about them. Can someone give me a quick lesson?

    All I know is that it's bad for the environment or smth.

  • @SlothGirly said:

    https://forum.deadbydaylight.com/en/discussion/comment/2571083#Comment_2571083

    you're saying just dont buy it. Like there isn't bigger moral implications to the problem at hand. It isn't about not buying it, it's about the betrayal of trust from BHVR. players feel lied to and deceived, it isn't as simple as not buying it, that wont solve anything. BHVR need to know how much they ######### up.

    Yes, it was sketchy of them to not inlcude any notice of NFT directed to the Hellraiser chapter, but what's the point in being all emotional about it?


    If you don't feel like supporting BHVR and DBD anymore then you can stop and uninstall. If people are only willing to criticize and hope BHVR learns from their mistakes and keeping playing, that's alright too.


    They can continue to keep making NFT content forever for all I care, as long as they inform us. I'll just never buy it.

  • @SlothGirly said:

    the "just don't buy it" mentality is so nieve to the issue at hand. First of, many of the players have already bought the Pinhead DLC, because the information about NFTs was withheld from us. And we know it isn't new as BHVR said they've been working on it for months. Doubly so when they even WITHHELD THE INFORMATION FROM THEIR OWN STAFF.

    However, the real point is to do with morality. Do you really think it's ok to stay and support a company that promotes the use of NFTs? I for one, do NOT want to play a game run by such people. Especially after they openly deceived the community not even a week ago.

    Anybody with a conscience should realise BHVR deserve every bit of hate they're getting right now. Nobody should be supporting the company in the slightest, which includes playing the game, and making ANY ingame purchases.

    A little overdramatic there...

    #BoycottBHVR happened before and we know how shortlived that was.

    Also, your suggestion is exactly my point. If you don't support it, then don't purchase it.

    I don't understand why you're up in arms with my post. You're promoting the same thing.

  • @Seanzu said:

    https://forum.deadbydaylight.com/en/discussion/comment/2571059#Comment_2571059

    Yea, I would love a refund, actually.

    I'll never play Pinhead again despite owning him.

    But why would you not play him if you own him anyway?

    Like you said, you had no power in knowing the truth the time being so it's not your fault for owning him now right?


    I just hope this doesn't ensue in a witch hunt against all Pinheads now.

  • @Seanzu said:

    ???

    They sold the DLC based on the NFT before they ever announced that there was an NFT involved, the majority of people that would buy DLC have already bought in and now unfortunately help funded an NFT.

    Had I know before the DLC was released that NFTs were involved I'd have never ordered it, but of course they announced it a solid month and a half after releasing it.

    Sure... for those who already bought the DLC, there's no going back.

    But I mean, if people are not happy about the whole NFT thing, then they have the option to not buy it after learning that Hellraiser was made from one.

    I meant to ask... are you willing to ask for a refund if possible?

  • As long as there's no retcons like the previous tomes.

    I wish we don't see smth like "Oh, Trickster had remorse all this time" or some BS like that. It happened with Nurse and it sucked.

    Yun-Jin... I dunno. She's got the most intriguing lore out of the entire survivor roster right now and I wouldn't mind seeing her inner struggles as a professional producer but also a human being at the same time.

  • Males like Jeff feels like a monster truck. He's huge, breathes loud AF and his footsteps alone make Iron Will useless.


    Then we have the medium sized men such as David, Jake, Quentin and etc. These guys are pretty average at everything. Still can't beat female characters though.


    Then we have characters like Ace who's the perfect combination of quiet, slender and light footed.


    Females also have their share of peculiar survivors. Elodie and Yun-Jin always sound like it's mating season when they get hurt.

  • Cool concept but I'm not on board...

    Some survivors will be a must pick and others will be considered troll picks.

    People talked about concepts like this before, but for a game like DBD, survivors should stay as they currently are.

  • RPD is pretty, but that's it.

  • Believe it or not, that's been the trend for years now.

    Dwight, Claudette, Feng, Meg, Nea and Felix are usually the ones to get nice skins or even a skin at all.


    Zarina, Yui, Jane, Jeff, Adam and Jake never get anything. Especially Jake, who always gets the short end of the stick among the 4 originals.


    I think it's because they're popular while the others are not. Sad as it may sound, we just have to deal with it in a capitalist society.

  • @Kurri said:

    https://forum.deadbydaylight.com/en/discussion/comment/2528285#Comment_2528285

    And you can't "destroy" boon totems, you snuff them, and then the survivors can just relight them. There is a reason why you can't get Hex perks back.

    You have an aura disabling boon perk, and a boon that gives you 90% increased healing without needing a med kit. This literally isn't rocket science sister. Give your head a shake.

    I'm repeating this but whatev.


    - Hexes are global.

    - Boons are NOT.


    Boons are confined to a space while Hexes are NOT.


    And Undying is going to be pretty useful with this one. I don't get all the panic mode killers are getting into.

  • @James4125 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2528249#Comment_2528249

    Exept you do bones and they just reactivate it. And that's on top of potentially stealing the killers totem from them so that they have to do their own bones.

    That part never changed though.

    The whole cleansing totems were a thing before boons came along.

    And I remember all the killers shielding hex totems by arguing totems is survivors' "secondary" objective.

    Well, now your wishes come true. Survivors will focus more on totems.

  • You really think boons are going to be really bad?

    As much as DS/DH/BT were?

    Get real.


    They're going to be like hexes.

    Do bones = No boons

    No bones = Do boons


    It's really up to the player if they want to destroy totems or not for BOTH sides now.

  • @Kurri said:

    Boon Totems. BHVR doesn't give a ######### about killers - at all . At this point I don't even think they know the game has a Killer player.

    It's not THAT bad. Boon totems' effects are bound to one area.

    Hex totems are global.


    And ironically, do bones.

  • @musstang62 said:

    I think the complaints are more so... the killer nerfs are A LOT, and the buffs are pretty small. They do not level out

    Listen, spirit and slinger probably needed nerfs to make them less miserable to play against, but the spirit ones are a bit much, and slinger needed something to compensate for his nerfs. I feel bad for anyone that played them both regularly

    Key nerfs are great, but they came NINE MONTHS after mori changes. It's not that the dev's don't care about killer players, but it sure as ######### feels like they care about survivor players a lot more

    Wut...?

    Spirit was top tier for YEARS now and you're complaining about keys being 9 months later than moris?


    And I believe those changes are pretty standard.

    Sure, coming down to a B from a S tier might feel huge, but to me, a Plague main, going from a C to a B feels pretty good.

    Maybe A/S tier killers can actually learn how to properly play their respective killers without having to rely on their once-broken powers.

  • Happened to me like a month ago. It was a hex too.


    Killer had a swell time that match...

  • I can't take this post seriously.

    You uploaded only the first few messages out of the entire conversation and sarcastically titled it a "nice chat". You're obviously not showing us the entire picture and I can tell right away. You mention tunnelling and that's probably the reason why they were salty which is rightfully so.

    Next time, don't pick and choose excerpts that only fit your narrative.

  • Used it like twice and stashed it right away.


    It's a terrible perk, not to mention selfish. You could equip BT and keep your team alive for longer instead of having DH.

    Problem is, people are too afraid to lose a chase and they think it's necessary to abuse an already terrible perk to the max.


    As killer, it's like the easiest perk to bait. Just get super close and see them DH like a meter away and smack. Survivors need to stop relying on this stupid perk and learn to actually win chases.

  • @TicTac said:

    https://forum.deadbydaylight.com/en/discussion/comment/2491384#Comment_2491384

    Which one? You said wraith shouldnt be able to do it bc no other killer can. I replied: "But to be fair you can run past a survivor and block the pallet with every movement ability. Legions frenzy, Billys chainsaw, Blights rush, Spirits phase etc. But instead of doing that you can just attack the survivor directly, what makes it a straight upgrade compared to wraiths power. Well, except legion, who cant down with it."

    You didnt answer, so i guessed you had no problem with my argument. Or which reason do you mean?

    My very first post would be enough for you to understand.

  • Tell me about it.

    Jake was left out in Seoul Sights collection despite being Korean & Trickster is the only fashionable male and he's a frickin Killer! lol

  • @TicTac said:

    https://forum.deadbydaylight.com/en/discussion/comment/2491252#Comment_2491252

    No, imo its rude to disregard other opinions bc the other side is less experienced. So its rude from me to say your opinion doesnt matter bc you are a newer player. But with people like you, i cant help myself. I didnt say, you said i was rude.

    I base my opinion on my experience and you base your opinion on your experience.

    I say that killer, who doesnt have a power in chase (m1-killer), have a fatal weakness.

    His bodyblocks were there even before the buff. And many wraiths used windstorm addons, so there was no difference to now. The difference is that they now can use two other strong addons on top.

    Its clearly a nerf. Making a killer worse, is a nerf. Or what is the advantage of that? Phasing through bodyblockers to tunnel someone to death? I guess that could be kinda helpful, but i prefer to not tunnel. Bodyblocking with wraith makes him stronger and its something to master. Makes his chase more fun.

    That's still your projection to another individual. Whether or not you find a certain behavior rude, I never mentioned someone's intentions as a personal reflection of that person's character.

    And regarding experience, I agree, but I also don't look down on others just because I play more than them. I criticize their logic, not their playtime. You posted a long arguments solely under the assumption that I was a newbie and that my playtime must be "under 200 hours" and since that was entirely false, I had no other choice but to disregard it, simply because it did not reflect the truth.

    Like I said, his buffs made it more PREVALENT, not that it never existed. And yes, though it could be considered a nerf, just because something becomes more "fair" (imho), it doesn't make it unjustified.

    Whether it's justified or not is more of a personal reasoning.

  • @TicTac said:

    https://forum.deadbydaylight.com/en/discussion/comment/2491012#Comment_2491012

    No, im not all over the place. Im rude, thats correct, but you are the same. I take the time to address every point in your comment, but you ignore the ones you cant counter. Then alone in this thread you have many people, who disagree with you, but you still act like you speak for the majority. You are deaf to every other opinion except your own and so its pointless to argue with you. So if you want a discussion just answer to my points. I make it easy to you. And fyi i have over 2500 hours.

    - m1-killer your examples: Trapper, Shape, Doctor, Legion, Clown & Ghostface. Doctor and Clown have a chase power. Spirit needs also to m1, so having no m2 damaging move doesnt makes you an m1-killer. Ghostface can atleast expose people. And i should have added legion to Shape and Trapper. Trapper has his bear traps and isnt really an m1-killer, but hes weak and you can counter his power pretty badly. The thing is that i wouldnt say wraith is weaker than any of them. But he is also just average bc he is a weak chaser.

    - his bodyblock nerf: its one of his strengths and removing that would make him weaker. Its not unfair, you can counter it and its not op. So why should you remove it? Other killer can do it and you ignored this point of mine completely. So there is no reason to remove it.

    I never stated you were rude but... whatever. Looks like some has their knickers in a twist. As for me, I don't use petty ad hominems to get my point across.

    You mention you being over 2500 hours and yet that's all you base your opinion on. You just keep emphasizing you played lots and good on you. I applaud that. But that still doesn't make you a connoisseur at DBD.

    Now regarding M1, my point was the not all M1s are bad. You can reread my posts above. You keep emphasizing that they are, I beg to differ.

    His body block became prevalent after this major buff. Before, he was too slow to even catch up. He was just an average chaser. Now, they made his map pressure high, stealth even better and gave him almost no compensation for making risky moves. He has almost no disadvantages at this point. He doesn't need nerfs, he only needs changes.

    And if you consider my suggestion a "nerf" then so be it. I respect that opinion. Like I have done with many others before you.

  • @Sonzaishinai said:

    https://forum.deadbydaylight.com/en/discussion/comment/2491014#Comment_2491014

    Read both your original post and the post i respond to and it still is you facing a strategy you don't know how to deal with and instead of figuring out how to deal with it you go the effortless route to have it removed.

    Here's a tip. If you face something you think is unfair or unbeatable in a multiplayer game do it yourself and see what others do.

    If you face good survivors it will quickly become clear that it's not that free of a hit you think it is.

    It will work a lot on bad survivors. It will even work sometimes on good ones. But you'll see that it won't work always

    I mean, unless you're a master at going against all the killers in DBD, I'll take or leave it.

    Thanks for the input tho.

  • @Sonzaishinai said:

    https://forum.deadbydaylight.com/en/discussion/comment/2490997#Comment_2490997

    People complain about things cause they don't want to take the effort to actually work to counter something.

    You do realise you're playing a multiplayer game right? There should never be a easy one-button solution

    Why on earth would anyone play wraith if there was a easy one-button solution to his power.

    That answer just shows this is a you being lazy problem not a balance one.

    If you want to win effortlessly against an opponent that never stood a chance then you can play single player games on easy settings. In multiplayer games the opponent is going to try to win.

    Wraith's 3 second uncloak time is more then enough to reach the further side of loop if you saw the bodyblock coming. At that point it's another case of who reads who best.

    There are some cases where the complaints are valid. Most are like this one where it's a mad cause bad case

    Read my post again, and then come back to me.

    I think you misread.

  • @TicTac said:

    https://forum.deadbydaylight.com/en/discussion/comment/2490953#Comment_2490953

    Your logic is flawed. Should we remove long-range-hits bc only huntress can do it? Or was billys one-shot bad and suddenly when myers got introduced it was okay? Killer power should do different things. So its good if a power allows a different playstyle. But to be fair you can run past a survivor and block the pallet with every movement ability. Legions frenzy, Billys chainsaw, Blights rush, Spirits phase etc. But instead of doing that you can just attack the survivor directly, what makes it a straight upgrade compared to wraiths power. Well, except legion, who cant down with it.

    "Being an m1-killer is not terrible." And you list some of the weakest killer in the game. Trickster is since his buff clearly stronger than trapper and myers. He is average, not them. Trapper is the weakest killer in the game. If you cant see why m1-killer struggle, you have probably less than 200 hours.

    Im not complaining about swf. And true solos matches are roughly 50%. The point is still that a stealth killer is not as strong when you know where he is.

    And sure lightburn is not the strongest disadvantage, when nobody brings a flashlight. I can still mention it. It was never my intention to say that this kills him.

    But i see whats the problem. If you dont see what problem being an m1-killer is than you are probably new. And its true that wraith is a good noobstomper. If you dont want to listen to my arguments and just call them silly, so be it. With the new mmr i get teammates, who know how to play against wraith, so its not my problem. But i never saw wraiths in my 20 matches since mmr anyway.

    So whatever, believe what you want and have fun.

    You are all over the place. Can't really grasp your points thoroughly...

    And FYI, I'm exactly at 674 hours, so I think I know what I'm talking about.

    M1 killers are NOT terrible. You picked two killers out of 5+ examples I provided. That in and of itself proves that not ALL M1 killers are terrible.

    And say what you want about the Trickster, MANY and I mean MANY would like to differ regarding his current state, but to each is own.

    I'll disregard the rest of your points because they're pointless and merely an assumption of my capabilities & my playtime.

    To let you become more enlightened regarding this thread's topic, I'm specifically mentioning changing his collision only.

    No speed nerfs.

    No perk nerfs.

    No addon nerfs.

    and frankly, I don't think this'll be THAT big of an issue people make it out to be.

  • @Sonzaishinai said:

    https://forum.deadbydaylight.com/en/discussion/comment/2490912#Comment_2490912

    If there is a way around it then it's not that imbalanced right.

    You know spirit can do this too? You just never see it cause unlike wraith she instantly swings and hits you.

    I just realised the only killer with a speedboost that can't do this cause they lose their collision during cooldown is Legion. They should be able to do this too

    According to everyone who is anyone, there's a work around for EVERYthing. Nurse? Bait her blinks.

    Spirit? Use Iron Will.

    Blight? Use Dead Hard.

    Like as if those cancel out their strengths and they all of a sudden become manageable. Why do people still complain then? hmmm?

    Well that's because Sonzaishinai, they don't cancel each other out. They alleviate certain things, but they are not an easy, one-button solution.

    Coming back to my point, Wraiths are fine. I don't mind their speed boosts. But the fact that they can body block just about ANYTHING is what irks me.

  • @TicTac said:

    https://forum.deadbydaylight.com/en/discussion/comment/2490912#Comment_2490912

    You have really great logic there. If one killer can do something others cant, remove it? Why do we have different killer then? Bodyblocking a pallet is not op and you can counter it. How is that badly balanced?

    "Plenty of streamers, professional DBD players and other proficient players continuously stated that Wraith is A and up when it comes to tier and potential."

    Show me proof. If that would be correct, why does nobody of this professional players use wraith in a tournament? Wraith as low a tier is a stretch and even then he doesnt need a nerf.

    You want disadvantages for wraith? He is a normal m1-killer in most loops, weak against swf, can be lightburned.

    I only advise people to learn the counterplay for a killer (what they should do with every killer) and after that they can argue whether something is op.

    See, this is why I commented on your logic.

    If a killer is the only killer that is able to do something the rest 99% of the roster can not do then yes, of course it should be looked at. Why would you NOT want consistency? What, to feel special when you play Wraith? GTFO.

    And just becuz he's A, doesn't mean he's tournament worthy. Hell, there's Spirit, Nurse and Blight who are MILES better, why on earth would they choose Wraith to win a competition? Silly logic there.

    You also mention his disadvantages: being a M1 Killer, weak against SWFs and can be lightburned. Let's take a look at these 1 by 1 shall we?

    Being a M1 killer - Doesn't mean jack %#$^. Trapper is M1, so is Shape, Doctor, Legion, Clown & Ghostface and they're not terrible. Average, but not terrible like the Trickster (whose not a M1 killer BTW).

    Weak against SWFs - FFS. This argument is always with Killer protectors and sympathists. Listen, SWFs are NOT the majority of the DBD playerbase. I believe it was lower than 5% the last time I checked. It's mostly solos or duos, and I doubt they're as good as a 3 man or 4 man SWFs. So stop complaining about a niche-as player group who you rarely come across with.

    He can be lightburned - A terrible, not to mention unlettered argument that also applies to the Hag. NOBODY brings a flashlight knowing who the killer is. If we were able to do that, of course this argument would make sense, but the truth of the matter is, it's not. Besides, most of the time survivors bring medkits instead of flashlights. Hag enthusiasts also argue that flashlights counter Hag traps, but like your argument, it's a fallacy and needs to be fact checked. Nobody is going to cross their fingers when opening a chest hoping for a flashlight in case they didn't bring one and the killer "happens" to be Wraith or Hag. That's just stupid.


    And judging by your list of disadvantages, he's not bad at all lol. Just reinforces my argument, thankfully.

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