Tzeentchling9
Tzeentchling9
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- Tzeentchling9
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But you can already though, if you so choose.
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Yeah, they are pretty ban happy on the Steam forums. They still haven't given me a reason why I got my last ban there.
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*Survivors wasting an indefinite amount of the Killer's time* "Just find and hit them."
*Killer wastes 2-3 minutes of a single Survivor's time* "Wait, that's illegal!"
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Yeah, corners have been especially obnoxious. I'm pretty sure they are hitting me through the walls of jungle gyms.
But there have been instances where you get hit and then you can still take another two steps forward. It's making it really hard to try to play Huntress.
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@NeaJovovich said:
2 out of 4 games now.
I'mma start streaming so you weirdos can finally realize #FACTS is #FACTS.
ya digg?
How about 4 minutes tops? That's a pretty good fact.
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Wraith is a better Legion.
Change my mind.
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They definitely do not count towards the Chaser emblem. That emblem is always terrible for me when the Survivors cleanse.
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Trapper is the most annoying for me. It's quite nerve-wracking trying to run and not get my ankles snapped.
Next is probably Freddy. Mostly because the majority of my Freddy games seem drag out to 20 minute matches.
Billy gets an honorable mention because once I hit a certain rank, like 80% of my matches are against Hillbilly and it gets really ######### tedious after the fourth or fifth match in a row against him.
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Sorry, I couldn't hear you over the three years of Survivor holding the game hostage indefinitely.
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Extendo arms when?
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@PuppetLivesMatter said:
https://forum.deadbydaylight.com/en/discussion/63643/mom-nerf-is-necessary-and-fair
Yep, to make the game easier for bad killers like BHVR always do when they try to "balance" the game just nerfing survivor perks and pleasing killer community or you guys start crying in Reddit or here... Cool
Yep, It's called diversity. I know it's really hard for meta ######### Survivors to understand, but trust me, it's a good thing.
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@Kagrenac said:
I hope they get rid of the downside for using it considering it's a lot more situational
The one that either doesn't happen or is completely avoidable?
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Literally the only way this is a good thing is if DS gets changed back to 3 seconds IN THE EXACT SAME PATCH as this change.
My money is on 6 months of "observing" DS in a world where Enduring doesn't affect it though
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So give nothing to the Killer whose stats revealed her to be one of the worst killers, nor anything to the killer they destroyed her endgame capabilities of with nothing in return?
K then.
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@StarMoral said:
While I agree his vault speed is a little slow, claiming this completely ruined Legion, even asking "Did you guys even play test him?" is passive aggressive and should be dismissed with how many straws you're trying to grasp.
If you don't want to worry about vaults, run Iridescent Button and Bamboozle.
If ya can't get IB, Enduring/Spirit Fury.
Add BBQ onto that and you got a pseudo meta build.
Because cookie cutter M1 Killers are super exciting and fun.
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It's a good change. It'll encourage more block hooks which is annoying, but at least you aren't overwhelmingly punished for not playing Hillbilly.
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@SlinkyJinky said:
Killer pisses me off I just spam locker slam / palet or window vault and suicide on the hook. My sacrifice being in my hands as the Killer didn't find and hook me, I chose for them to do so Whatcha guna do then huh? lawl.
Slug you.
Act like #########, get treated like #########.
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@twistedmonkey said:
https://forum.deadbydaylight.com/en/discussion/comment/477932#Comment_477932
It's hardly the same thing and you know it, a slight increase in time for a two year old versus a rework of a perk that's not long out.
You are simply using this as a way to spread more hate yet again as you have an extremely biased viewpoint and don't want balance, you want killers to be all powerful nothing else and it shows.
The new DS perk wasn't two years old though. It was only two weeks.
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@NeaJovovich said:
When you play Sorry!, do you knock off the other players' pieces and say "iT's JuSt a StRaTeGy!"
Actually, when the pieces and cards permit, that is EXACTLY how the game is played. Much better example. A+ Good Work
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If the Killer tunnels and camps and our teammates somehow manage to free us, if we DC right before our third hook we shouldn't be punished.
Poor example. A better one would be you getting up and walking away because someone else got to Park Place first. A valid strategy that you apparently can't handle.
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Stealth is avoiding the Killer, but still getting work done(gens, Unhooks, etc.)
Immersed is sneaking everywhere and moving very slowly(usually crouched) and getting nothing done. Especially when the Killer is obviously elsewhere. Watch Vinc3ant Vega's Scaredette videos on YT. He does it for the memes, but that is pretty much what immersed sums up as.
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#NotAllKillersAreMeantToBeViable
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It was quite specifically used as an example use of Dead Hard when it was released.
It's intended.
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625 Brutal BPs, no BBQ stack, no chase points, no hit points, no hook points, no sacrifice points.
"Cash in"
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@twistedmonkey said:
https://forum.deadbydaylight.com/en/discussion/comment/477633#Comment_477633
How is taking months to rework DS, testing it on the ptb and then changing values on something over two years old to be more worthwhile and changing stun by 2 seconds time a knee jerk reaction?
Do you just look for things to complain about without thinking to try and fit an agenda?
@twistedmonkey said:
https://forum.deadbydaylight.com/en/discussion/comment/477633#Comment_477633
How is taking months to rework DS, testing it on the ptb and then changing values on something over two years old to be more worthwhile and changing stun by 2 seconds time a knee jerk reaction?
Do you just look for things to complain about without thinking to try and fit an agenda?
No, I'm pointing out another instance of the devs caving to Survivor tears in two weeks while they preach Bullshit about, "No more kneejerk reactions."
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@twistedmonkey said:
They have aknowledged that they are gathering stats as they no longer make knee jerk reactions.
If anything us overpowered they will look at making changes, how long that will take is the question we will never know.
"No longer making knee-jerk reactions"
*Buffs DS to Enduring required levels two weeks after rework*
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Ruin is the greatest teacher for new players.
Learn how to hit Great Skill checks and totem locations with the same perk.
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@GrootDude said:
Killer main as in I only play killer, or killer main as in I mostly play killer?
How about person who plays Survivor more now?
Although when I do play Killer, I'll drop a GG if it was one and then leave before more Survivors can wish yeast infection on my mother and ######### on my sisters.
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@Milo said:
They did say if they see Legion underperforming they will changge them.
Dunno about add-ons i hope they do some minor changes
Oh, that's why the Cryhards are still DCing to Legion. Makes sense now.
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There are some bugs going around that unintentionally DC people occasionally. It's pretty obvious when that happens though. The player won't just stop like they brought up the ESC menu, they will running or performing an action. Also the gong sound doesn't play when they leave.
However, there are a lot of Survivors who instantly DC on purpose when the match isn't going their way(first down, hit them again when they run toward you after getting unhooked, they get their dumbasses blocked and downed, etc.) because there is no punishment for it.
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*Claims Nurse's blink not working with MoM is a bug*
*Ignores Dark Devotion which uses the same condition as MoM*
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@GrootDude said:
https://forum.deadbydaylight.com/en/discussion/comment/472575#Comment_472575
BT doesn’t affect the unhooker.
No, it makes both the unhooker and the saved require two hits because they just pulled the Survivor off the hook inside of MYC's range. @TreemanXD
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BT meta makes MYC pretty sad too.
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Devs will implement some BS gate spawn rule that breaks the game(ie gates must spawn 100m apart, but that sometimes allows only one gate to spawn).
Have it hotfixed in a week, then nerf Bloodwarden.
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Pharmacy would like a word with you.
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There is a visual bug that doesn't show the timer for the exhaustion. Adrenaline has been doing to me a lot lately.
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@EnviouSLAY said:
I just had a double purple doctor (one causes exhaustion) so it was a free kill for him late game since it was a balanced map. with fewer palettes and safe loops.
I'd say it was awful nice of that Doctor to restrict himself to the piss poor base range of the shock.
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@Milo said:
Is it bad i read that in Moira's voice? (from Overwatch)
How did you not read it in Professor Farnsworth's voice?
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@Boss said:
Aren't frequent crashes still a thing?
Sure, but those are not accompanied by the gong sound and don't always happen right as the Survivor goes down.
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@FireHazard said:
https://forum.deadbydaylight.com/en/discussion/comment/469518#Comment_469518
And another post still complaining about why Legions so bad now.
I like how in 3 months it shifted from "LeGioNS oP pLz NuRF" to "Legions so bad now please buff" ???
Almost like every aspect of the power got nerfed.
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Another Legion match. Another two DCs.
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@MegsAreEvil said:
people just tend to want thing back the liked without questioning. especially killer mains who cant comprehend whats good or bad for the game, just whats good for them.
@MegsAreEvil Sorry, I couldn't hear you over all your posts complaining about EGC.
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Hatch grab got removed when EGC was introduced. For reasons.
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You can only catch a Survivor with Feral Frenzy if they are less than 10 meters away without add-ons. Don't bother chasing other blips unless you can see they are really close.
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I think the fact that everyone thought the Evil Dead leak was a fake because MoM seemed too good to be true, speaks volumes.
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Only around 23 months until a rework if DS has taught us anything.
Although then it would get buffed again in two weeks after that. Damn.
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Depends on how I'm feeling.
Usually it's a SWF member bodyblocking me while I'm chasing his friend though. For ######### sake, I'm basically trying to roleplay a murderous psychopath and you are literally just standing in my way because you know you have the bullshit map layout/perks/coms to make my attempts pointless. ######### OFF.
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Run BT or leave before the Sacrifice is complete.
Benevolence saved.
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How many are there really?
Huntress has two, and one is a common, sure, but you have more pressing issues if Huntress is hitting you with hatchets. It only really messes up Dead Hard.
Pig has one, but only while wearing a Hat. Incredibly unreliable and pointless unless you are tunneling people with Hats for some reason.
Clown has the easiest one to apply and it probably effects the most exhaustion perks, but then you aren't running more powerful add-ons to actually make gas relavent at loops.
Doctor has two. Both only work while you are in Tier 3 madness. The purple one does literally nothing else and the iridescent king applies effects at random.
I think that's it.
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"We've taken every single step to make hitting the same Survivor multiple times with Feral Frenzy pointless and detrimental."
"Here is an add-on that only grants a slight benefit when you hit a Survivor multiple times with Feral Frenzy."