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Tzeentchling9

Tzeentchling9

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Tzeentchling9
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  • I'm fine with Survivors spending a perk slot to be reminded not to play stupid. Lol
  • Sure, it can still be used to cover up bad positioning, but it also slows the game down because Survivors with it can't run everywhere unless they risk it not being ready and totally useless in a chase if the killer comes and finds them on a gen.
  • guest602 said:

    I love tinkerer as it is now. I hope they won't really change it.

    They are going to change it one way or another. They have confirmed that designing new killers with Tinkerer in mind has gotten out of hand for them.

    Not sure about the current idea though. Doesn't seem like enough info or benefit to be of any use for anyone besides Nurse or Billy.
  • Bloody Coil is my new favorite thing. "Haha, found your trap, baby trapper boi! Let me just pop this real quick and t-bag you.... Agh, #########! "
  • I feel your The Nightmare build relies too much on not killing a Survivor midmatch. As soon as you kill a Survivor, the remaining ones know to break totems and 99% the gate if someone is down.
  • I wasn't sure if the Sprint Burst nerf was enough at first, but I think it's fine after some thought. It still allows for some nonsense running away at the last second, but that's it. It also slows the game down a bit since the users are unlikely to burn it running to a gen at first because then it won't come back if a Killer checks their gen and starts chasing them.

    I don't think the other exhaustion perks deserved to be put in the crossfire though. To be honest, I think everyone will just switch to Lithe, but I'm ok with that.


  • Envees said:

    @MuteNewt said:
    I never use Ruin. It bothers me that it can be destroyed. To be honest you cant only use Ruin and expect to slow down gen rushing. The devs have more than enough other perks to help you out. Keep your Ruin but try adding on Thanatophobia and Dying Light and I bet you the games will go drastically better. While they are searching for your totem you are bound to come across a few survivors. Hit them to kick in Thanatophobia, which will further entice the people staying fighting the Ruin to look for the totem. Then as that is going on you can hunt your Dying Light survivor. Or you can wait until he is naturally killed if the game is going in your favor. Hope this helps. Good luck! :)

    Every time i use Dying Light they give it to the most obnoxious, flashlight holding highest rank in my group person who can pallet loop efficiently. It is almost as worthless as ruin to me.

    Or the Survivor isn't braindead, sees the DL notification and goes into full immersion mode, never to be seen until 4 gens are done.
  • *Noed
    *Insidious
    *Blood Warden
    *Whatever else you want to put here
    Blink behind the exit and just wait ;)
    Just watch the salt come right in!

    Unfortunately, this relies on the Survivors not breaking your totems and not listening at the gate for your weezing, but it's really damn funny when it works.
  • It's a bug when there is a skill check coming when the gen is completed. I've seen it happen a few times.
  • I'm more inclined to sandbag a troll who abused the killer all game and thinks they will get an EZ escape with their crutch perk. Thank you very much.
  • If nothing else, remove the injured music for someone with No Mither. It's ######### annoying to listen to for the whole match.
  • @SaltyKiller said:
    Don't worry. The tournament will just be a shitshow and reaffirm just how bad the balance truly is.

    That's exactly why I look forward to it :)

    Yep, can't wait to see only 20% of the Survivors using Sprint Burst.
  • It get really irritating after bit. Too many random notifications that don't really help a lot unless you are already pretty close. It doesn't even tirgger all that reliably for something that only gives a general location. Whispers, funnily enough, is way more consistent.
  • Also the patch note about adjusting the loops on Autohaven, Coldwind farm, and McMillan estate are total bullshit. They are exactly the same.
  • Doesn't solve the problem that most perks are disproportionately too weak or too strong.
  • I understand why they changed it, but I agree it feels weird. In a game about time management and with Flashlights being a thing, spending a couple seconds looking down trying to figure out why you aren't picking up the guy you can hear under you is rough.

    I guess it makes Tenacity that much better though. Lol
  • Honestly, the worst part about the shack is Survivors can see the stain through the walls, which makes mindgaming near impossible.

    I'm not even talking about looking through the cracks in the walls, the stain literally shines through walls for some ######### reason.
  • This is why we call on Queen to fix the game. She gets things done. <3
  • I wouldn't mind swimsuit skins if we got a lake map and a drowned themed killer.
  • You say that but think of it this way, your basically going in with a perk that isnt usefull unless your the last one in the match, and your basicly going in with only 3 perks, if every suviver now has to run Left behind just to stand a chance aginst the hatch being closed we are basicly forced into running 3 perks only. 

    Yeah... The Killer called, he wanted to remind you that he has been dealing with this exact same ######### for ages with needing Ruin.
  • Cheaters tired of getting dodged by the Killers they want to bully, obviously.
  • BLUE_APE said:

    Cosmetics for Laurie: Hold on the other characters Jake, Claudette, Dwight, and Meg have alternate cosmetics that make them look like left for dead characters. And look at what cosmetics the gave Feng Min, she doesn't even look like her old design. Why not give her cosmetics like that huh?


    The other Survivors having clothes similar to L4D is probably part of the deal that allows them to use Bill. 

    As for Feng Min, she is an original character created by DbD, so they can do whatever they want with her.
  • Friendly reminder that Marth88 has a couple hundred videos on YouTube of matches with the gens completed in under 4 minutes...
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