Tsulan
Tsulan
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- Tsulan
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Comments
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@Sup3rCatTree said:
https://forum.deadbydaylight.com/en/discussion/comment/2192697#Comment_2192697
? Where are you getting where I said he's balanced? I never said in the post that he is balanced.
So he is underpowered but annoying, yes?
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@KolbyKolbyKolby said:
https://forum.deadbydaylight.com/en/discussion/comment/2192619#Comment_2192619
I think a reasonable buff would be to make it so that once the exit gates are POWERED, if you hook a survivor, blood warden goes into effect.
If the gate is open, it works like it does now.
If the gate is closed, then as soon as it is opened, bloodwarden activates.
Still to restrictive. I mean, its an endgame perk. Lets compare it to another endgame perk: Adrenaline. It triggers the moment the gates get powered. No other restrictions. If you are hooked while the gates get powered, you leave the hooked fully healed (if someone unhooks you).
Endgame perks should be strong and game changing for both sides.
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Bloodwarden needs a buff. The requirements are way to strict. Survivors already 99% gates and are warry when the killer opens the gate.
So I wouldn´t mind if killers could press a button to activate it.
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Hit validation is server sided. So it doesn´t favor the killer nor the survivor. When the system sees that a hit would have hit on both ends, then it goes through.
In other words, you got dedicated.
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@lagosta said:
https://forum.deadbydaylight.com/en/discussion/comment/2192408#Comment_2192408
Yep, that's why they're taking a long time to fine-tune those decisions.
The last 24h test looked promising. I had nice (not total sweatfest) matches both as killer and survivor. So i´m looking forward to the release.
If it takes them a little longer to fine-tune this, i don´t mind. But i hope it releases with the next chapter.
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@BuddhaBing said:
I thought I'd be okay with pretty much any RE killer, thanks for ruining that. This is now the only acceptable choice.
Legendary skin or riot!
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Oh i´m a bit late for this discussion. I´d say killers would camp&tunnel less if they wouldn´t feel so pressured into doing so.
Most of the matches 2 or 3 gens are finished by the time the killer gets his first hook. So survivors completed 40 or 60% of their objective, while the killer completed 8% of his objective. Is it surprising, that the killer now wants to secure the kill or even out the numbers?
If we see the gens as killer "lives" then killers can also claim that survivors camp&tunnel gens. Or show me the survivor who ignores a 80% completed but regressing gen. To go for a fresh one. No one does that. Survivors will even avoid to heal and repair that gen in the killers face.
Survivors can´t really blame the killer for camping&tunneling when they do the same to gens.
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Outcome basis is hard to determine during a 4vs1. The guy that avoided the killer all match, didn´t touch gens but escaped through the hatch and ended with 11k points. Did he win? Or that other guy that repaired 3 gens, got 5 unhooks and looped the killer for 5 minutes but died during the EGC. Did he lose?
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Remember when people wanted dedicated servers, because they thought that servers would solve hits from high ping killers? (which you could totally dodge, as you could see their ping in the lobby.)
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@Zozzy said:
https://forum.deadbydaylight.com/en/discussion/comment/2191828#Comment_2191828
man.. your killers must be robots or something.
What if he doesn't chase? All he needs to do is put everyone in madness and just protect the gens until someone goes down repairing one or the survivors give up.
His AOE has a cooldown. If he commits to a chase, the others do gens. If he doesn't commit to a chase, run back to the gen.
3 gens with 4 survivors alive is a guaranteed loss for the killer.
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Nobody knows and the devs won't tell you. Because let's face it, if people knew what to do to get easier matches, they would do it non stop.
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With the difference that killers have to keep 4 survivors in check while survivors just have to cleanse 1 or 2 totems.
Getting hit by NOED is the survivors fault. I've seen injured survivors doing gens instead of healing (or bones), then getting hit by NOED and complain about the killer relying on crutches.
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@Zozzy said:
https://forum.deadbydaylight.com/en/discussion/comment/2176532#Comment_2176532
So its somehow the survivors fault he parked his butt on the 3 gen the moment the game loaded in?
Please explain how dealing with a 3 gen at 5 gens is any different to dealing with it at 1 gen.
You are 4 survivors. If he parked there, then just go as 3 or 4 man to a gen. Which takes a little over 30 seconds to complete. When he comes, everyone runs into a different direction. He can only chase one. The others complete that gen in just a few seconds. It takes him more time to pick someone up and walk to the hook.
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@Ruma said:
I want Mr. X tho.
Same dress in black ok?
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@[Deleted User] said:
Why do people even like Lady D so much,she's not even the main character of re 8.
Because of her smile. Can´t you see it on the picture? Charming would be an understatement.
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Maybe, just maybe, its because killers feel cornered when gens fly by.
2 or 3 gens gone by the first hook is the standard now on red and purple ranks (hell, i bet all the red rank survivors that deranked to 20 or so are giving new killers hell of a time).
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@Gay_Police_Dept said:
That looks exactly like the killer i would main.
Exactly! (s)he is perfect!
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30% at least.
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@GodLikeTerror said:
https://forum.deadbydaylight.com/en/discussion/comment/2189424#Comment_2189424
No, not even that would salvage it...
I mean, they could offer this skin as a compromise for both old and new fans.
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@GodLikeTerror said:
https://forum.deadbydaylight.com/en/discussion/comment/2189421#Comment_2189421
Because you just ruined lady d for me forever... :(
Would a Paper Bag (like in scary movie) be ok?
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@GodLikeTerror said:
https://forum.deadbydaylight.com/en/discussion/249956/solution-for-re-fans
Please delete now...
Why?
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They need to change all the bonus bloodpoint perks and addons to give the points post trial (like BBQ and WGLF) not during the trial. Because you max out the affectec categories in no time. Wasting a ton of points.
They should also add survivor items/addons that make them weaker, but award bonus points. I could even imagine No Mither giving a double bloodpoint bonus. It sure needs a buff in that regard.
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Don't use hex perks. They are high risk, low reward perks. Most of them are next to useless. Even before they changed the totem spawns to be ridiculously easy to find.
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@Brightened said:
https://forum.deadbydaylight.com/en/discussion/comment/2187889#Comment_2187889
Mhm. I saw. So I'm not taking DS anymore. Might as well nerf self-care next. "Upon starting the use of self-care, if you attempt to heal yourself, self-care will deactivate for the rest of the game." I SEE IT COMING!
Well you're obviously not getting tunneled then. Or did you use DS in an unintended way?
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@Sluzzy said:
https://forum.deadbydaylight.com/en/discussion/comment/2189203#Comment_2189203
It being too strong on some killers is why it should be nerfed. Double standards to perk balancing is why BBQ is godly and WGLF is meh. Power Struggle is completely trash and Starstruck is OP. If something is unfair, it needs to be nerfed. BBQ has been complained about for years and nothing done. Except a lot of survivor nerfs, map nerfs, now BBQ is now stronger than ever.
Yes! Nerf a perk that gives killers an incentive to leave the hook. What could possibly go wrong?!
I already see the next thread where survivors complain about camping...
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@Friendly_Blendette said:
https://forum.deadbydaylight.com/en/discussion/comment/2187963#Comment_2187963
Well the japaneese tournament was... something but I wouldnt consider it real comp.
Why not? Different countries have different playstyles.
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@Friendly_Blendette said:
https://forum.deadbydaylight.com/en/discussion/comment/2187765#Comment_2187765
Comp DBD is in a bit of a mess just because the basegame is a mess. RNG can completely decide a match, survivors are heavily restricted with only having 1 of each perk except exhaustion and not being able to use decent items or addons and even still aside from nurse blight and spirit killers "lose" by the standards of most people. You know balance is gone to ######### when 8 hooks is considered a great performance even after survivors get restricted to the moon and back.
They could remove the RNG for Tournament maps. I´m sure they have a command to get specific map tyles. With that out of the way, they just need to watch the tournaments carefully and balance around it. I mean, the Japan Tournament had survivors rofl stomping killers which barely got 1 or 2 kills. While the survivors were heavily restricted (as you said).
Remove the restrictions and see how real SWF can stomp killers non stop. Then change it.
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DbD needs regular Tournaments with nice prize pools. Then balance on what you see during the match. When people actually give their best. Instead of losing on purpose.
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Don´t worry. They´ll probably buff it back to 15 (or even more) seconds in a couple of weeks.
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@StrongWolf85 said:
https://forum.deadbydaylight.com/en/discussion/comment/2185304#Comment_2185304
on some maps the totem spawns are broken making it impossible to reach or even find if the totem spawns outside of the mesh
The impossible to reach totem spots have been fixed months ago. Now totems spawn next to gens or at the survivors spawn point.
Making hex perks useless.
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/2187016#Comment_2187016
About as normal as Chernobyl, maybe that's where Blight came from
Well he glows in the dark.
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/2186889#Comment_2186889
Fine, it can be the Totally-Not-a-Bug Tech
The TAB tech for short.
Best i can do is A.C.M.E. Tech
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Missed the failed rank reset?
Some rank 1 players have been reset to rank 19.
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@FrostySeal said:
Damn, you could've just said that you were a Killer main. Inb4 "I've played survivor since 1982 and have 100000^4 hours in the game so I clearly know what I'm talking about!" Try playing solo queue without knowing how to loop and how to efficiently utilize your time. Unless all your teammates are god like or the Killer is a baby, you'll lose real quick.
The game shouldn't be balanced around noob gameplay/ranks.
People can always improve their playstyle. But not when game mechanics are stacked against them, only to make life easier for new players.
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On red or purple ranks, killers usually lose 3 gens by the time they get their first hook. Meaning survivors completed 60% of their objective. When the killer got 8% of his.
Does it really surprise people when the killer feels cornered and tries to complete 25% of his objective by camping/tunneling?
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@Power_Guy said:
https://forum.deadbydaylight.com/en/discussion/comment/2185285#Comment_2185285
Oof, the movies. Nothing but crappy fanfiction from Paul 'What Shi-' Anderson.
Mila's character was a Mary Sue to the tenth degree, and it was clear Paul only threw in anything he saw in the video games without thinking about the story. (Las Plagas in Movie...3? Was it? When before it was normal zombies?)
Paul W.S. Anderson is a hack, and those movies are pure Mary Sue fanfic garbage.
Zombie movies can be trashy. Thats the whole point of them.
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It would be a good and fair perk IF the totem spawns were not so horrible.
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Nemesis or riot!
Jokes asside, i don´t really see the lady d as new killer. She is not iconic enough. The old RE games had several movies. While the new ones are barely known.
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2185162#Comment_2185162
i let someone else play on my account for one day and this is the ######### i get
LoL
I think at this point it would be best to just turn the new mmr on.
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@GoodBoyKaru said:
I think the game is trying to tell me something and I don't like it.
Its the rank you belong to 🤣
Jeez people were mocking me yesterday for a depip, now ranks gone crazy.
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@zippie said:
So I just leaned from the Reddit forum that BBQ isn’t all that good. “Meh” seems to be the consensus. I feel so stupid. Apparently everyone only runs it for the BP.
I always wondered why every survivor I play with runs both prove thyself and we’re gonna live forever. Oh wait, they don’t.
Running the most popular information perk in the game and saying it’s for BP is like saying you read playboy for the articles. ######### off liars. ######### is OP.
I run all 3 perks.
Because points matter
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@DragonMasterDarren said:
https://forum.deadbydaylight.com/en/discussion/comment/2184788#Comment_2184788
again, wish i had that experience
I REALLY wish i did
I really wished that they turn the mmr on.
Maybe the mmr didn´t have enough data on you.
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@DragonMasterDarren said:
https://forum.deadbydaylight.com/en/discussion/comment/2184537#Comment_2184537
I cannot tell if you sincerely think that MMR worked well or are trolling
I got perfectly fine matches. Both as survivor and killer.
Judging form the other comments, i´m not the only one.
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@DragonMasterDarren said:
https://us.v-cdn.net/6030815/uploads/Y0ZSAA6B7QD5/image.png
MMR was a disaster both times it was turned on, i would prefer it not happen again
What disaster? It was perfectly fine during the 24h test.
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But nothing changed for killers.
Rank 17 killers already faced red rank survivors before the rank reset.
But yeah, they could turn it on.
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There seems to be a ongoing bug. Several people have been reporting this. So, you´re not alone.
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Problem is that the survivor meta hasn't changed in years. The 5 most used survivor perks across all platforms are the same as 3 years ago.
Whenever killers start using a meta, like Undying ruin, it gets nerfed pretty fast.
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Don't worry. Once the skill based matchmaking goes live, you'll have a better experience. You'll play with and against people of your skill level.
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@realflashboss said:
It’s an easy fix they just need to punish face camping by reducing blood points instead of emblem status. If people watch -200 BP disappearing every 20 seconds for face camping they might actually think to leave the hook. Unfortunately most people either don’t care about losing emblem points or they don’t even realise face camping reduces them so the continue to do it.
It's an easy fix to dissolve the killer playerbase.
You start punishing killers more and even more killers stop playing.
