Triplehoo
Triplehoo
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- Triplehoo
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I've been playing DbD since 2020 and during all this time, I've probably seen (if remember correctly) two or three blatant hackers. I guess it's more of a regional problem.
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@Gratxla said:
https://forum.deadbydaylight.com/en/discussion/comment/3037843#Comment_3037843
Yeah, maybe we don't play the same game.
Btw cringe pic
Oh, we're playing the same game. It's just that the truth is in the eye of beholder
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@Gratxla said:
https://forum.deadbydaylight.com/en/discussion/comment/3037802#Comment_3037802
We can expect anything from devs, just like the recent DS nerf we got, killers should be allowed to tunnel without any worries
Truth be told, I can't even remember when was the last time I met a tunneling Killer. "Tunneling"
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@Gratxla said:
She needs a nerf asap or disable her when the mid chapter update hits live
Or better yet, lets disable all Killers so that only survivors can have "fun"
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@Gindaen said:
Survivors are not having fun with Dead by Daylight anymore.
The developers listen to the killers telling them they aren't having fun and have tried to fix it, yet let the same old problems that survivors have always had since the beginning of the game fester and get worse. Almost every other game has turned into face-camping at gen 5 or tunneling at gen 5. That's straight up not fun.
"Survivors are not having fun with Dead by Daylight anymore."
Killer players:
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@Leonardo1ita said:
Why is it becoming always more popular that survivors now surrender immediately or DC?
Especially in the late afternoon/ early evening, so many throwers!
Do you have any theory on why this is happening?
"Especially in the late afternoon/early evening..." People coming home from a grinding day of hard work, trying to get some R&R, only to find out tryhards ruining their gameplay?
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Truth be told, this could work as an April Fool's Day event
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Again, I must address that BHVR should make it so that you can see in the lobby who's in the same SWF team. Overwatch has it. So why not DbD?
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Truth be told, I'd rather have the Green Glyphs challenges rather than any other colored Glyphs. Greens can stay, the other ones can go.
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Ok. Killer hits, Overcome activates, then Lithe after vaulting a window and after that, DH. Survivors: "SEE YA, BABY KILLER!"
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@lemonsway said:
Another gigantic bug affecting killers... what a shame. At least it's kill switched, we wouldn't want sabo squads sending killers to coal tower and forcing the killer to only have basement hooks now would we. Then we'd have to punish killers if they decided to DC or be toxic if they managed to slug...That being said, when are we KILLSWITCHING Nurse for making every other killer weak? When are we killswitching Garden of Joy?
Salty, much?
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@drakolyr said:
https://forum.deadbydaylight.com/en/discussion/comment/3029045#Comment_3029045
And survivors should start on the hook, while killers can mori after 1 unhook. If survivors dont heal themself near hook in 2 secs, they go down again and will be automatic put back on hook.
Killers get then 128k BP, cause its 4 vs 1. And survivors bad. BAD!
And survivors should have DS, as a basekit which triggerers EVERYTIME a Killer picks up a survivor. And DH, BT and IW also. Flashlights should last forever and give blindness for the rest of the match. And the doors should be open immediately. And survivors should be awarded for toxic behaviour in every match 600% worth of bloodpoints
Because Killers bad! BAD, I tells you.
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Amen, brother/sister
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Yes. And while we at it, Killers hits shouldn't injure the survivors. Actually, better yet, Killers shouldn't be able kill at all. And survivors should be able to to do all the gens in 30 seconds. And 32000 BP's all the time in every match.
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I play Killer mostly nowadays, and even I have to disagree with you. Truth be told, it actually makes sense gameplay wise
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@lemonsway said:
https://forum.deadbydaylight.com/en/discussion/comment/3027894#Comment_3027894
why i really deserve the DC penalty when the rubber banding is rampant and i can't play properly because the game is #########.
Then quit. Start playing some other game.
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Ewww... Mobile
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How could I put this as simple as possible? Hmm... How about
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Yeah. Dregde is prolly the scariest Killer in the game. And I like it.
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I suggest that you keep playing single player games, rather than online multiplayers until you get a better internet. You're ruining the game not only for yourself, but for the other four players as well...
And seriously, don't use wifi if you play online. Use cable instead. Way more stable connection.
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I think that one way to nerf SWF's, is that 3-4 player SWF's shouldn't be allowed to bring any map offerings.
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You don't need to prestige them to level 100 to unlock their perks to others...
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Borrowed Time 2.0
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Lot of people who haven't played this game since the last event (or for long time) began to play again (grievers, trolls etc...). They're here to just get easy bloodpoints and flans and ruin peoples games (many of them streamers and Youtubers who came to get easy views). They'll go away eventually when the event ends.
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@TragicSolitude said:
As far as I can tell, the unlockable teachables are still on the Bloodweb. The change is that, when you get a character to Prestige 1, their perks are automatically unlocked on all characters at tier 1. When you get a character to Prestige 3, their teachables are automatically unlocked on all characters at tier 3, meaning those perks will never again show up in anyone's Bloodweb.
Edit: I could be wrong about unlocking teachables through the Bloodweb sticking around after the update. But it would still be less of a grind than it is now, as once you hit level 50 and prestige the character, all other characters will automatically get tier 1 of the teachables. That's already a lot less BP spent if you're putting the teachable(s) on more than one other character.
Ok, thanks. But do I keep the perks that I have already learned for some survivors and killers, or do they become null and void and I have to start from the beginning? Because if so, then I'm gonna drop this game entirely, because the only character that I have prestiged, is Claudette
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They implemented loadout's in the latest update. When you go to the build menu, you can see three slot on the top that has numbers 1, 2 and 3. And voilà..
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What I think BHVR should do, is to perk up their map rotation. Too many times I'm getting the the same maps in a row. I don't want to play in the cornfields 5-6 times in a row.
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@EvilSerje said:
No problem with that. I think lot's of gestures should be added, like clap, point down and others. That will help build healthy community.
Do I smell sarcasm?
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@foxsansbox said:
https://forum.deadbydaylight.com/en/discussion/329549/all-killers-should-be-able-to-crouch
I absolutely support this. This is the freshest, must undeniable take I have ever seen. Lets see who dislikes it and why!
Edit: Nurse shouldn't crouch, she should just pull her legs up under her skirt, reverse crouching. And Demo should straight up go on all 4s and twerk.
...lol
And think how Pyramid Head would use his sword as a dancing pole, doing some flirtatious dance with it.
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I don't mind seeing it during the endgame screen after the match. But before the match? No. And I would like to see my own MMR level when I'm in the menus.
@Zozzy said:
https://forum.deadbydaylight.com/en/discussion/comment/3012822#Comment_3012822
MMR caps at 1700 and starts to mix people. If you could see your mmr then people probably would be on here complaining because they would get a backfilled 3200 mmr SWF against their newly reached 1700 mmr killer.
Game is already doing that. But if we could see our MMR's during the endgame screen, that would give us the idea WHY we lost/won so easily. And the fact is, BHVR doesn't want us to see it, because then players would have a solid proof to call them out on it, that it doesn't work.
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Somehing like 34k+ with Ghostface
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Weird flex, but ok...
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@jamally093 said:
I'm not saying it's bad but I play on PS4 and when I watch people play on PC I get confused on how they can do it they use WASD to move and the mouse to look around simple enough but it's when it comes to abilities and wiggling it's stuff like LCTRL and such and it looks really hard. So how do you play with a keyboard so easily without button configuration.
How? With arthritis and tenosynovitis
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Oh no...
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Yeah, there are couple of those forum goers that tend to do that....
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@Ruma said:
https://forum.deadbydaylight.com/en/discussion/comment/3008471#Comment_3008471
If you go with that logic, you shouldnt be playing games on a PC because PCs werent indented for games back then, they were developed for other reasons.
Also turn off crossplay if you play on PC because why should you be playing with console?
Who said I was playing on PC?
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@Ruma said:
https://forum.deadbydaylight.com/en/discussion/comment/3007938#Comment_3007938
Fk off with that.
No, U
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Start to play Killer and let's talk after a couple of hundreds match. Survivor gettin "t-bagged" by ONE killer that can actually do it, is a way completely different thing when Killer takes it from tens or hundreds of survivor players every day.
You're comparing oranges to apples
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*because players saw very different rank grades and knew the SBMM was not doing its job
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You just watched Otz's video... Am I right?
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No. If you want to use M/K, then play it on PC.
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It's ok. I don't take it as seriously as I normally would, because I know that the people (trolls, grievers and such...) that haven't played this in a while, have come back to just to get the flans and mess peoples games. I still play as I would, but I don't get annoyed as much because the MMR has gone haywire because of that. All the matches right now are just pure crapshoot. I just play, use my flans and get my BP's.
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Then just keep leveling him. You don't have to prestige.
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@Mandy said:
https://forum.deadbydaylight.com/en/discussion/comment/3006557#Comment_3006557
hmmmm that's strange. I did get an 8012 error at around that time as well, it looks like steam had a bit of a blip though from checking Down Detector.
Yeah. That "Grade Progress Error" message happens everytime when there's some kind of update for the game. I play on XSX
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@Jaxton2000 said:
https://forum.deadbydaylight.com/en/discussion/comment/3006536#Comment_3006536
Please read what I've said, and stop insulting me. I haven't said anything about catering to it. Just complaining.
Yeah, sorry. That last part was little unnecessary. I just get ticked off every time I see posts like yours. Just try to play like you usually do, and you'll get bloodpoints.
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@Mandy said:
https://us.v-cdn.net/6030815/uploads/VAWFMQGI5O9S/dcvkiev-5b1-5d.png
ok can confirm...so it looks like it's 11.30ET for the Login Rewards. There is a pop up for BP & Shards, but there is no pop up for the Rift Fragments. (which is why people think they've missed those mostly).
To me, the indication was when I got (yet again) the "Grade Progress Error" on endgame screen.
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I want bloodpoints, too. But I don't go expecting people to cater this. I just play like usual. So grow up.
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@Blueberry said:
Gates should just passively regress if not opened
This I can agree upon. I was just about say the same thing. Or, that it regresses to something like 80% but not below that
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Just got shards as I logged out and logged back in




