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Toxicity23

Toxicity23

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Toxicity23
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  • @Shad03 Yeah, that'd work.

  • @Shad03 said:

    @Toxicity23 It isn't meant to be super damaging. It is just to prevent basement healing, since a lot of survivors tend to do that. It's a "Either get out of my basement or die again" thing.

    Oh, that makes sense, alright. Thank you for clarifyin'.

  • LF's Multidown mechanic is way to toxic & face camp friendly..I'd rather see the Cannibal get a buff in other areas to take that out of his kit.

    Is- Is he actually serious? Is this person actually- What? How the- What the [Curse]? I'm sincerely confused, why the f### would you think this is a good idea? I'm pretty sure he's good where he is. He might need a few tweaks, but WHY would you gut the only thing GOOD about Leatherdaddi?

  • Always. Do not even question about it, [Curse] do it! It's so fun! DO IT!!!

  • Should probably update Broken timed effect. 12 seconds isn't much, I'd say 40/50/60 Secs to do real damage to the survivor, or maybe set it to 10/20/30 secs. Regardless, 12 seconds is quite quick.

  • Noice

    in aa Comment by Toxicity23
  • I am so signing in, it looks so good! Wonderful job! Amazing! Outstanding!!!

    in aa Comment by Toxicity23
  • Sometimes. I do find Survivor a little bit frustrating to play sometimes though, hell, considering how little Bp I get while playing survivor, it's why I play Killer mostly, but I hate the long queues.

  • I'd DC against any killer if I face more than multiple of them in a row.

  • I don't think we should have this, hell, as the previous guy stated, Kindred promotes anti-camping. It's just the fact that people are complete dipsh#ts for not doing generators, even WITH Kindred.

  • Sometimes. Depends on my mood. In the end, I realize that we all get Bloodpoints in the end. It gets annoying when you're an inch away from escaping, but you fail in the smallest way possible, that gets you hooked. But nonetheless.

  • They should take a break from all the new chapters, and start addressing the issues on the bugs the game has, and release Dedicated Servers ALREADY!

  • Holy balls, I need Bleach, someone get me BLEACH!!

  • @Shad03 said:

    I just really hope they aren't going through with making his stealth a timer based thing.

    Cause it wouldn't make sense.

    I doubt they will, I don't think they ever did it actually.

  • @OMagic_ManO said:

    I want to buy it, part of my childhood and I love the series but his power sounds like just a hash up of Amanda and Michael, his power icon literally had green Michael, I can't judge yet but the power just sounds like a rip off of the two, Michael and Amanda's kid, The Ghost.

    I'll agree, yeah, the power does seem to be a Hybrid of Myers and Pig. But think about it: You can mark survivors for death, especially that one survivor being a complete a$$.

  • @Ember_Hunter said:

    If the killer closes the hatch, then go to the exit gate furthest away from the hatch. But first, identify WHERE it is during a match. :) Or just jump in if the killer is nowhere in sight of course.

    Slowly lifts up "Wake Up!" Perk

  • @ShyN3ko said:

    Piggy with tampered timer and another add on like box of gears of something with bloodwarden and remember me

    Tampered timer = 2 min RBT timer

    Why is this addon OP in the endgame?

    Box of Gears = 12 seconds + 3,6

    15,6 seconds = 1 Jigsaw box

    And you can find the key in the first box.

    This would have a small impact in the endgame.

    Remember me:

    This is a bad perk for the endgame.

    Because the endgame starts, when 1 gate is open.

    And remember make only 16 seconds.

    Bloodwarden:

    This is the best endgame perk for pig.

    You get 1 person, use your RBT and hook this survivor.

    Then you get more survivors and use more RBT.

    So Bloodwarden is active in the first min from the endgame.

    You can still find the right keys.

    If you not find the right key, then the RBT will kill you,

    before the entitiy do it.

    Pig was low-mid tier.

    Without the nerf, she would be mid-high tier.

    Now she is low tier.

    Enjoy your Nurse in High rank, because survivors cant play vs time pressure.

    2~4 min and the timer starts after 1 gate is open.

    Do you rly need 2~4 min to go through a open gate?

    This pig nerf is dumb, because she is a ENDGAME KILLER.

    That mean SHE SHOULD BE STRONG IN THE ENDGAME.

    Now the endgame is just a playground for survivors.

    We understand that Pig is an Endgame killer, but if she were still the same Pig when she released, she might be used more than the NURSE considering the fact that she can make EVERY. SINGLE. PERSON. unable to escape until they remove the trap! That right there is Op on it's own. Imagine this: The Hatch is closed, and the RBT had been activated after the last generator was activated, someone opened the Exit Gates, but due to the fact you have an RBT on your head, waiting to trigger, you have to search Jigsaw boxes, however, you can't search them because the Pig is patrolling the areas, and you can't do sh#t. You die via RBT or Entity. I understand the changes to the pig would be to make her less effective on the Endgame, because the new game mechanic makes her too OP pre-nerf.

  • Literally, one of any Exhaustion Perks (If I had the teachable versions.) I am NOT very good in chases, and I'd very much love it to escape faster.


    As for Killer, I don't have one yet.

  • Freddy's lullaby might actually be Freddy's Terror Radius in the Real World, you won't hear the heartbeat until you're also in the Dream World with him. Otherwise, it's just the lullaby.

  • If each survivor had individual abilities, maybe I'll consider answering this.

  • I am too dumbfounded by this post to make an actual point. I am that amazed by the stupidity of Toxic survivors.

  • You're not fluent in english, or you failed spelling, regardless, it's interesting. However, we're going to see the Freddy Overhaul next month, and I don't think we're going to be the same ever again with this killer.

  • If you want us to give feedback, we literally need to see what the killer can do, and what perks is being brought with them. Try reading other people's ideas, and formulate the post to resemble it.


  • @Mrrgle_the_Mediocre said:

    This is actually my worst killer concept why does this keep getting positive comments :(

    That's the magic of "Self-Doubt" my friend.

  • Yeah, No. I understand that you've placed in prerequisites to make DS a little more harder to get, but it's still technically a free escape from the killer, only now, the Survivor main will need to HIDE before they intentionally get their a## chased. Only now killers with no terror radius counter it, Myers + Wraith.

  • .... This isn't a buff. I mean... Yeah, reduced cooldown, but the fact you have NO TERROR RADIUS and that somebody else is emitting said radius is why this perk is good enough.

  • It's no nerf, that's for sure, this rework suggests you can gain more tokens when you lose the obsession, and you actually KEEP the Tokens until you hit a survivor.

    If anything, you combined "Play with your Food" with "Save the best for last", but made it slightly harder to keep the tokens. The current version loses tokens when you Attack, successful or not, but this version will allow you to keep it. If it's going to be easier to gain tokens, I would suggest sticking with this instead:

    3 Tokens max, Lose 2/1/1 token on a Successful hit on Non-obsession, lose 3/3/2 when hitting the Obsession.

    Overall: Nice rework idea. I don't see any issues honestly.

  • Double-edged sword, It can be useful or lead to your demise. IT might take longer due to DS rework, but it doesn't make them unkillable.

  • @laKUKA said:

    STOP using legion, and you will be fine!

    How about no?

  • ..... How the hell is he able to hear? Headphones aren't on the right way lol.

  • @Dragonredking said:

    Plague can't snipe you across the map doe

    True, but doing it with Huntress is not a natural thing, by normal, non-bullsh#t gameplay, Plague trumps over Huntress.

  • Wanna know what needs a rework?


    LEFT BEHIND

  • Huntress is THE most Balanced killer in the game. She's a "B" tier to me, less than Myers, but nonetheless, she's effective at what she does at least. If anything though, Plague over Huntress because.... Well, Huntress has a Non-modifiable "Humming Radius." While the Plague does not. Plague is stronger in my book.

  • You're not unconsciously cheating, and your internet is definitely not acting up, survivors are likely leaving due to how effective The Plague is right now. If anything, some might call her "OP". It's a little hilarious you thought this was a bug though, the exact same thing happened when the Legion got released, since he's considered "Unfun" to play against.


    Long story short: Survivors are not leaving because of a bug/Internet issue, but they're leaving to avoid facing the Plague. Only SOME will stay the entire match without Dc'ing. I know this because the EXACT SAME THING happened to the Legion when he was officially out.

  • The moment you realize the Killer's name is a name of a Contractor from "Payday 2"

  • Scratch marks take 7 seconds before they disappear. Remove 3 seconds, you can escape a killer 4 seconds before they check the area. It's saved my a## so many times, I can't even NOT use it.

  • Discount DS if the buff is actually applied. Nuff said.

  • This is the most hilarious post I've ever read.

  • The only rule is this game is "Don't Cheat". If anything, Camping is most definitely legal in this game and at the same time: Effective because those Super-Altruistic Survivors don't get the message. I might as well be running "Sole Survivor" because of how many times I don't bother saving people.


    If someone is camping, there is an easy solution that Altruistic Survivors overlook constantly.


    A killer can camp if they want to, they're not breaking any rules. Heck, I do it time-to-time, I will freely admit that, and holy balls, In a game, where I WOULD have only a single kill, next thing you know, the ENTIRE TEAM runs in and due to their stupidity, they all die on hook, and blame The Killer for killing them? Times like these just make me laugh heartily as they rage their loss to someone doing their job.

  • It means it resets in 10 hours. It's not a god#### rocket science equation.

  • They're saying you can pre-order the DLC before they release the real deal.

  • I may have noticed, but I don't get why you're complaining about the link taking you to the patch notes category. The f###ing forum isn't psychic and will take you to the page for the Console that you play on.

  • The "Patch Notes" link doesn't actually link to the newest patch notes, just to the patch notes category. That is all.

    .... And your point is..?

  • Myers', Nuff said. I love the "Hiding in plain sight" crap.

  • Satisfying to hit people with Clown's Butterfly knife, Legion's Hunting Knife, and Shape's Chef Knife... Yes, Michael Myers' main weapon is a Chef Knife.

  • @[Deleted User] said:

    https://forum.deadbydaylight.com/en/discussion/comment/364544#Comment_364544

    But you have to understand yes he can hit 4 people in one go but the power doesn’t help in chase he can somewhat track has some map pressure but his perks suck (except discordance)and he has to rely on addons to work these 2 addons make him nurse tier FMT and cold dirt the mend timer sucks the timer stops when you chase and they can still mend when the timer reaches 99% and this was updated but the perk nurses calling can see auras of healing but mending is not healing even though your mending your deep wounds ######### stupid and i actually hit all 4 survivors and they all mended in 30 secs your power wastes your time instead of helping so that’s why he’s the worst killer in my opinion

    His ability doesn't help in the chase? What the ####, did you not hear that Myers can Vault windows faster when he's at EV3??? If anything, his ability DOES help with the chase, you just need to stalk the survivor.

  • The old version of "Predator" used to make it easier to see Scratches, but they removed that. I would recommend equipping "Bloodhound" to make blood ridiculously easy to see. It's a good combination with "Sloppy Butcher". Hope this helped.


    If anything, there is no other perk to make it easier to see Blood or Scratches.

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