Toxicity23
Toxicity23
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- Toxicity23
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So here we are, trying to make an RNG-related perk less based on RNG... But maybe this perk is weak because RNG is a factor. Regardless if we down-grade it. Maybe there's another direction to think when buffing or reworking this perk... Instead of granting tokens for each time you succeed a skill check... Maybe it grants tokens every few seconds you heal someone else. Also, wh1 comments 21 views last activity
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They all seem painfully weak right now... What are the various ways you can... Buff the Stealth Killers directly Buff/Nerf various perks that counter these killers Change how "Undetectable" works/is countered Make them more powerful in chases?7 comments 51 views last activity
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I'm asking this because Spine Chill and Premonition can bypass Undetectable. Rendering it completely useless against perks that have it as it's main focus, and by extension, Tier 1 Myers, Wraith's Cloak, Pig's Crouch, and Ghost face's stealth mode. Does Undetectable need a buff? or does Spine chill + Premonition need a nerf? (I'm thinking the former because people will protect Premonitio28 comments 681 views last activity
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Which Stealth Killer is the bona fide weakest, and for what reason? Keep in note if these factors: Slowdown Potential Lethality Detection Please, do be fair, and construct thine opinion's on your reasoning!18 comments 171 views last activity
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https://forum.deadbydaylight.com/en/discussion/196046/which-stealth-killer-is-the-weakest-re-post-re-made (New poll.)14 comments 121 views last activity
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(Pharmacy, Wake up!, Vigil) How effective do you think are these perks? Select the tier below, and explain which perks, why, and what changes could be made to make it better / worse. By "Balanced and Effective", think of it when you're using only the perk and nothing else. Does it make a difference for the good of yourself and/or your teammates at a correct degree? Or does it do the opp7 comments 101 views last activity
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(Diversion, Deliverance, Autodidact) How effective do you think are these perks? Select the tier below, and explain which perks, and why. By "Balanced and Effective", think of it when you're using only the perk and nothing else. Does it make a difference for the good of yourself and/or your teammates at a correct degree? Or does it do the opposite, or just helps FAR too much, and require a9 comments 81 views last activity
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Ok, let's see here... 8% is the new chance, and Slippery meat gives you extra tries in trying to escape the hook, around double the amount, correct? 3 up to 6. So. Every 6 tries is a 8% chance to escape... You have a 48% to escape the hook with slippery meat, when you begin trying to escape, and use up all your escape attempts. This is almost a flip of the coin. But it finally makes Slip0 comments 21 views last activity
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So, get ready for a fairly long post, folks. The question: "Why is this game so toxic?" or "Filled with toxicity?" The answer: "The game itself is fundamentally flawed due to EXTREMELY simple and stale goals, making it unfun all around." Now, before you twists your heads trying to understand what I just said, let me explain. Dead By Daylight works on a singular gamemode with events adding12 comments 291 views last activity
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So the minute that Silent Hill got released in DBD, I'm seeing the forums have spikes containing posts related to these 3 words exactly. "Fnaf in DBD". Why exactly is that? We just see a single video-game licensed character and then I'm suddenly seeing posts left and right related to FnaF!22 comments 221 views last activity
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Now, before I get on with my opinions and facts to back it up with, I know 90% of you clicked on this expecting it to be either a killer main claiming to be red ranks talking crap about a perk that isn't even used often, or just clickbait in general, but hear me out. This is actually kinda structured. So, Head-on. One of the underrated perks in the game. Head-on: When your mind is set, the2 comments 31 views last activity
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Hello, People of the fog! It is I, DIO Toxic, just a random dude on the forums looking to get an idea out into here. Now, it’s usually minuscule things. But maybe even near game-breaking. Who knows. That’s why I’m posting it here to see if it may possibly work. One is a Perk mechanic change, the other, well, we’ll get to that. *Part 1: Perks* I know what you’re thinking by3 comments 51 views last activity
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Honestly, as much as I want to get it, I'm gonna save my money. Yeah sure, the DLC isn't that good, but I prefer fun killers... But as of right now, Survivor's seem to be holding the reins more than the killer, toxicity is in every single game, and the matchmaking is sh##. There are still so many issues with this game, and I'm honestly convinced it's going to dig itself into the grave.3 comments 91 views last activity
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5 comments 31 views last activity
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And I feel dumb because of it. This Yamaoka is a ANCESTOR of Rin Yamaoka. Not her father! Jeez, I should've known this. Because of this false fact, that this Yamaoka was Rin's father, I hated The Oni for who he is, but loved what he did. For clarification: I mean that I hate Kazan Yamaoka as the character, because I thought they were Rin's father. But I loved what his abilities are. Now re1 comments 182 views last activity
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After hitting and downing a Marked survivor, HALF of Ghostface's "Night Shroud" is instantly recharged. Rewards Ghostface for prioritizing stealth. Assists Ghostface in getting his power back more easily.22 comments 471 views last activity
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EXPLAIN THIS THEN, FOLKS!!! https://www.youtube.com/watch?v=uoV63g2Llm46 comments 351 views last activity
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Idea: Generators completed while the trap is active will reduce the timer a set amount. No less than a quarter of the Trap timer removed. No more than half removed. Rules set no.2 applied as base kit. (Optional) Possible results - SWF forced to stop working on generators to not risk killing ally. Punishes survivors who ignore the trap. Pig is given significant game slowdown. Traps feel thr10 comments 171 views last activity
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I swear to god, I swear to FREAKING god, every single game I play as killer, I run into a SWF with people in red ranks. And when I play as Survivor, NONE, of the survivors in GREEN ranks have absolutely no idea whatever they're doing, they fail at loops so many times, and- I'm getting PTSD from all the SWF's forcing me to camp to get a single kill! I need help...12 comments 201 views last activity
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"What would Happen?" would show an example of a Perk Buff/Nerf/Rework, and then you will all state what would *most likely* happen if it the change went through. So right now, this will be about what would change the meta if all of Ghostface's perks recieved a buff of some sort. After reading this: Say if it was good or bad, and state why, and say what could be done to make it better. 'Course,2 comments 51 views last activity
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Ok, so I read the Q and A for the Rework of our (Not so) beloved killer Freddy. And I think I get what the new effects will introduce. I post this here to talk about the changes, and a few theories I have for good 'ol Freddy, along with a few questions if and when a Mod sees this. Freddy's TR are being swapped. With the Lullaby playing in the Dream world with Freddy, and the Normal TR when you1 comments 62 views last activity
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Never has a DLC made me want to go "shut up and take my money!".... Ok, Legion DLC did this too, but nonetheless, I am BUYING this sh#t! What about you? Would you buy it the minute it came out?39 comments 1,922 views last activity
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Does Coulrophobia effect Mending speeds? I just thought of this now when I heard someone mention an Anti-heal build.1 comments 152 views last activity
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DELETE HER FROM THE GAME :D (Plz don't take it srsly, it's meant to be a joke.)6 comments 372 views last activity
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He seems to be in a good spot right now, and is still playable without addons. Does he need a few Tweaks or a big buff, or are we good with what the Legion has right now? If anything: I like him as he is actually. I don't see any issues with him, and on a side note: I love his Cosmetics.16 comments 172 views last activity
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When I was playing on the Farm, and against a Hillbilly, he was camping me, and the aura's I saw gave him a reason to.... there were 3 OTHER FOCKIN' SURVIVORS NEAR MY HOOK! I understand they want to save me, but they can at least do GENS while ONE person saves my arse. I was so outraged, I killed myself on the hook. Feel free to comment other Hilarious, yet Enraging moments where Altruism gets4 comments 62 views last activity
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Would you rather 1) Tunnel that one toxic survivor boi that is being a general #$% to you. 2) Tunnel that one Over-Altruistic survivor boi that heals all 3 other survivors and would escape with nobody downed.14 comments 192 views last activity
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Would you rather 1) Open up the gate on your own, and escape the trial. 2) Open up the gate and sacrifice yourself to save a survivor on a hook. Only to have you die on said hook20 comments 282 views last activity
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Should we all add back the "Close the hatch" mechanic? Or should we leave it out? I feel as though we NEED it tbh.16 comments 131 views last activity
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No Mither: If in the dying state, gain the option to instantly get yourself up, after this action, you are afflicted with Broken for the duration of the trial. While No Mither is active, your grunts of pain are reduced by 0%/25%/50%, you do not leave pools of blood, you can heal yourself from the dying state on your own, and You gain 100% more bloodpoints in all categories while No Mither is ac0 comments 31 views last activity
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Dead By Daylight DLC: “Robotic Fantasies” Survivor Info Name: Joe Maverick Role: Isolated Investigator Desc: Joe is a Survivor based on Wasting the killer’s time, and escaping in one piece, his perks promote him tricking the killer at mind games obsessively, however, incorrectly using his perks can make him hang on a hook. Bio: Joe Maverick is a Investigator diagnosed with Asperger’s14 comments 283 views last activity
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5 comments 131 views last activity
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LOL! You just got click baited! (Insert Dogsong here)10 comments 321 views last activity
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Survivor Perk Ideas “Pressured”: With the Killer out and around the Trials, Your Anxiety allows you to work faster. If you’re in the Terror Radius, Skill Checks happen 9%/12%/15% more often, but Good Skill checks will count as Great Skill checks, and the Skill Check zone is increased by 3%/5%/7% (Meant to finish up a generator or possibly get some good progress in a gen before you leave t6 comments 81 views last activity
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As much as I want to make a new Survivor and Killer, I really cannot. Can't quite get a good grasp of what i want to make. So... perhaps some of you guys might supply me with some ideas to work off of. I just need a few ideas from the "Wonderful" community that is Dead By Daylight. Here's what I need for a good idea: Killer ability, like Huntress' Hatchets, or The Shape's "Evil Within" Perk4 comments 471 views last activity
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I've noticed... quite a few toxic players and their opinions on Camping or other "Bad Strategies". This post is to at least release tensions a little (Or at least explain what it is). I'm not saying camping is bad, I'm simply saying it's flawed in a few ways that are easy to exploit. Yes, in all honesty I DO find camping annoying, but it's not really annoying when you see the strengths and weakne39 comments 431 views last activity