Todgeweiht
Todgeweiht
About
- Username
- Todgeweiht
- Joined
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Comments
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@Rin_is_my_waifu said:
Genrushing swf teams with second chance perks have no counter. Change my mind
Oof. Nice strawman.
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I think its a reasonable trade off. Using your power all the time just to zone is kinda boring.
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I pray for the day until dawn appears in this game
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@Steel_Eyed said:
https://forum.deadbydaylight.com/en/discussion/comment/1446192#Comment_1446192
Hillbilly already has drawbacks to his power. This nerf is adding a fifth or sixth drawback to his power.
What drawbacks besides that 4 second cooldown after failing or hitting a survivor?
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Ah yes, I cant wait to play DBD at 15 FPS with worse latency than an Zimbabwean player playing against 4 players in siberia.
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Damn bro, I need some of that crap you are smoking.
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I have had games with 4 DS and no one got the chance of using it because I knew the power of slugging everyone.
However, I get absolutely ######### when they enter a locker. Its so annoying.
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Snares and dream pallets only work when survivors are asleep.
Freddy recharges his teleport faster the more survivors are asleep.
There are also add-ons that slow down game progress when survivors are asleep.
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@leyzyman said:
so, we saw that BHVR listened to the hillbilly issue, and has made him a bit better. Surprising considering the track record, but thank you for this.
But I am still confused: if you were happy with him before, why would you still change him? It just doesn't make sense.
BHVR uses some really misleading vocabulary. At least they should detail why they are doing said changes, the same happened with nurse and her "minor base kit tweak".
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@yeet said:
https://forum.deadbydaylight.com/en/discussion/comment/1446367#Comment_1446367
as a paying customer i have a right to disagree with those changes without being labeled a "spoiled child", stop being a corporate bootlicker
Oh, of course you have a right to disagree. Whether your "disagreements" will actually help in the making of choices of your product is not really up to you, but the people behind this game. You can choose not to engage in it by simply not playing anymore.
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Relax and search for solutions to your problems, maybe you are not playing a suitable build?
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@yeet said:
https://forum.deadbydaylight.com/en/discussion/comment/1445209#Comment_1445209
except WE are the customers that have PAID FOR A PRODUCT
And when you paid for the product you agreed to play a game that is subject to change as stated in the EULA.
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The current build I am using is
Deathbound - Forced penance/Surveillance - Blood Echo - Ruin/Thana/Pop
Deathbound - Works especially well on legion because you can injure survivors easily and then go injure them again when they shout.
Forced penance - Not a great perk, but due to legions ability to spread damage fast you can actually get quite some random unexpected protection hits
Surveillance - for when I want to pair it with ruin when I know I am going against a tough group of survivors. Many people dont seem to realize the power of ruin on legion.
Blood echo - also works especially well due to legions ability to spread damage like electricity on a coil, if you get it to work survivors can say bye to their Dead Hards and Lithes. Also has a decent synergy with forced penance
The last perk can really be anything you like really. I personally really enjoy ruin on legion, but if you want something more reliable there you have thanatophobia and pop goes the weasel.
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We have all been so blind... Truth is, mindbreaker was THE meta perk all the time.
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https://www.youtube.com/watch?v=6zXDo4dL7SU@LeakySteve said:
Leaky Steve here! I can confirm there will be more paragraphs in the future as the devs respect grammar rules and know that you should break a group of sentences into small sections
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In the PTB patch notes it said something about fixing lack of injured sounds after survivors perform certain actions.
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@IronKnight55 said:
https://forum.deadbydaylight.com/en/discussion/comment/1444145#Comment_1444145
Seriously? They decided to make changes because of feedback from you guys and you're still complaining? LOL
The problem is that the feedback mostly consisted of "remove the changes".
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@DwightOP said:
https://forum.deadbydaylight.com/en/discussion/comment/1445228#Comment_1445228
Basekit? Barebone Billy to strong? These are noobs. Addons ok, but basekit Billy was to weak sometimes.
Yeah sure insta down and map mobility with no limits sure is weak.
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Blood is too dark :(
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@xxDeathwishDW said:
I just played the game for 3 weeks, I learned everything but still didn't understand that big toxicity. There's always a toxic person in every match, teabagging, flash spamming is eveywhere, there is also a guide called "How to be a toxic survivor on DBD?" Why? Why so toxic man? And whose fault is that? I reported at least 5 person who has toxic behaviour, none of them banned I think. Whose fault is that?
Survivors are toxic in game. All they have to do is teabag in the match and call the killer slurs in the post game chat to feel satisfied.
Then, because of the survivors actions, killers become toxic in social media, disregarding the survivors opinions.
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Oni + Legion.
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lmao this community is anything but manipulable, its has become massive circlejerk of "give me what I want or you hate me!"
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I personally never use blood trails to localize survivors because I can't see them most of the time. I can not talk for everybody else, but personally I would not really mind this change. It would render no mither basically useless tho.
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@DeanWinchester said:
In the notes, I saw that these two names were roles for the chapter 18 killer and survivor. It’s liable to change I’m sure, but what with the whole legal thing being dropped for Jason, do you think there’s a chance it could be him?
Slasher and camper are placeholder names for killer and survivor. Don't get excited.
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Bruh moment.
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I personally find the new omega blink one of the things that makes nurse still fun.
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OoO
Deathslingers PWYF nerf
Legions nerf (I miss old legion)
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Jesus my matchmaking is bad but not this bad. The worse I have face are 2 rank 18, 1 rank 5 and 1 rank 3
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My only petition with him is to make rat liver base or give it the combat straps treatment and give him a proper add-on rework, because currently they suck ass.
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In the PTB patch notes it said that they are fixing the silent survivor bug. But who knows, I keep my hopes up for the day they actually find the source of all these ######### sound issues.
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Probably someone memeing told you that.
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@Yeebud said:
https://forum.deadbydaylight.com/en/discussion/comment/1435966#Comment_1435966
You're definetly a Spirit main.
Nope, I barely play her.
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Second wind is fun and may help you against tunnelers if you are a strong looper, just bring DH with it just in case.
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Until Dawn.
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She is relatively hard but not nurse of huntress levels of hard, especially if you have a good headset.
I personally find her fun to play against.
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Make rule set Number 2 base and make her bear traps less RNG dependant.
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Deathslinger. A western style movie about a group of "noble" bandits being chased down by the hellshire gang.
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@Munqaxus said:
Yeah, Bubba will be nerfed if that comes out of PTB like that.
Again, we should not balance around high level play. Tru3talent has been playing DBD since launch (if not before) and he will obviously be getting better results than the average player.
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The ones that immediately come to mind are trapper and myers
Trapper is being actively tortured by the entity to serve its will, even in one of the mobile cutscenes you can see Evan having an stand off against the entity.
https://youtu.be/UtT_nnidtkA?t=111Myers is also in a similar position, not because he does not want to kill, but because he entity wont allow him to kill the way he wants. If he kills all four survivors with the tombstone piece, the entity gets displease.
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That nasty Oni bug has already been fixed in the PTB if im not mistaken.
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@ALostPuppy said:
https://forum.deadbydaylight.com/en/discussion/comment/1433288#Comment_1433288
Just wanna interject here, reeling and backpedalling doesn't reel survivors in faster. It's the same speed, but it will get them away from obstacles that could block your reel.
I know that, it makes it so that the survivors can not move as much while harpooned.
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For me its Dead Man's Switch and Deathbound.
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DEMO MAINS
RISE UP
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Yeah, its inconvenient having such an easy and good killer being free :/
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@Zaitsev said:
https://forum.deadbydaylight.com/en/discussion/comment/1433273#Comment_1433273
Well, on top of being 110, Deathslinger has to deal with FIVE additional slowdowns.
1. Slowing to aim
2. Slow during reeling
3. Slow during reload
4. Slow after miss
5. Slow after chain break.
- That's why you quickscope
- That's why you reel backwards
- That's why you bring reload add-ons
- That's why you don't miss too many shots
- That's why you don't want your chain to break (unless you want to save stacks for a perk)
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@Zaitsev said:
https://forum.deadbydaylight.com/en/discussion/comment/1433259#Comment_1433259
Oh, he is. I feel like I need to state, that my issues with Deathslinger have nothing to do with hitting survivors with his power, its that his power does not do nearly enough to compensate for his reduced movement speed.
That's why you must be using your power all the time. He can deny loops with ease and end chases quickly, plus, the tiny harpoon hitbox allows for some crazy plays at loops.
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@Zaitsev said:
https://forum.deadbydaylight.com/en/discussion/comment/1433255#Comment_1433255
By decent, do you mean nearly trash tier?
Oh boy if you think deathslinger is trash tier you definitely are not playing him right or not at all.
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Deathslinger is one of my most played characters and I must say no.
He is already in a pretty decent position, one of the points of his spear is to deny survivors of pallets BEFORE they reach them. Making it so that he drags survivors over pallets would be kind of broken considering they are one of the most important points of counterplay against him.
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@Endstille said:
So i think it starts here.
https://www.youtube.com/watch?v=1y0aD8WPKqk
Ayrun's streak ended with 96 escapes in a row.
And now meet the legend wima.
https://www.youtube.com/watch?v=o4xYh__gKSg
Killer complain because the game is balanced around solo survivor and the survivors not being a real team. When they are as in SWF then it breaks the balance of the game completely. Also ranking in dbd is just broken, you will find lots of players in red ranks who simply do not belong there.
Wow! People playing this game for a living are actually getting insane results! Who would have thought?
https://www.youtube.com/watch?v=v8XcQoJHauA https://www.youtube.com/watch?v=XZZU-3mb38A https://www.youtube.com/watch?v=MLYAFjg63FM -
2-3 weeks after the PTB, so probably the 21th or 28th