ThiccBudhha
ThiccBudhha
About
- Username
- ThiccBudhha
- Joined
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Comments
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I do not get it, why is Ruin special on Ghostface?
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@Laurie268 said:
All I see is killer mains crying on this forum and reddit and the occasional crying from survivors about getting facecamped/tunnelled
Occasional? Apparently you do not face camp often. They complain about it basically whenever they are on the same platform as me, lol.
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@jlgracia said:
And do you blame them tho...? Everyone is camping and tunneling a lot lately and as killer there are only sweaty survivors, I just went against toxic survs and they all escaped saying gg ezzzzzz and after some games of tunneling and toxicity, I turned off my pc because I have better things to do, I’m not going to be 24/7 on my pc playing dbd just as those toxic survivors lul
Yes, I do blame them for leaving after their first down. They are pathetic. And killers who leave are even worse.
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Wow, they didn't let you go after beating the trial? This is about as Canon as it gets.
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@Lemonwolf said:
https://forum.deadbydaylight.com/en/discussion/comment/2581622#Comment_2581622
What a silly statement.
When yo have survivors swarming the hook so you cant hook someone there is nothing you can do unless you use certain perks.
It has nothing to do with skill. Outplaying someone is using skill.
Bodyblocking with all the meta crutch perks available is not skill at all.
No, he is correct. I did get outplayed, but not by survivors. Rngesus himself decided to humble me with terrible hook spawns.
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@jasonjbird said:
It happens about every 3 or 4 matches for me. Every time I take a little extra time to play an event there's always a time-wasting glitch. Not only that but when you restart after being stuck, the challenge I've selected gets reset to none so I need to go back to the tome every time to re set the challenge I'm working on.
I wrote this as I am currently "stuck" again 🙄
I have had to do so many challenges twice because I forgot it resets your challenge.
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It can happen to anyone under any circumstances. I have seen people complain about it when grouped, or when offerings were enabled when those have worked for me. I have no clue what potentially causes it.
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@ggallinftw said:
I agree... calling it skill based matchmaking is ridiculous when it does not take skill into account in any form. Hell, the emblem system was a far more accurate measurement of skill but ppl whined about that and now we are stuck with escape based matchmaking.
The emblem based matchmaking would be even worse, to be perfectly honest. Maybe they are a better measurement of overall skill. But deciding matches based on them would be cringe.
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@brokedownpalace said:
https://forum.deadbydaylight.com/en/discussion/comment/2584919#Comment_2584919
ThiccBuddha: Yes, just like that!
Thank you. Appreciate it.
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As a killer main, I am happy with all of that... So???
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@Aven_Fallen said:
https://forum.deadbydaylight.com/en/discussion/comment/2584858#Comment_2584858
"without any cooldown" is not really correct. They still need to walk to the Totem and spend time blessing it. It is not back instantly.
There is no cooldown. Walking is not a cooldown. Rofl.
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No, the BP economy would shatter if you could finish 5 gens by default, you must bring an offering if you want that.
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@Hawk81584 said:
you forgot about the part where killers are gifted blood points just for playing killer. as if its just a walk in the park to play survivor. do everything and still get 18k points its a joke
Not true, we need to waste a perk slot on BBQ for that "gift."
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About a week longer than it originally would have taken.
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@playhard said:
but the number is while 4 other survivors, not while 3 other survivor. kinda typo ?
Unless you can get it with 3, it is not a typo. A typo would be like the new hook challenge in the Halloween tome.
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It all comes down to an entitlement to win, both sides have it. And when something goes wrong, they break out the excuses and avoid personal responsibility like that the plague.
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He doesn't technically need it, but it never hurts really. I feel like a lot of the people advising against Bamboozle are just elitist. The perk is really good.
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Honestly? The performance is worse than RE right now. At least for me. It would be VERY frustrating if I wasn't predominately playing low mmr killers at the moment.
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Does that even work? A lot of games with mmr count disconnects as void. You typically lose rank or whatever, but it doesn't adjust your actual matchmaking rating.
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7? I thought the game was 5 years old. Didn't it come out in 2016?
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@Dwigtht said:
https://forum.deadbydaylight.com/en/discussion/289331/why-do-survivors-bm
I think this is not BMing, but some kind of ritual in this game. Maybe they are worried the escape won't count if the killer did not see you.
I usually break some pallets or breakable walls. During the Halloween event, you can smash some pumpkins.
I love playing Wreck It Ralph and then searching for hatch. On some maps, anyways. On the garbage ones, I just force them out a$ap.
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I expected cakes in the bloodweb. Smashing pumpkins is fun, but... Like, I feel the reward isn't quite there. I feel like completing these gens/hooking should give 10k bloodpoints to actually encourage doing it/offering seeds. Especially as we do not have double bloodpoints.
Oh, and no shards either. The anniversary was better in every way except for the pumpkins. Those are more fun than the crown stand.
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/2583174#Comment_2583174
Maybe.
I just waited for 22 minutes to get a Spirit game on Haddonfield where my Ruin was cleansed within 30 seconds and where all the gens were done in under 6 minutes.
I just literally can't keep doing this. I'll never be able to lower my MMR in a reasonable amount of time.
If you do not play too many licensed killers, it might be a good idea to smurf. You do not really need perks at low mmr.
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To be fair, Mortal Kombat and Call of Duty have just as many, if not more, playable horror icons. Rofl.
But I get what you are saying.
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@Mazoobi said:
https://forum.deadbydaylight.com/en/discussion/comment/2583565#Comment_2583565
Oh yeah I definitely have been playing since console came out, but it feels like the performance is worse now than ever (for me at least)
Their optimization fixes soon after the RE chapter was decent, but now it feels like the chapter's performance is back :p
For me, this is worse than the RE chapter. Sure, frames dropped whenever you used an ability or dead hard, but now? I literally can't down people who are lagging because from my perspective they are teleporting.
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@SleepyWillo said:
People BM in this game mainly because theyre insecure about their skill.
They arent very good to reliably "win" so when they eventually get a win, they BM. If they consistently "won" there wouldnt be a novelty and they probably wouldnt BM...
Basically anyone who tries to be toxic just shows how unskilled they are =/
Can confirm, I am BM even when losing. I just enjoy hammering their smashed face on hook. It makes me smile.
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@GoshJosh said:
https://forum.deadbydaylight.com/en/discussion/comment/2583477#Comment_2583477
Nah, I will say they always give something, it’s just a sad thing that this crap literally happens every single ‘patch’. I swear there’s someone at BHVR doing this for the memes every time. It does keep people talking about the game (i.e. funny moment YouTube videos).
The "I think we did a pretty good job" meme is the thing of legends.
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@Nayru said:
monstrous, bamboozle, agitation and iron grasp
monstrous because true basement bubbas run monstrous (don't even bother with insidious, be overt)
bamboozle to secure a down asap and break a lot of chainsaw-denying loops for people
agitation+iron grasp to extend your pickup range to basement as far as possible to get you going on your way
and for extra funtimes in the likely event they try to save at some point (lot easier if you proxy the basement than truly camp with insidious) is that red addon that resets charges on hit, can easily chase down someone with bt with that even after tagging the unhooker
I can chase down the BT even without add ons. I am very pog.
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Dare I say I agree? More survivors buffs to shorten my queues, please.
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If they didn't, they should really consider it.
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@DBD78 said:
They need to fix crashing first because it's a mess right now.
By crashing, do we mean infinite load screen? Because I never crashed yet, but I have gotten a lot of forced resets.
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@WaveyTrey said:
STBFL on Clown though! Intoxicate. Hit. Intoxicate hit. Haha! When the Clown has those stacks you aren’t getting away. Especially with the Bleach and Ether Volume add ons.
I will need to try that, because I generally agree with this post. Save the best for last has been... Not very good. I can't help but feel the perk was some streamer favorite while they avoided running regression against baby survivors or something. It makes no sense why so many people are gaga for it, But reapplying the slow after the fact could make him an exception.
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@Clowning said:
We're getting our own "elo hell" posts now. Never thought I'd see the day.
If you have an imperfect skill based matchmaking system, you will always get two things. Elo hell and people who pretend Elo hell does not exist. These are guaranteed.
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Instead of that, can they fix the infinite load screen bug?
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@HawkAyeTheNoo said:
How can you not love Bubba. I would go against Bubba every match if i could, even the wee cute ones who think you cant see them insidious camping when you run Kindred. The wee cuties that they are.
I actually didn't realize they could see... Well, this is awkward.
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Maybe if she is b tier for bad...
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That is bad. The worst I got was needing 3 resets. And the rest of the session worked after that, thank the heaven's above. I am usually pretty lax about bugs and glitches in games, but this one makes the game literally unplayable. Even I have to complain about those...
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I feel like the balance will always suffer unless they get a cohesive vision for the direction it should go in.
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@Dino7281 said:
Well, you don't care about boon totems, when survivors can't heal...
Or Shadow Step. I am not going to that part of the map. Ha ha ha... I will just chill right here next to my new friend. We have so much to talk about for the next 2 minutes.
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@wxnickxw said:
https://forum.deadbydaylight.com/en/discussion/comment/2580702#Comment_2580702
It sounds like a good weekend for some camping
This post is in no way a criticism of the dbd devs and should not be taken as such. It is also not intended to point out any forum rules being violated both of which are understood to be against forum rules.
This would be the one time I wouldn't dare camp, I would be farming those blood points, bruh. I can get back to face camping after the event.
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@Gwinty said:
https://forum.deadbydaylight.com/en/discussion/289041/new-player-test-results
Wait a second...how did you kill those survivors. That icon is a mori icon and you have no Mori and you are not playing Pyramide Head. Did I miss some new mechanic for the event?
New players should have a seperate realm where players with less than X playtime for their role get placed befor they enter the same matchmaking as other players.
That is the icon you get when you bleed them out.
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The Resident Evil Chapter. It was obviously buggy and laggy, but Nemesis was one of the best killers they have ever added. I love my Hefty tentacle slobber knocker.
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I just don't understand why we don't get bloodpoint items in the bloodweb like in the anniversary. The 1k from doing an event objective is kind of sus, not going to lie.
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@Dito175 said:
I like it too! Loved the new loading screen and I'm enjoying smashing pumpkins even if they don't do anything.
I got a down earlier by smashing the treat Pumpkin, it made me as fast as Keemstar for just long enough to catch them before they made it to Shack.
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I was trying to do that achievement and they just started hiding in lockers until I gave up. Lol.
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Huh? They can't sabotage event hooks? I had one where the hook was missing without anyone being dead. Does that break hooks perk not count? Maybe they were running that?
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@Nayru said:
https://forum.deadbydaylight.com/en/discussion/comment/2580912#Comment_2580912
well now you have figured out just how massively advantaged survivors are in pallet interactions and why looping is even a thing
you will probably go a bit insane if you continue down this path and figure out how much of the game is like that, buuuut.... heyo
I am True Talent tier of whining about survivor privilege. But I am still not insane! Well, as far as I am aware...
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Those might actually just be bugs. Stuff like that has been happening to me and I know for a fact none of the survivors I was playing against were hacking. Lol.
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You could run hex plaything to scout out where the totems are ahead of time so you know where to go later to snuff them out.
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People throw at bottom mmr. Half my games are killers just afk. And as killer who just let people go myself, I see a lot of deranked survivors. Usually in a SWF. Maybe once every 10 games or so?