ThiccBudhha
ThiccBudhha
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- ThiccBudhha
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Comments
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That is fine, more vomit for them. I love puking on surivvor mains. It is probably BM, but I always projectile vomit in their face on hook, it is just so satisfying.
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Why would they buff killers for mmr? That makes no sense.
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@KweenPlease said:
It's the only objective and priority unless you are running a hex.
The objective of the game is " do gens as much and as fast as you can before killer chases you off because you've got limited chances / hooks. "
With it being the ONLY thing to do, are survivors just supposed to stand or walk around for 3 minutes after every gen? Like what the heck do you want? Make it make sense.
Anyway SBMM should put you with people who you should be able to handle who are on your level once everyone is leveled out where they should be. Yet everyone wants to complain about something that is literally helping game health.
I cleanse totems even though I don't cry about NOED like your average survivor. I also open chests to get an item because I ain't about to waste my own. And I go for saves for the bloodpoints and heal up just to be safe.
Gen rushers do none of those. And they depip for it. Hope they had fun, they can go back to waiting 5 minutes for a game while I instantly find people who want to actually play the game.
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@NomiNomad said:
https://forum.deadbydaylight.com/en/discussion/comment/2472542#Comment_2472542
"High standards"
you don't know my life, I have no standards
I always think that until people expose their preferences. I am always surprised when people think a game is a waifu simulator when most of the grills are average at best. Luckily I have actual waifu simulators to compensate.
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@TAG said:
I agree that Killer shouldn't be able to see Survivor names+profiles before the game starts. As far as items, it's to give the Killer an intentional advantage since there are four Survivors vs. one Killer.
Seeing names only benefits SWF because people who hate them can just dodge and leave them to killers who don't mind. If a killer found out as the game started, imagine all of those survivor rulebook violations that are about to occur.
Then again, SWF with matching names probably get it anyways. Lol.
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It is really the opposite. Telling people their mmr would more or less defeat the purpose of it. And beyond that, you will be able to tell, trust me. Every other competitive game has mmr and sometimes it is weighed against rank, and you can EASILY observe the discrepancy. Good players will be able to tell if they are good.
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Mmr is 5 years late, but better late than never. And also lol at Deathslinger being what people run against high mmr players.
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@Alphasoul05 said:
I hope it's a femme fatale and she throws her heels at us. I guess she'd be 110%ms until she throws them. I dunno, I just feel like I really want another ranged killer. There's just... totally not enough of those funs killers.
Instead, I want her ability to be like Pig's where once you are downed, she steps on you with her heels. It can give you broken status for a minute after you get unhooked. Very much want this just for the gameplay.
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@Alphasoul05 said:
https://forum.deadbydaylight.com/en/discussion/comment/2472467#Comment_2472467
I sure hope that is the case because if it isn't based on average and instead places 4 SWF all of equal MMR against a killer with that MMR, and you throw in meta perks and comms, then that killer is not going to win, ever. That's going to be very common at higher SBMM levels and it's not going to be all that enjoyable for either side, I'd imagine.
Um... That is what averaging the mmr would do, fam.
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@CornHub said:
https://forum.deadbydaylight.com/en/discussion/comment/2472523#Comment_2472523
Pardon me? They've been pandering to people right after Hag was released as she was the 1st & hopefully not last unattractive female killer. Everyone else just has slight non facial body deformities.
Nah, if they were pandering, I would have gotten at least one waifu that didn't look like a World War 2 corpse. Huntress is like the only one and she screams like a kid while she is built like Shaq and ain't nobody know what her face looks like.
I want a female version of Trickster. Someone a little less dead... Or mangled... or diseased.
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I think they just assume everyone will play both (no, please, God, no) and therefore we will get 500k. If they just bumped it up to 500k per role for a 1 million total, I would be down.
250k is nothing to killer mains. But those survivors? That is like 10 solid games, rofl. They would hate to spoil them TOO much.
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Break the cycle? What in the? I was hoping to finally get a relatively attractive female killer for the first time. Lol.
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@Sonzaishinai said:
The only thing that would change if killers couldn't see items is that perks like lightborn and franklins would never be used.
If i bring a toolbox and the killer decides to use franklins then that means he is sacrificing on of the more powerfull perks. I see that as a complete win.
Or do you really want to face the same build over and over again?
If i have zero clue if the survivors i'm facing are running 3-4 toolboxes or nothing then i don't know if i can play chill or not and will just mercilessly kill survivors as fast as possible.
Trust me killers being able to see what survivors are bringing is a blessing for survivors.
Eh, I would put Lightborn on just in case to be honest. I would kind of want it buffed though. Just some generic effect that makes it usable even if they aren't running flashlights. Give me a reverse Blastmine where if I kick a gen and they tap it again, they get stunned and blinded. Lol.
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@Myla said:
https://forum.deadbydaylight.com/en/discussion/comment/2471912#Comment_2471912
Oh yeah that great myth where matchmaking accounts for x, x and x.
Meanwhile got matched with a Rank 20 plague against purple survivors. Matchmaking has been bonkers for years they should just stop pretending already that they're doing something.
Mmr has not been implemented yet. And yes, the bad matchmaking is why they are implementing skill basked matchmaking.
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This is not an elo system based on wins and losses. It is basically the opposite.
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@Vulgun said:
https://forum.deadbydaylight.com/en/discussion/comment/2471890#Comment_2471890
Bud, I'm in red ranks (as Killer) and still climbing. This game is extremely piss easy when you apply yourself.
https://forum.deadbydaylight.com/en/discussion/comment/2471887#Comment_2471887
I'm going to just be sandbagging as Killer to just fool around with Survivors that I'm way out of the league of because I enjoy messing around with people rather than actually thinking, "Oh, I'll try."
Let me tell you a little something; getting to red ranks has actually shown me that I don't like playing competitively; I ultimately will have to because I'm stuck doing that, but I want to play a game for the fun. There's no fun in getting RNG'd by maps, having Survivors take you to maps that are clearly survivor-sided and eventually just making games last 30+ minutes because they 3 Genned near two up-close totems and I decided to be a dick and extended the game out that long.
I want as enjoyable an experience as I can get, and there's zero way playing competitively would suit my preferences.
I mean, it is easy NOW. Because you are playing against casuals. After MMR? Surely you know it won't be easy which is why you want to throw. Lol. And that is fine, but I have NO clue why you are complaining about the game being easy while being afraid of what it will be like once you get opponents of your skill level. It makes zero sense, fam.
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As far as I am aware... THIS has been what they were focused on, once we get it, they can start to address other issues.
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@GrayEyes said:
https://forum.deadbydaylight.com/en/discussion/comment/2471577#Comment_2471577
That's exactly my point tho and your still missing it say I play the game how I want and I rarely heal or unhook so theoretically I could have a really low sbmm and keep getting matched with potatoes who do the same
But what is your point? That is good, you should be matched with and against potatoes to have more balanced games.
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@BabuDweet said:
This is why I hate key players.
Being left as survivor while you've done so much is beyond infuriating and as killer well we know it's just overall unfair for them.
Oh, yeah, I felt bad for this chica. This clown of a Jake purposely showed me to where hatch was via BBQ. And when I went to him, he did his little exit ceremony and I closed hatch. The person he abandoned didn't deserve that, so I was going to let her go. But she was really scared and spent too much time hiding during EGC. When she finally showed herself, I went to get a closer look but she noticed me and ran. I decloaked and hit the exit gate to show her it was fine. But she just went running...
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@Raccoon said:
https://forum.deadbydaylight.com/en/discussion/comment/2471625#Comment_2471625
This is great - I'll take a look through the various playlists sometime tomorrow.
For real, thanks.
It's shocking this person has so little exposure.
Let's just say there might be a reason for it. Lol. He is very talented, but he could really work on his vibes.
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@woundcowboy said:
https://forum.deadbydaylight.com/en/discussion/comment/2471284#Comment_2471284
What does playing more chill mean? You will reach top % if you put in any effort at all since most survivors are bad. I’m not going to actively let people go to keep my mmr down. That’s absurd.
That is being more chill though. I get the easy survivors as a reward for being chill. You get the degen ones to repent for all you have slaughtered. Fair is fair, bruh.
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@CornHub said:
Reminds me of how people change their filters to make scratch marks neon red & then say they have eyesight problems or something.
I mean, my vision is pretty bad and I lose chase pretty easily. Neon scratches probably WOULD help. Lol.
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https://youtu.be/zW2GXNkzHYg@Raccoon said:
https://forum.deadbydaylight.com/en/discussion/comment/2471606#Comment_2471606
Are you talking about Dowsey's 800 kills in a row?
It wasn't 800 games in a row....unless you mean someone else?
If so, link me up, friendo, and I'll take a look!
Thanks!
This is the video where he lost the streak. His whole Playlist is there on his channel though. If the link doesn't take you there, it was around an hour and fifty eight.
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All the purple rank killers are busy playing against red ranks. Ayy!
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We desperately need an alien killer and Necromorphs would be dope. If Silent Hill and Resident Evil were good enough, Dead Space is not that far behind, in my opinion.
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@Raccoon said:
https://forum.deadbydaylight.com/en/discussion/comment/2471591#Comment_2471591
Once again, I do need to state that I don't believe any other player has ever made such a claim or demonstrated a winstreak anywhere near this caliber.
IE - If Dowsy's 199 is S-Tier, your 700 (possibly +, as you said on Reddit you didn't want to overestimate) would be SSSS+.
There was that dude who lost his 800 plus streak during MMR.
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So that I can put lightborn on and play nice. Without it, that flashlight guy would be getting face camped, beaten on hook and tunneled out while you played a QTE simulator if you were smart. Why would you WANT that?
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I understand that, but what YOU don't understand is that they will never release that information because they do not want people manipulating their mmr. That is just the truth of the matter, sorry to say. You will literally never hear it from their lips. Wait for people to test it out themselves and discern common observations and weigh those as you will.
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After trying the enduring, brutal strength, spirit fury, and fire up build, I just realized Nemesis is an m1 killer with those perks internally and zombies plus infection as passive abilities. At least regarding pallets. I wasted over 2 million bloodpoints just to come to the conclusion that if you want an anti pallet build, you just pick Nemesis, and then you can also run meta perks.
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@GenJockeyNance said:
Clown on Yamaoka.... That's rough.
SBMM isn't even in effect though until September 7th. I've seen that screen before - when I was a green rank 10 and it put me up to all rank 1's. It's super rough but that's not SBMM. What you're looking at is RANK based matchmaking which is known to notoriously do these kinds of matches which is why so many believe SBMM is needed - to prevent matches like these from occuring where you don't stand a shot.
To be fair, that is not even rank based matchmaking either, that is, "hurry, throw the killer in a game because these survivors have been waiting for 5 minutes" game,
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@botrax said:
https://forum.deadbydaylight.com/en/discussion/comment/2471536#Comment_2471536
The survivor could have flip flop or just unbreakable and he wait for the killer to leave before he use it. This could be a thing so the dev dont want to remove an option the survivor have to escape the killer.
Ofc i think doing that kind of play as a killer is the same as the survivor t bagging at the exit gate both are a D move.
But i dont think this can be reported because the killer play the game by the rule
I mean, borrowed plus DS is basically a free escape on virtually any map WITHOUT body blocking. So no idea why unbreakable and flip flop is magically an excuse.
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@SasukeKun said:
https://forum.deadbydaylight.com/en/discussion/comment/2471018#Comment_2471018
Do you realize that half the people that complain it doesn't work, refuse to ever run a trial without it? and no it isn't you're immune to dmg, you didn't get that distance jump when it came out.
But what would be the point in dodging if you get hit right after the iframes? Nobody would run it.
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That already happens. Nothing will change on that front. It will just prevent middle rank killers from being the victims and those 4k champs can take the blow instead.
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@TwitchyMike said:
I noticed you made this account at 3:15 PM Today and then you posted this at 3:16 PM. Seems a little SUS. But I reckon this is a troll post.
Is it? If he can type that many words per minute, clearly he is a Hag legend. That is skill, fam.
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Yeah, the survivor mains saying their teammates are awful in skill based matchmaking kind of make me cringe. It is like, bro... Whatever you are doing, its wrong. Fix it and your teammates will also fix their mistakes.
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People are strange... I pray that skill based matchmaking helps your poor soul.
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@Kilmeran said:
https://forum.deadbydaylight.com/en/discussion/comment/2469568#Comment_2469568
Eh. I never buy any of their killers on release anymore, if I buy them at all (last DLC I obtained was Blight). I learned a while back to wait about two months until they're done screwing around with nerfing or buffing them.
What do you spend your shards on, then? Cosmetics?
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@Sypherpathic said:
Strange, it seems to me they are addressing most of the requests I've seen based on the PTB. I'm willing to wait and see and not worry about what arm-chair quarterbacks have to say.
Quarterbacks? I have never heard this one before... But I do generally agree that arm chair quarterbacks probably aren't fit to discuss game balance, rofl.
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/2469952#Comment_2469952
Ah yes, emotional appeal, call me a bully.
Isn't this a casual game? Isn't that why we don't balance around the top players? Why do we need SBMM in a casual game.
You think I matter less than other players? That's sure what it sounds like.
Sadly the developers have determined that you are less important. And it makes sense, really. The countless killers that quit because of the terrible matchmaking is significant relative to the amount of rank 1 killers who want to 4k every game. That is just the truth, man.
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I main Ghostface... Take a guess!
In all seriousness, fun is the most important aspect of a killer for me. If they aren't fun, I am not going to play it. Luckily most killers are fun.
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@Phasmamain said:
Opinions and propaganda are two different things
Most I have seen say it is bad for the game as a whole, which is blatantly untrue and you can tell it influences people as I have read plenty of comments from people not high mmr against the change for literally no reason. It depends on who we are talking about, but there is plenty of propaganda.
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@Marik13 said:
Ok, who the hell are these Bubbas running NOED? Am I the only person thinking that Bubba with NOED makes no sense at all? Sorry but I play Bubba a fair amount and have never once even contemplated using NOED on him because to me, it's just a waste of a perk slot, not to mention a gamble too since they can just rub a couple bones and take it away from me. Unless if the Bubba is a low level killer and they've been completely screwed by the RNG that is the Bloodweb, and NOED is all you got, then ok fair enough you gotta use what's available. But otherwise it's just a waste.
Yeah I don't know where all these magical NOED wielding Bubbas are coming from but I highly doubt they're as common as people are saying.
Face camping Leatherface should run NOED because you do not need any other perks and you do not really need to risk them getting away off overheat or a window. It is mostly good for the movement speed rather than the one shot, but if they have a pallet (which they probably will if you spent all game camping), it is often easier to chainsaw bait the pallet and go for a mallet one tap. Then they waste their time cleansing it and you still have chainsaw to protect your last victim.
If you play Leatherface traditionally, yeah, probably not worth it.
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@SMitchell8 said:
I keep getting AutoHaven, Macmillan and Yaomoka. As killer, 8/10 times atm its Crotus/Circus.
Sadly I have your luck. Wish I could go to Hawkins a tiny bit before they delete it.
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@KerJuice said:
https://forum.deadbydaylight.com/en/discussion/comment/2469256#Comment_2469256
Same. I’ve been complaining here, YouTube, and Twitter whenever it’s brought up. I’m glad to hear that some people are having a good experience with it, but it’s not fair to us who are not. Players constantly ragequitting for the dumbest reasons screwing up the game. Making bad plays like farming you in front of the killer, running off to hide and heal. Too scared to do gens when there’s 1 left and 3 survivors. What the F is that?! I don’t play like that! That’s not skill! So how is pairing us up with players who are bad “skill based??” Cmon now. Half the time I die first because there all hiding DOING LITERALLY NOTHING and I have more points then all 3 of them alive. With a margin of 2-3K!! SBMM my a$$!
It is fair. Skill based matchmaking is LITERALLY predicated upon fairness. The people who do not want it specifically dislike it BECAUSE they do not want fair games. Lol.
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Basement Trapper is unparalleled, in my opinion. No one else has that potential.
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Yes, please, and thank you. Hallelujah praise Lightborn.
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I hate nerfs, so... I guess build them up.
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@Rey_512 said:
Folks, stop making up this “manipulating the system” as an excuse for BHVR… if someone wants to derank they will purposefully throw. Don’t defend BHVR’s decision to hide their MMR criteria - the ONLY reason they really don’t want to share it is because they don’t want it to be open to scrutiny.
I doubt it is much of a concern for this community in particular, but you could manipulate it the other way too. People already do that with the pip system. Albeit, it doesn't effect matchmaking, so you know, I doubt that practice will live on.
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Huntress, it hurts the feels. Her backstory is one of the real ones, cuh.
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@Jay_Whyask said:
Wait, they don't give back your cosmetics when that bug happens? That's deplorable.
I could've swore I saw somebody say that BHVR keeps track of the amount of bp people have earned, do they not do the same thing with shards, cells, DLC, and cosmetics?
Probably because those cosmetics are not paid? Surely you would get items you spent money on back.