ThePolice
ThePolice
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@anarchy753 said:
The issue with them is usually that they give an unfair advantage. You obviously aren't INTENDED to be completely invlunerable in places, or unable to be picked up cos you crawled into the wrong position, so it's you choosing to break the rules. Whether it came about due to a bug you're choosing to exploit or third party software is really just splitting hairs.
Yeah but how can the devs differentiate whats intentional and whats not? You could accidentally come across some bug and then get banned for it, no?
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@Dito175 said:
It is banned in almost every other game, why it wouldn't be here?
It’s the devs fault, I don’t think it should be banned in any game tbh unless it affects real life issues. Remember the fast walking nurse glitch where people got banned who werent even intentionally abusing it?
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I’d like to see young ash, dalton, pablo, kelly and ruby from ash vs. Evil dead and billy from stranger things
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@michaelmorton said:
Pyramid Head he is not healthy for the game
how
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Plag
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@Xbob42 said:
In my experience, it's been the opposite, since the majority of my experience with red bars is when a second person hops on a gen and it goes faster, and has the little fast forward icon.
A bit of a random post, as it's not like I'm brand new or anything, but I occasionally see a post on this or a streamer comment, and if the red bar is actually supposed to warn you that your progress is being slowed... shouldn't it be a little more obvious for newer players? A new player is gonna have no idea that 2 survivors working on a gen isn't twice as fast as one, for example. They're gonna see a red bar, fast forward arrows, and the gen being done faster. Immediately they'll associate "red' with "super turbo, like a sports car." Probably.
They should change the bar when working on a generator to be yellow cuz its faster
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@IHaveLumbago said:
So I literally make an account just to ask to the devs, when you guys adding new Deathslinger cosmetics ? I need new bling in my cowboy.
Hopefully we get some irish style cosmetics
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@SoylentPixie said:
https://i.pinimg.com/originals/e3/5b/ab/e35bab42e330bcdde77165ea7f2ed78b.jpg
Would love to see a Frank The Bunny skin for one of the killers. You don't have to know much about this dude to want to run away from that face....First glimpse of it terrified me when i first watched the movie.
Never watched the movie but my dad had the dvd and I was terrified for years
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@zoozoom6 said:
https://forum.deadbydaylight.com/en/discussion/comment/1684073#Comment_1684073
not as heavy of a movement penalty and its a lot faster not to mention terror radius diffrences
No I agree clowns reload should be reworked but you should change the 1st line
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@zoozoom6 said:
no other killer with a power like this has a reload
the obvious comparison is between clown and freddy as they both have a base hit power that is an aoe hindered affect in addition to a scream. you can make the "but freddy has to go around the loop once to use dream snares" argument all you want while ignoring the aoe effect doesnt go away after 20 secs like clown's meaning you can put it on the loop minutes in advance.
clown being barely better than legion means he can take alot of buffs without being over powered he still has no passive slowdown, alt objectives or mobility options as well still being countered by just throwing the pallets early.
thoughts?
Deathslinger
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they need to fix david’s one aswell
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@Sanspls said:
Ok so here’s the thing I been playing dbd has always and it’s a little bit of seeing a David king a chunky ass strong survivor run from a edgy teen I know the game is from fixing generators etc but is there like a reason why like survivors ash,Bill,David don’t defend their self’s with fist for (example oh the entity makes them weak).
They should make it a perk
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@iZombie said:
They definitely know about Michael Myers as there’s an episode in S2 where somebody dresses up as him for Halloween. They’re probably too terrified to fangirl over him though lol.
I tgink jonathan had an evil dead poster and nancy wouldve been in his room
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Homelander + billy butcher from the boys
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@Pipefish said:
I noticed with the new archive that a new skin for Billy is coming out. But after his rework it seems that no one really touches him anymore. Its rare I ever encounter a Billy as survivor and its a shame. What you all think, you all still play Billy at all ?
I used to main him but after the nerf I kept seeing people say “hilbilly mains are just gonna main spirit or freddy” and cuz im on switch i cant play freddy so I just became a spirit main
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@KasumiFox said:
Taking a break from all the serious discussions on here: What crazy skin would you want to see on a killer or a survivor. For me, I'd like to see Spirit in a Magical Girl outfit. I'd also like to see the Demogorgon with a top hat. I know these are ridiculous, but I'm just having fun.
Shirtless versions of all male survivors, including ash and steve
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@Sonzaishinai said:
The thing is colours are required to play that game. There are minigames that litterally are connect the colored dots.
DbD not so much. You can play the game perfectly fine colorblind. The biggest issue is small aura's like survivors in the distance or aura's of hex totems but that isn't required to play the game.
So while it would be nice to have a colorblind feature it really doesn't hamper gameplay as much as other games like league and among us that did get one.
accessibility is important but when the game already is accessible it's not that high of a priority.
Talk to a colorblind person about this
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@ALostPuppy said:
https://forum.deadbydaylight.com/en/discussion/comment/1677851#Comment_1677851
That would be as broken as iri head tf? It's VERY easy to shoot someone at 10 meters, it's not a far distance at all (it's easy to shoot people as Deathslinger in general at all ranges but that's besides the point)
Yeah, it’s an Irish addon, it’s meant to be strong. Nowhere near as broken as Iri Head, iri Head can have 3 hatchets and can hit at any range
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@MeltingPenguins said:
https://forum.deadbydaylight.com/en/discussion/comment/1677988#Comment_1677988
Eh, the guard did lower his gun, but still.
Yeah in that case it was excessive violence, however I don’t think he’s someone who enjoys killing
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@SCP_FOR_DBD said:
The 4 all challenge the Entity to stop weakening them and buffing the killers for a proper fight. The Entity agrees under curiosity. Each fight is separate and everyone heals afterward, so theres no cross battle damage. The only weapons the 4 get are rocks and heavy sticks. What killers do you think the 4 could take down? (They have to fight all 4 legion members at once btw)
Edit: I've seen some questions as to why ace is here and what these guys are supposed to have. Ace is here because of the fact he can get beaten down a lot and srill survive. For example, Ace baits out Ghost Face into attacking him, while this happens the other 3 jump GF and take him down. Plot armor is irrelevant because everyone ends up fine anyway.
Idk about the others, but ash has fought Freddy before
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@Khorzad said:
https://forum.deadbydaylight.com/en/discussion/comment/1631788#Comment_1631788
I can do better than point out one instance in which Caleb killed an innocent, I can point out two: the prison guard that Caleb brutally killed for just doing his job and a sheriff that the gang killed for “interfering with their job”:
Marshal's Badge: A silver badge taken from the corpse of a lawman in Arizona Territory who interfered with the Hellshire Gang's bounties.
In a thundering gallop, they smashed through the prison entrance, shrieking like bloodthirsty marauders. A guard raised his pistol, but hesitated. A spear punctured his chest. Caleb grabbed the man's head and slammed it against a prison cell until it spilled through the bars.
And didn’t care about money? Of course he cared, that is the reason for why he started working for Bayshore in the first place, and he was angry because Bayshore was getting rich at his expense. Yes, eventually, his need for revenge became more important, but that doesn’t mean that he never cared about money at all. And in the lore, the only reason that we are given for Caleb to take people alive….is because that was the deal with the warden, nothing more:
He spoke of something greater than monetary wealth — political capital — and that his connections could have Bayshore framed and rotting behind bars for life. He had only one request: make him rich. Fill the prison. Use ingenuity to bring outlaws in alive.
He killed the guard in self defense, while the guard was only doing his job and was innocent, Caleb was hardly going to let the guard shoot him
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Id change iri coin to be when hitting a survivor 10m away from the killer, and maybe make an addon that increases the range of the gun
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@azame said:
https://forum.deadbydaylight.com/en/discussion/comment/1672891#Comment_1672891
Alright deerstalker,remember me, unrelenting, coulrophobia , blood echo, and even distressing can be good perks.
Deerstalker is good on any ki km let with high slug value (plague,nurse , billy, even oni). Its just a great perk to have also its especially useful during this sound bug crisis.
Remember is a good endgame perk alone or paired with no ed. It can pretty much win games where you close the hatch against one survivor or buy you enough time when at end game against 2 maybe 3 but that comes down to luck then.
Unrelenting Is an odd one but against optimal survivors who dont throw pallets when you lunge early you have enough time to catch up and get a hit.
Coulrophobia is great for anti heal. It's in it's best wwhen combined with sloppy or distressing but when survivors are constantly 1 hit chases are cut down in half.
Blood echo can soft counter dead hard and the anti heal meta. Either the survivors waste time healing or they dont and lose their exhaustion perk. It really is a great perk if you can consistently apply pressure.
Distressing just helps with slugging with infectious due to your insanely large terror radius. It synergizes well with coulrophobia. It also gives extra bp which is always nice.
And distressing is literally a hinderance
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@azame said:
https://forum.deadbydaylight.com/en/discussion/comment/1672891#Comment_1672891
Alright deerstalker,remember me, unrelenting, coulrophobia , blood echo, and even distressing can be good perks.
Deerstalker is good on any ki km let with high slug value (plague,nurse , billy, even oni). Its just a great perk to have also its especially useful during this sound bug crisis.
Remember is a good endgame perk alone or paired with no ed. It can pretty much win games where you close the hatch against one survivor or buy you enough time when at end game against 2 maybe 3 but that comes down to luck then.
Unrelenting Is an odd one but against optimal survivors who dont throw pallets when you lunge early you have enough time to catch up and get a hit.
Coulrophobia is great for anti heal. It's in it's best wwhen combined with sloppy or distressing but when survivors are constantly 1 hit chases are cut down in half.
Blood echo can soft counter dead hard and the anti heal meta. Either the survivors waste time healing or they dont and lose their exhaustion perk. It really is a great perk if you can consistently apply pressure.
Distressing just helps with slugging with infectious due to your insanely large terror radius. It synergizes well with coulrophobia. It also gives extra bp which is always nice.
Unrelenting is absolute trash, missing a few hits isnt worth the perk slot, neither is deerstalker when you can just use sound
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@danielmaster87 said:
https://forum.deadbydaylight.com/en/discussion/comment/1672901#Comment_1672901
Look at him. Looks can tell you a ton about if they're dead or not. He has these ghostly white eyes and in the trailer you can see him move his dislocated jaw back into place. If that's not undead, I don't know what is.
Well most original killers have non human eyes, huntress and clown have pure black eyes so the entity clearly changes peoples eyes. You can survive with a broken jaw, and the wound is clearly healed
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@Harrytm2 said:
Am I the only who thinks mobile graphics would be better for the switch than the ones it currently has? I would any day prefer the constant 60fps the switch could deliver with mobile graphics then the unstable 27fps it currently delivers. Please comment if you agree and hopefully the devs might at least lower the graphics because it's a competitive game where 60fps is needed to play better and hit skill checks, rather than it looking good.
I totally disagree, this is an awful idea
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@danielmaster87 said:
Probably Wraith, Hag, Freddy, and Deathslinger.
Why would deathslinger be dead?
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@BubbaMain64 said:
Feel free to drop who you want and chat about it!
For me I'd like to see a Mirai Nikki chapter. I think there's a lot that could be done with it and it'd explore an area DBD hasn't gone to yet. I'd like to see Slenderman as well if that's even possible.
Home lander from the boys
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@azame said:
https://forum.deadbydaylight.com/en/discussion/comment/1668834#Comment_1668834
Honestly if you dont mind list out both sides of trash perks. If you do I can do it.
Right side is killer perks, left side is survivor perks
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@Volfawott said:
https://forum.deadbydaylight.com/en/discussion/comment/1669042#Comment_1669042
It doesn't matter whether they're common or not are you not understanding that.
Also did you literally just say object of obsession would not be powerful in combination I'm sorry what. I legitimately cannot take you seriously if you're going to make statements like that. Thank god you're not actually behind any game balancing
You do know one of the main reasons reasons why they added blindness to people who go into lockers so people can't just use object of obsession whilst in it.
The point of the matter is 1 perk should not be able to single-handedly remove a bunch of Perks and add-ons from coming into play. With no cost or condition whatsoever.
The closest in comparison is calm spirit and even that's not as powerful.
With the exception of barbecue a lot of aura reading perks and add-ons only give the benefit of aura reading.
You don't run scratch mirror for the bloodpoints and you don't run Amanda's letter for anything else
You’re such an idiot, how about you read what I said
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@ringwinning said:
https://us.v-cdn.net/6030815/uploads/W2WMSYS8LWGP/image.png
I don't have many perks 'cause I just prestiged her and she's level 32. I guess I could switch Thana and Nurse's for Ruin & Undying though.
Don’t use nurses, spirit can aura read during phase I don’t think
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@Volfawott said:
https://forum.deadbydaylight.com/en/discussion/comment/1668991#Comment_1668991
That's irrelevant to the point I was making.
1) Off the Record can only activate twice.
2) It's only active for a limited time.
3) It requires you to be hooked.
There are requirements and conditions to get the immunity it's not unlimited and not for free.
Same goes with Sole Survivor your teammates have to be dead for it to work.
You're not getting aura immunity for free with any of these perks
What the op he was suggesting was free unlimited aura immunity if you running distortion.
Also as a lot of people have pointed out which I completely forgot object of obsession is a thing with OP's suggestion you could get unlimited object obsession with no downsides whatsoever.
Even when using object of obsession with Sole Survivor or off the record because of the conditions around it they're not an overpowered combo.
infinite distortion wouldn’t be op if it did t combo with object of obsession tho lol, if a killer runs four aura reading perks that’s just a stupid idea on the killer’s part, bbq is easily countered by lockers and that’s like the main one killers use. If every survivor runs distortion they’re all playing with 3 perks each.
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@Volfawott said:
I would be fine if they gave you ways to get tokens but definitely not if they made it unlimited.
Keep in mind this also would screw over.
Retribution
Undying
Nurses calling
Scratched mirror Myers
Amanda's letter piggy
All-seeing Wraith
Barbecue
There are some other aura Reading killer add-ons that I can't remember off the top of my head.
Bitter murmur
I'm all ears
It really isn't a good idea to have one perk can cancel out all of these whether they are common or not.
Increasing the amount of tokens or at least giving specific ways to gain limited tokens is fine.
But definitely not unlimited
Off the record exists
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Ver heard of spirit?
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@azame said:
https://forum.deadbydaylight.com/en/discussion/comment/1666760#Comment_1666760
Billy needed add on nerfs. Also he still isnt bad if you are a good billy. He has more of a skill cap. I only wish they adjusted double engravings by giving them hear cooldowns.
So we gonna mention dark sense, deja vu, camaraderie, second wind, baby sitter. These are all bad survivor perks. Undying is far from decent. Its extremely strong against solo and litterally the small pp build for killers. I'm considering maining solo gaurd to punish killers running this build.
I’m counting recent perks, deja vu are non teachable perks, if you wanted I could list all the trash killer perks and it would certainly outnumber the trash survivor perks
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@Hex_Llama said:
I think it's super hostile to hit people while they're hooked. I wouldn't perceive it as someone joking around -- I'd think they had serious anger issues.
Lol alright
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@Freddy6468 said:
So i know at some point they may nerf hex undying or some other hex but i had this crazy ass dream where i was playing dbd and i looked at the hex it said hex: small touch. What it did was it would reveal the aura of said person who touches the hex and when the hex is destroyed gives everyone the exposed effect for 60 seconds. Now that seems to me like a better version of hex retribution. Tell me your guys opinion of this weird hex and dream.
I love that it’s called small touch cuz you probably thought of small game and the touch part and just combined them
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A proper Evil dead chapter with a killer map and new survivor(s)
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@TheRealSkap said:
Now that cross progression is available for the Switch and Stadia, and they haven't yet confirmed cross progression for PS4 and Xbox, when do you guys think it would happen?
I recently got into the game seriously around April and since then on PS4 ive grinded so much, getting every Killer and Survivor to lvl 40+, grinding hundreds of cakes on Killer from the anni, and I finally got the game on Console, sadly knowing cross progression isn't a thing, ive had to buy a few killers and survivors, level them up again, but my account isnt nearly as progressed compared to my PS4 one, which also has a few cosmetics. I don't want to go back to console for obvious reasons, so im really hoping BHVR can come through with this one.
It isn’t out for switch
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@MasterGrit said:
Give deathslinger a horse.
45s cooldown like freddy he can whistle and the horse will come. He can ride the horse and travel around the map for x seconds after that the horse take a break and cooldown.
That would be the single greatest update ever, they could never release another update again and literally nobody would complain
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@MadLordJack said:
Deathslinger. More outfit variants instead of recolours or coat removal.
Damn, perk buffs?
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@TheClownIsKing said:
https://forum.deadbydaylight.com/en/discussion/comment/1666902#Comment_1666902
Eye roll.
Why do so many have this limited thinking that a profile name is limited to JUST DBD?!
Well this is a dbd forum, if you have an issue with steam go on the steam forums, not the dbd ones.
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@TheClownIsKing said:
https://forum.deadbydaylight.com/en/discussion/comment/1664222#Comment_1664222
Racist, homophobic, or sexist language being viewed as ethically and morally wrong is not a fad. (Language that could also potentially be seen by people under the age of 18).
You’re kind of implying that gaming has been around for ages but gamers don’t grow up.
It shouldn’t be seen by under 18’s because it’s an 18+ game
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@OllieHellhunter said:
https://forum.deadbydaylight.com/en/discussion/comment/1666760#Comment_1666760
you could've combined your killer points with the unnecessary nerf of gearhead.
Jesus I actually forgot they nerfed gearhead lol
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@azame said:
I find it very hard to believe the devs are "survivor sided" or have a "survivor bias." I get killers need buffs and some killers need reworks but damn stuff on the killer side needs nerfs as well. 1 nerf does not mean the devs care more about the survivors.
I'm going to keep making this point until it sticks. Since patch 2.0 it's been a nerf for survivors nearly every patch. How is that survivor bias? The pop nerf I dont think its needed but it makes sense. The devs have to rework ds not just decrease the timer thats why it wasnt changed yet.
One more thing if the devs are really all for survivors why have all items and add ons excluding fire crackers, keys and their addons(soon to be nerfed) been nerfed?
That's all.
I'm making this edit because people also say the devs are killer sided if they so something in favor of killers. So my new conclusion is if you say the devs are bias towars any side you are very much wrong.
Lol you’re forgetting about trash perks killers get like forced penance, gear head, blood favour and unnecessary nerfs like hillbilly’s. Survivors on the other hand get good perks like soul guard, blood pact, for the people. Etc. While you could argue blood pact and for the people aren’t that strong, they’re much stronger than killer’s trash perks. The only decent perks killers have gotten recently is undying.
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@Withered8 said:
We all know this is literally the new killer meta combo, im pretty sure 4/5 killers i have now run it (very origional and creative builds btw), but do people not realise the effects that it's going to have on the game? It WILL get nerfed, sooner or later. It's literally inevitable. Ruin is going down the exact same path of last time. The devs will notice that ruin and undying is literally in every game and build and they will end up changing ruin again literally putting the game balance back a whole year, when in reality, the problem is rather undying and tinkerer. If you think that this combo is not busted, allow me to explain. Playing blight, billy, nurse, oni, freddy or anyone with decent movement speed? Well all you need to do with this perk combo is use ur power to get to a gen whenever tinkerer props, force the survivors off the gen and maybe get a down and the gen is already down halfway. Literally the only way to counter this is either spend years searching for the totems and wasting huge amounts of time or coming in a tournament level swf and pumping out the gens as insane speeds (which how much fun is that really? Who wants to hold m1 all game/). I'm just dissapointed with this because the new ruin is actually a decent perk but these other two perks have completely broken it. Till they change it guess we gotta just be gen jockeys and suck it up?
Do bones lol
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@shakala said:
Just had a match with a Legion. I'm the first who got hooked and literally got camped and tunneled to death. Then he slug so he can get the last two survivors on the ground. One of them unbreakable up while killer was picking up the other. So the killer literally drop that survivor just to find the unbreakable one, like, was he so afraid he's going to get hatch or something? It wasn't even spawned yet. Anyway, he got them both on the ground again and waited them to bleed out. One DC after 5 mins of the BS so the killer felt safe to pick up the last one to hook.
This is such a cancerous killer. I checked his steam profile and apparently he only have DBD, with 60ish hours. I theorized that he got a new account just so he can pull toxic BS like this.
My question is, can I or should I report him? If so, how? I have the match recorded, so I can send over with the report if need be.
No, you can’t and shouldn’t
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@Micheal said:
That would be nice two have younger ash as a totally different character with different perks than the older one
Where one of his perks can be where hes working on a totem or generator you can press the activate button when killers right behind you and do a 360 chainsaw grazing the killers stomach stuning him for 6 seconds. Down side doing stuff is 50% slower for healing,generators,totems.no cool down to the perk.
The second perk nolifing special kills what ever you call them where you have to skill check in time before he starts the killing move you spin around on you you back and shot the killer in the face blinding him for 6 seconds you recover from the die ing state in to the injured state.down side have to mend in 15 seconds. You only have two shots
The third perk 50% chance of not screaming.
That's what think should be for Evil dead 2 ash
Calm spirit gives a 100% chance not to scream
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@Seiko300 said:
https://forum.deadbydaylight.com/en/discussion/comment/1658367#Comment_1658367
Well considering that that's not at all how he looks during the main timeline of the show, I personally wouldn't appreciate that, much like many others I would think. The last season of the show (season 4) was never produced / released so we'll never know what might have been, in which case I see no reason for why that look should be forced upon the character by default when it showed up for a total of less than 10 minutes of a single episode in a series that ran for some 3 seasons with full 40 minute episodes.
As in the finale cosmetic should have that hair by default


