TheDarkTyrant
TheDarkTyrant
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Comments
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@UnknownKiller said:
https://forum.deadbydaylight.com/en/discussion/comment/2503843#Comment_2503843
We will get blighted skins and only for 15 bucks bro ;-)
$10.
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@Marik13 said:
https://forum.deadbydaylight.com/en/discussion/comment/2503852#Comment_2503852
I mean, it's still close to her classic outfit. Besides, it's either we get a classic Nemmy skin or we get Sexy Summer Nemmy 😏
https://us.v-cdn.net/6030815/uploads/ES6EZLCQSARI/image.png
Just imagine if we got this bad boy over a shirtless Felix skin 😂
It depends on Capcom. While I would love Classic Nemesis, seeing how we don't REALLY have any classic cosmetics yet (besides RE4 Leon and RE5 Chris because they don't have remakes) I think its a low chance at the moment for Classic Ndmesis. Right now we only really have remake stuff. Lets hope they he gets a classic skin.
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2503835#Comment_2503835
You know in RE2make when Mr. X bends down it takes a solid like 2 seconds to get through the doorway right?
That's when the door is closed. When the door is closed he goes through an animation. When the door is open it doesn't do anything to him except just bend his upper half down and he walks straight through it without bring locked in some sort of animation and losing movement control.
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She got the RE3R version of the classic outfit. With the skirt shorts.
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@Grandpa_Crack_Pipe said:
They apparently made his legs shorter to better fit him inside the killer hitboxes, which makes sense considering the absolute mountain Nemesis is.
Well it would've been the same thing. Just make his upper half smaller and legs a bit longer to end up in the same spot.
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@GrimoireWeiss said:
He's actually way bigger on RE3R but I agree he looks kind of goofy on DBD.
I honestly feel his height could've worked in DBD. All you need to do is do what Capcom did with Mr. X. Basically when Mr. X walked through a door and it is already open they bend his model down but it doesn't lose any movement control.
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@ad19970 said:
If Nemesis gets an ability that improves his map pressure noticeably, then the devs will need to look into his zombies as well. I guess the way they are now, pretty bugged, it could work. But if they ever fix zombies, with an ability that gives him more map pressure, they will probably have to nerf the zombies in some way.
I don't think a change like you suggest is likely though. They are already struggling with this game's health as it is. Probably working on the next killer, they won't have time to add another ability to Nemesis.
It depends. I'm not asking for it ASAP. I just hope in the future we will see something like this. I just want him to be accurate to the character so I want him to run in some form. Some tweaking to the accelerate ability would obviously need to happen so if something like my idea were to happen it'd obviously probably be toned down a bit more than mine.
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@DieGräfin said:
Just disable the map and the RE chapter is fixed for me 😐😂
Its a fine map. Some just over exaggerate it. Once people learn the layout it'll be perfectly fine.
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@Chocolate_Cosmos said:
Oh God please no 3 RPD maps. Now I would just make it 1 map that will have 50% chance to be either one side or the other side so the map is less garbage.
I think even if they would split the map I would still hate it. And having even 2x chance to be sent there would kill me.
This map just kills all fun.
Its 2 maps. Its only 3 because the last one is reserved for only KYF. The map is overexaggerated in how bad it is and if I was just making this ONLY about what I want I wouldn't change it. I'm trying to help with peoples problems though with the map and being realistic about the only things that could happen because Capcom wouldn't let them change it.
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@GoodBoyKaru said:
Wait so... You want to turn Nemesis into a single-rush Blight? Because from reading it really seems like that's what they'd be like
I mean it wouldn't be like that. It wouldn't control the same. The only similarities it would have with Blight is that kind of use you get out of it. But it wouldn't turn Nemesis into that either. I'm just adding something to the power. I'm not replacing anything and with some tweaking I think it can fit right in.
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@ThiccBudhha said:
Jill definitely needed an RE1 costume. The chapter was ruined from that point onward. No fixing it. Nope.
We probably won't get one. I'd like one too but we haven't gotten any of the classic stuff at all yet. The only classic stuff we got was RE4 Leon and 5 Chris but that's just because they didn't even have remakes.
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@TerminatorGuy said:
Nah, don't touch Nemesis
He wouldn't change much. Its just adding something to him which would help him a lot and with some tweaking can fit right in with his power as he is not necessarily super strong so putting just a decent run ability would just push him up to maybe Demo level or something which I'd say is fine.
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@Mooks said:
First of all: thanks for formatting the text to make it readable (saying this as I was the one criticizing you in one of the previous threads) AND good on you to acknowledge what you think was well done on the chapter
Your map suggestion I have seen before and I guess with some changes to the map it could make sense, no one really likes the map gameplay wise right now.
Nemesis power: An addition like that sounds okay, maybe with some tweaks (it probably shouldn’t directly destroy pallets as that’s what he has his tentacle attack already for) but overall it doesn’t sound OP and it would draw directly from source material.
on the blue color of the tentacle: I agree, maybe don’t remove it completely but make it not as vibrant. As well for contaminated survivors I think -while I kinda like the color- it just looks like they got paint on them..
Yeah it would obviously need tweaks. I'm no game dev or that great at balancing but I tried to think of something that just can work but would need some small changes. Tried to make something that COULD realistically happen in the future after awhile. They could probably do something similar and just make the infection not give a speed boost but I felt like getting a little bit more creative would be cool instead of just a couple simple changes to his kit.
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@Superyoshiegg said:
You're back. Lovely.
https://us.v-cdn.net/6030815/uploads/4KUL9E302498/image.png
This has got to beyond spam at this point.
How is it spam? Did you even read it?
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@theplaggg said:
https://forum.deadbydaylight.com/en/discussion/comment/2492832#Comment_2492832
A killer shouldn't really be addon dependent in the first place. Imo Nemesis is just a worse Pyramid head in every way. Way too easy to loop against and forcing m1 hits turns him into Trapper 2.0.
Yeah he feels like he needs like 4 add-ons and 5 perks. I still think he has a long way to go. At least at the rate Behaviour work at.
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@Apollos said:
https://forum.deadbydaylight.com/en/discussion/comment/2494476#Comment_2494476
Idk if you're the same person I was talking to the other day about Nemesis' moveset, so I apologize if I was assuming too much.
I still think he's balanced pretty well. Most of his moveset would still be too oppressive if it were much closer to the original than it already is imo.
The things I am asking for have been done on many other killers. They can balance him however they want. I just want Nemesis to actually have his abilities. Right now he doesn't give you the feeling of playing Nemesis in DBD. He makes you feel like you're playing RE as a franchise in DBD if you get what I mean. Nemesis needs to be a fast moving killer with a unique twist on it still. Like how Oni and Hillbilly are similar but still have differences. Nemesis can be the same way. Be similar and more faithful but be unique in a good way. A cool idea I saw was the he runs in short bursts which would fit well with him.
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@LinkToReality said:
https://forum.deadbydaylight.com/en/discussion/comment/2492709#Comment_2492709
Yes, I have played the RE games. Have you ever played DbD? Because if you had you would see how that wouldn't work in it.
Yeah been playing for years. It would've worked perfectly. I mean how can running and high destruction not? Its not like other killers don't have it.
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@Apollos said:
You know that Nemesis' full range of abilities is designed for RE3, right? A game with weapons and a dodge mechanic?
If Nemesis was able to run extremely fast and jump in front of players during a chase, use a ranged weapon that downs players in one hit, and cause a stronger reaction to the virus, the only person having fun would be the one playing Nemesis lmao He'd play so aggressively, no one would even try.
Like I said in that other thread, he's already adapted into DBD pretty damn close to the original.
Obviously that's not what I'm asking for. I'm not asking for every single ability. The abilities they chose he barely uses or just never had. And when he does use the tentacle its usually to grab someone and pull them in or just straight up murder them with it. He should be able to run and be good at destruction.
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@Bluebird said:
https://forum.deadbydaylight.com/en/discussion/comment/2492717#Comment_2492717
People get mad because you're just saying the same (to them) things on repeat. I'm not mad, I, just like you, WANT Nemesis to BE NEMESIS. I have fun playing him as he is, sure, but I get so demoralized when Survivors, just as I stated, run in a straight line and waste my time. I have no way to catch up to them.
The tentacle, while it is part of what he does, helps them more than anything because it gives them a boost, without even injuring them the first time I use it. It can also be juked pretty easily by faking windows or pallets. Very few Killers have mobility, and giving Nemesis, a character known for his ruthlessness pursuit (who was literally called 'The Pursuer' in his original game), has no way to pursue Survivors at any more than a leisurely stroll. The Zombies, while cool, get stuck 80% of the time and I have to play babysitter to get use out of them.
In his current state he's just a better but worse Pyramid Head. He denies loops faster than PHead's Punishment can, is more unpredictable, but can't go through walls. PHead's also takes 2 hits to down, unlike the normal 3. I've played maybe 80+ Nemesis Matches now, and I can only think of 7 times (excluding the PTB) the Zombies ACTUALLY helped, and not when I just trapped a Survivor for them. Unfortunately, since very few people (pretty much just you, me, and maybe a few people that just don't comment here) care about Nemesis, the developers won't change him.
Yeah its like they tried to make him good at chasing but at the end of the day he actually ended up being pretty poor at it. The 3 hits and not being able to catch up good enough vs good survivors just take away the good chaser part they tried to do when it happens.
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@Grekinski said:
https://forum.deadbydaylight.com/en/discussion/comment/2492873#Comment_2492873
And I understand, you should level up other killers for the rooster of perks in Nemesis to be bigger and able to counter some of the gen rush those teams do.
I have every perk on Nemesis. Maybe you can recommend a build and I'll try it. I'll try anything at this point.
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@IlliterateGenocide said:
If he acted like actual nemesis then he would just straight up ignore everyone but jill and chris unless they actually tried to take a hit lol. he also would be a speed demon so that doesn't work balance wise. and he would be able to break any wall , that also wont work.
That's not what I'm saying. I'm saying his power should have abilities he actually uses and that are iconic. Obviously it would need balancing. I don't need him speeding around every second.
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@Komi said:
https://forum.deadbydaylight.com/en/discussion/comment/2492817#Comment_2492817
Mhmm thats the issue right there, lack of addons! Marvins Blood is hands down his best one, and the ones that boost respawn time can help relocate zombies somewhere better. I will agree with you that when I read "Nemesis" I was not expecting a whip cracking tyrant, but he's not terrible, just different.
I've tried add-ons a couple times. Infection rate, zombies speed, respawn and still get like survivors with 7,000 hours. "I can't do anything." -Ethan Winters
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@OrangeJack said:
what perks are you using?
Was using BBQ, Ruin, Undying, and Tinkerer. Now I'm using Agitation, Iron Grasp, Mad Grit, and STBFL to just camp in basement. I can't deal with the frustration right now.
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@Zarathos said:
https://forum.deadbydaylight.com/en/discussion/comment/2492526#Comment_2492526
You could always give bubba a try he basically a jack baker if not demo is his playstyle pbut much more powerful. I understand your feeling's I really liked the idea of pig but then the reality hit on how bad her power was so I moved onto slinger, huntress etc. Nemsis does have a fun effect of smashing through walls but I do think the dev's are to frightened to actually make nemesis a strong killer.
I mean I love Pig. Even if she isn't that strong at least she is pretty accurate to the character. Nemesis is neither strong nor accurate so I can't really get any enjoyment out of it. I played Oni a couple times since he is the closest to Nemesis in the power area. I basically consider Nemesis split into 2 killers. The Oni is the power and Nemesis is the looks, sounds, and animations.
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@Komi said:
Hey man I understand you aren't doing too good as Nemesis, but have you stacked the Iridescent STARS Badge and Depleted Ink-Ribbon for super speedy zombies?
I don't use add-ons. I like to get good with the base kit. And even the few times I used add-ons it did absolutely nothing meaningful.
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@Jasix said:
Maybe it's you and not the killer that is not performing well....
Its not me if I'm using his power perfectly fine. I'm hitting my tentacles pretty well my zombies do jack ######### and yeah that's it. I play him as if he's my main and have been playing him a lot but he just sucks.
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@PanicSquid said:
How about we just make a legendary skin for Oni that is Nemesis. We make the kenobo a rocket launcher, that you can beat them down with. You get your running, you got your rocket launcher, and BHVR gets a cosmetic to sell. We all win.
You don't know how much I would be on board with something like that but unfortunately it won't happen.
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We have nothing to lose if we try. Its better to at least have a small chance and try then not try and never have a chance.
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@RenRen said:
https://forum.deadbydaylight.com/en/discussion/comment/2492736#Comment_2492736
And for all we know nothing can happen if we try.
And we have nothing to lose if we try. Either nothing happens or something happens. Its better than just it simply being guaranteed nothing happens.
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@RenRen said:
https://forum.deadbydaylight.com/en/discussion/comment/2492727#Comment_2492727
I mean I can say this with confidence but a dbd influencer is not gonna be able to do anything and also I don't think Capcom can influence Nemesis's gameplay in dbd until they have to renew the license.
Well nothing will happen if no one tries.
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@RenRen said:
I mean I'm all for a more RE, maybe RE resistance Nemesis but I doubt the devs would change him because some people want him changed and not the entire community.
Depends on how big and who that some is. It can still be a decent chunk and maybe we can get something to happen eventually. Especially if its a bunch of RE fans that maybe even Capcom can notice and talk to BHVR or just something.
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@Bluebird said:
I will not lie, I completely agree that he doesn't really feel like Nemesis (especially when I chase someone for 30 seconds who's RUNNING IN A STRAIGHT LINE), but I laughed so hard when I saw a Nemesis post and saw it was you.
That doesn't mean I don't agree with you, because I 100% do, but I can see why people get mad at you, this is your 2nd Nemesis Post in a week.
I don't understand why would they get mad. I'm just making a post about something I care about. If they get mad then its odd. They just don't have to read it. This post is a bit different too. I'm actually trying to get people to help or somethin'. I was sure there would be some willing to help. I don't know about on the forums but I don't know where else to ask.
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@LinkToReality said:
https://forum.deadbydaylight.com/en/discussion/comment/2492687#Comment_2492687
Ok, sure. But you're also suggesting we give a killer in DbD a rocket launcher.
Have ya seen Nemesis before?
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@Mooks said:
https://forum.deadbydaylight.com/en/discussion/comment/2492684#Comment_2492684
Then again, if you want people to read those threads make more telling titles and format the text a little.
i was actually meaning that constructive in my first post here.
What else should the title? And I don't know why people can't just read it this way. Its not really hard. If people wanna read it then they will. If they don't want to then they won't. Its not that much text.
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@LinkToReality said:
I'm assuming this is a troll, Nemesis is my favorite killer in his current state.
I assume you assume everything that isn't your thoughts is a troll
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@Mooks said:
https://forum.deadbydaylight.com/en/discussion/comment/2492673#Comment_2492673
I am not only talking about the two posts from today but all your „Nemesis deserved better“ threads.
This one has a different purpose.
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@TacitusKilgore said:
https://us.v-cdn.net/6030815/uploads/ZVYUIMTXBY7C/ok.jpg
they'll listen on the 700th post chief, i promise
I haven't done this one before
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@Mooks said:
https://forum.deadbydaylight.com/en/discussion/comment/2492586#Comment_2492586
You are practically spamming the forums with these posts though.
and in between your rants you do have some points (at least used to, I actually stopped reading some these some time ago)
But I guess if you don’t want people to read it (and you can be certain these walls of texts are pretty unpopular) then keep it up!
This is a different post
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@DontNerf said:
Look dude just give up
This is my first post about this? Are you mistaking me for someone else?
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@NomiNomad said:
https://us.v-cdn.net/6030815/uploads/LUX1GT9BGWU9/a6f793f75c83be84ab10eab5aeca37b0.jpg
I'm sure BHVR will take notice after your 6th or 7th post about this.
??
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@Altarf said:
It's not going to happen, man. I'm sorry. Let him go.
Did you even read it?
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@Mooks said:
Could you at least use paragraphs instead of posting walls of texts, just to make your posts readable?
Don't read it if you don't want to.
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@Zarathos said:
Sbmm is gonna suck regardless of what killer you main. Nemsis is likely to receive changes by next mid chapter. We will have to see what happens but according to dev's who reply to a forum post they think infecting and also taking a health state is too strong? So expect him to wallow in mid tier. I highly advise maining a killer with more potential if you don't want your dbd main to actually scale.
I can't main any other killer. As much as I absolutely hate Nemesis in EVERY WAY as an RE fan I already told myself I'm gaining whoever it is even if I hate their guts.
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@TacitusKilgore said:
How many times are you gonna post this?
This is my first time.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2489097#Comment_2489097
It is Nemesis in DBD... what do you want exactly?
A lot of things go into making a character and their personality. What they do is a very important part, especially for a BOW like Nemesis. I have a problem when they try to put him in another and just decide to ditch what makes Nemesis iconic, what makes Nemesis feel like Nemesis and not create something that has absolutely 0 to do with him as a character. He only has the looks sounds and animations and that's all the Nemesis that is there. No Nemesis power. Its a power to just make people feel like their playing RE in DBD and not Nemesis in DBD. It gives no real reason to play DBD's Nemesis over REsistance. That game does every it tries to do better than DBD with Nemesis. You feel like the unstoppable Nemesis and guess what, also have zombies assisting you if you want. DBD is by far the worst version of him ever made. He feels more like Nemesis in a. fighting game. Nemesis has been dumped on so hard by even Capcom in their recent versions of him but somehow BHVR just ended up doing it way worse by a mile.
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@Apollos said:
I'm a big RE fan and I agree that the chapter was a disaster. There's a lot I dislike about it from bugs to lore details.
I don't think Nemesis plays like Lisa at all though. He uses abilities Nemesis has in all versions of RE3. He just doesn't use weapons.
Minus the face bugs, I think the characters look pretty OK too. I'm so glad Chris was based on RE5 and not RE7.
She looks odd. Leon looks fantastic though. I will give them props for that.
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@[Deleted User] said:
It's really not that bad. Sorry that you don't feel like they did it justice. But you should try and be happy it's in the game at all. And at the end of the day, it's Dead By Daylight, not a resident evil game.
That's my point about Nemesis. They tried to make it feel like RE when I don't want to play RE when I'm playing DBD. I want to play Nemesis in DBD and they simply just didn't do that. So we have an RE chapter without an iconic RE killer. How am I supposed to jut be happy with that?
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@Apollos said:
I'm a big RE fan and I agree that the chapter was a disaster. There's a lot I dislike about it from bugs to lore details.
I don't think Nemesis plays like Lisa at all though. He uses abilities Nemesis has in all versions of RE3. He just doesn't use weapons.
Minus the face bugs, I think the characters look pretty OK too. I'm so glad Chris was based on RE5 and not RE7.
What I'm saying is this is probably something how Lisa could play. We've never actually been able to play as her before in a game but if we did it could have ended up being similar to this. And he really doesn't use many of his abilities. He just had the tentacle and that's it. There's no other abilities he has in DBD that are what he does.
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@DontNerf said:
https://forum.deadbydaylight.com/en/discussion/comment/2488298#Comment_2488298
Micheal Myers. Freddy kruger, stranger things
I was specifically talking about how beneficial it would've been for DBD.
