ThatOneDemoPlayer
ThatOneDemoPlayer
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- ThatOneDemoPlayer
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Comments
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- Biased poll
- You can still have chill games with SBMM, you just have to play chill yourself,
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Artist chases, Hag doesn't
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Am I the only one that finds it odd how there were little-to-no complaints about DS being behind a pay wall, but now that Reassurance is behind one too, it's a huge issue?
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I don't expect anything crazy to change, and even if anything does change, I'd rather play Inscryption instead of DbD
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Temple Of Purgation is pretty balanced imo. It's the only "balanced" Map imo, and even then it depends on RNG
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He's just doing his thing
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I don't mind getting the same duplicate Add-Ons in Bloodwebs (especially when they're Leprose Lichen or Black Heart) but damn is the Add-On Rarity out of whack.
I swear I'm getting more Rare Add-Ons than Uncommon, and that sucks because Demogorgon doesn't have a single good Rare Add-On
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Hit-boxes are generally inconsistent regarding Killer Powers.
On Coal Tower, you can slide on one of the cars with Shred next to the main building, but you can't slide on the second one, even if the cars share the same model
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Closing the Hatch trumps jumping into it
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You won't even need to turn it off, the overwhelming majority of players won't even use it
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@Deathstroke said:
https://forum.deadbydaylight.com/en/discussion/comment/3154397#Comment_3154397
Killer waiting there to 30 minutes yeah smart move. Saddest move ever I could hide hours like I said but I think that was enough wasted time for both of us.
- I doubt it took 30 minutes
- How does this make you any better? You waited there with the Killer, I assume you also just let your team die so you can get your challenge down
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I'm both intrigued and scared. Please do tell
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*Killer makes a smart move and counters your Key*
You: "KiLlErS aRe ThE mOsT tOxIc AnD sAdDeSt PlAyErS iMaGiNaBlE"
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@Ayodam said:
https://forum.deadbydaylight.com/en/discussion/comment/3154179#Comment_3154179
That wasn’t what I saw; I specifically encountered killers saying, about different play styles (mostly camping and tunneling…), that they aren’t responsible for a survivor player’s fun. Now, the mantra—largely when the topic of DCs or early hook deaths comes up—from killers is that survivors aren’t taking the fun of other players (including killers) into consideration.
I don't think Killers actually get all that sad when a Survivor DC.
Is it pathetic? Definitely.
Does it ruin my day? Not even close, I revel in it from time to time
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@Ayodam said:
https://forum.deadbydaylight.com/en/discussion/comment/3153809#Comment_3153809
What’s interesting is that this has been the mantra from killers for a while, but with what appeared to be an influx of survivors dying on first hook or DCing, suddenly killers were all “but what about your teammates?!”…
People were saying Killers/Survivor shouldn't care about the oppositions fun, not that people shouldn't care about anyone's fun.
If you honestly think you're more important than everyone else on the team, you shouldn't be playing multiplayer games
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Double posts are interesting.
Didn't know that. The more the merrier, yet still weak
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@ReverseVelocity said:
It makes survivors walk, and makes them even slower if they have more than 1 chain bound to them. That's not exactly low reward.
You don't walk slower the more chains you have
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@ReverseVelocity said:
It makes survivors walk, and makes them even slower if they have more than 1 chain bound to them. That's not exactly low reward.
You don't walk slower the more chains you have on you
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So Nurse v Nurse v Survivors, yes?
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As a No Way Out enjoyer, Hook trades are better anyway
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@Rudjohns said:
https://forum.deadbydaylight.com/en/discussion/comment/3153762#Comment_3153762
Well, I am talking about putting a survivor on a hook and just staying there and not actually trying to find more survivors or patrolling gens. If there is a survivor on the hook and their teammates are lurking around back and forth then you have a reason to "camp"
That's not camping, that's being an ######### for the sake of being an #########
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I didn't really pay attention to the rest of the changes (mainly because three title was absurd enough) but this change caught my eye.
Change Corrupt intervention to activate after the killer has lost two generators. For the next 80 seconds 3 generators are blocked. This would be a huge perk to make survivors "waste time" as they probably can't work on the generators they want to finish.
There are 7 Generators on any given Map. Once 2 Generators have been finished, 3 of the remaining 5 will be blocked.
Do you understand how overpowered that'd be? Probably not, but it's still an incredibly bad idea
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At least, when Survivors die, they get to keep their body and soul.
Can't say the same about the Survivors in ED
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Please don't revert Thana. The nerf was bad, but 110 second Generators are also bad
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That'd fix its issue. Good idea.
Camping is not the same as doing nothing, when used properly, it's efficient
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No
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He's not Demogorgon, so I don't particularly enjoy going against him, but he's not Spirit-level of annoying either
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No
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I won't buy the Chapter, but I will buy Wesker
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@Akumakaji said:
Thats utter BS lol. But well, people encounter so few Demos that educating them on a hidden tech to counter his power probably wont hurt the "Demo community" of 5 peeps.
Shred already has counterplay, this just makes running out in the open safer than actually looping
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@lifestylee said:
https://forum.deadbydaylight.com/en/discussion/comment/3153612#Comment_3153612
that first shred should have hit him 100%, i understand if its behind an object and ur crouched making it harder to hit but out in the open like that just because you're not 100% centered shouldnt be a thing.
And it'll probably stay like that for a while
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That's complete and utter bullshit, and the devs probably won't do anything about it.
Also, ew a DC
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As a Kindred buff? Maybe
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@Huge_Bush said:
As long as we get a legendary cosmetic that is a male version because some of us survivors like hunky muscly guys.
Or Trapper's Hooked On You skin.
Imagine all the complaints about him being "too distracting"
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I'd probably start learning her if she got that buff
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@badrepo said:
https://forum.deadbydaylight.com/en/discussion/comment/3152436#Comment_3152436
There goes any credibility you had, which was next to nothing considering you unironically think Nurse is balanced.
I'm sorry you can't hit your Shreds?
What do you want me to say? That I care about you thinking I have any credibility?
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"Make these Zombies even more useless"
Why?
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The only problems CoH has are affecting multiple floors and Botany Knowledge. Other than that, CoH is fine
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This poll is useful by showing who shouldn't be taken seriously at all
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@Ivansanchez224 said:
https://forum.deadbydaylight.com/en/discussion/comment/3142347#Comment_3142347
Nahhh killers do have all the advantages
Seeing as you have no actual arguments.
L + ratio
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@BenOfMilam said:
https://forum.deadbydaylight.com/en/discussion/comment/3152436#Comment_3152436
All you do is blow hot air, my man. Everyone and their mother knows STBFL is good on Demo. You can get a hit with 8 stacks, finish your cooldown, start charging a Shred, then down the survivor before their speed burst is over.
On what planet is a 10 second chase NOT good?
In which world is going for 8 M1s on a primarily M2 Killer worth it? Tell me you're bad with Shred without telling me
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@Biscuits said:
Deathslinger is in a similar boat to Demogorgon. They both benefit and become relevant because of one perk, STBFL. Playing slinger with STBFL is like night and day. You can spear someone, reload, and spear them again before they can reach anything. He is very close to being my favorite killer, but he definitely feels weak compared to what some other killers can do with addons.
Biggest lie I've ever seen in my entire life.
STBFL isn't good on Demogorgon
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Disagree
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Deadlock/Lethal Pursuer/No Way Out/Scourge Hook: Pain Resonance is what I'm currently running on Demogorgon
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Depends on the Killer.
Monstrous Shrine is probably the most situational one out of the 4, as it only really has an effect on Artist and Hag.
Demogorgon is one of the few Killers on which you'd probably only want to run PR or PR/GoP at most.
FoR doesn't work on him that well simply because Leprose Lichen exists, which is the second best Aura reading effect in the game, just behind Lethal Pursuer
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What are they supposed to do? He's getting harassed outside the game, isn't he? They can't really do much
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It's stronger against Nurse, Blight and generally higher tier Killers, but weaker against the lower tier ones
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@Dead_Harder said:
https://forum.deadbydaylight.com/en/discussion/comment/3151711#Comment_3151711
During chase they are used for ... chasing.
But they aren't pure 1v1 Killers.
Deathslinger and Trickster are pure 1v1 Killers
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@Dead_Harder said:
https://forum.deadbydaylight.com/en/discussion/comment/3151523#Comment_3151523
Wrong shift w doesnt delete nurse, blight or spirits chase potential.
These aren't pure 1v1 Killers? Their Powers are used for mobility
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@Gandor said:
https://forum.deadbydaylight.com/en/discussion/comment/3151606#Comment_3151606
Because if there is someone on hook and you get 60s timer, you are guaranteed to find someone (or get hook state). With no way out you might have survs wait it out in lockers and you never finding anyone.
https://forum.deadbydaylight.com/en/discussion/comment/3151622#Comment_3151622
90s full gen freeze (this is potentially 3 gens worth of time 90s chase w 1 hard-tunnel-visioned surv while 3 survs are NOT doing generator each). This is waaaay too OP for a single perk.
https://forum.deadbydaylight.com/en/discussion/comment/3151613#Comment_3151613
Ok true enough. My reaction was more to the lines of artist actially has 1 bad perk of those 3. Which i think is not bad considering all the other perks/killers/survivors
I wouldn't say she has only 1 bad Perk.
Pentimento is situational and only really works in combination with other Hexes, mainly Plaything and Devour Hope