ThatOneDemoPlayer
ThatOneDemoPlayer
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- ThatOneDemoPlayer
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Play an actual good Killer
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SoloQ's weaknesses are way overblown imo.
Sure, it's no SWF, but it's no pushover either
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Trapper
Freddy
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Killers don't magically lose the game once 5 Generators get finished, they do once at least 3 Survivors escape through the Exit Gates. If the Killer got a 4k with NOED, you probably made 2-3 massive mistakes during the end-game
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Why should I? Waste of BP
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Great Nurse buff, now she can realistically only use slowdown Perks
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I miss old Rat Tail
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@JohnWick1654 said:
https://forum.deadbydaylight.com/en/discussion/comment/2974759#Comment_2974759
It's not pity reward if I've done everything right,
that's like, washing 12 cars, and paying them 20$ instead of getting 20$
https://forum.deadbydaylight.com/en/discussion/comment/2974765#Comment_2974765
Perks don't matter if the gens are stuck in time
You've obviously not done everything right if 3/4 Survivors died
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He's the worst Killer in the game, of course he's boring, but Freddy even more so
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Demogorgon has no problems getting BP, so play Demogorgon now
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/2974772#Comment_2974772
Hmmm. I thought it was explained reasonably well.
Can't really say more cuz spoilers
Even with it explained, I don't like that it can talk
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@Aven_Fallen said:
This would be one idea.
However, I am very sure that most Killers will not be happy with this. In my opinion, DH only becomes a problem with good Players. And good players dont care about being injured. A good Survivor with No Mither, Spine Chill, Resilience sounds scary and hard to catch.
So aside from Oni, I dont think that many Killers will actually like this.
That's is still more balanced than what we currently have.
2 Health States will always have a shorter chase time than 3
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/2974769#Comment_2974769
Have you finished the season btw?
Yes
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@RisingTron said:
https://forum.deadbydaylight.com/en/discussion/comment/2974741#Comment_2974741
BHVR please give us a downvote option PLEASE.
I don't like wormy Voldemort. Doesn't mean he's a bad villain, but I like him the least, him being able to speak doesn't fit imo
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@JohnWick1654 said:
https://forum.deadbydaylight.com/en/discussion/comment/2974242#Comment_2974242
yeah, but perhaps they did it for faster queue times due to smaller MMR difference or something..
https://forum.deadbydaylight.com/en/discussion/comment/2974394#Comment_2974394
Oh really? So observing that your survivors are literal trash every single game doesn't give you the idea where you are in the MMR?
https://forum.deadbydaylight.com/en/discussion/comment/2974469#Comment_2974469
Tell me about it, is it the guy who gets hit and instead of running to loop or anywhere runs to a random direction?
Huntress that can't predict your movement and always assumes you're running forward,
killer that can't loop but refuses to kick the pallet,
campers,
killers that are easily 360d,
killers that get easily mindgamed,
games where the killer chases you for 3 whole minutes without you removing a lot of pallets vs your survivor teammates that barely last 30 seconds,
the list goes on...
https://forum.deadbydaylight.com/en/discussion/comment/2974510#Comment_2974510
yeah, it really gets you to only play at certain hours on survivor like other people do
https://forum.deadbydaylight.com/en/discussion/comment/2974608#Comment_2974608
go back to League of Legends or whatever game you came from
https://forum.deadbydaylight.com/en/discussion/comment/2974614#Comment_2974614
so I get sweat killers and survivors, and the games aren't one sided even though the whole game is survivor sided if evenness occur
I'd rather, get destroyed by a good Nurse, Trapper or anything
than to lose my teammates not doing gens, camping killer, DC, literally new players
or win because the killer can't even down a single person
https://forum.deadbydaylight.com/en/discussion/comment/2974642#Comment_2974642
Yep, my fault my team can't touch gens, can't loop killer, can't hit skillchecks, can't play,
all my fault, undeserved win
It was your team's fault you lost, and so a Hatch escape is an undeserved pity escape for losing, I don't know why it's so hard to understand
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@ElleGreen said:
https://forum.deadbydaylight.com/en/discussion/comment/2974679#Comment_2974679
All the characters are kinda perfect just want the license back so we have newer content Vecna would be so cool
Vecna was the worst villain we've gotten imo
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/2974725#Comment_2974725
Oh, absolutely. I love that they went back to horror instead of action.
It seems like pretty much everyone thought it was really really good.
I wouldn't say it focused on horror that much more than action, don't get me wrong, it had plenty of horror, but it still had quite a bit of action, Murray, Joyce and Yuri had some of my favorite scenes, and damn that Demogorgon feeding scene had me grinning from ear to ear
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/2974727#Comment_2974727
Contamination is threatening.
Get Infected, now pallets and loops are pretty unsafe.
Jungle gyms, L-T's, regular gyms are all unsafe 50/50's now.
I'm talking about it doing something outside of chases, and having infinite T-Virus Cures.
With the way Nemesis' Tentacle Strike currently works, I don't see this working, but if the devs ever reworked Nemesis, they hould 100% remove his Zombies, make Contamination threatening in the 1v4 aspect and give him some kind of antiloop that doesn't require the Survivors to be contaminated to work
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/2974722#Comment_2974722
They're just soooooo inconsistent.
I'd rather they be either consistently bad or consistently good so we can balance around that instead of this weird limbo where BHVR seems to think that Zombie add-ons are good.
Or better yet, delete the Zombies and make Contamination actually threatening
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That's not a good idea
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I don't
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@Supernaut said:
.... and Eddie is better than all! :D
If we're not getting 80s hair metal Jeff, then there is only one option!
We need Argyle aswell
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Because the majority of Survivors don't know how to play the game
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/2974679#Comment_2974679
We disageee on this.
Mike and El are my favorite characters, despite what my Steve profile picture has led people to believe.
I think El is fine but I can't stand Mike, he's constantly whining
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/2974674#Comment_2974674
and el is better than robin but we can't have el :(
And Dustin is better than everyone (not including Steve) and we also can't have him :(
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Who actually cares about Nancy? Robin is 10x better
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@Pulsar said:
Live look at me bringing Demo up to S-tier by myself
https://us.v-cdn.net/6030815/uploads/SCATG6HLL4X4/sweaty-speedruner.gif
Don't you dare
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@SpaghettiYOLO said:
https://forum.deadbydaylight.com/en/discussion/comment/2972006#Comment_2972006
Only one to really run on it on lmao
It's a waste of a Perk slot
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@_AdamFrancis_ said:
https://forum.deadbydaylight.com/en/discussion/comment/2974657#Comment_2974657
How is it overpowered? It's just aura reading.
Compound Twenty-One has the Aura reading effect, not Compound Thirty-Three
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Yes, my Demogorgon has 1 cosmetic piece from every skin equipped
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Compound Thirty-Three and Alchemist Ring are not fine
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@JohnWick1654 said:
https://forum.deadbydaylight.com/en/discussion/comment/2973634#Comment_2973634
Ofc, because it totally wasn't me repairing those 3 gens, healing those 9 health states, unhooking those 2/3 survivors or running the killer for another 3 gens worth of time, nah totally undeserved hatch..
https://forum.deadbydaylight.com/en/discussion/comment/2973840#Comment_2973840
agreed
https://forum.deadbydaylight.com/en/discussion/comment/2973689#Comment_2973689
https://forum.deadbydaylight.com/en/discussion/comment/2973746#Comment_2973746
One of you says that you have good days during peak hours and the other says that they get bad games, heh.
https://forum.deadbydaylight.com/en/discussion/comment/2973636#Comment_2973636
Yeah but not raising MMR means you still get the other 3 who lose alot.
Yes, it was undeserved because your team lost
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@Sakurra said:
https://forum.deadbydaylight.com/en/discussion/comment/2974013#Comment_2974013
We all agree it's not suiting for this game, but it doesn't mean it should be deleted.
It should
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@Sakurra said:
https://forum.deadbydaylight.com/en/discussion/comment/2974001#Comment_2974001
No. These people called devs worked hard for this map. Why can't you appreciate it?
Because the Map wasn't made for DbD and no matter the changes they do to it, it'll never work? I'm sure they worked hard importing the Map and it looks gorgeous, but it's not good for gameplay, at least not for DbD gameplay
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I have a better deal, RPD gets deleted entirely
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Why isn't Steve above every other Survivor?
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I, too, have just gotten someone lacking their father figure
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@Milo said:
https://forum.deadbydaylight.com/en/discussion/comment/2973014#Comment_2973014
Because then it kills the perk? Unless the change to distance would be so miniscule it wouldn't matter lol.
Yeah, I know everyone is sick of dead hard in every match, but we shouldn't just click the "Delete" button.
Give No Mither Dead Hard's effects, easy fix that's also balanced
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BHVR be like
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@IlliterateGenocide said:
idk for a meme addon ive gotten alot of use out of rotten pumpkin
Which is why I want it base-kit.
Having the choice between a normal teleport or a "destructive teleport" would be so nice
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@Bwsted said:
https://forum.deadbydaylight.com/en/discussion/comment/2973634#Comment_2973634
Every survivor verses the killer alone mmr-wise. There's no pity involved as the individual survivor has not lost. The other 3 have.
It's a 1v4 game, 1 Killer vs. the Survivor team, not a 1v1v1v1v1 game
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@JohnWick1654 said:
https://forum.deadbydaylight.com/en/discussion/comment/2973609#Comment_2973609
Well that's omega cringe.
It actually promotes SWF because you don't wanna play in low ranks if you're good.
That is just not fun to lose a game because you're playing 1v1 in a game designed for 4v1.
What is this?
Hatch not raising/lowering your MMR makes sense, it's a pity escape for losing
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Sluzzy, just for you, I'll get a 4K using no slowdown Perks and only going for 360° Shreds with no Portals, that way you'll finally realize that Survivors lose because they make mistakes, not because Killers are overpowered
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@Tostapane said:
https://forum.deadbydaylight.com/en/discussion/comment/2973469#Comment_2973469
we should see how much resources/founds they use for the skins department and how many of those went into the bugfix/game mechanics department then...
With all the balance and QOL changes the devs announced during the Anniversary stream, I'd say it'll be about ~65/35
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We need, no, must get injured Steve, he's on the level of Scoops Ahoy Steve
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Survivor: Steve
Killer: Demogorgon
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If you complain about Demogorgon being too strong in any way, you're just bad at the game and should probably stop playing
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@JonathanByers said:
https://forum.deadbydaylight.com/en/discussion/comment/2972921#Comment_2972921
Crackhead Jonathan was better than his character development in S3
Honestly, I can't even remember what he even did in S3 other than having a fight with those human-shaped flesh blobs and meeting the dirt eating woman
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/2972912#Comment_2972912
Crack Jonathan is definitely my favorite :(
I like Argyle and his pizza truck, it makes sense for Jonathan to have a crackhead friend, but Jonathan himself turning into Crackathan is something I don't see happening
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I'd buy any Steve skin (not including Jonathan, especially S4 Jonathan, I don't like crackhead Jonathan).













