TeabaggingGhostface
TeabaggingGhostface
About
- Username
- TeabaggingGhostface
- Joined
- Visits
- 0
- Last Active
- —
Comments
-
@IlliterateGenocide said:
https://forum.deadbydaylight.com/en/discussion/comment/1978202#Comment_1978202
i don't think we could get any chunkier , otherwise idk if it would fit into dbd
We can easily get chunkier
-
@IlliterateGenocide said:
https://forum.deadbydaylight.com/en/discussion/comment/1978198#Comment_1978198
we got are beefy boi jeff
Hes not chunky enough
-
Can we have a fat male survivor?
-
@BSVben said:
https://forum.deadbydaylight.com/en/discussion/comment/1974965#Comment_1974965
I've never came across a huntress just running iridescent head without infantry belt. I would imagine that would be the same for most players.
That's because they're small pp, running ammo addons with irihead
-
Irihead is fine as long as you dont run ammo belt
-
Forced inclusion is disrespectful to those represented
-
@reeves7 said:
https://forum.deadbydaylight.com/en/discussion/comment/1974898#Comment_1974898
I dont stress over a game,kid.
Sure sounds like it
-
If there are no totems left then theres no noed
-
@Huge_Bush said:
https://forum.deadbydaylight.com/en/discussion/comment/1948991#Comment_1948991
I love your terrible meme.
Thank
-
Someone wake me up when they hit rank 1 with clown or demo
-
@Unifall said:
NOED is noob friendly alot of people starting the game use it. Because when they start the game they don't know about mind games, hiding the red light, chasing in general etc. So imo NOED is fine. If you're rushing gens and the game is over under 6 minutes and get hit with noed its your fault for not doing totems. I love hearing every excuse people give for not doing them "It takes too long or finding them is hard". If you really hate it that much bring perks or a map.
A terrible meme I made just for these discussions
-
Built to last, streetwise, prove thyself, a commodious plus speed and a bnp/an engineers with double charges will just blast through gens like mad
-
@SasukeKun said:
https://forum.deadbydaylight.com/en/discussion/comment/1946506#Comment_1946506
No mori's need another change to, something more useful and an actual threat
A survivor on death hook gets exposed
-
Needs more gun
-
Besides, totems are bloodpoints and everyone likes those dont they?
-
@Huge_Bush said:
I keep seeing survivor mains spout "It rewards the user for bad game play" all the time, but that isn't the truth. The truth is it punishes survivors for bad game play. If the killer was bad, your team should have had no trouble cleansing dull totems. They're usually near gens and not overly difficult to spot. Survivor is mainly a team role with the option to be selfish and play solo. One player isn't meant to cleanse all the totems, everyone is. The devs have even implemented perks in order to promote totem cleansing- Detective's Hunch, Small Game and Inner Strength.
The perk is not god-awful, the majority of survivors are.
If the survivors were good, they would have no trouble taking turns looping the killer while their teammates work on generators. Strong perks in the game are a good thing, it breaks up the monotony of the matches. I rarely ever even see NOED in most of my games. Even when it does come up, it is cleansed within 30 seconds unless my team was bad.
Very well said, any decent survivor team worth their salt runs at least one totem tracking perk, even in solos you should always slot in detectives hunch and a map
-
You leave them
-
I bet you also complain about devour undying
-
@Phasmamain said:
Elodie actually got her scream volume reduced! So I guess Laurie is retaking the throne for now
Then why do my ears still bleed?
-
I dont particularly want to hear the solo queue elodie without calm spirit yodel the entity awake
-
I'm on about when I'm survivor
-
Love it, no more getting hit by a 59 second ds when grabbing some random meg off a gen
-
Moonwalk to the gen
-
@MadLordJack said:
https://forum.deadbydaylight.com/en/discussion/comment/1899149#Comment_1899149
Charges get sucked while it's on the ground. I've had more than one brown medkit become almost completely useless
Nope, I wish they did tho
-
@MadLordJack said:
Franklins Demise has been a pretty hated perk ever since I started playing, and not because of keys. It's just kind of an anti-fun perk, especially now that it drains charges.
Personally, I think it's whatever. I don't like it but I'm not going to scream my head off about it.
It used to drain charges, not anymore
-
Enjoy taking 3 days to find a match
-
Had a bunch of claudettes mad at me for using dark devotion of all things
-
Killer rulebook: stay on hook
-
I just think they're neat
-
Victor stomps ez
-
Can we have a setting that turns off survivor screams while on the hook?
-
I can see a dead space or bioshock chapter being a thing
-
It's not op, its merely a BP farming perk
-
@bjorksnas said:
https://forum.deadbydaylight.com/en/discussion/comment/1859416#Comment_1859416
yea just let a survivor work on the gen with their 52 charge 150% speed toobox while another survivor works on it at 100% speed with them
you know 2 survivors and 250% gen speed or if they both have toolboxes 300% or more gen speed
I'd be fine with it giving toolboxes efficiency as long as they didn't get the speed as well
-
I hope he gets some form of map pressure from the yellow gas (henceforth known as jarate)
-
@bjorksnas said:
https://forum.deadbydaylight.com/en/discussion/comment/1859356#Comment_1859356
honestly that one is a good change, you shouldn't be able to work on a gen at mach ten with a toolbox if perks like autodidact and solidarity can't work for medkit heals
Its ridiculous how quickly the gens can go with it
-
@TheGorillaProject said:
Oh no, the perk combo that did the job you are supposed to do entirely on its own got changed, so now you have to do the "apply pressure" part. That´s rough man.
Imagine relying on one perk combo to make the game work for you. Instead of being a meta slave, go watch some killer players on stream and actually learn something from them.
Ok entitled survivor main #17743361
-
@bluedusef said:
https://forum.deadbydaylight.com/en/discussion/comment/1859375#Comment_1859375
yes then i learned not to grab the same person. swing at them instead.
Kinda hard to guess if they're the same person if all the survivors are running the same cosmetic loadout
-
@bluedusef said:
there is an easy fix. dont tunnel. if u cant adapt then your bad.
You ever get hit by a 59 second ds bc you grabbed some dumbo that was doing a gen in your face after you hooked someone else?
-
Nerf prove thyself as well, so that it only works when you're not using a toolbox
-
@bluedusef said:
https://forum.deadbydaylight.com/en/discussion/comment/1859314#Comment_1859314
NOED is fine. its to help bad killers get a kill at the end if they didnt playwell.
Kinda like how DS UB is a crutch for a lot of bad survivors?
-
Here's a tip: if there are no dull totems remaining you wont get hit by noed
-
@bluedusef said:
its fine. pressure the gens and u will still do well. if your a killer who needs 4 ruins up the whole game, im sorry to tell u buddy, your being carried.
Just do bones and you won't worry about that or noed
-
If they did bones then they wouldn't complain as much
-
Old UI is more compact, new UI is all over the place
-
@carnage4u said:
Whenever I see NOED from anyone higher rank the 14, I laugh at the killer for a good 15 minutes. I feel very bad for anyone that takes that perk after they learn how to play this game.
I hope you laugh at the people that run DS and UB
-
@TheMythicalCat said:
Ruin Undying was way more oppressive.
Do bones
-
@Tsulan said:
Undying is now Haunted Grounds without exposed.
Haunted, but it applies to ANY hex
-
Can they at least have a casual mode?
-
@lagosta said:
https://forum.deadbydaylight.com/en/discussion/217812/undying-is-dead
Undying generates more immediate value for Stacking hexes now, Devour Hope being the best contender.
True, but its incredibly weak after the change

