TKTK
TKTK
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- TKTK
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Comments
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Spirit nerf wasn't so bad idk why they gave the amulet a down side like that, they could have just taken the speed boost off instead of adding slow down that you have to use the green speed addon to counteract it. I wish they just nerfed prayer beads by making collision not a thing on that and other addons but instead that change went to her base.... oh well
The Nurse i have no opinion on cause i can't play her but i do see her new omega blink addons are really strong still probably better cause she gets more distance. It's a shame about the base cooldown making you wait to double blink.
Legion is losing more perk uses and nerfing there stall over all with mending being even faster and the on hit effects of perks like sloppy butcher won't work on FF stabs so survivors will also heal faster than before. Borrowed time got a little buff as a result from faster base mending.
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We just have to accept that legion wasn't made to be good, they took away the stall which was all legion had with there mending and then took away perks like stbfl and sloppy so i think it's time to take legion out and put them out of there misery lol unless people like playing a killer with the power to injure and see nothing for 4 seconds after.
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Shadowborne should be base killer sight imo, take off the extra vision you get from M&A so you can't potentially see through your killers face lmao
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@Liruliniel said:
https://forum.deadbydaylight.com/en/discussion/comment/880915#Comment_880915
Stealth killers need counters
- Ghostface you can hear via his leatherish rubbing and flaps.
- Pig you can hear breathing
- Myers you can hear breathing
- Wraith you can see his shimmer and his foot steps
Removing Demogorgan's counter with his footsteps after a warping is not a buff it's just a uncountable joke if his global warp sound was removed.
I dont mind buffs or QoL changes to killers, but giving them abilities without counters is the opposite of a healthy environment.
All of those killers you can't hear while working on a gen when they are in stealth, Demogorgon has these loud stomping and sound effects from his teleport with a 3 second i think undetectable status it makes no sense why he even has that if he gives himself away like that, he's the loudest killer in the game for no reason other than he's a big dumb monster.
He's not that threatening is all I'm saying for him to give himself away that much when he is just a basic killer.
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@NMCKE said:
https://forum.deadbydaylight.com/en/discussion/comment/880994#Comment_880994
People exaggerate Legion, Nurse, and Spirit changes, then assume BHVR is going to gut any killer they say are going to rework or is over performing.
In reality, BHVR doesn't always gut killers, and when they do, gutting is exaggerating what exactly they did to that killer. Most changes BHVR made towards killers is for making things balanced and fun for everyone. They just buffed Legion and made Freddy a beast a while ago — Ghostface got a significant buff too. The community, not everyone, tends to only see the bad of BHVR more than the good because it's easier to look at someone's mistakes than look at their success.
I said too much, bracing for impact! 😕
Legion is losing all on hit effects in FF and they are making mending faster, all for moving slightly faster in FF which can't down survivors and just injures them, how fun... i'm sure they won't go on gens after they mend for 8 seconds
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Myers, no contest he's a better killer and has different playstyles with more useful perks.
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Suffocation Pit, Coal Tower and Iron Works of Misery buildings with there stupid window loops anybody can run with half a brain. Farm maps and Mt Ormond with there connected jungle gyms and garbage map designs but lets nerf spirit. Man it's like the person who made these maps has no idea how to make fair maps but what do i know.....
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@Liruliniel said:
https://forum.deadbydaylight.com/en/discussion/comment/880567#Comment_880567
They mean as a killer they dnt want or need to hear it. Keep it for survivor 100%
i'm saying it should be lowered for both sides or just get rid of undetectable cause it's useless on him cause he gets no benefit from it cause he is so loud.
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@Mew said:
make his footsteps 100% quieter on the killer side
His footsteps counter his portal teleport where he is undetectable so it makes it useless to even have it on there though
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I don't think it's shriek after it hits a survivor should be map wide. His stomps should be quieter and he needs some kind of buff to his portals idk what but something to make them better. I doubt anything will be done about his problems.
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They are nerfing the stall of mending, I don't think the nerfs are a good trade off for the buffs he got. It is nice he is gonna be faster while in FF, he still has that terrible 4 sec fatigue and is just an M1 killer after that by the time you are out of fatigue chasing that last person you stabbed with FF everyone is already mended and working on gens.
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Framerate on console
Non broken keys
Non cypress moris
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The only change Freddy needs is to have his face look like the original Freddy.
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They already said they aren't doing events to focus on "game health".
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I miss pre-unreal engine update dbd sounds, they were so informative and consistent.
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The stats include console so that could weigh heavy on her pick rate and kill rate.
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It's not like the stats really matter anyway just going off what devs say when they said they don't balance around them.
For my interest I'd like console and pc to be separated next time they release them since console isn't really balanced for and console just gets what pc gets and killer players on pc can play the harder to control killers way better than a controller could, not saying people can't play nurse or huntress on controller just that they will plateau earlier than mouse and keyboard.
I'd also like swf data on how well each of the killers do against say a 3 man or 4 man squad.
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As long as your team is doing gens, pallet wasting is a myth. As long as you waste the killers time it doesn't matter.
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The stats have console included, they balance for pc, idk why console stats are even in there.
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@thrawn3054 said:
https://forum.deadbydaylight.com/en/discussion/comment/869950#Comment_869950
It would be more informative for the playerbase. But since they don't balance separately between each platform it wouldn't really matter.
Saying they dont balance for each platform doesn't make the information any more useful, console is played very differently than pc. Not to mention adding all the kill rates together just makes every thing look better and muddies up the information. Not saying they did that intentionally but the information doesn't matter but if they are only balancing for pc, cause look at the nurse rework, then console shouldn't be in that graph.
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So the message of the story was keys save you from dying when you were beat, well color me surprised.
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@thrawn3054 said:
https://forum.deadbydaylight.com/en/discussion/comment/869913#Comment_869913
Then the data matters. It just needs to be broken down by platform.
Well besides trapper the data would matter more if console and pc were separated imo.
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@thrawn3054 said:
https://forum.deadbydaylight.com/en/discussion/comment/869893#Comment_869893
And why wouldn't the data matter if it included consoles?
cause balance on console and pc are very different and it would explain why nurse is so low in kill rates, why freddy who is really popular on console has the highest kill rate on that chart and makes kill rates look better as a whole by adding console
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They also didnt specify if console was included or if it's pc only, if it's including console then the data doesn't really matter. I know Nurse got specific data on pc but the other graphs did not specify where they pulled from.
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what a surprise the only exhaustion perk with a passive for no reason finally gets in line with the rest of the exhaustion perks and only works when not exhausted what a new concept...
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lockers are pretty good against him since he has to come out of his power when he grabs you so he can't snowball.
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@FriendlyGuy said:
Kate is bae. Yui is just a weirdo on a motorcycle.
Kat also has a motorcycle themed outfit ooooooooo, spicy
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Survivors want to 1v1 the killer in a 4v1 game. They'll get there way, it's whatever.
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Demogorgon is just a cool looking m1 killer he does everything any other killer does and does them worse as well as having really boring addons. There is no reason to take him over any other killer besides just liking how he looks imo cause thats why i still play him but i know he's pretty garbo.
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I think they are scared of backlash and constant whinning, it's why alot of the killers are pretty underwhelming imo.
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Oni doesn't exist, Myers, Demogorgon and Huntress are overrated
Spirit is not nurse level with no addons or perks
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@LordGlint said:
https://forum.deadbydaylight.com/en/discussion/comment/866954#Comment_866954
Your labeling the entire thread a "joke thread" and claiming ppl dont realize its a "joke thread". Everyone can read the last line of OPs post, doesnt mean they care or are even directing anything toward OP.
Don't put words in my mouth, i think it's funny that people are taking it seriously when OP has a history of defending the killers like Spirit when every thread said nerf spirit. The End drop it you aren't getting anywhere with me so move on.
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@LordGlint said:
https://forum.deadbydaylight.com/en/discussion/comment/866944#Comment_866944
OPs reasons for making the thread doesnt mean ppl cant have conversations here.
Did i say people can't have conversations? No I didn't and it's still hilarious.
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I love how people can't see this is a joke thread and are actually agreeing LMAO
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@premiumRICE said:
https://forum.deadbydaylight.com/en/discussion/comment/866905#Comment_866905
Nurse was extremely rewarding without even being good with her, and the addons basically capitalized on that even more.
as were insta heals crazy broken so nurse was nerfed too, and tbh nurse is still a strong killer while survs addons are basically useless.
could say that about swf too, gens aren't that hard, if you want to simplify everything
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@premiumRICE said:
Remember to take into account that average of 2 kills per match doesnt mean you always do at least 2 kills per match. You can make none for 2 games in a row and then 4k for 2 games in a row.
sweaty and skilled swf is not the staple.
sweaty and skilled nurses weren't the staple either but they hammered her down didn't they?
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poor fredrick, nerfs are gonna happen and it's inevitable how sad. Hopefully they won't gut him like nurse by making him unfun to play.
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I agree maps offerings are really in the favor of survivors but it wouldn't be a problem if the maps weren't so awfully designed. It wasn't until preschool map rework that they actually try to make fair maps which is sad cause we had to wait till after The Plague released with her huge map before they looked at how crappy they're maps have been.
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i've been waiting to get into a lobby for about 30 mins now but look at the top, they acknowledge that some people are having server issues. Hope they fix this soon.
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People said was was fine now we all gotta eat the poo poo, best you can do now is not buy the pass so they change it or remove it.
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Exactly OP, but you'll still get people starting threads saying the killer is not fun to play against which seems to be the new "nerf it devs" threads and killers saying it about flashlights or medkits. This game isn't always fun it's engaging just like certain movies aren't always fun to watch but they keep your interest. I hope the dev stream isn't a confirmation of what is to come when they said they want "everyone to have a good time" cause you just can't please everyone and it makes it look like the "it's not fun" threads may be getting entertained by the devs which is scary.
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I'll just keep being ghostface who can instantly attack out of crouch, turn off my terror radius at any time and move at 115%
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gen slow down builds are a symptom of the problem killers want to play the game and don't like that it can potentially end in minutes.
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I think the title should have been "NOED doesn't only reward killers for playing badly" to get your point across cause some people will just hard headed and only think noed is a bad player exclusive perk when it can help a killer who is dealing with something like a full bnp squad or what have you.
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He's mediocre people like him like that for some reason, I dropped him like a sack of bricks cause all the other killers do better than him in every aspect.
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"it's not fun" are the magic words survivors use to get things nerfed now i think we all caught on.
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@[Deleted User] said:
Gave my concerns and criticisms.
My main gripe with challenges is that too many people will throw a match in order to complete certain objectives, which for the people who just want to play, is going to be frustrating, especially as solo survivor.
I also gave my criticisms about the grind. Even in the best case scenario and completing all of the challenges, it will still take over 100 hours to complete the track. This is not factoring queue times, games that end prematurely, disconnections, etc. That's just... geez, that's a lot of time.
Oh but hey, there's a solution! Just pay more money and you can skip all the grind!
https://us.v-cdn.net/6030815/uploads/501/0ZNBJFE8JX2Q.png
A company that by their own hand, has a problem in something they're selling, and then sells a solution to said problem? Yeah, that makes me very, very concerned.
They do that with perks now so it's not looking good.
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@MemberBerry said:
https://forum.deadbydaylight.com/en/discussion/comment/757313#Comment_757313
Okay let me clarify something. I find 0 problems with Spirit. I made this thread in hopes to reduce the damage that will be done to her. With all these threads it's bound to happen, I'm trying to find a way to make them not as bad.
No matter what you do they are gonna do too much, nurse's base, and legion as a whole are proof of that with more threads they will cave and nerf everything that was suggested making it more of a chore to play and leave it on the back burner for years to adjust it.