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Starrseed

Starrseed

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Starrseed
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  • And again an idea to get rid of camping ( wich should be done atleast face camping) that is just: here a system that only punishes the killer and makes the game even harder for them. Try to come up with an idea so killer don't camp because they actually get something from not camping instead of hitting at them with a club. But one thing Is sure with your idea if this would be live you won't be camped anymore cause you would sit in q for an hour+

  • @FrostiiikFeeD said:

    https://forum.deadbydaylight.com/en/discussion/comment/2797108#Comment_2797108

    If played correctly on the twins, this is a good killer against both good survivors and bad survivors. It's all about the experience of the game.

    The twins are just plain bad and all you can do with them is getting kills trough hard slugging and camping. This isn't a nurse situation where the killer is so hard it looks like he is crap till you got the skill

  • The second I saw you think nothing needs to be done to the twins I stopped reading how in all nine hells can anyone think twins need no work #########

  • @SimplyPixelated06 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2796752#Comment_2796752

    Yes! Thank you. I don't think all of camping and tunneling is inherently bad. Proxy camping a hook when there is one survivor left makes sense! So does tunneling or camping when there is 2-0 gens left and you have no kills, it's a killers job to kill obviously so by all means camp and tunnel to at least secure a kill or 2 at the end. The kind of camping and tunneling I'm fed up with is the ignore all other survivors and only get this one person. Or camping from first hook till last at 5-3 gens, these "strats" just don't allow the play to earn points or properly get to play the game

    Really the only time I can somewhat understand early camping is when hit and run killers tunnel the one booner cause they hurt hit and run so much every other times I don't get it. I always try to let them run and only smack them if they run into me and try bt stuff or when they think I am. Not allowed to tunnel so they can heal in the open

  • @Mandy said:

    https://forum.deadbydaylight.com/en/discussion/309296/does-bbq-and-chili-have-a-lower-chance-of-occurring-in-bloodwebs-than-other-perks

    Nope they all have the same amount of chance at appearing. It's purely down to RNG (presuming of course you have unlocked the teachable perk).

    And yes I waited until Level 50 plus to get the first tier of Enduring on one of my killers, and as I'm obsessed with Enduring it was such a long wait - I was convinced the game was trolling me at that point.

    My wife had to wait so long for we will make it on Leon we startet joking Leon is to depressed for that mindset so he can't get it ^^

    by the way he really is wich makes the joke somewhat better

  • @SimplyPixelated06 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2796733#Comment_2796733

    You know for a fact that bhvr doesn't always get things right. There are many things they've done now compared to the start of the game to make it balanced and more fair as they've grown. So saying that they think it's a legitimate strategy, isn't an excuse for them to not look into it or do anything about it. The learn, and they develop and maybe they'll see it's not a fair strategy to be used.

    Facecamping isn't fair and that's a fact and even bhvr is looking into it right this moment. But proxi camping has its place just like tunneling the thing why in discussions like this killer mains often act a little bit hostile is cause survs often just want them gone completely and want killer to bu punished and that would also apply to the times where it's fair and square to camp or tunnel.

  • Sadly most of these where already tested and survs found ways to abuse them in a heart beat so survs are responsible themselves for having to deal with face camping proxi camping and tunneling are tactics aproved by the devs so there is nothing going to happen ever

  • @RiskyKara said:

    You played a few games against the twins? At the same general time? During the same play session?

    If that is true he should start gambling now

  • I really wonder when the message spread to all survs that stuff like that was already testet and the survivors are responsible for it not getting live because in a heart beat they found a way to abuse it

  • Body block is so stupid I never understand why it's a thing it takes so much from the whole dangerous killer thing when Meg just blocks a doorway. And yeah when you come to me and throw yourself under the bus don't expect me to let you go unharmed

  • I like to play Ghostface as stalki as it can be and never really participate in a chase if the surv isn't marked. If you see me and run I just look for another target

  • @NemeanXIII said:

    https://forum.deadbydaylight.com/en/discussion/comment/2789113#Comment_2789113

    10 survivors is way to strong.8 is really pushing the bill tbh it could be a 7 v 2 but with 8 each killer would get 12 hooks a piece if the quota is split.but obviously you might end up killing a survivor who's been hooked twice by the other killer so it's a tough balance to for pips.

    It should have a random que also,myself included. I don't have any one in particular to play with, so this shouldn't be a mode that's exclusive to only friends.Just like you load into a solo que with random people the same for killers.It's probably hard to develop but don't make the job more complicated than what it is.

    I know we want we want but ######### were not developers well maybe some of you are

    Killer mode isn't Boring I take that back,it's just lonely

    Oh of course there totally should be the option to get q with a random for this

  • Would be nice to have the option to q with a friend as killer. But then 2vs8 isn't good maybe a real special and let it be 10 survs or so 2 killer could be really strong but it could be a fun mode that ddont affact your mmr or even has its own mmr I know the devs don't like the idea of other modes cause it could harm q times but I think it could help the game overall

  • @brankt said:

    De-pipping when you get tunnelled the whole game shouldn't be a thing.

    So you can be overly altruistic when ever you want or you can screw up as much as you want without losing anything

  • I like the idea. Bw is kinda a meme perk but has his value but getting a perk like this would be to nice.

    Just getting a perks that says survivors in the dying state and survivors hit in the last 10 seconds are unable to leave. Boom its not to strong its an endgame perk so you get to only have three perks wich makes it somewhat balanced and it would have the same status as ds, dh and bt you don't now it's there till you see it but you have to have some lvl of respect regardless

  • @hexennacht said:

    I find the block feature useless. I have blocked players before and then lo and behold.. i end up in matches with them still.

    Cause it doesn't block them from being matched with you its just for getting rid of people that send you friend request after friend request

  • @El_Gingero said:

    I just run Boil Over with No Mither. Can’t slug me and a 1 hit down doesn’t matter when you can’t hook me lol.

    Don't worry we make sure you are the last little piggy and smack you again and again till your bleed bar is empty

  • @KerJuice said:

    https://forum.deadbydaylight.com/en/discussion/comment/2781234#Comment_2781234

    https://forum.deadbydaylight.com/en/discussion/comment/2781245#Comment_2781245

    Has the blocking thing been confirmed? That’s so dumb. If that’s the case it should just say “Block Communication” or “Block Friend Request.” Any other platform or Videogame, Block means just that- they’re Blocked for matching up with you.

    You can't block for one simple reason every one of the really good players would need ages to find a game. You can bet that every high lvl nurse is blocked by 90% of the players of there own mmr after a week

  • @anarchy753 said:

    1. The fandom of cringey children.
    2. DBD is a collection of some of the greatest horror icons there are, FNAF is cheap jumpscare youtuber-bait which only got popular because of a bunch of people with no personality overreacting and shrieking at anything that happened on the screen. To include it alongside real horror is disrespectful.
    3. Obtaining the license would be giving money to someone who supports homophobia.
    4. Every single skin would basically just be furries.

    All your points are valid except number one out here are many fnaf fans that aren't cringe children. I just recently stumbelt over the lore of FNAF and that some nice stuff the games tho that's a whole different story

  • @DoritoHead said:

    Controversy with the creator of FNAF, and perhaps people hate the idea of a potential game theory video about how Springtrap's inclusion in Dbd solves the FNAF lore or something like that

    Would love to see his head turn and turn trying to put dbd into the fnaf lore

  • @Junylar said:

    https://forum.deadbydaylight.com/en/discussion/comment/2781080#Comment_2781080

    Yes, this is why it's luck based. Sometimes you are lucky, sometimes you are not, same goes for survivors. Same goes for the gates: sometimes they are across 7 miles, sometimes they are next to each other.

    Both things that shouldn't happen luck based stuff like that is to often an excuse for lazy design

  • @KateMain86 said:

    Theres no reason to change a perk that is perfectly fine how it is ESPECIALLY after being a perk for so long that hardly anyone ever used because it was essentially useless. I never used Kate's perk. Boil ever felt more like a waste than a benefit but now with the right use of it can actually give you a good enough reason to use it. The perk is fine but I imagine they're going to nerf it because a few killer mains went on here and whined about it. God forbid survivors get anything decent that prevents the killer from feeling like the supreme power in every match.

    First of all the killer should feel powerful every match the games idea was to try to survive against an overwhelming threat. And second no one whined about the perk being good but creating a scenario where it is impossible to hook the survivor that's the stuff many people have a problem with just like many survs have a problem with how strong dms is only on artist and thats understandable

  • It's just bad luck in a gamble. It's piggys meme and that's okey it's not like some Tombstone guy stalking like a pro on some oblivious af Randy's and then proceed to kill you instantly

  • @Mooks said:

    https://forum.deadbydaylight.com/en/discussion/comment/2776920#Comment_2776920

    I am also living not too far away and grew up with those tales.

    but because of that I actually like some of the new/modern interpretations, eg Megs Gretel outfit which got an undercut (because sidecuts and undercuts for women are still an overused thing for BHVR… -.-) but it kinda fits and you can still see the relation to the origin. I would actually be upset if they tried to make a very close interpretation of it (and then of course fail at doing so).

    i also very mich like Fengs cosmetic, with her hoodie and the chibi Wolf, it’s very much fitting for her character. And yeah I misjudged you there, so sorry for that. I agree she got way too much cosmetics in general already..

    I like the grettel thing to but the Feng outfit makes me kinda angry I don't know why but that personal preference stuff I think I would spend money like an idiot if we got skins for the old school tale outfits (if they where good wich bhvr surely somehow screw up)

  • @Mooks said:

    https://forum.deadbydaylight.com/en/discussion/comment/2776767#Comment_2776767

    i don’t think it’s fair to say they are using Russia to represent Eastern Europe. We may very well get more Eastern European characters later on. And tying a folklore character to current politics/events is also unfair to the origins and the culture of the folklore characters. I mean. BHVR is not supporting Russia here in any way.

    https://forum.deadbydaylight.com/en/discussion/comment/2776719#Comment_2776719

    It’s literally called the Modern Tales collection, it doesn’t need to be exactly like the origin story. And it’s got not ripped apart by giving Min the outfit. At all. Actually I find it pretty disrespectful that someone thinks in that way, as if Red Riding Hood is owned by the Germans…

    And next to it being a red there is also the wolf on the back.

    also we got a Gretel cosmetic for Meg (which is interestingly her second cosmetic being tied to Germany…)

    Putting a wolf on an red outfit with a hood doesn't make it better I know it's the modern tales series but that just sucks in my opinion and I don't know if my comment gave you the impression I am upset that Feng got the cosmetic for her being Asian (she has just to many skins) but that Wasen what I aimed for.

    And well little red riding hood kinda is owned by Germany which doesn't mean other nations don't have the right to use it i think for every old tale goes the same no matter wich country its from. If you do something related to it try to keep the spirit and try to be close to what it should look like all that new modern interpretation of old tales especially the Grimm tales always tend to lose its spirit somehow.

    But hey maybe that's just me looking at it to sternly cause I literally live where most of these old tales "happened" live half an hour away from sleeping beauty's castle and since I'm a child I'm a big fan of these tales in particular the really old kinda dark versions

  • @Mooks said:

    https://forum.deadbydaylight.com/en/discussion/comment/2776852#Comment_2776852

    Oh. Yeah. thats understandable.

    But Meg having now two ‚German‘ cosmetics (Oktoberfest and Gretel/Modern Tales) could hint towards her having German ancestors/maybe being directly a German immigrant in (Canada or USA?)

    but. Meg, Nea, Min and Kate do need to take a big step back from cosmetics. It gets tiresome.

    https://forum.deadbydaylight.com/en/discussion/comment/2776857#Comment_2776857

    could still be another Eastern European country as it’s referring to the Russian Empire which had many Countries under their control back then? I mean.. yeah it’s likely she is Russian..

    Thats what I thought to about Meg getting a second German relate skin it woulnd be that uncommon

  • @GoodBoyKaru said:

    https://forum.deadbydaylight.com/en/discussion/comment/2776719#Comment_2776719

    Wait you mean you didn't like your representation of Oktoberfest being an American girl and an American girl??

    I never talked about the Oktoberfest stuff I even think they are pretty nice

  • I know how you feel we got German folklore ripped apart and slapped on the one Asian girl half the player base simps for. And it's not even good representation cause all they did was lol look it's a hood and it's red xD.... Bhvr should realize that sure these tales are known all over the world but they are part of some countries history and identity so either do the right or take your dirty little hands of my tales

  • What is this heresy? You almost got me to take my bubba shards and get me spirit

  • @MikaelaWantsYourBoon said:

    https://forum.deadbydaylight.com/en/discussion/comment/2776111#Comment_2776111

    This is exactly what i said pal. Why Artist is problem?

    She can spam crows to generators while she is camping. So you need to leave generator (it will block) or you will stay on gen and next crow will hit you. So i think DMS should not nerf, it is fine on other killers. But they should nerf Artist like this:

    Artist can not snipe anymore far than 32m. I mean you can still check generators with crows. Crows still can catch survivors and they will still need to repel. But even you hit survivor with crows far than 32m, this will not be hit anymore. This will kill Artist's camp potential. She will need to leave hook for value of DMS. And if she stay on hook, survivors can do gen without risk of sniping.

    Oh yes little misunderstanding ^^

    I think that would be the best they could do the only other thing they could do that isn't screwing up every other killer could be dms can't work while you are in x meters to the hook or something I don't know. Maybe they should make this the first time they simply forbit a perk for a certain killer

  • @MikaelaWantsYourBoon said:

    https://forum.deadbydaylight.com/en/discussion/comment/2775942#Comment_2775942

    How you can play around while Artist is camping with DMS + PR? And ofcourse while she is spamming her crows? Tell me please.

    https://forum.deadbydaylight.com/en/discussion/comment/2776089#Comment_2776089

    Matches with DC are not included in the statistics. They are not affecting kill rates or anything else. They are looking normal games for balance. And i have not dc that much on my games.

    But that is an artist problem dms is fine killers deserve good and strong perks you can play around they need to some how nerf it only on artist and leave the rest alone

  • @Mileena_Kahn said:

    https://forum.deadbydaylight.com/en/discussion/comment/2773196#Comment_2773196

    I understand what you’re saying. And it’s true, the perk will probably die in a week, but if that’s the case why are a lot of people taking it so serious?

    True it will probably be gone in a week and only Pop up in dedicated bully Squads (wich is bad enough) but that also means a week where playing killer is less fun again and that combined with an event kinda sucks. I wanted to start playing a bit more dbd with the event but then the good old download from hell hit me with a crit again (I always forget about it) and while I'm updating I read about all the boil over ######### wich is extra mean when the survs bring maps so they have the perfect map to stall as long as they wish. I just decide the event isn't worth the stress and dowloadet that starwars game I got from teich prime ( really good by the way)

  • @Zolfo16 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2766943#Comment_2766943

    I don't understand the strange twister relationship between BHVR and nurse... she is really threated differently from the other killers but whatever.

    Every parent has a favorite child and for bhvr it's veeeery obviously nurse

  • You know that's the most wholesome post this forum probably ever had. I say give that man his lizard charm cause he deserves it

  • @SilentShepherd said:

    Myers = needs to charge Evil Within to Tier 2, then to Tier 3. This takes some time. And then Tier 3 runs out and Myers has to repeat the process.

    Ghostface = needs to stalk a victim to fully charge. Only works on the players stalked. Needs to repeat process every time.

    but... Bubba? No pre-req. From the start of the match, in the very first chase against someone, with no need to stalk or slow down or watch you, he can just run right at you and start swinging his chainsaw to instadown everyone in his path. He can spam this all game long. He can even turn corners with it.

    Combined with the face camping, he can deny an entire team attempting to save someone from a hook.

    But somehow Bubba is fair.

    Huntress and Clown have both an iri addon to insta you I know it's with an addon but killer mains have them stockpiled anyway and you forgot billi he insta downs you to just like bubba with the one difference that he only downs one but that and that bubba isn't racing over the map are the two differences to make them different from each other

  • Oh that's a risky idea cause you want to make moris baseline. Many survs I see here in the forum and in game hat moris so much they say using a mori is toxic and many disconnect the moment u start your mori

  • @N8dog said:

    So i was watching the recent Q & A and one thing mentioned was that they would do is look into forum suggestions about long queue waits. Well I have an idea to make waiting a little more bearable. After waiting a certain amount of time you get awarded an amount of bloodpoints. After each subsequent minute after that you get more (but a significantly lower amount afterwards. With this in play patient players who wait to play their chosen role for a longer period of time will at least be given something for their investment. It's not going to prevent long waits but I think it will be easier and more accepted than games with bot killer/survivers. What do you all think?

    But your concept isn't going to solve the problem. We have not enough killer players so they should award you for playing killer not for waiting as a survivor

  • I never tryed but could cortana do the same for me cause I wear my headset anyway

  • @Oiry said:

    I am a TTV.

    I am not getting paid to destroy other players. In fact, I am mostly not getting paid at all lol

    There are some people that do hunt me first, and I just try to use these encounters as an opportunity to become better at the game. But these encounters, thankfully, are EXTREMELY rare. Most people, I think, perceive ttv's as normal players (because we are), that later you can check their vods to see the game from their perspective and learn something new. At least when I'm playing against a TTV that's what I do. It makes me learn more.

    Unfortunately, I can't really blame people for dodging multi-TTV lobbies, because many times they can be the most toxic/sweaty groups in the world. But the difference between them and the other toxic and sweaty groups is just their names. Also when I'm with my TTV friends, we are usually just memeing, which basically includes us roleplaying some stupid joke, like "looping after mommy huntress". Do we go down? Ohh, yeah! Are we having fun? Yup. And I think the killer, too.

    The fact that you've used the word "disgust" makes me kinda sad. I'm not sure if you've had some bad experiences in the past with some streamers and now you are categorizing all of us in a negative light.

    In short, you are the minority. There are certainly people like you, but I think it happened to me less than 5 times. It happened less than some funny meme joke, like Victor following me the whole round and the killer's name as a joke was "paid actor".

    Funny enough the hardest ttvs to face are often the ones that don't have ttv in there name or use a completely difrent name so people don't dodge lobby because they are really really good

  • @AsherFrost said:

    https://forum.deadbydaylight.com/en/discussion/comment/2764719#Comment_2764719

    Whatever counter works for you, use it. If taking the totems out as you go works better, do it, Don't let us here (by definition the saltiest of saltines, and yes I include myself with that) change what works for you

    Thank you very much my friend nice to see some people don't act like they bought the game for me :*

  • I think Buffing both at the same time is impossible cause they don't know how much solos will profit from the new stuff but let's say after one month they should start seeing results and start Buffing killers if they really manage to get solos to a better place and wait to long with killer buffs they will just lose more and more killer mains

  • I just recently got into the fnaf lore and oh boy William is a good candidate for the entity I really think a fnaf chapter would work well. I can see springtrap as a killer and Vanessa as the survivor. Your perk ideas might be a bit crazy but hey I have now idea about balancing such stuff when I come up with ideas either

  • @Torsti56 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2764719#Comment_2764719

    You can easily get 2000-4000 points per chase unless you are immersed gen repair survivor so points doesn't matter

    OH yeah I'm not that good at vieng chased I'm better at not getting chased in the first place

  • @Torsti56 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2763002#Comment_2763002

    You can also use basic sense and cleanse 1 or 2 totems and remember where rest of them are incase of NOED.

    Or I can do every one I see so it's gone cause maybe I am dead when it comes to noed or I'm forced out plus it gives points so why the f not

  • @bryanmorpa97 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2763002#Comment_2763002

    Cleanse totems are only useful when you have inner healing and the killer has hex perks. Your passive aggressive comment makes no sense here

    Cleansing is always useful cause you never know if the killer has noed and it's an easy counter to that strong perk

  • When I play survivor I cleans every totem I see with or without a chalange so should I be removed for ruining your fun

  • I would say a rocketbooster and little shoulder turrets that aim for the killers knees

  • @CheesyGuy said:

    Thana is one of the best if you ask me because you can injure survivors quite fast with the legion and thana will decrease their healing, cleansing, and repair speed.

    For keeping the gen pressure either use Ruin or PGTW.

    Other than these 2 you can mix nearly everything. There are many perks you can combo with legion but the biggest problem will be really huge and spread maps for the legion.

    Yeah huge maps are the worst for legion. Man wouldn't it be nice if you could be in two places at once but that would mean your killer must be more then one person but that's silly right

  • The thing is it's kinda scary that people bring bps and hope they don't get toxic bm #########. You should expect to not get bmt every single fckn game unless you start first or hit one ######### stupid guy that needs a time out to cool of. the internet is not your room to went all your stress

  • @Johnny_XMan said:

    https://forum.deadbydaylight.com/en/discussion/comment/2755349#Comment_2755349

    I don’t mean to play Devils Advocate, but killers even now are doing this.

    They would rather dodge a team because they think it’s a SWF group, or because they see specific items in their hands rather than play the match. Causing the system to bork and putting someone of lesser skill in instead.

    I know it can easily be abused if survivors had that option but the other side is getting away with it on the daily.

    but I would bet you have less killers dodging teams then you have survs dodging killers they hate. you could basicly delete half of all killers cause they would never get a game

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