Star99er
Star99er
About
- Username
- Star99er
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Comments
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@LordGlint said:
I would make it so the juice from survivors slowly recharges over time so he's not just left without a power by the end of the game. I'd be completely ok with sacrificing Tombstone piece into the fires of Mt Doom for this.
This or just simply increasing the amount of stalk he can get off each survivor.
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Hillbilly, Spirit, Myers, Nurse, and Pig
Only Killers I dislike playing against are Blight & Skull Merchant
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@SunaIIanu said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3498748#Comment_3498748
https://us.v-cdn.net/6030815/uploads/MWU8OC5QWXC8/screenshot-20230731-005331-7e2.png
You're right, you geht them for owning L4D.
The Black ones you get for following dbd on steam, in case you didn't know.
When you own both Left 4 Dead & Left 4 Dead 2 but not on Steam. 🫠
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@Luckyfer said:
He needs to be 115 for starters!
Secondly he needs something to deal with loops and not be a downgraded Huntress!
I feel like this could apply to Deathslinger as well. They’re both weaker, less rewarding versions of Huntress.
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Typically they don’t reveal the new chapter/ptb til tome 3, we got awhile. Personally I’d like a Buffy the Vampire Slayer Chapter.
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The only L4D survivors skins not in the game are Louis, Coach, and Nick. All the others are uncommon cosmetics available for the original survivors.
Legendary Smoker Skin for Deatherslinger & Legendary Spitter Skin for Plague when?
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So we’re just gonna ingore the half dozen Hag add-ons that got nice buffs?
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@nars said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3492029#Comment_3492029
if you are talking about hug tech, getting hit by thats a skill issue. Just run away.
It’s not really a skill issue when it doesn’t have counterplay. Also it’s a bug so there’s that as well. 🤷♂️
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@C3Tooth said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3490495#Comment_3490495
Shadowstep definitely worth a perk slot. The others dont. I saw so many people miscalculating about Coh. Spend 10sec running into Coh zone to save 8sec, not yet counting the time you have to run back to Gen because Coh is far away from Gens.
I only ever run Shadow Step with 1 or more Boons, problem is all the other ones aren't worth the time and effort to set them up.
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just went up against a SM who refused to hook players and camped 4 gens. Game lasted over 40 minutes. How can ppl have fun playing like this? 😐️
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Dark Devotion, Love running it on Certain killers as it can make for a funny experience confusing survivors.
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@Rovend said:
Shroud of separation should be given to survivors and shroud of binding should be given to killers
This would actually be good.
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@FrostySeal said:
Like you said it's a terrible addon that helps survivors a lot. The worst thing that can happen to any Killer is if all the survivors spawn by themselves because that means that no matter who you chase you'll still have 3 unpressured survivors meaning that by the end of your first chase, you'll probably have only 2 gens left to defend.
I feel like it should be reworked tbh
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The Twins, Victor needs to rub his sticky fingers on Survivors. 😈
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I think he’s tied with Pyramid Head for the worst add-ons in the game. The difference is Freddy’s base kit power does apply nearly as much pressure. I the his add-ons mainly need a rework and maybe some simple number buffs to his base kit.
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Spies From the Shadows provides better information on where the Survivors are in comparison to BBQ & Chill. Ever since the blood point nerf to BBQ & Chill I’ve been running SFTS.
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@Krazzik said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3475613#Comment_3475613
Maps have a use though, mainly to help locate totems, but I agree once you learn totem spawns they're much less useful. Wouldn't mind a buff, even if it's just a range or charge buff.
Keys though are only really useful for hatch archives or archives where you need to escape. Bring a key and a blueprint offering so you know where hatch spawns and wait till your teammates die. It's a very toxic playstyle but it's the closest thing to a 'guaranteed' escape there really is. If you're bringing a key outside of those specific archives then you're literally going into a game expecting to lose.
I wouldn't mind a buff or rework to both but they do at least have some niche uses, just can't compare to toolboxes and medkits that will always get use almost every single game.
I kinda feel like certain map add-ons if anything just need to be changed, I always hate seeing Black Silk Cord & Yellow Wire in my Bloodwebs because I know I'll never use them. 😅
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@OnryosTapeRentals said:
How do you all feel about the idea of Key add-ons getting buffed?
I don't think the add-ons need buffed, I just think Keys themselves need a complete rework. Give them entirely new functionality or something. They're an anachronism from old Dead by Daylight that don't see any meaningful use in the current game.
maybe insta-open a chest with them and it guarentee's a rare item with add-ons? 🤔
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I rarely ever see spirit, while there’s been a bargain sale on Blights ever since his release. Not sure why he keeps getting a pass when he’s currently the strongest killer in the game.
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@skylustv said:
There's only 6 more missing: Trapper, Wraith, Bubba, Freddy, Pig, Plague
Please add a ''Hello Zepp'' themed chase music for my girl Amanda Young
edit: forgot about Bubba
Imo Trapper should keep the Default chase music as his own. It’s a classic and he’s the poster boy original killer.
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@Sava18 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3472261#Comment_3472261
Get an potential 200-300% power increase or slide on some things at will viably. The choice should be obvious.
One of which is a optional buff that makes an already OP killer stronger while the other is basekit bug with No Counterplay. You’re right the choice is obvious lol. 😅
edit: also forgot that Hug tech is only doable on Mouse & Keyboard, all the more reason when a bug that makes him broken is only doable on one platform.
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I just remember Hug tech being acknowledged as a bug by the devs over a year ago and that it was subject to change only for nothing to happen. Imo they should fix that as oppose to his add-ons. Being able to use his power to slide around small-to-medium size loops is bs tbh.
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Being able to put tapes in any tv with the combination of the disabled tv time being increased to 90 seconds is a heavy nerf. This’ll heavily reduced her ability to teleport which is kinda concerning.
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Same thing just happened to me while doing the killer challenge version.
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@Ithiria said:
People often say that chase music exists is a balancing measure, as without it it'd be virtually impossible to escape the killer since it'd be vastly easier to hear your footsteps and breathing.
I have no been able to find a primary source on this, but given how prolific the rumor is, I'd err on assuming that it is how the devs see the game. It would not be coincidental that nurse's rework recently gave her some of the loudest music in the game, and that the "music" option doesn't affect it.
So if that's the case this is unlikely. I do agree with you though, I think this is implemented in a really toxic way where different chase musics are much louder than others, which encourages players to turn up their sound to be able to hear footsteps and the like, damaging their hearing.
If anything being able to have an on/off switch for default chase music(Trapper, Wraith, etc.) would be nice. As it currently stands though I refuse to play Nurse anymore because it's not a fun experience getting a headache while chasing survivors. A 2nd option would be nice.
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Friday the 13th
Child’s Play
The Creature from the Black Lagoon
Alien
Predator
Candyman
Buffy The Vampire Slayer
My Bloody Valentine
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I’ll take Wesker in most of my matches over Blight. Wesker at least has counterplay. 😅
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Thanks YuGi, for Saving GoodBoyKaru from the Shadow Realm.
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I’ve been waiting to hear some about this too. I’m surprised we didn’t hear anything regarding killer rebalancing a lot.
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I mean you aren’t going to get anything without giving some constructive criticism. All the survivors changes you mentioned are features that players have been vocal about for awhile.
Personally I feel like killer balance changes have been slow lately. I wouldn’t mind at least 1 killer being forcused on per chapter or during each mid chapter patch. There’s few killers that I rarely see in my games and when I do they’re a pushover.
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Yep, experienced 2 games where player brought a map offering to this map just to abuse the bug. Can confirm as I experienced the same thing when playing killer.
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I don't mind playing against him, better him being common than blight or bubba.
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Xbox Series X player here, haven't experienced any lag on the next gen console since this update, it's def not me cause everyone in games has high ping as well
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@GoodBoyKaru said:
I don't play him, but I've seen so many more people playing him including some ex Billy mains and they've been some of the most fun games I've had since literally patch 4.2.0. Ran from one guy so long I managed to convince him to just 1v1 me at shack during EGC and was laughing maniacally the entire time (according to the friend I was playing with, it was "minorly unhinged").
If this keeps up, there's no way it can't be a net positive.
I don’t play him either but I enjoy playing against him. I’ve kinda missed seeing him lol
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Aside from CoH & Hag nerfs it’s alright. Kinda confused as to why they’d heavily hit Solo Queue players though.
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Twins:
Both Iridescent add-ons
Any indoor map
Perks:
Dark Devotion, Sloppy Butcher, Hex: Third Seal, + any Slow Down perk.
I love running this build on Twins as it really confuses survivors. Swapping in and out of Victor to gain stealth with their add-on + Devotion makes for some fun plays. When someone has Dark Devotion on them Victor does a good job of catching players off guard.
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@OrangeBear said:
Yes but hillbilly really needed skybilly patched first and then they needed to nerf him. Priorities
Let’s not forget the fact that they thought Billy’s add-ons needed compensation nerf for this upcoming patch. thankfully they reverted them. 🤦♂️
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A QoL change I’ve wanted for awhile is to see if you’re in-game friends are in a SWF lobby and how many people they’re playing with. I commonly get friends who think I’m ignoring them or don’t want to play with them when they send me game invites but in reality I’m just playing with all full squad. Lol
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Probably Myers. Unlike a lot of killers who don’t necessarily need add-ons to do well it feels like a liability for him. His power is just too slow for the game.
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PC Blights, hug teching is unfair. 😒
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@GannTM said:
Bro the tight corridors are literally a detriment for any killer that needs LoS. The map is a disaster all the way around for almost everyone.
I guess I’m one of the odd ones then cause I love playing against Survivors on RPD.
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@Crowman said:
You follow a hag and remove her traps on live. You can just keep triggering them so she can never set up.
The difference is you can teleport to those one’s and potentially punish, that’s not the case when you wipe them away.
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@Mr_K said:
You see what they did to Billy?
Honestly I’m concerned for any killer that rarely sees play or just it straight up a pushover at high MMR. Billy didn’t need compensation nerfs and I say this as someone who prefers to play against him. I wouldn’t be surprised now if they gave Sadako & Twins the same treatment. 🤦♂️
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@Trollinmon said:
I think we'll make it will be very good if you are rocking a medkit otherwise why wouldn't you use botany knowledge? There is no conditional while the healing speed is 16s vs 12s.
I think the main reason is because Botany Knowledge depletes medkits quicker where as you can stack medkit speed with We’ll Make It without worrying about that, but it’s likely they’ll both see more use if these changes end up going through.
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Sloppy Butcher & Save the Best For Last are gonna be a must on Basic Attack Killers. Sloppy is gonna guarantee that no one is healthy now with the new heal times.
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@ttvhungryhyena78 said:
It's a great idea and much needed.
Not sure how chasing away a lot of the playerbase is a good idea but hey to each their own.
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Meg: Meg players are stinky therefore should cleanse the game of Meg 🧼
Trickster: Still feels out of place in the game. Like do they want survivors to be afraid of him or drool over him? 🤔
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I think Hag is one of the most well-balanced killers in the game. That being said she's mainly struggling right now due to Boon totems and some of the recent perk balance changes.
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Reduce the incapacitated effect from 25 to 10 seconds. That’s it.
I don’t like seeing this perk in most of my survivor matches but I feel like they went overboard like they did when they nerfed Iron Will.
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Idk about his basekit but they should definitely buff/rework some of his add-ons. Like why is one of his ultra-rare add-ons just blocking the exit gate for a measly 15 seconds? 💀


