If you were to Buff Myers How Would Do It?
I kinda think he needs the treatment that Ghostface recently got a couple patches ago with some basekit & add-on buffs. Maybe reduce the amount of Stalk required to reach tier 2 & 3 evil within? Something to help him not be so slow early game would be the right way to go about it imo. What do y’all think?
Comments
Honestly, we'd just settle for quicker t1 to t2. He's kinda fine sans the tombstone piece. If we could go the crazy route, make it so he never runs outa juice from survivors.
I would make it so the juice from survivors slowly recharges over time so he's not just left without a power by the end of the game. I'd be completely ok with sacrificing Tombstone piece into the fires of Mt Doom for this.
Please make him can't run out his ability.
If making survivors can't run out their juice is really that crazy, can they at least make survivor slowy restore their juice with time?
I feel like this right here is the way to go SPECIFICALLY so 1 AFK/completely oblivious survivor doesn't feed ALL of the stalk needed for an infinite T3 or something, lol.
Myers is the killer I love playing against to the most. His chase music makes me anxious and I enjoy it.
The fact that he becomes useless at the end of the game and relies so much on NOED or perks like that kind of ruin the experience.
i think he's ok now with new coup the grace. his evil within 3 is more relevant now as m1 killer. he is closer to a killer that becomes stronger as trial progresses.
Main thing I want to see is when a survivor reaches high levels of stalk, for the stalk to slowly wear off to like 75% of max. For example, when a survivor goes over 75% stalk, after a 30 second delay from the last time the player was stalked, the stalk will go down by 1% every 3 seconds until it reaches 75%. If those numbers are off then they can be tweaked but you get what I'm asking for here.
Start in T2
Full addon refresh
Make scratched mirror a yellow
Not in any particular order
it might make him a bit crazy but hes meant to be an unstopable killing machine of debatedly supernatural origin, so i think thats fine
This or just simply increasing the amount of stalk he can get off each survivor.
T1 to T2 should be instant, just enought for a first jumpscare and start a chase.
A button to activate T3 like Onis rage, instead of 99% you reach 100% and press thst button. Is mostly the same , mostly a QoL.
Juice from survivors dont end OR recharge over time.
Smaller terror radious in T2 (28 merers?).
Something new that helps mayers not be basic M1.
Addon pass.
Have him start in tier 2. Completely rework tier 1 to be more of a ressource than a downside. Have stalk replenish over time. Probably some mobility as well.
Like, have you ever seen Michael Myers just casually walking around the streets in one of the Halloween movies? No. Because he is just kind of there and then he disappears. There are a lot hints that Myers seems to manifest himself from darkness throughout the different movies.
Resistance to stuns and Brutal Strength base kit in tier 3. Not like Sadako but more of a reduced stun time. Lastly, some new addons. No more Tombstone Piece.
Myers already has a 16 metres TR in tier 2.
There's an oft forgotten scene in the original that I often point to as an inspiration for a Myers buff.
The scene where he DRIVES A CAR, LET MYERS DRIVE A CAR IN DBD! #CARFORMYERS
28 meter TR in T2 would be LARGER, not smaller
You talking about doing something similar to Jason being able to teleport around the map in the F13 game?
Make him 115% at tier1
Give him brutal strength base-kit at tier 3
Change tombstone add-ons to only activate at end game.
make the juice never end but slow down the more you stare at the same survivor.
get rid on the purple add-on.
-Add a built in mini Endurance and BS to Tier 3. It needs to be scarier.
-Reverse how distance stalking works. Give more stalk the further they are and less up close.
-Remove the stalk limit per survivor. The entire plan of Myers is to use the weakest link to take down the stronger ones.
-Return multi-stalk. If he can catch two people in his stalk simultaneously then he should be rewarded for that.
Maybe a slightly smaller TR in Tier 2 as well. Thinking like reduce Dead Rabbit addon by 50% and bake that half into his base kit.
My dream changelist for him
You would need to do number tweaks on each tier at that point, but that is the general gist.
Tier 1: You are stealthy, move normally, but not TOO stealthy, because you have a lullaby, in general, the goal is to get out of it, but you could have scratched mirror to do some interesting things with tier 1
Tier 2: You are less stealthy (no longer undetectable), but you move faster, vault faster, break faster, and overall are just faster.
Tier 3: You are way less stealthy, and you move slower, but your lunge is really long (like coup long). You can vault faster. However, with no lullaby you can synergize with undetectable perks like trail of torment. You also break pallets way faster. Basically, you become an unstoppable juggernaut, albeit a little bit slower than normal. But, you can be stunned by pallets harder, at the cost of breaking them. Your lunge can break pallets very quickly, encouraging survivors to either hide, or to try and pallet stun you.
General gist is to encourage using the different tiers in more strategic ways, while eliminating the "99 my expose and sneak up on a survivor with 0 counterplay andimmediate down them) while making his "power" more powerful. Basically hes just a buff m1 killer.
Myers is useless in endgame? That’s when I’m able to get the most out of him.
lullaby? what lullaby? his chase music?
the stalk runs out cause he was made very early on...
I actually haven't played that one. So I'm not sure how that works.
That's what i'm saying add a lullaby. Lullaby in DBD is a mechanic, not just huntress. For example the following killers have a "lullaby"
By their nature:
if I remember it correctly, as long as no one can currently see you, you can teleport anywhere. as long as no one sees you there aswell
Ahh. Thanks.
Something like that was what I had in mind for Myers too. Or maybe some predestined spots in more or less secluded areas. Something to make him a bit more unpredictable and adds to the feeling that he could be anywhere stalking you or your team mates.
I meant more as in, what music?
Survivors shouldn't have a stalk limit. Feels weird stalking the weakest link and then not being able to build Evil Within any further.
A couple of thoughts (apologies if there are any repeats):
1. Recharge stalk juice in survivors over time. Not sure if this happens already as I haven't played him, but if this already happens then speed it up.
2. For tiers to fill quicker.
3. Tier 3 to have a faster base speed (120%?).
4. Maybe a reserve juice ability which works a little like "Potential Energy" where, during tier 3, he can choose to stalk, which reduces the time to reach tier 3 again. Myers perhaps reduces to 110% walk speed whilst doing this.
what he ACTUALLY needs are these
all of these changes would be 100% beneficial for his gameplay and make him feel better to play as and less restricting. ghostface is jsut a better myers, and removing the stalk limit will help his power level by amazing levels as he wont have the possibility to not be able to use his power.
Also, get rid of Infinite Evil and make Tombstones require at least one hook.
They have a few sounds they disabled for myers that they could potentially use.
Tier 3 manual activation
I don't understand this suggestion. 99ing stalk isn't exactly difficult, and it provides some of the little skill expression Myers has. If you made this a manual activation like Oni, then you would have to give it a wind-up animation like Oni as well of around 2-3 seconds, possibly with reduced movement speed. This would be a NERF.
Reverse distance effect on stalking
Also no. This would lead to Myers standing on a hill and maxing out their stalk 30 seconds into a game.
I could get on board with removing distance as a factor at all though, just have standard stalk speed across the board.
Add a Lullaby
Lullabies completely defeat the point of a stealth killer. This would delete scratched mirror overnight. If anything, the Lullaby should be in tier 3 only, not the other way around.
Just as you can hear Ghostfaces fabric flapping in the wind, you can hear Michael breathing if you're close. That's enough already.
Ideas I like:
Some way to replenish survivor stalk pools. Whether they slowly recharge, or reset to a reduced pool after an unhook or something like that.
Resetting to Tier 1 after Tier 3 could be cool, though the requirements for reaching 2 and 3 would need to be reduced. This would give you more dynamic playstyles throughout the game as you could return back to pure stealth.
Tier 1 4.4m/s please, not 4.2m/s