Sonzaishinai
Sonzaishinai
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- Sonzaishinai
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@MadLordJack said:
https://forum.deadbydaylight.com/en/discussion/comment/1504858#Comment_1504858
I see. You confuse "it's in the game" with "it's okay", and subscribe to the "it's your problem" mentality. Perhaps you should reconsider your concept of toxicity and how it applies to in-game issues.
No thanks
I prefer to actually enjoy the game i play. If you view everything as toxic it's only your own fun you're sabotaging
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@MadLordJack said:
https://forum.deadbydaylight.com/en/discussion/comment/1504657#Comment_1504657
I'm not taking my own experiences into account, merely the reported experiences of the community as a whole. Personally I enjoy DBD, and though people genuinely enjoy doing things that are supposed to hurt me or (If I'm a teammate) the opposition, I am also fully aware that they are the lesser for it. It is honestly more depressing that people act in such toxic ways in the first place, and it is sad to consider the problems and issues that cause them to feel they have to dominate someone in an anonymous online video game to feel personal validation.
Edit: I also didn't mention any normal gameplay things. If you consider toxicity normal then perhaps you are a little too jaded.
Mori?
Is part of the game, yes it's strong but that doesn't make it toxic
Vault spammers?
If somebody lets something as simple as this tick them off hard enough to quit, then multiplayer games might not be for them. I think there even is a tooltip that says you can throw down pallets as a distraction. Part of the game
Facecampers?
This is toxic but you're rewarding them by leaving
Deathsquads?
Playing optimal isn't toxic. Yes it's strong but again strong=/=toxic
Stealth arseholes?
Stealth while not popular is still a playstyle. The only time you might have a point is if the last 2 survivors hide instead of doing gens but that is holding the game hostage and not stealth
Bleed-out wankers?
Slugging is a tactic killers can use to create pressure. Nothing toxic about it. Only edge case you might have if they let you purposly bleed out but that's like 4 minutes still no reason to DC.
Game-breaking bugs and glitches?
This is true and one of the only legit reason for DCing
Overtly evil map offerings
Again strong=/=toxic. You can bring your own map offerings to counteract it so it's all fair
You seem to have a bad habit of conciddering anything that gives the opposition an advantage toxic
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Tombstone Billy
When you down someone with your chainsaw while it's overheated you gain the ability to mori them.
The chainsaw doesn't cool down anymore
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I don't even bother with the lobby anymore
I just alt tab and watch youtube untill the match start
I don't have to think about last second switches if i don't see it. Sure i lose the tactical advantage of seeing what the survivors bring but seeing them try to sneak their item in always puts me in a sour mood.
More of the poor sportmanship rather then me not being able to prepare
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@MadLordJack said:
https://forum.deadbydaylight.com/en/discussion/comment/1504546#Comment_1504546
The problem is, it's often quite understandable why people DC. That's not to say it's justified to quit just because you don't like the killer or you wanted to rage quit, but a Mori? Vault spammers? Facecampers? Deathsquads? Stealth arseholes? Bleed-out wankers? Game-breaking bugs and glitches? Overtly evil map offerings?
It's hard to tell someone "yeah, just stay in the game and continue to play" when it would be more fun to sandpaper your forehead.
Maybe it's time to find another game then if your having that much trouble to have fun in this game
3/4 of the things you mentioned are normal gameplay things
Why are you forcing yourself to play a game you clearly don't like and ruin the experience for others whenever the slightest thing goes against your ideal of fun
Nobody is a winner the way your doing it
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/1503953#Comment_1503953
Far too OP.
If it’s any consolation to the o.p. I used to think the same until I had Clown figured out.
An interesting buff would be that generators inside the cloud have the ruin effect. Auto regress and faster regress rate
You could maybe even let it stack with ruin.
I don't really know the duration of the clouds but being able to shave a couple of seconds of gens and not having to worry about kicking them would help him a lot i feel
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I want every sound effect in the game to be replaced by The Pig's stun scream
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@Dr_doom_j2 said:
Correction: it should be the warden from the 3rd movie.. he's also the director of the franchise, if I'm not mistaken. Iconic horror figure, that guy
Wait what?
Third??!??
They made 3 of these??
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@vogit10102 said:
https://forum.deadbydaylight.com/en/discussion/comment/1501551#Comment_1501551
Guy, you can play against 10-15 russian campers in a row easily
I did say in my experience right?
I haven't had 10-15 facecampers in my 900 hours of playtime
Do note i said true camping. A killer following scratchmarks back to the hook or one that stays near the hook when another survivor is near is not camping a hook.
That's defending it and that's solely the survivors fault
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You shouldn't reward players for someone DCing cause that would cause more DCing
Kinda like DC for hatch
If anything it's good that a match with a DC makes you feel miserable.
That means that if your not a douchebag you're less likely to DC as wel in the future
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Biggest reason i would say is that every thing they tried to do against it has been abused by the playerbase.
And seeing how it is a autolose for the killer i don't see why they should waste energy finding a solution.
A true camper rarelly happens in my experience
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The biggest purpose of the hatch right now is to end the game faster
Without it you would have the last survivor hide for 20 minutes
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Yup every single game killers get genrushed and can't get a kill
And every single game each survivor gets tunneled simultaneously and all die
On avarage that's 2 sacrifices per match so that perfect balance
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Didn't read all of it (use paragraphs aka the enter key if you make this lobg of a text) but skimmed it a bit
Sorry but for me and many others the game has only been improving over the years. 2017 was definitivly not the perfect form for me. If we reverted i know i would stop playing.
Also you say DS is unusable yet you see it almost every game at high ranks. It's one of the most picked survivor perks. How is it unusable? It doesn't even need to be in the game to have an effect. As long as there is an obsession killers will have to play around it.
It's fine. The sole reason it exist is to stop you from getting hooked the second you were unhooked. You don't need that insurance anymore after you got healed
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More then half of the playerbase never ranked up apperently
Only 2.8% of players sacrificed more then a 1000 survivors
Slightly less then 3/4 of players never had a 4k
That onlt 9.7% prestiged to level 2 seem to be the least sketchy of those numbers
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/1495674#Comment_1495674
I hope your Internet connection never exceeds 4mbps upload speed when server-sided hit validation is a thing.
Lol fair, i deserve that
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I hope they will one day release actual shorts for David but that it will be part of a linked skin who's torso covers his entire body 3:)
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It will be a problem for like 5 matches until it puts you against stronger survivors again
It's a problem that fixes itself over time so who cares
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It stops the Billy from revving the chainsaw in a hooked survivors face forever so that's a good thing
Changed the addons and left base billy untouched while reducing his ability to facecamp
Isn't that what we all wanted?
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The trick is to ignore thana
I know i hate red bars too but really just ignore it
16% is not that much
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@thrawn3054 said:
https://forum.deadbydaylight.com/en/discussion/comment/1490269#Comment_1490269
To be fair, any buff to either side inherently nerfs the other sides potential. Not that I agree with the op. They are put of their mind.
Technically true, but if you start seeing it that way then every patch will be dissapointing i feel.
Especially now where most of the buffs aren't that big of a deal
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Like a cult member that has underwent an eldritch transformation sounds amazing
Something like wilbur whateley or something
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"It's a fact in my opinion"
That's the funniest thing I've read this week
On topic survivors weren't touched this patch. If you start counting killer buffs as survivor nerfs then you'll have plenty of dissapointing patches
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@Tricks said:
Killers are pretty much identical but for their special abilities and movement speed. So a player who has mastered one killer will be far more than average with all other killers. This will allow killers to endlessly troll low ranks by simply switching killers.
This is such a bad idea and will most certainly see the death of innumerable new player revenue streams for behaviour. Meaning less new content, less retained existing players and longer lobby times in our soon to be empty lobby simulator.
So yay for that.
Endlessly troll for about 5 matches untill the system finds out they are crushing everytime and put them against stronger teams again
Truelly endless neverending trolling
Between the option of a problem that fixes itself over time and never seeing higher skillcap killers because you're forced to learn a hard killer in a already hard enviroment i know what i would choose
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It would be cool it the obsession lost 5% healing speed per token
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@NOEDisntBad said:
https://forum.deadbydaylight.com/en/discussion/comment/1479273#Comment_1479273
You are ignorant with how racist he was; he wasn't just old time racist. He actively wrote about how he liked and supported Hitler, he wrote about superior Aryan race. Wrote a poem about N(badword)rs. Are you saying we should forgive Adolf cuz its been 80ish years?
Quite a difference between racist talk and a war that cost millions of lives don't you think? Kinda distastfull to even make that comparrison tbh
He died in 1937. before the war even started. Lots of people supported adolf at that time. How did you think he rose to power. Lovecraft racisme wasn't even a case of hate. It was a case of fear
If somebody makes a poem about boomers today and in 20 years boomers turns into a slur do we disregard everything that person has done in his life too? Do we remove all information about cavemen out of history because they hunted and killed animals to use their bones as tools? Where does it stop?
Now before the obvious reply comes. I in no way support his racist themes. It was distastfull and pathetic. but that doesn't undo the good work he did. Every person has a bad side. If you disregard all the good that bad people do then there would be no good left.
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@NOEDisntBad said:
https://forum.deadbydaylight.com/en/discussion/comment/1478221#Comment_1478221
Yes there is a need to bring it up because it would be in poor taste to make a chapter around a super racist while everything that's going on. His racism directly effected his work so you can't argue about distancing his views from his work because they influenced each other
Who cares, everyone was racist back then. We as a species are in the process of learning from that mistake. But that doesn't make his work any less valid. if you start looking at that then you'll won't have many people from the past you can like things about.
There's a high chance you have done or said something that will be considered offensive in a 100 years. Does that mean that your actions now can't have any meaning in the future?
As long as they don't bring the actual racist themes into the game if they make a Lovecraftian chapter, there is no problem.
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@NOEDisntBad said:
Anyone know HP Lovecraft's cat's name?
Cathulu
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generally well received is quite a bold thing to say
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This is kinda a problem with a lot of killers. Making a big deal out of this
The first 2-3 gens don't matter stop throwing hissy fits over them
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I don't understand these "i break my keyboard" comments
You know mashing buttons is a figure of speach right? Gently pressing the buttons works just as well
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Wouldn't you be able to tap, run for 10 seconds and tap again for another 10 second speedboost if it aplied to all healing
Not sure how powerfull that would be but that could be one reason for the change
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Funny enough, i think the whole us vs them mentality is one of the reasons this game is as popular as it is.
Kinda like a team Jacob or team Edward kinda thing.
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Yeah for like what? 3 matches until it gives you stronger survivors again?
Beats the alternitive of never wanting to play your weaker killers by a long shot
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Hex: tremly Handsome
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Something like reversed stacks could be great
Like 10% more skillchecks that decreases by 2 every time you get a stack
That way it builds faster without making it more powerfull at full stacks
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@Spork said:
https://forum.deadbydaylight.com/en/discussion/comment/1410760#Comment_1410760
It's literally a legendary skin, it's the same as the others that were released. They CAN change the character. Idk what ur on about.
Notice the different color too
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This would be a buff to camping killers as they wouldn't have to worry about getting DS'es after a grab
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Manhunt
With james earl cash as survivor and piggsy as killer
More chainsaws, more!!
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Child's play
Human Bug/spider hybrid killer
Pyromaniac
Some Lovecraftian inspired killer
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I think Markiplier already played this game.
Like a couple of years ago
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This would be the year for that
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Afk crows could work a little better
If you haven't touched a gen/totem, healed or been in the killers terror radius for a minute they should come and peck you
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Any combination. Don't know why people would want to play this. Killers would just go together and time their swings so every hit is a oneshot. the whole tunnel+camp syndrome would be 10 times worse
Unless they completly change the core gameplay, this mode would and always will be horrible
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Funny, i thought it was this
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Giving her the vacuum sound effect while phasing could be a slight tweak
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@NoShinyPony said:
If the difference between a 3k and a 4k bloodpoint- and pip-wise would not be that significant, we would see a lot less slugging.
The solution is kind of obvious.
Give Killers BP for hatch escapes
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@ClickyClicky said:
Really hope he never gets buffed. If anything he should be nerfed harder. Legion with sloppy/mangled add ons and thana, throw in Ruin too is so boring it really does ruin the game as a whole. Hes just a crappy killer with zero interaction or skill on his part and just gives the survivors red bar after red bar after red bar all game.
Thats 99% of legion builds too. Its not surprising so many players hook suicide against him
Legion is a really popular killer and no matter how hard you nerf them they will still be played
The only difference is that the weaker they are the dirtier the build will be
If you hate Legion's using the same build over and over again then you should be advocating for a buff so they can afford chiller builds
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God i want a killer with a flamenwerfer
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The thing is that Legion is nowhere near as weak as people are making them out to be.
I don't see them getting buffed soon. Sure agains the 10.000 combined hour depip squad they stand little chance. But as a whole they really aren't that bad.


