Sonzaishinai
Sonzaishinai
About
- Username
- Sonzaishinai
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Comments
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These post are a breath of fresh air in a sea of negativity.
Keep it up Butters
Also lol Ace accepted his fate as husband rather quickly
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It's a shame, technician was almost an amazing freddy counterpick. But then they added that silly negative to it
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That way you'll end up bleeding out more cause the killer can't find you.
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@Raven014 said:
https://forum.deadbydaylight.com/en/discussion/comment/1712696#Comment_1712696
That is not barely noticeable. This is a symptom of a larger problem they will not adress. Why is discordance, an already situational perk, getting a nerf? Knowing which gen has 2 people on it allows me to plan. If it is on the opposite side of the map to me, it means I can strategize with those killers. The information is too important to add a range limit. Especially with how quickly gens get done in the current meta.
Those who try to use it again will get blindsided due to the lack of information. 32 m is not a lot.
That, and Pop is getting nerfed when it is one of the few perks that does adress the genrush issue they don't want to adress. That and banning discussion of console optimisation... that perk getting changed was the straw that broke the camel's back, not the only reason. The disrespect to the players, the absurd changes, the blatantly greedy store/rift... it all adds up. I try to explain this but nobody ultimately cares.
It is the fact they are changing something nobody complained about in the first place.
I don't know how people who actually use their product can look at the edge they claim and not laugh at it.
I give plenty of reasoning. It is not my fault if people ignore or choose not to read what I am saying.
Agree with the rest, but discordance did not get a nerf.
96m is global unless you activly try to not make it proc and even then it isn't possible on most maps. It sucks that the first tiers aren't that usefull anymore but that's a problem with perk tiers in general. Not discordance.
Practicly the only change discordance had was that it stopped blasting you with sound queues which imo is a good thing.
I agree that some changes are questionable but can we think about changes before calling everything a nerf.
It's the same with thana that got a small buff but everyone kept calling it a nerf cause they didn't do the math.
And people wonder why they don't take our feedback seriously
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@Raven014 said:
https://forum.deadbydaylight.com/en/discussion/comment/1712542#Comment_1712542
I actually stopped playing after I heard they were nerfing discordance. And I refused to buy anything from the shop with auric cells ever since the store existed. It's all such a rip off at this point. Anything I have is because I earned in game.
I actually would love to play the game more, but BHVR needs to get their act together. They cant keep swindling/misleading people like this for no consequences... there is always a breaking point. I hold them to their highest standard (The EGC), and will criticize any efforts that are scummy on their part.
And your point of being rude to me is...? What, that Im a fool for trying to help improve a game I like by giving feedback throughout the forums? Nurse is still buggy on many maps. They keep adding cooldown nerfs to killers that don't deserve them. They nerf perks that don't need them, like Pop. Their game hardly runs optimally on console, and they ban discussion on the topic because there were too many complaints about it... This company is not the same as it was when the game started. They are not a small company anymore, and nobody should be defending their practices.
The art team is amazing, they have outdone themselves with the designs they add, both to the maps (not sure about Yamaoka, Bedham, and the new Macmillain, but I love most of the others), and to the cosmetics. The lore team needs to have focus on what they are doing, because much of the new lore conflicts with the old. The coding team needs to get on their game, as there are so many bugs in the game they actively make jokes about them. 99 bugs in the game, 99 bug to go, pass it around, patch it around, 102 bugs in the game...
The last team... balance... lord oh lord I really want to see good things in them. They have done some good things in the past like EGC, but then they do stuff like Lunar Flashlight buffs and nerfing Pop without addressing the core issue behind them. Then they nerf discordance, which is already situational and easy to counter...
If you are going to call me a clown, maybe look in the mirror first. Nobody likes attitude like yours.
You stoppped playing because of a barelly noticable change to a perk?
That other person had no right to call you a clown, but you're not doing a very good job at defending against it
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I would say Chucky but he'll obviously make it into the game at some point. People with their logic reasons of why he can't are just afraid of him
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Sorry, it's exclusive for the most special members only
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The amount if people that don't get obvious sarcasm baffles me everytime.
I know it's hard to percieve through text but c'mone people.
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Especially if it's a picture of a thousand words
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@dugman said:
https://forum.deadbydaylight.com/en/discussion/comment/1712290#Comment_1712290
Most perks that give a bloodpoint bonus add to your endgame score but are limited by the 32k cap. For instance, Thrill of the Hunt increases your Devious score events and it does add to your endgame score but it's limited by the 8k max for Devious events in the match. BBQ and We're Gonna Live Forever are exceptions, in their descriptions they say the bonuses are only "post-trial" which means they work like bloodpoint offerings, they aren't added in the endgame score screen but you do get extra bloodpoints in your account and that bonus isn't limited by a cap.
Yes, but how does that work with the petal offerings.
Is the cap of 320000 bp stilp there or do you get more bang out of bbq if you are able to go above the 32k cap with petals
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@dugman said:
One small difference is that the Blight Event offerings actually let you get more than 32k points in the endgame scores. So if you're trying to win on score it actually does help you get the highest score (unlike normal bloodpoint offerings which only add the points to your account and not the scores.)
Also a good point. I wonder how that works with BBQ and WGLF
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4000 bp for a 3000 bp offering that is relativly common and only has a limited use. If you plan on playing after the halloween event you'd probably be better with using the limited petals instead of the offerings you have all year round.
There is a argument to be made to save them untill next year when they might be more gains but I for one am not that patient
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One word, licenses
This monititation "problem" isn't a choice of BHVR it's a necesity. These things aren't cheap
Tbh for all the purchases to be purrely cosmetics is actually really commendable. You can perfectly play the game without ever buying anything from the store. And never feel less then someone who has.
That DbD can be buggy is a complaint i can get behind even if i personally don't experience it myself. The atrosios frame rate on ps4 and console in general is a reason to complain. No colorblind features are a reason to complain.
Complaining about the monitisation? I'm sorry but imo that's the community that got greedy, not BHVR
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Rule number 1 of online multiplayer games. No matter how good you think you are, there's always someone better then you.
I just try to see where you went wrong and go to the next match. Or if the match was really frustrating do something else.
Something I wish people did more to be honest. If the match was frustrating stop playing for that day.
DbD on it's own isn't that frustrating but people let everything build up by just keep going even after a bad match
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I'll be honest. While in concept i agree that it's utterly broken on swf. I have maybe one or two matches in total where i can say i lost because of OoO and slecificly because of OoO.
In short while i don't think it's fair. I really wouldn't care less if they decided to leave it as is.
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Chucky pls.
And some more buffs to perks that aren't used much.
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It's funny how you can always call a post from you cause the emoji's
Yeah it's true, I have missed an embarassing amount of blendette's
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@DerpyPlayz said:
https://forum.deadbydaylight.com/en/discussion/comment/1710550#Comment_1710550
Yhea something like this, minus distressing.
Although when and why did Thana get nerfed? :(
Thana didn't get nerfed. People just can't do math
They bassicly shifted the extra time it took to heal to extra slowdown for gens and they added a totem cleansing speed penalty too.
So survivors heal normally but experience slightly extra slowdown if they don't.
Practicly it hasen't changed much
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Any perk that gives undetectable or make the survivors oblivious also works pretty well.
Seing how survivors will be injured a lot of the time being able to sneak up to someone really cuts chase time.
Just keep in mind that it kind of messes with your power too if you go the undetectable route. So try the ones that you choose to activate aka ToT instead of something survivors activate aka tinkerer
Surge works pretty well too once you can sneak up on people
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That would mean the community has to agree on something
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@AhoyWolf said:
https://forum.deadbydaylight.com/en/discussion/comment/1709355#Comment_1709355
I never had the chance to play old Legion, do you know what values had the movement speed addons?
Oof that was a long time ago.
I searched a bit and found this but don't quote me on it
Base: 4.8 m/s (120%)
Friendship Bracelet: +0.2 m/s (+5%)
Never Sleep Pills: +0.4 m/s (+10%)
Susies Mixtape: +0.6 m/s (+15%)
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I do miss the old speed addons not going to lie
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@Buttercake said:
https://forum.deadbydaylight.com/en/discussion/comment/1709300#Comment_1709300
oh snap! I found the Meg pic I was hoping somebody would post!
https://us.v-cdn.net/6030815/uploads/3NVOWLMP9S46/1590939504908.jpg
*shivers* it should be illegal to play Meg without her mask
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@Buttercake said:
https://forum.deadbydaylight.com/en/discussion/comment/1709249#Comment_1709249
Lol , so cute! I want a sticker of that to stick to my Kindle. 🌈
Would make an awesome charm too
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@Buttercake said:
https://forum.deadbydaylight.com/en/discussion/comment/1709223#Comment_1709223
Awww, thats nice that you say. I don't but it's nice you think I deserve a career. Most people think Im super-annoying.😢
I mean you are kinda annoying but the writing is still good :3
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Atleast the skins are amazing.
Blight and Legion are just *chef kiss*
Almost makes up for that hidious unicorn charm
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Just stun him through his tantrum.
Sure you'll go down but not befor you gave him the bussines
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I mean, you can't argue with the stats
It is in every way perfectly balanced
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@Buttercake said:
Once upon a time there was a very lovely lady names Plague. She always invited all the survivours to her tea-party.
The little green tea cakes were her favorite to bake and she cooked them with such love. She also brewed the best green tea around.
how dainty she sat out each setting of cake and tea cup and name plate...
Meg...Adam...Kate...etc...
but nobody came with the first inventation...or the 2nd or the 3rd....
she cried for a week as the tea and cakes went bad. Where are they?? Why dont they love me? Why dont they want to be my friend?
Then she became irrational and decided to just eat and drink everything herself! I'll show them! boohoo...
Suddenly a wild!Meg appeared!
Oh what? I didnt think anyone would come.
wild!Meg was cautious cause killers cant really be trusted?? uh...tea and cake? cautiously wild!Meg sat down holding her key to jump through hatch if these go awry.
Well, said Plague coming close to wild!Meg, I was upset and ate and drank......
.......
.......
oh no! Plagues stomach is churning the tea and cake went bad a week ago.
Bllllllllleeeerrrgggggg~~~~~!!!!
Masses of green tea colored stomach contents flew straight as wild!Megs face!
wild!Meg(still holding her key) vomited green tea colored stomach contents back at plague!
back and forth..back and forth
Har Har Har!! said The Entity. This is too classic! This is your power forever Plague!! Green tea vomit!!!!
Thats Plagues origin story!
🍰🍰🍰🍰🍰🍰🍰🍰🍰🍰
Do you like write professionally or something? Such poetry from all your post
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I would say Adam but i don't know who that is
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I used feng without offerings and i got the full points of it.
It could be because of the offerings and other bp bonusses
Then again i used prove thyself so who knows
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I wish i was better with plague cause i really like the concept
Alas if i unload a barrage of vomit i will hit everything except the survivor in front of me
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@MrLimonka said:
Devour Hope Ghostface does the same but better
*thunder crackling*
Sadface: sigh nevermind
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Yeah, i did it by getting the gen at 99% and then quickvaulting a nearby window for probably a minute.
Killer probably thought i was supertoxic but i don't see how to do it otherwise on solo
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I do my taxes while slugged or on the hook
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Another succesfull novel from Buttercake.
Remember when she used to take her sweet time drawing those triangles
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Exclusively not for you
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I'm a bit on both sides.
The biggest part of the generosity came because the community was unhappy.
That said I do believe the outrage is a bit over exaggerated. I am enjoying the new addons and the fact that you can buy whatever you want with the shards more then makes up that you only can get one skin.
This is the first event where people who don't care for cosmetics are able to use the reward to get a chapter for free
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@DerpyPlayz said:
https://forum.deadbydaylight.com/en/discussion/comment/1706148#Comment_1706148
"Second, people only experience their own thing. Their personal skill level, their region, their specs. It all makes a difference. People like Otz would have a very difficult time picturing how it feels to be a survivor who plays twice a week for fun."
*Then goes on to say*
"As an individual your experience means next to nothing on it's own. You need to listen to those with experience ofcourse. But don't take everything they say as the truth. If you want to be a designer you need to be able to look at the big picture."
Whatever you wanna say buddy. LMAO XD
Uhm, I'm sorry what?
First of all repeating what I say and then saying "whatever you say" isn't exactly a compelling argument. If anything you convinced me I'm right more as you clearly don't have any counterpoints
Second those statement don't contradict eachother... not even slightly.
If you think I'm wrong i would happilly be proven false. I have showed on these forums that I'm willing to change my mind if people can convince me.
But you're going to have to do better then "Whatever you say eksdee"
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God I would hate that build when playing Legionlol.
I think i would rather face DS+ unbreakable nonsense then this
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Yeah I did by getting the first gen right as the killer arrived and then i 99 a second gen and probably spend a good minute fast vaulting a nearby window to get the killer to come to me. Needless to say it threw the whole match and the killer probably thought i was toxic as hell.
But i got the challenge done right?
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If i come across the hatch if I'm carrying them to the last hook then I'll give it to then.
If not then not
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@DerpyPlayz said:
https://forum.deadbydaylight.com/en/discussion/comment/1706095#Comment_1706095
Stop pretending you are a game designer, or/and that you are giving good advice.
I'm not pretending anything just stating my opinion.
Just discussing on a discussing forum.
So no, I won't stop. Especially not for a random internet person that doesn't know anything about me
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@Hex_DemoMain said:
https://forum.deadbydaylight.com/en/discussion/comment/1700542#Comment_1700542
That is the most backwards logic I have ever read, yeah just ignore the people have spend thousands of hours of their lives playing your game, they don't know any better
Hey it's true
Take a person with 3000 hours experience. As of writing there are about 39000 people playing on steam. That means about 7800 hours worth of experience go by in an hour. In 24 minutes they already surpassed the experience of the 3000 hour player. On pc alone might i add
Second, people only experience their own thing. Their personal skill level, their region, their specs. It all makes a difference. People like Otz would have a very difficult time picturing how it feels to be a survivor who plays twice a week for fun.
In my personal 1000 hour experience i hardly had any bugs. Does that mean dbd doesn't have bugs?
As an individual your experience means next to nothing on it's own. You need to listen to those with experience ofcourse. But don't take everything they say as the truth. If you want to be a designer you need to be able to look at the big picture.
Ofcourse developers should listen to what the 3000 hour experience people say cause they themself don't have time for that amount of experience. But as far as letting the 3000 experience person balance the game itself would most likely end in disaster for every person that doesn't want to spend 3000 hours in the game
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This isn't just a free skin. It can also be a free chapter or anything else you want.
Imo the viarity of the gift makes up for the lesser quantity.
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Playing Legion and Blight and i don't notice anything.
Have been playing more survivor though
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God i would love this, I would just play a high mobility killer and see how many times I can teleport a single survivor. throw in blindness so they also have no clue where the survivor got teleported too and I have a whole new minigame on my hands
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Yeah insanly overrated. It's so intergrated that they are the worst that even the precious streamers oppinion doesn't matter.
Legion is simple, if you are good at chasing Legion pretty good. Not amazing or anything but able to win against all but the swf death squad.
If you get looped for 3 gens everytime you try to get a survivor with an m1 then Legion will be terrible but that's not Legions fault.
A person that has a good M1 game can dominate with legion as they become infinite tier 3 myers at a quarter of the time it takes myers
If we assume nurse is S tier cause we only see the god nurses then we can't put Legion on the bottom and only see the legions that spend a minute on one loop.
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@DerpyPlayz said:
https://forum.deadbydaylight.com/en/discussion/comment/1703085#Comment_1703085
That is irrelevant if its single player or not, his point is pretty clear.
Also the second thing is wrong, objectively there are going to be changes that help the game.
Sure some people with subjectively think worse about changes, however typically its not something to mind, someone tried to say cross platform hurts the game for example. No one will all decide on one thing, however that is why it is the majority over the minority.
It is very relevant that it's single player. It easy to listen to the community when they all agree on something.
What I'm saying that most the community has zero clue about what changes help the game.
Ofcourse there are changes they make the game better. I would say that almost every change the devs made made the game better. Even if i don't agree with them.
I wouldn't want to play any version of the game but the latest one
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Luring survivors to boop your snoot to then betray then and kill them is a tacktic that never fails
