SnakeSound222
SnakeSound222
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- SnakeSound222
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I hope not. I’m tired of Survivors making a mistake and then using their Exhaustion perk as a safety net. If you made a mistake, then you should be punished for it. I would like it if every Killer had at least one add-on that inflicted Exhaustion to force these kinds of players to get good or get kicked out of red ranks.
I’m still upset Doctor lost his (I know he has a lot and doesn’t need it but just throw it back in as Iri King exclusive effect, that’s literally the only place it’ll fit because every other spot is taken and I really hate Survivors using Exhaustion as a crutch) and Demo’s is bad (buff the numbers to like 40 seconds). For the other Killers, an Exhaustion add-ons can replace the useless ones like the Hemorrhage add-ons. I’d love to see Z Block do something against good Survivors.
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I’m going to be playing as him as much as I can (he’s already my secondary Killer). They screwed up Nurse and Billy and didn’t fix the main problem Killers had with PH (POTD only being useful at animation locks).
Also didn’t the devs say not to use the stats for balancing purposes? Were there just too many complaints from bad/low rank Survivors? He isn’t even OP, just a very strong Killer.
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Doctor bug:
Elodie’s screams are inconsistent. I used my Static Blast and it gave me the points and showed the bubble, but her scream was not audible. I used Shock Therapy and her scream was audible. She did not have Calm Spirit.
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First reactions: This is so cool. You’re putting me in the mood to play Resident Evil right now.
Protect and Serve could end up being too strong because a Survivor can just stay close to a Killer while they’re in a chase and give the carried one a free escape. Not activating it isn’t a counter because it’ll tell that Survivor that they’re pretty much invulnerable and can do whatever they want because the Killer doesn’t want your perk to activate. It’s going to be even worse if multiple people have it or you’re against an SWF. You’re pretty much guaranteed to have it activate, and even one dropped Survivor can be a big deal.
Also blowing up the Survivors with the rocket launcher would be so much fun.
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People don't want to play with an unfinished Killer.
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The Devout bug is only with the Twins, right? No one's experienced it with other Killers? I'm going to go for Adept Freddy on PS5 and want to make sure I'm not wasting time and putting myself through hell for no reason.
@CashelP14 said:
https://forum.deadbydaylight.com/en/discussion/comment/1789934#Comment_1789934
I was able to hit flashlight saves at 4am while drunk before this update. Now I can't even hit simple ones. I aim perfect then it starts moving awkwardly. Also the beam doesn't fully close anymore so I can't tell how close I am to actually getting a blind.
I swear someone at behaviour is just doing this to troll the community.
Someone at BHVR wakes up and goes "hmm, how can we screw over flashlight users today?" That has to be the explanation, they've changed way too many times for it not be.
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I’m not surprised, given how bad the most recent update was. It’s breaking a bunch of random things.
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What?! Did they not read the feedback and realize that 99% of the community hated it? Are they just straight up ignoring feedback if it’s about something they like?
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If you’re on any platform except PS4, you should be able to look at your trophies/achievements list and it’ll show you there. For some reason PS4 got the short end of the stick when it came to tracking. Every other platform that has some form of achievements got it (XB1, XSX/S, PS5, and PC).
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That bug’s been around for I think a couple months. I remember it happening before I got my PS5.
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You can fix it by paying $500 and fighting like hell for a PS5 or Series X. I know it sucks but that’s pretty much the situation. Last gen optimization is likely not happening unless we get lucky. Current gen consoles seems to be the way to go (even though it’s not easy to get ahold of them). The devs have been unable to optimize console for years and have barely talked about it. They’re likely hoping the problems will just fix themselves.
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Yeah, giving them a Nerf gun would help out a lot. Victor would love it. Maybe we can give him two.
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Yeah it's sounding like the Devout Emblem is broke.
On the bright side, it means we can get out of red ranks and not have to get four Iridescents for the Killer Adepts.
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It's been time to remove perk tiers for like a year. Making all perks tier 3 would be a HUGE help to newer players and players who recently prestiged.
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This bug was present for me on PS4, wonder if they fixed it there too.
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They fixed the Hoarder perk and then it broke itself lmao. It's having the exact same problem.
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@ASurvkillivorer said:
https://forum.deadbydaylight.com/en/discussion/comment/1786056#Comment_1786056
Hopefully last second someone realized it was absurd and made that change.
Even with the new perk getting pallet saves is going to be incredibly rare for me as I feel like you need to play a newb for them to happen. Its especially rare solo. Not even 1 in 100 matches for me and thats no joke.
THe last one that was stupid is the Bill one which made no sense to me. They nerfed the insanely difficult huntress one and then released the Bill one?
In a year and a half I am 73% done with that one. It requires you to purposely play dangerous around the hook which isn't my style. Lately I have said screw it and ran borrowed time and hook rush which I hate. I just want to get that one done though.
If someone made that change on purpose, then they deserve a raise. Next time they should go far trophies like Power Moves, Taking one for the team (the Bill one), and the Killer Adepts.
You could use Power Struggle, Flip Flop, DS or Unbreakable (create an obsession to encourage the Killer to slug or reach Power Struggle's requirement faster), and Tenacity to help with the pallet saves. It'll still suck though.
Screw the Bill one. I feel bad for people who got it on last gen consoles and now have to do it all over again for current gen. The Huntress one was only nerfed on Xbox and PC because of how stingy Sony is and BHVR didn't take advantage of the PS5 having a separate trophy list to nerf Skilled Huntress (unless Sony only allowed them to combine all of the DLCs under one list instead of having two like the PS4 version).
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Bugged code virus? What exactly is that and who are the other Killers affected by it?
This is the first chapter that I'm not buying on release because of how buggy it is.
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The only good things about this patch are that Doctor's music seems to have returned and Ormond seems to have been fixed. That's it. I'd love for them to revert this patch and just tell everyone that their content will be reenabled after the bugs are fixed.
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@HealsBadMan said:
https://forum.deadbydaylight.com/en/discussion/comment/1785739#Comment_1785739
This looks like a bug/typo. Practically every achievement states public matches, I don't see why this should be different.
That's what I'm thinking, but it would be great if the devs moved away from the public matches requirement. Not all of us want to go through hell earning some of the harder trophies.
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Please be overreacting. Please. We don't need another Haddonfield.
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@Crowman said:
https://forum.deadbydaylight.com/en/discussion/comment/1785846#Comment_1785846
I say there's a good chance this doesn't get fixed until the hotfix that introduces the locker interaction with Victor.
I hope so, I've actually thought about getting the DLC just to take advantage of this but all of the other bugs keep pushing me away. Usually I wouldn't take advantage of things like this but the Twins are so bad that they actually need it.
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@ASurvkillivorer said:
Tag Team should just be for getting downs with Victor. There is no reason you should get downs with Victor on their back.
A couple times now I jumped onto them and instantly switched to Charllote who was right there already. The survivor not only had time to get Victor off of their back but to make it to safe areas.
Also, was I supposed to hurt someone in a locker as Victor? I lunged at a locker that someone was in and hurt them?
The locker thing is a bug that should stay until the devs actually add their locker interaction plan for Victor.
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@Bwsted said:
https://forum.deadbydaylight.com/en/discussion/comment/1785125#Comment_1785125
Look at the bright side, we get to derank easily AND there's gonna be hordes of perkless survivors trying to get the achievement. Good times for us killer mains!
Especially if you're a current gen console player trying to get the Killer Adepts all over again.
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@Unicorn said:
https://forum.deadbydaylight.com/en/discussion/comment/1785472#Comment_1785472
https://forum.deadbydaylight.com/en/discussion/comment/1785476#Comment_1785476
I’ve always used emoji’s every once in a while. You can check my topics. Lol.
But ah, I see. Well I was unaware. Now I see why people keep asking me if I was banned. I’d think that people would remember me, I mean I’ve been here long enough but apparently I’m forgettable when I’ve been inactive this long 😭
Your name did ring a bell but you acted so much like Buttercake here that it threw me off. Yeah that pregnancy post was not received well at all, but aside from that he was pretty wholesome.
As for the topic, I think that it's either part of the onesie (not Elodie herself) or a bug.
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@ASurvkillivorer said:
Someone already has the 5 stun one done...WHAT.
They had to have farmed or you don't need to do it in a public match. The description doesn't say anything about needing a public match.
@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/1785590#Comment_1785590
I remember one other person starting a thread months ago concerning the lack of new achievements. It might've been Deathslinger. I don't remember. Maybe I should've said that it can happen, instead of saying that it usually happens. I'll go ahead and edit that.
On another note, Rescue Mission sounds like it's going to suck. Very few killers I face pick up a survivor inside a pallet unless they're forced to, and even fewer pick up a survivor in a safe spot and then willingly walk through a pallet (and rightfully so).
Yeah it's going to suck in public matches because Killers are going to do everything they can to avoid a pallet save. Power Moves is going to suck too, especially in red ranks.
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ORMOND IS GONE
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@LiunUK said:
thank the entity
it was really hard to tell how close he was due to the fact the cellos used for the bass drowned out the rest of the instruments
also they fixed the doctors chase music so that's nice
They fixed Doc's chase music?! Holy crap yes! It's been missing since the Eternal Blight event.
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@ASurvkillivorer said:
https://forum.deadbydaylight.com/en/discussion/comment/1785431#Comment_1785431
Oh god don't tell me there is another one as bad as the Xbox Bill update one where you need HUNDREDS of protection hits and not even just protection hits but ones exclusively near someone unhooked?
Can you post them here or something?
1 Platinum • 1 Gold • 36 Silver • 123 BronzeScroll all the way to the bottom for the newest chapter. I don't think it's bad as Bill's, but I can see a lot of Survivors getting pissed at you for trying to do this.
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They were changed to having to double pip (aka Merciless Killer now), meaning in red ranks you have to get all Iridescents. Sony despises trophy hunters for some reason and won't allow the trophies to be changed. The only ways BHVR could get around them is by changing the pipping system or having a different match result description for pipping and number of kills (Merciless/Ruthless/Brutal/Entity Displeased could go to the number of kills while something new could go to pips).
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This latest chapter just gives us more reasons why DBD shouldn't win an award this year.
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The trophies are up on PlayStation. Honestly, it'd probably be for the better if at least one of them never showed up. It's not very well designed.
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@chieften333 said:
https://forum.deadbydaylight.com/en/discussion/comment/1785401#Comment_1785401
Apparently it isn't, they could replace them though.
We need someone like that on the forums again.
Yeah they were cool aside from wanting a pregnant Survivor in the game. That was too far even for a horror game.
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Buttercake is that you? It's cool if it is, but this pregnancy fetish needs to go. It's disgusting.
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This is the first chapter I'm not buying on release. Too many bugs (way more than I remember for past chapters) and an unappealing Killer. Usually I try to stick it out for the trophies or if the Killer is cool enough but I'm putting my foot down here (also I haven't seen a chapter release as buggy as this one). The only thing I'm actually interested in from the new Killer is Oppression, and I'm not paying $8 for one perk, especially with such a buggy update.
Unfortunately too many people are going to ignore this massive list of bugs and blindly buy the chapter, which just tells the devs to keep doing this.
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This chapter is absolutely terrible and obviously rushed. I don't plan on buying it until Victor gets his locker interaction at least. The problem is, too many people will blindly buy the chapter on release, which tells the devs that people are fine with all of these bugs and missing features on launch. Why is delaying a chapter such a scary thing to these devs? They'll still get money, just a bit later. They'll probably get even more because of people who are waiting on these fixes before buying the chapter.
@53nation said:
Hmm which will be the sadder sight this weekend? The new killer, adept elodie, or the army of perkless survivor teammates?
What's the problem with Adept Elodie? Is it because of Power Struggle?
Also that perkless Survivor escape trophy/achievement is stupid and tells me that the devs hate people who hunt them. It's another terribly designed trophy/achievement.
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It’s been bugged since the Eternal Blight event. I’m hoping it’ll be fixed with the new update today. The OG Killer chase music is getting boring, especially on a Killer that’s supposed to have his own theme.
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Freddy uses a big dream snare in the remake (the movie our Freddy is based on). I can't remember any scenes where he teleported but I would think he can do that and the dream pallets are just something BHVR came up with worked with his power.
Also please don't try to speak for everyone when you say we want old Freddy back. Some of us like the new Freddy. If you really want a Killer that plays like old Freddy, then we can give that power to a new Killer.
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Hard to play (harder on console due to the limitations of a controller), but strong as hell and very fun to play. He also the one of the best cosmetics in the game (his Blight outfit).
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Rage of Sparta from the God of War III soundtrack. Hell, pretty much anything from that soundtrack.
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This is the first chapter that I'm choosing not to buy on launch. I can wait on the trophies and perks this time.
EDIT: Also not looking forward to dealing with Power Struggle.
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Coldwind, Haddonfield, and Red Forest.
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I'm thinking the same thing. What really makes me upset is the lack of optimization. We were promised that years ago and we still don't have it. Sometimes it got even worse. It took the arrival of the next console generation to fix it, and that's probably because of how strong the new consoles are. They're able to brute force through the problems. You shouldn't have to pay $500 and fight like hell to get your hands on the PS5 or Series X just so you can have an optimized console version of DBD.
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It reveals the aura for four seconds. The slug can easily crawl away.
Also, why can't we buff Deerstalker if you're so upset about BBQ overshadowing it? Give Killers more perks to use instead of just the same five or six.
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@FrustratedKillerMain said:
My guess is that the new keys will be "99 the exit gates 30/40/50% faster" or something in that lane
I wouldn’t mind that if only because it would mean the devs would have to remove or change the “Where did they go!?” trophy.
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Yeah, it’s a huge blow to people who put the time and effort into earning them over the years. Some of the trophies are either a nightmare to earn or were changed to be considerably harder to earn than they used to be.
@brokedownpalace said:
I'm confused, don't you keep your ps4 trophies? I'm not sure why it would matter. You could always just point to the Ps4 version if you wanted to show off. And if you unlock again on Ps5 your overall trophy score goes up.
You do, the PS4 trophies are just in a separate list.
PS5 trophies having to be unlocked all over again matters because having to earn some of these trophies again can be masochistic. It’s also a slap in the face to the people who put in the time and effort to earn them. Imagine getting something like Adept Nurse or the three blink grab trophy on PS4 only to be told you have to do them all over again on the PS5 (and in the case of Adept Nurse, it’s much harder).
@Jb94 said:
Do you keep your in game progress at least? DLC, prestige, unlocked perks etc? (sorry but unclear on how the transfer works)
You keep everything. All of your data transfers from PS4 to PS5 except the trophies. Those are in a separate list and have to be earned all over again. Why? No one knows.
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You're not alone. I had this problem on PS4 as both sides. This also isn't the first time that this bug has happened. It can completely change the outcome of a match. I managed to get a PS5 so hopefully it doesn't happen there (considering it managed to fix the PS4's optimization problems). If it does then at least we know it's not an optimization problem.
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Buying them with money after they get their buffs like locker interaction. I'd prefer not to buy an incomplete character.
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I stopped caring about pipping a while ago. It’s not well designed at all as either side.
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Doc’s Iridescent King making Survivors in tier 3 Exhausted.
Sure, he doesn’t need it anymore because his rework made him a lot stronger, but it was so satisfying to hit a Survivor who kept relying on their Exhaustion perk to save them from outplays. On top of being really fun to use, it showed who was actually a good Survivor and who fell back on their perks.
Also I miss the old Adepts. Getting a double pip with a Killer you don’t play in red ranks with bad to decent perks (most of the time) can be hell. If it’s intended to be a challenge, then it’s a badly designed one because challenges also need to be fun. Only having to kill everyone was fun but not a cakewalk.
