SnakeSound222
SnakeSound222
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- Username
- SnakeSound222
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Comments
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He might not be the worst Killer in the game but he's nowhere near the best.
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/1828636#Comment_1828636
1) this post is a joke
2) bait the head on. Hit them. Problem solved.
If you're talking about baiting them by coming at the locker from the side, then you can get stunned from the side. I've had it happen to me.
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I've got the ultimate edition preordered. This game looks amazing.
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Yeah, it really sucks to see someone pull off some sick moves with Blight and then realize I’m on controller so that play is either impossible or going to be an enormous pain in the ass to pull off.
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Pretty sure nobody likes what the devs did to Nurse and Legion. If everyone was balanced like Legion, then Killer would suck to play as. How about we fix Legion instead of butchering other Killers?
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They should remove the BP boost from BBQ and make it base kit. All Killers get 100% extra BP now for hooking everyone, no BBQ necessary.
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They said all Rift cosmetics would be added to the store and these two in particular are made by community members. The devs don't want their hard work to only be available as a limited time cosmetic.
Also these were added in the second Rift. Rift 1 didn't have any community made cosmetics.
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@OldHunterLight said:
https://forum.deadbydaylight.com/en/discussion/comment/1827185#Comment_1827185
Exactly, hopefully you guys on the ps5 get the 20 hatches instead of the 100 ones, my ps5 is barely on the way (ordered it today) and I didn't knew that trophies weren't transferable, this is my last time doing them since they are really tedious.
And hopefully yeah, hopefully with the addon pass that achievement gets easier because I'm actually angry and I rarely get angry at this game, I know you shouldn't get angry while playing but I'm seriously pissed at this achievement.
We don't get the 20 hatchets. It's still 100. They just combined the two trophy lists for PS4 (so no more DBD 1/2 and 2/2). All of the trophies are still the same.
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Hopefully it'll get easier with his eventual add-on pass. I got lucky enough to get it in two tries (would have been one if a toxic Quentin hadn't decided to jump in a locker and DC while using the excuse "I went to Narnia lol"), but I'm dreading having to do it again for PS5.
I wonder if the devs have a hand in keeping these insanely difficult trophies in the game. They could have changed Taking one for the team and Left Behind when bringing Bill to consoles but they didn't. Why? Same thing with the Adepts, 4 man key escape, Skilled Huntress, and three blink grab for current gen consoles. Current gen is treated as a different game when it comes to trophies, so why couldn't they just change them then? Did they already try that and Sony went full ######### and said "nope, can't do that, they need to be the same as previous gen, ######### the players"? I can understand them being unable to transfer trophies across generations but not changing harder ones that people complain about when they have the chance. Why should the other platforms and generations suffer because one is from a company that struggles to treat their customers well?
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Cool concept, but it wouldn't work because you're punishing him for doing well, not punishing you for possibly making a mistake, and gives him the same weakness as Trapper (having to walk across the map to get his power). Maybe it could be a new gen damage animation where he grabs the gen and shocks it to start the regression instead of just kicking it?
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YES we’re getting a physical ultimate edition! Pre-order secured. Can’t wait until June 18th!
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Darn, I like swamp as Doctor (small maps are great for Killers that want a big TR). It’ll probably get fixed next year, so for now we just have to hope that we run into Survivors that decide not to abuse it.
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I am really hyped for this game. Evolve is one of my favorite games of all time, so seeing that Turtle Rock is developing it gives me high hopes. They also have a new publisher in WB Games, so we don't have to worry about 2K pulling their usual BS and then trying to use the devs as a scapegoat. The special infected looked so cool and I lost it when I found out they were playable. Some of them look like they're from Resident Evil.
The only reason why I haven't preordered is because I want to know if there's a physical ultimate edition. I prefer physical games but I only see a digital ultimate edition. I looked at Evolve's special editions and they were all digital (the standard was the only physical copy), which doesn't look good for Back 4 Blood, but I just want to make sure.
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The game’s playerbase is really low, so it’s probably just trying to match you up with anyone it can. It’s also not getting updated anymore so unless Resistance somehow gets a huge popularity boost (which I doubt it will), it’s going to stay this way unfortunately.
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They are way too expensive with either currency. You can buy a chapter for the price of an outfit. Most of them aren’t even that good (it takes a DAMN good outfit to be worth the price of two characters). Cell prices should be 300 maximum and shard prices should be 5000 maximum. We also need the option to buy 100 cells for $1 so that you aren’t forced to spend $5 for even the cheapest cosmetics. I don’t want to have to spend $5 on an outfit that costs 100 cells and then have 400 cells just sitting there being useless.
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@TragicSolitude said:
Did you read the latest patch notes? They pop up as news in the game when they're released and are very important because things change all the time in a live-service game.
(One of the things changed in the recent patch: Ivory Mori and Ebony Mori both require a survivor reach second stage on the hook before they can be mori'd.)
The last sentence sounds like they two hooked someone and the Mori still didn't activate, meaning they couldn't use it at all.
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@SocialDistomancy said:
https://forum.deadbydaylight.com/en/discussion/comment/1820716#Comment_1820716
if the times they're playing the queue length is 10 to 20 minutes in their area that's the best way to deter bad behavior or undesired gameplay, by dodging the lobbies you don't like, and also crashing or closing the game by/on the offerings screen to counter those that hold off till 16 seconds to suddenly swap out their sooperdooper trolly swf setup and think they're gonna finally get a chance to use it
I love imagining the look on their faces when they can’t quickswitch to their key in the last 6 seconds (I can still leave the lobby during the last 16 seconds) and actually use it because I close out the game too fast. Sorry, but I’m not letting you use your busted item. Maybe another Killer will.
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Surprisingly, I’ve actually seen less keys than usual. Doesn’t mean they aren’t a problem though, hope the nerf comes soon for everyone that’s being swamped with them. I just dodge them when I see them.
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Always assume the Killer has BBQ. Jump in a locker or get in the Killer’s terror radius.
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I think they work with all games. It looks like they aren’t tied to anything specific and you just give them if you think someone played well or was friendly. Not sure how to give them though because I’ve never tried using them.
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@monster89 said:
I dont play COD, but I remember my brother telling me and then showing me that they put a Leatherface Cosmetic and a Billy jigsaw cosmetic in the game.
The cost for each cosmetic is $20
No new voice, still uses the same voice from that character getting the cosmetic and their cosmetics are all set pieces. They don't have seperate pieces.
And here theres people complaining about $15 and even $10 cosmetics.
If yall don't like it don't buy it. No one is forcing you to buy it
Are you ######### kidding me?! $20 for cosmetics in a $60 game? That’s way too much, although it’s not very surprising considering Activision is publishing it. I’m so glad that I only play COD games for the campaign.
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Thrilling, Blood Favor, Windows of Opportunity, Zanshin Tactics, Premonition and Oppression need their cooldowns reduced.
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People eat cosmetics up unfortunately, which tells the devs to keep selling them at their current prices. They probably could lower the prices and still make money, but why should they when so many people pay the current prices?
Personally I don’t buy cosmetics with cells unless they look really good and I’m actually going to play that character. I usually go 4-5 months without buying cosmetics with cells. Most of them aren’t worth it.
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I like them, but I don’t want to be forced to have them each game.
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Last gen is really low priority for them. It’s either current gen, Switch, or PC.
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Are you going to update the remainder of Nemesis’s add-ons with numbers (the more recent Killers have shown that slightly/moderately/considerably/tremendously can mean anything) and names?
Also will the flashbang have any add-ons?
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YES this map needs to go. Hopefully they'll fix it and Haddonfield in the same patch.
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I'd be fine with it.
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It just lets you end the game with a cool animation instead of hooking the Survivor. Making it base kit would free up space on the Bloodweb and help with Mori dailies.
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Probably never (unless Huntress gets a power rework). Sony doesn’t like to change trophies unless they’re impossible to earn. While it may be hard as hell, it’s still possible to earn Skilled Huntress with 100 downs.
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That back button’s looking pretty good. Seems like I’ll be using it more often while in the lobby. That’s how I’ve dealt with keys for over a year.
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@FreakPrince said:
https://forum.deadbydaylight.com/en/discussion/comment/1806707#Comment_1806707
What about the achievement of 4 people escaping through the hatch? They can’t change those.
See? It’s not that simple.
Pretty sure Deranged Pursuit was changed with the Legion rework because it was made impossible (I remember a lot of people being upset over it when Legion first released). That’s pretty much the only thing that’ll make Sony let devs change trophies. Microsoft isn’t as bad (they allowed Skilled Huntress to be changed on Xbox from 100 downs to 20).
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Cool animation. That's it.
I only used Moris for challenges, dailies, or trophies prior to the nerf. Most of the time I play without them.
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This is why I'm reluctant to main him. I don't want to main a Killer whose power gets worse each time an updated map comes out.
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@PNgamer said:
Siriously i can´t understand this decision and why this change is comming now and not earlier. What about Keys? Very often i was thinking the Devs are survivorsided and now , this .....
Mori offering shouldn´t cost longer 7000 BP .. change it from red to brown and 3000 BP.
It´s and useless offering now.....sad
Honestly just make them baseline now. At least common add-ons and offerings actually have an effect, even if it’s a small one. Moris are now just a cool animation at the end of a Survivor’s life.
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Guess it’s time to change the Mori trophy descriptions from kill 1/all 4/15 Survivors to:
- Waste some Bloodpoints or get lucky
- Waste at least 7,000 Bloodpoints or get insanely lucky
- Waste a lot of Bloodpoints or have the luck gods favor you. Wow, you must really like that animation to waste all those points on them!
@Ihatelife said:
https://forum.deadbydaylight.com/en/discussion/comment/1803821#Comment_1803821
Don't pay BHVR money and they will nerf the keys.
I was on the verge of buying the new chapter because of all the bug fixes. Guess I’ll go another few days without the Twins.
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So now they’re completely useless and a waste of BP. Might as well just remove them from bloodweb and make it baseline.
Also no key nerf? Smells like bias towards a certain side, especially when they didn’t announce this.
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In about 26 minutes. The patch notes are out now.
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The one that's free.
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I prefer the new Freddy to the old one. It really feels like this is my world with all the cool dream abilities. Old Freddy also was more annoying to play against and playing as him wasn't super fun because of how often you'd prolong the game to do good with him. I hope he doesn't come back and that the devs don't gut new Freddy.
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BBQ and Chili.
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That's how I felt when I got Adept Blight. He wasn't bugged, but he was a hard to learn Killer (who was even harder on console due to controller limitations). I was pretty much screaming "YES!!! I DID IT!! I ######### DID IT!!!" after the match. I even got four Iridescents. It must have felt even better for you knowing that Adept Twins was bugged. Congratulations!
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@QwQw said:
https://forum.deadbydaylight.com/en/discussion/comment/1799115#Comment_1799115
I thought Nemesis was more like nine feet tall, guess I was wrong. It wouldn't be a stretch to me is he became the best killer in the game.
According to the RE wiki, remake stage 1 Nemesis is over 8.7 feet tall. He'd have to be shrunk down to around 7 feet tall to fit through some of the doorways.
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EDIT: Never mind.
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I hate Asylum (at least Disturbed Ward) and Haddonfield.
I don't mind Swamp (I actually love it as Killer), but it was lumped in there with Haddonfield and Asylum.
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I think these are some good changes. Maybe the devs will implement them (or at least do something to Surge) when Demo gets its add-on pass.
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Whatever floats your boat.
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Nope. :)
Maybe I'll run it even more now.
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Yeah I knew that this would lead to a lot of upset teammates from the moment the description was released. Not a well designed trophy at all.
Don’t make Killers do it though! The Adepts are already bad enough.
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I’m expecting this perk to be everywhere a couple weeks from now and even worse after they’ve fixed the bugs.