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  • Whatever the anniversary killer is gonna be, i'm expecting someone somewhere to be disappointed about it.

  • I'd bring back self heal for COh but make it much less reliable when using it on yourself.

    I'd differentiate medkits from one another so that they're not just better versions of each other, but also have different effects to utilize.

  • @GoodBoyKaru said:

    Name your price. I'll pay anything.

    Untitled Image

    Your soul.

  • @Mooks said:

    Why would you put two contradictory statements in the same row (licensed by original)?

    Originally because why not, but granted it would probably make more sense not to put them in the same row, so yeah fixed that now.

  • It's been mostly positive on my end.

    Gonna be very interesting to see if the devs are gonna change or revert anything in the 2 upcoming hotfix patches given how a good number of people don't like the changes.

  • Switched my build up to serve as my team's medic, therefore i'm now running

    • Botany Knowledge
    • Autodidact
    • Reassurance
    • Empathy
  • Hard to say if the comics will take place in the same universe as the Legion that's playable in the game, only bhvr has the power to say yes or no to that.

    With that said however, If we consider the game's own lore and the different concepts used in it such as

    • The multiverse.
    • How Fictions & Characters that already existed will inspire new versions of those same Fictions & Characters to come into existence and that those new versions will inspire more versions of those fictions & characters, etc.
    • How artists in general are capable of seeing into different worlds & realms, with some being able to utilize it more or better than others.
    • Dejavuism.
    • How something is fictional in one world is reality in another and vice versa.

    So yes, you can consider the comics as canon to dbd's overall universe.

  • @xPrinceHarlequinx said:

    https://forums.bhvr.com/dead-by-daylight/discussion/373358/if-you-were-to-change-coh-dh-and-medkits-differently-from-how-bhvr-did-it-what-how-would-you

    If BHVR would stop going back and forth between gen regression and healing with nerfs and buffs and instead focused on making the matches a more interactive push and pull of a round. The weak killers continue to stay weak, solo q is a nightmare even with the hud buffs, and patch after patch one side is furious or the other because at the end of the day both sides just want to have fun and while there are addictive, and sometimes enjoyable moments, it just feels like we are all just searching for that high we originally experienced when we started playing.

    What would make the matches more interactive if you were to give some examples?

  • @ReikoMori said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3407966#Comment_3407966

    I wasn't saying that it was BHVR's choice, I simply said "We got the wrong Freddy license and thus we have the worst incarnation of Freddy. No fun vocals, outfits, music."

    I'm aware of how much a pain it is to deal with WB license. They're the reason I'm not getting enough good DC games.

    My message was actually meant for another comment in this thread, i accidentally replied to your comment for some reason before fixing it.

  • @Emoba said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3407915#Comment_3407915

    And the NoES license we have actually just is the 2010 remake movie only. I have a hard time believing that BHVR was behind such decision. Then again I'm not sure why would the license holders do such thing either... The remake was poorly received and had its planned sequels quickly cancelled. The way this franchise has been handled in DBD has always been strange, to say the least.

    It wasn't bhvr's choice on which freddy they could get though, originally New Line aka Warner Bros weren't even interested in a crossover with bhvr, they only changed their mind last minute before the leatherface dlc was released and gave them a take it or leave it kind of deal with the remake since that's what they have full ownership over unlike the OG nightmare movies/freddy.

    The fact that we even got freddy at all is honestly kind of surprising considering how strict Warner Bros is with licensing their IPs out to other companies that aren't under their own umbrella.

  • @Sandt21 said:

    I'd instead advocate for a chapter based on Ash vs Evil Dead, with Kelly and/or Pablo as the survivor, and Ruby or Baal as the killer, with a two legendary skins for Ash that give him his looks from Evil Dead 2 and Army of Darkness

    Except that such legendary skins wouldn't really be possible because Young Ash from Evil Dead 2 and Army of Darkness are their own seperate licenses, owned by different studios.

    Only stuff from Ash Vs. Evil Dead are what is possible to get into the game for the current license we have.

    Anything Evil Dead related that didn't originate from the Ash Vs. Evil Dead series would be implemented as it's own crossover seperate from the one we already have in the game.

  • @GannTM said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3406432#Comment_3406432

    Idk if I’ve ever seen someone not like playing against Billy.

    I know of a few others who also don't really enjoy facing billy as well.

    As for me though, my dislike of billy is mainly directed at curve billies specifically.

  • Hillbilly & Blight

  • I personally like her chase music along with most of the other repetitive chase tracks, however i also don't really pay attention to it while playing since most chase music just fades into the background for me.

  • Honestly, i can get behind making each medkits different from one another as a means to add variety.

    Kinda wish some of Survivor's addons were updated as well to have a more unique effect than just being better versions of existing addons, since it could give people different playstyle to use medkits with.

  • @Aphy said:

    Hearing killers are already abusing the system!! Honestly this isn't much fun anymore. Mostly reverting to customs with friends just to get my money's worth these days. There are already too many things in favor of killer and I also play killer and 4k every game barely trying. Its not fun as there is no challenge. I don't know why BHVR is catering to these toxic crying killers. Its not balanced at all.

    Did you seriously need to necro a 5 year old thread?

  • @liamdicaprio said:

    dbd is only a shell of what it used to be. the newest update just completely made dbd go from playable to literally a from of torture, ive tested about 10 games not a single one of them made me smile nor make me want to start another game. honestly with every update you release it just makes the game worse why not bring everything back to when it was loved by everyone since that version is probably the most balanced and well liked.

    im sure that im not even going to try to play dbd alone no more, it aint fun. maybe if you had a 4 stack swf it could be fun but even then i really dont that would be the case.

    There are many older versions of dbd, you have to be more specific.

  • @Phasmamain said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3405545#Comment_3405545

    Knight’s tome should’ve focus on his 3 guards and his interactions with them imo since that’s his defining factor

    Agreed on Merchant. She’s sociopathic to some degree and seeing that fleshed out would be more interesting than just a rehash of her base lore

    Knight’s tome should’ve focus on his 3 guards and his interactions with them imo since that’s his defining factor

    They're important sure, but i don't know if i'd call them his defining factor.

    But regardless, a story that takes place after his base lore ends and up until his reunion with Vittorio is still a tome story you can include Knight's guards in, plus it would serve as a better tome story overall because not only would it not repeat what we're already told in the base lore, but it would also give us more details on his guards and his interactions with them since they're always with him in the trials, as well as showing us Knight's time in the trials and what his encounter with Vittorio would be after meeting him again in the fog.

    imo, any stories that takes place before Knight gets taken is honestly not gonna be any better than what his actual tome is because there's so much of that told already in his base lore.

  • Seeing as originals are fair game for anniversaries, it's anyone's guess at this point.

    While i do wish for a cool horror movie license, keeping expectations low means you can't get disappointed.

  • @Phasmamain said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3405526#Comment_3405526

    That was kinda the issue with knight’s tome too. Both characters have so much base lore that their archives basically just rethread their base stuff

    Merchant’s archive should’ve either been about her building her devices or her business ventures

    The thing i really like about Vittorio's lore is that it actually feels like it has room to exist as it's own seperate part, which is where i feel Knight, SM, Thalita and Renato's tomes falls short, personally i think Knight's tome should start after the events of his base and end at the moment where Vittorio's tome cinematic ends at with them reuniting.

    As for SM, i feel what she need is a tome that goes in depth about her obsession and why/how she comes to the conclusion that she needs to kill others to be the best.

  • After how good Vittorio's tome lore was, SM and both Renato & Thalita's tomes were pretty meh.

    I'm still unsure what exactly SM's tome added to her overall lore that we didn't already know about from her base lore.

    At least the visual entries are nice.

  • If Trapper got added as a new killer, his kit would most likely be more than just placing bear traps.

  • Considering that dbd and all it's dlcs on steam are being review bombed, it's not surprising that Tools of Torment has an Overwhelming Negative score.

  • Personally i wouldn't remove her lullaby, instead i'd make it map-wide so nobody can tell how close she is, as well as not let it be detectable by the visual heartbeat.

  • Because every license holders are different to work with and some are just more strict to work with than others, especially when it comes to how much freedom they allow others to have when using their IPs.

    Warner Bros who are the license holders for the international part of A Nightmare on Elm Street is known to be so incredibly strict about letting other games that aren't owned by themselves use their IPs that it's honestly a miracle they allowed the IP to even be in dbd to begin with.

  • Freddy and Quentin cannot get any cosmetics at all since the license holder don't allow it.

    Myers and Laurie cannot get any cosmetics outside of what was featured in the first movie.

  • @solidhex said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3402067#Comment_3402067

    he was bit too strong back then after they nerfed most of the maps and buffed killers, but they nerfed him too hard

    Maybe not really hot takes, but:

    • there will never be a vital competitive DBD scene because this game isn't made for comp, that's why the tournaments have to create so many rules and ban lists
    • the next patch will be survivor sided, because the nerfs to gen regression perks weigh more than the self-heal and DH nerfs. Too many maps are save af, so that you can't take advantage of injured survs. It will benefit killers who didn't need help while the M1 killers won't gain that much
    • MMR is a unfun and inappropriate concept in a game that wants to be a casual party game and where the Devs refuse to properly balance things
    • the game's main problems are in it's core, that's why it will never be properly balanced. You have to overhaul the whole concept of DBD to make the game more fair and erase unfun strategies like camping and tunneling

    he was bit too strong back then after they nerfed most of the maps and buffed killers, but they nerfed him too hard

    Personally, i'm fine with the fat nerf he recieved. Because of it, i've rarely ever face Billies anymore in my games and if i do, it's a once every 5 months or more, which i'm honestly happy with.

  • Old Billy was one of the most boring and unfun killer to play against and overheat made him more tolerable.

  • Assuming the license holders allows it, yes.

    Just like how we could also theoretically get Sam Loomis and Laurie's friends as legendary skins.

  • @AbsolutGrndZer0 said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3400586#Comment_3400586

    Well, new masks for Ghost Face, sure. But not like Sidney as so many players want. The license is with the toy company, not the movie studio. As for Pig and Resident Evil, yes. BHVR seems to have a pretty good relationship with Lionsgate (they had an entire freakin' Tome dedicated to the SAW franchise) and Capcom (yea, two killers and 4 survivors and 4 legendaries) and even Konami with the recent Princess Heart Cheryl (and Feng)

    I'm aware, wasn't talking about Scream.

  • Dbd doing a Ju-On chapter is a no brainer.

    As far as who would win, the movie Sadako vs Kayako answers that with a stalemate between the two of them.

  • the Halloween license bhvr has only extends to the first movie, so they can only bring stuff from that movie into the game.

    Same thing extends to the other licenses (e.g. Leatherface and the first TCM movie, Freddy and the remake ANOES movie, Pinhead and the first Hellraiser movie.)

    Would it be possible to have stuff from the most recent installments of those franchises? Hard to say as only bhvr knows how those license deals goes and what they can do with it, also it most likely changes from IP holder to IP holder.

    From what i can tell, the IP holders for Ghostface, Pig and Resident Evil are probably the easier license holders to work with when bringing new content to those characters.

    Hard to say about whether or not Sadako's mobile skins will come to core dbd, but judging by how one of the game's surveys asked about if people want to see mobile skins come to core DBD, i guess there might be a chance that it could happen at some point in the future.

  • @AKIN3TRON said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3400542#Comment_3400542

    But only I would be able to see it, meaning it doesn't affect the game. Why would it get me banned?

    The thing about modding in dbd is that while bhvr is not against modding itself and it's not guaranteed that you'll get banned for doing it, there is a possible risk that EAC will act up if you start touching something in the game files that it doesn't want people to touch or change, and bhvr cannot help you undo your ban if that happens.

    In short: While EAC may not ban you for doing it, you still do it at your own risk.

  • @IlliterateGenocide said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3399953#Comment_3399953

    only problem with blights map is that it SHOULD include plenty of blighted plants and fauna. but the Blight makes the entity very weak.

    Where does it say that the Blighting outright makes the Entity weak? As far as i can tell, blight purging to the entity is similar to that of when people take a dump.

    Also Blight's first tome demonstrates that the entity is capable of manifesting and demanifesting the flowers outside of the blighting seasons.

  • @C3Tooth said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3399937#Comment_3399937

    Honestly it should be so easy, there are realms with only 2 variation, just make the 3rd for them (Red forest for Blight, Crotus for Twin), the only thing they have to make are main buildings that goes with them.

    Honestly only Trickster should have a new realm because I dont think other realm fits him.

    Was also thinking of licensed killers without a map too, not having those famous locations to play on is an aspect that disappoints me greatly.

    As far as which realm goes to who, i think Blight should be given his own special variation of MacMillan Estate that has his lab from his lore along with the cankers and pustula flowers spread across the map with an orange skybox similar to the one seen in the hallowed blight cinematics.

    Agree with Twins and Red Forest.

    Trickster having his own realm is a no Brainer, question is just what his map should be. Imo, it should either be the place where he and Yun-jin got taken or the hotel where NO-SPIN burned to their deaths. Either way, the screams of Trickster's victims should definitely be a subtle part of the map's ambience that plays throughout it if one listens closely.

    Also they should have moved Temple of Purgation to the Eyrie of Crows realm

  • Only thing i really want is a map for every remaining killer that doesn't have a map of their own.

  • @devotedDBDenjoyer said:

    https://forums.bhvr.com/dead-by-daylight/discussion/372051/this-game-is-doomed-if-this-continues

    this video is the most obnoxious i've seen on this topic and it's not even close

    this man goes on like a 10 minute rant about killers and cosmetics that aren't scary and it's just like... why? the game hasn't been scary since i've had <500 hours into the game. doesn't that happen for most people? this person even seems like someone who has played for a long time and instead he goes on a rant about cosmetics and attractive killers because the game is less scary?

    dude... this game becomes less scary when you play it more. same with all horror games. you understand how the game works, you understand how the killers work. what a silly video. i hope bhvr ignores it because it's a waste of time paying attention to people who think the cosmetics in a game are a problem or that the game is doomed because of some attractive cosmetics.

    had to repost because the discussion deleted my comment after i edited it so i made a shorter explanation :/ so frustrating

    had to repost because the discussion deleted my comment after i edited it so i made a shorter explanation :/ so frustrating

    Just quick fyi, your comment most likely got caught by the spam filter, it happens sometimes when you edit your posts.

    it'll return once mods okays it.

  • @bm33 said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3399469#Comment_3399469

    I'm pretty sure they overlooked the Twins thing. Kind of like the crows in Chile with the Artist. They could end out using their mistake to make one trans so then it looks like they meant to do that. 😂

    I'm pretty sure the crows in chile thing was a deliberate choice as it's been well established already that they're servants of the entity, in fact they're not even natural crows from that world.

  • Maybe when we finally get that Twins rework, you and the other 3 Twins mains will finally have their day.

  • I completely forgot about Twin's existence.

  • @erizayk said:

    https://youtu.be/6uUoLhb2JfU

    I posted something like this guy said but for some reason it didn't post so I lost the 15 paragraphs but the youtuber says all I wanted to say

    Behavior please listen to the community more and look at some concepts the community made (and look at the vid)

    Immediately stopped watching the video when he started talking about Trickster because it just confirms to me that he has no idea what he's talking about when he doesn't even understand the concept behind horror characters like Trickster.

  • I think it's just for the trailer and that the head is the same in-game.

  • @HarryMasonEnjoyer said:

    idk why this got taken down so i'll try again i guess

    sucks we're getting this instead of young ash

    https://us.v-cdn.net/6030815/uploads/UD6PB2ZAHRGA/image-11.png

    It was never gonna be Young Ash anyway as they're under different licenses, this is why one shouldn't blindly believe in the words of leakers.

  • @ReikoMori said:

    https://forums.bhvr.com/dead-by-daylight/discussion/371933/would-licenses-outside-of-movies-shows-and-videogames-be-worth-doing

    Well they already did one book license with Sadako's addition as the pulled the book license rather than any of the films. Ghostface is just the license of the funworld mask rather than any of the scream films. So Dbd's Ghostface is both a licensed and original killer.

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3397951#Comment_3397951

    Slenderman's popularity has fallen off a cliff in years and honestly it never really had much in the way of defined powers or lore interesting lore. Then you have to consider that Slenderman also has tainted reputation as we have had real world violence associated with the character here in the US. That's all before you get into the issue of who do you talk to about licensing the character which has been a hassle for folks from time to time as multiple folks have made a play for claiming they created the character while the original photos are owned by a specific known person who seems to not be interested. Like even the Slenderman movie was really bad because there just isn't enough to work with and what was there was hard to reference.

    At that point the devs would just be better off making a new original character unconnected to Slender lore.

    Not quite, the Sadako we have in dbd is the one from the first and second Ringu movie, everything from Survivor choice, addons, mori, trailer, her ultra-rare skin and her lore is directly taken from those movies.

    Despite bhvr talking about the novel in relation to the chapter before it was released, there is actually nothing from the Ringu novel itself that was included in the chapter.

  • @DjEnderFox107 said:

    https://forums.bhvr.com/dead-by-daylight/discussion/371872/visual-and-aesthetic-qol-suggestions-for-both-killers-and-survivors

    I love this idea but I hate to be the bearer of bad news but with something likes this I couldn’t see it being implemented just because they have be hated by the community for giving a graphic updates to survivors and killers and they don’t want to waste resources on stuff the community is going to hate. Plus with how DBD hasn’t added any new Mori’s to the game I don’t think they would add any addition stuff as you mentioned. Trust me this would be so amazing and new to people ! But the devs are more focused on putting out new chapters as that’s what makes them money

    I couldn’t see it being implemented just because they have be hated by the community for giving a graphic updates to survivors and killers and they don’t want to waste resources on stuff the community is going to hate.

    First off, let's not act like the vocal minority represents the entire community, there is actually plenty of people who do like the graphical overhauls. Secondly, they've wasted resources on previous features that was complained about during ptb(s) where some of it still made it into the game while other ones didn't.

    Plus with how DBD hasn’t added any new Mori’s to the game I don’t think they would add any addition stuff as you mentioned.

    They already added most of the additional stuff mentioned in the thread for previous or newer Killers, so i don't see why they wouldn't continue adding these kinds of features when they've already done it in the past, what i'm suggesting in the thread is that they expand on those features to be included for every remaining killer that doesn't have those features yet.

    Same deal with Survivors, they started adding stuff like voicelines and unique lobby music for newer licensed and original Survivors, now they just need to expand those features to older Survivors as well.

    devs are more focused on putting out new chapters as that’s what makes them money

    The devs can do both, that's why mid-chapters exist where they can add those kinds of features as they've previously done.

  • This isn't an airport, you don't need to announce your departure.

  • While i'm not sold on her appearance or power, at least her music was pretty good.

  • I want them to continue collections like Mean Street, Grim Matsuri, Greek Legends, Holiday Horror, Techwear, Everlasting Frost and Blight cosmetics in general.

    Also as many off-date cosmetics for Vittorio as possible, less medieval stuff for him.

    Finally as many Legendary skins for original characters as possible.

  • @Chadku said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3393990#Comment_3393990

    That won't make them money.

    Btw Old Lady went from unlinked to linked to unlinked.

    Pinhead's purple skin is also a linked set

    Pinhead's purple skin is also a linked set

    It's not though.

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