Slendy4321
Slendy4321
About
- Username
- Slendy4321
- Joined
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Comments
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@OBX said:
So bhvr has sent the dogs out. Actively removing critical comments from this thread and emailing threats.
just put your critical comments on more useful places like meta critic or steam etc. they can’t take the heat here and actively cover it up.
It's funny because I don't want to seem like I'm hating on them without reason but one of my recent comments got removed and messaged saying if I don't stop spreading "negativity" that I'm going to be banned. I don't care at this point and I wasn't spreading "negativity" I was giving constructive criticism at least I thought I was
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Yeah definitely hate the new autohaven look, it's so freaking dark you can't see anything (time to break out them p3 Claudettes Bois) don't even get me started on how new Ormond looks
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@En3ermost said:
https://forum.deadbydaylight.com/en/discussion/comment/1786570#Comment_1786570
Well, certainly not Tru3talent lol.
He's rightfully saying the killer is trash tier since PTB day 1 😂
Not to mention Scott just released a video talking about this how ######### show
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Basically the Devs:
Here's the new chapter, Gives us your money!!
Oh and btw none of the things in the chapter works but that's not a problem for us, you're the fool who gave us your money k bye
I won't be purchasing anything till they fix everything that's wrong with this chapter. They've gotten away with this ######### for too long it's time someone does something
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@Reinami said:
Don't do it. Use shards instead, or wait until they fix the issues.
I have:
- 1.3k hours in this game
- rank 1 on both killer and survivor
- every killer fully unlocked with every perk.
- multiple survivors with p3 and every perk unlocked
- Purchased every DLC with money from steam
This isn't a killer vs survivor issue. This is an everyone issue.
I will not be buying this chapter for money. We need to show BHVR that this is unacceptable with our wallets, and show them that they can't do this again. If people just continue to buy this chapter for money, we will be showing them we don't care about this kind of thing and will still spend money.
We need to show them that they can't get away with doing this.
Problems with this patch that are unacceptable:
- Victor getting bugged on lockers
- Coup de Grâce getting nerfed before release despite already being a meme perk.
- The new Hoarder perk flat out not functioning:
Hoarder: The perk currently does not lower the rarity of items found in chests
Hoarder: The perk currently does not spawn 2 extra chests
Hoarder: The notification does not always work when Survivors pick up items in the basement
- The new Deception perk being almost unusable:
Deception: The feint locker animation may interfere with the rushed locker entry animation
Deception: Various issues may occur when using the perk with high latency
Deception: The UI does not function as intended
- New power struggle perk just being buggy as hell
Power Struggle: The perk cannot be used immediately if the wiggle threshold was reached before wiggling
Power Struggle: Stunning the killer with this perk will sometimes snap the killer to the other side of the pallet
Power Struggle: Survivors may become stuck inside pallets after using Power Struggle
Power Struggle: The perk can't be used while actively wiggling
- The killer literally being released in an unfinished state with the following parts completely unfinished:
Victor will be able to interact with lockers and hold a Survivor inside for a short amount of time. If Charlotte interacts with the locker in time, she will grab the Survivor. If the Survivor is not grabbed out of the locker in time, they will break free, killing Victor in the process.
During the PTB, Survivors realized that they can jump in a locker to avoid Victor since he is unable to search lockers. To prevent this, we’ll be giving Victor a unique interaction with lockers. This will take some animation work, however, so this will not be ready for the initial release.
Adding a delay to the Exit Gate blocker when a Survivor is downed with Victor on their back.
Not to mention the continued list of bugs and issues that have existed for over a year now that still have not been fixed:
- Nurse being completely bugged with so many problems
- Survivor sound bug STILL not fixed when they are on the ground
- Dead hard exhausted while on the ground is still a thing.
- Map generation just being completely broken on a few maps like Haddonfield with random bushes in walls, and dead zones on others.
- The entire map of midwich.
- How about that early game warmup you promised a year ago so killers don't lose 3 gens in the first chase, forcing them to play in unfun ways and stack gen perks?
- How about killers camping the hook?
There are just so many problems with this chapter. Like what's the PTB even for if you don't plan to FIX those BUGS before the chapter gets released? DELAY THE CHAPTER if there are things you still need to fix but hey I'm not one of the Devs so I can't say anything (put almost a week worth of hours into the PTB)
I still stand by what I've said before, if one of the people on the development team actually plays the game (Mc_Lean doesn't count) then they would find all those god forbidden bugs that everyone is having problems with
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@OniWantsYourMacaroni said:
https://forum.deadbydaylight.com/en/discussion/comment/1783954#Comment_1783954
Nope,it was exactly the same.
Awake survivors had terror radius and sleeping survivors heard the lullaby
Nope it was the lullaby when Survivors were awake and the TR when the Survivor was asleep.
Skip to 7:57 and you'll slightly hear the lullaby when he's awake (this is the best video I could find, hopefully you don't mind that's it's the Hatch King himself)
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@Meg_Survivor said:
anyone excited for the upcoming dlc - The Twins? or anything your looking forward too...being killer, survivor...learning victors powers ect..
I'm looking forward to playing Êlode!! Not going to play The Twins till they fix that locker BS that can counter Victor
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Animations are good but I like Luminious' animations better
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Never got to a chance to face old Freddy (joined DbD right after his rework) so I have no idea on how his gameplay was but I'm pretty sure everyone likes him the way he is (at least all the people who use Freddy are happy) Undoing that rework would just anger a lot of players who would probably drop the game because of it
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Overall he's fun to play against and takes some skill to play. This is the one killer (after Demogorgon ofc) they did right. Every other killer is just meh to go against
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@Xyvielia said:
The game’s a mess, no denying that.
Game health hasn’t been the primary focus for 4 years. Not really sure what would all of the sudden make it top priority now.
Majority of those who voice their opinions about it (including myself) are still playing the game. Those mass numbers mean highly potential money that will be spent on new DLC.
I find it almost impossible to imagine BE taking a year off from releasing new chapters to clean DBD up. Would they even make the sacrifice and release only 2 new chapters to focus more energy into the health of the game. It doesn’t seem like it would happen.
The game feels unplayable, but it’s not unplayable, otherwise we all wouldn’t be playing it. There’s money to be made and the numbers of everyday players are high enough to keep the new content flowing.
An organized mass player game health protest acted upon by a cease-play of DBD isn’t ever going to happen.
I believe the devs will continue to work on game health incrementally through 2021 & 2022, but I don’t see them taking an extended break from DLC. Those employees are getting paid to do a specific job too.
I’m all about the DLC. I’ll keep playing this game regardless, (at least until it’s absolutely 100% unplayable) and I love new additions as long as the devs will continue creating them for us.
That’s my take, anyway.
I definitely feel the same way but it would be nice if they at least took some time to balance the game. Knowing BHVR that isn't coming anytime soon
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@Boss said:
"We felt like Ebony Memento Mori can be reverted to its original version."
There's the Ebony change you can't wait for. 😜
The moment that happens, all hell breaks loose so prepare your butts for that stuff
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Deathslinger (due to his terrible TR)
Spirit (No mind games whatsoever aka BORING)
Those are the only killers I have problems with. I'm completely fine with all the other killers
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@The_Bootie_Gorgon said:
https://forum.deadbydaylight.com/en/discussion/comment/1782465#Comment_1782465
I wish clown had a xmas party bidness suit costume 😬
Same!!!
@CaulDrohn said:
https://forum.deadbydaylight.com/en/discussion/comment/1782465#Comment_1782465
I'm using bills sweater all the time :D
I only got an ugly sweater on Meg so if you ever see a Meg with Red hair and a Swish Sweater and my name (of course) don't be shy to say hello :)
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@foxboi440 said:
Which killer 👁👄👁
I mean they would see which killers would need adjustments if they actually played their game. Play both sides and all the killers, they'll quickly find out which needs which
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I would choose Spine Chill
Especially if you solo most of the time and since you're also running IW,SB, Fixated. Spine Chill would be a great addition to your build because we all know the deal with solo teammates. Plus its a great counter to stealth killers and killer that also carry tinkerer. It also helps you vault faster in chases my god pair it with resilience and you got yourself a faster vaulting build
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@ast2astRegMgr said:
Three matches in a row all with ebony mori. Is there something going on I don’t know about. I play both sides and have never ran three mori’s in a row
Whenever I see a secret offering I ditch the lobby in the loading screen. Saves many people the headache of dealing with the Mori and yeah I know I should just deal with it but no I'm done facing stealth killers with Moris so until something is going to be done about them I'll keep ditching the lobby in the lobby screen idc
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@Ihatelife said:
As I love this game I feel like dbd don't deserve the labor of love award. We were promised about changes to a lot of stuff that would help a lot for a game health like:
- Mories and Key Changes.
- New Early Game Mechanic.
- More perks reworks / buffs like Vigil, Small Game etc.
- Server Hit Validation System.
- New Matchmaking System.
- Updates for Pig and Myers.
- More Graphics Settings.
- Optimization.
- And so on.
We didn't even see any progress of these stuff. Not even mention the event that was supposed to be a superior was a huge disappointment for a majority of people. It feels like the game didn't improved that much this year. I really hope that in next year DBD will be better and devs will finally start working on more healthy things for dbd and listen to the community. Thank you.
If they aim to to win awards they better start listening to their community and seeing the problems with their game before asking people to vote for them. I honestly think other games deserve the LoL award that are way better than DbD
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Every little bit helps ☺️
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@Aven_Fallen said:
I mean, those are 9 votes. Not much.
But in general, BHVR has said that they are not planning to do Patches just for game health, because their team is big enough now to do both - new content and balancing/reworking old(er) content.
So as of now, "Game Health Chapters" will not happen.
Yeah but think about the majority that just want the game bug free and no issues what so ever. Yeah I understand that it takes time to fix all of them but that's what most people want and it seems like come every chapter there's always a problem so why not take a chapter to invest in all the games problems and not worry about new content but like you said it's not going to happen so I won't be holding my breath
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I'm looking forward to all the festive Dwights, Clowns and everyone wearing ugly sweaters it's going to be a great month!!!
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@PsychoticNarwhal said:
Is it just me or have others noticed people who play Claudette and Felix are kinda toxic with their game play?
I normally play survivor and bounce between solo and playing with my cousin. My past few matches as a survivor, people playing Felix have intentionally led the killer to where others are working on the generator.
I was also hooked (first time) and Claudette just stood there with the key and wouldn't help me down just sat and watched me die.
I see behaviour like this alot but mostly with people who play Claudette and Felix. Is it just bad luck or have other people noticed?
I usually come across Immersed Claudettes and Toxic Neas but you've had toxic Claudettes? That's the first I've heard of it as for Toxic Felix I never ran across one of those before so that's definitely interesting
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Probably STBFL will be the best on her since she's an m1 killer. Could probably use corrupt and the ruin/Undying combo
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I'm half way through with prestige 3 on the Survivors side. Maybe if I'm bored I'll do it for my killers but just maybe
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@chieften333 said:
I'm sure most survivors know the pain of being tunneled or camped. When you tell others about it, they tell you to run Decisive strike, or borrowed time.
Most killers can tell you how much it sucks for games to be finished in less than five minutes. People will tell you to run PGTW, thanatophobia, and a handful of other perks to slow the game down.
Another band-aid that has been in use for years now is bloodlust. With the recent experiment showing how some maps still have a long way to go in regards to balance.
These things have covering up core issues of the game that have been around for a long time. As it stands BHVR have forced themselves into a corner. They can either address the core issues, but this would entail a major overhaul of the base game and offending perks. Or, keep using perks and bloodlust to compensate for unbalanced mechanics.
With the aforementioned blood lust experiment, BHVR is showing that they are starting to rip the band-aids off. As well as some map reworks balancing the loops (thank god for the ormond overhaul)
They are moving in a promising direction. But I hope they look more into perk balance, and eventually address the main issues.
I made a poll let's see what people prefer. I'm pretty sure DLCs would win but I'm hoping game health does
https://forum.deadbydaylight.com/en/discussion/209362/what-would-you-like-to-see-improved#latest
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I don't mind him actually I think they need to give him a bigger TR so they can't pair it with M&A and basically have no TR
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Nope, it's just going farther and farther downhill
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@NoObzBoiYT said:
Wait until people find out how to abuse the perk. Literally no counter play.
Too situational to be better than DS. If you want a guaranteed use out of it you'll have to run flip flop as well and I don't see people replacing 2 meta perks for Flip Flop and Power Struggle
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Agreed. I know how much people hate camping (me especially) but if he's taking time to watch the hook then that's wasted time he's not patrolling gens and chasing Survivors. Just do gens and get out. Easy
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@JBWarrior said:
I play a lot of both roles, more survivor, I have found many less skillful players will win with undying ruin and ds unbreakable. I see a lot of people call for a ds nerf but I think if we nerf ds why not undying to?
I don't see the point of nerfing Ruin/Undying because it requires 2 perk slots and if Undying gets cleansed first and then Ruin, You're pretty much left with only 2 perks. It's a high risk high reward situation and no need in nerfing this combo unless they're going to nerf the DS/UB combo
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The only thing that would make the game better is a Dev or someone working on balance that actually plays the game. Then they would see everything that the community is having problems with. Let's not forget Ethan's response to OoO
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My reasoning on not buying legendary skins is because they don't change anything about the character. Why should I pay 15 dollars on something that does nothing but change their hairstyles, clothes and idle standing animations? No thanks, If there was different voice from the original maybe I would consider on buying it.
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I simply don't understand how they don't just change the release date so that they can fix the locker BS against Victor. I'm pretty sure most people wouldn't mind waiting until the chapter is complete but I guess that's just me
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Favorite Killer: Demogorgon
I love the way his power works and his ability to teleport to inactive portals and catching Survivors unexpected
Favorite Survivors: Nancy & David
I love Inner Strength, I run it on most of my Survivors and I just love her overall wish she had more skins tho. Do I really need to explain David? 😏
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The only problem I have with him is his extremely low terror radius. Make it a normal terror radius and that'll pretty much solve most people's problems
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Easy way to prevent that is just let the person in the cage die. Not really worth it giving him extra kills just trying to save 1 person but that's just me
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@[Deleted User] said:
Fixated: Press E within stopping sprinting of 2 seconds, you will get 90% speed boost to walking
i posted this in feedback and noone saw so im hoping it gets some traction here
because i really like this idea, of a perk helping you escape of a chase when you break los
like deception but not predictable after 3 games
I love this! I use Fixated when I'm not running my usual build so I'm down for this buff. Wonder what they're changing since they brought it up as one of the perks they're going to be changing
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I'm honestly excited to see what they're planning on doing. I wonder if it's just bloodpoints and Iridescent shards again or are they going to sprinkle some auric cells in there.
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As the killer, I play to win and pretty much play how I want to play. I don't care if it's fair or fun.
As Survivor, I'm much more chill and usually run meme builds whenever I can. If the killer camps and tunnels, I usually get downed for the person that's being tunneled. Half the time it works and the other half it doesn't but I enjoy it
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@ChurchofPig said:
If you play a killer that maybe you aren't the best at, but you have a challenge for them, would you appreciate it if the survivors helped you with the challenge? Maybe as a result even bloodpoint farm and help them with theirs if they're doing challenges? I'm asking because I've had nonstop matches as Hillbilly today trying to get the 7 hits with the chainsaw. I'm not good at playing Hillbilly and survivors keep abusing tiles to try and avoid me. There's continuous flashlighting and making the game miserable. I'd be willing to farm with them if they helped with my challenge, but I guess they'd rather be toxic and make the game difficult then have a laid back game. You'd think after the 20th time trying to down them with the chainsaw with the current tome they would have figured it out and not just thought I was trying to be sweaty. (Especially since I hit them like once).
I completed that challenge in one match. I guess I got lucky because I got Survivors who were willing to farm but the main reason I got it because I equipped Speed Limiter. So everytime I would chainsaw them, they would heal up and stand in line to get chainsawed again 😂
Like I said probably got lucky for getting those Survivors
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@notlonely said:
Just as I see a new wave of users trying to motivate survivors to play stealthy, the game doesn't at all.
Even though I'm not a P3 Claudette main, I still enjoy playing in a stealthy way using perks as Calm Spirit, Iron Will, Fixated and Lightweight. When I was in lower ranks, I even managed to survive some games without even getting chased once. Problem? Playing stealthy implies you need to move unnoticed (unless you're going against Nurse). Many times moving to the corners of the map is useful while the killer looks for you near the generator. If you evade the killer once, or maybe twice, they will start to look much more closer. Although you do waste their time, you actually barely get any points if you're not being chased.
For example, a few days ago I was attempting Adept Zarina. The Bubba I went against wasn't really a pro gamer, and he fell for my Red Herring tricks every time, and I managed to only get chased once. What followed me getting the achievement was a depip, because the game can't know if I actually do anything to the killer. Same thing happened to me a couple times back when I was an Urban Evasion gamer.
In conclusion; the game doesn't actually reward stealth, at least less far than a succesful chase. Not to also count the mANY salty killers that just outright call people with this types of playstyles scaredycats. Stealth is viable, but it won't be anyone's main strategy without the support of many people.
When I don't run my normal build I run Fixated/UE/IS/BL. It's not super stealthy but I find it enjoyable to run
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David or Jeff
Trapper or Pyramid Head
The killer are absolutely daddy material how could you not love them
David for the strong protecting type and Jeff is a big cuddly bear
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A casual mode where you won't lose ranks depending on how you do so that people can have fun playing the game rather than worrying about their rank
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I completely agree with you. It's baffling how many people argue over little posts. Probably why I don't post much on the forums because I don't feel like dealing with those people. They argue over the slightest little things
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@PNgamer said:
Hello,
question: I wasnt on the PTB cause to many work and stuff like that. But what i hear and saw on streams, here on forums ect. The twins is the weakest killer of all time. So is it good to buy the new DLC soon or not ? What do you think ?
Greetings
I'd buy the chapter but just for Êlode's outfits and her. I won't touch the Twins until they fully implement them.
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@Retromind said:
Anyone else ? Seeing the Survivor mains screeching bloodlust was an old and unnecessary mechanic to help newbie killers to catch up and get on an equal footing due to unbalanced map designs, I feel like it's about time BHVR gathered some data about absence of these "second-chance" perks.
It's funny because you're targeting specific perks when bloodlust is just a mechanic. The only reason bloodlust is given because YOU screwed up I'm a rank 1 killer and I hardly need bloodlust so I don't see why you're targeting specific perks
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Not cool...
It's been a while without him. I miss him dearly
Hopefully everything in his personal life is going well as for you....
SHAME
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Oh my,
I'm so sorry and my prayer go out to you and your family ❤️
Stay strong and kick that Cancer's butt
Hopefully we'll see you in the fog soon ❤️
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Hello and Goodbye
See you tomorrow
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@Zagrid said:
Why?
What was good enough to make you spend the money on it. And if you are willing how much have you spent on cosmetics in total?
I'm curious because it seems that BHVR keeps adding more and more cosmetics but I have only bought 1 and have gotten 1 battle pass in the past.
@Zagrid said:
Why?
What was good enough to make you spend the money on it. And if you are willing how much have you spent on cosmetics in total?
I'm curious because it seems that BHVR keeps adding more and more cosmetics but I have only bought 1 and have gotten 1 battle pass in the past.
I bought the premium rift pass for the second rift and it's basically paid me back all the cells I put into it and I like the ultra rare charms at the end of the rifts. So it basically help me buy all the premium rift passes for just $10