Shroompy
Shroompy
About
- Username
- Shroompy
- Joined
- Visits
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Comments
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yall, we need granny
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Offer to go into customs with them to practice some 1v1's or whatever else is necessary (like FL and pallet saves for example). Dont force it onto them though.
Dont limit them to whatever perks they want to bring, you can give suggestions but overall just let them experiment. If they ask you if something is good or not, dont just say "yes or no", but rather give them a quick explanation as to why something isnt that good.
This applies to pretty much any game really. Limit the info dump as much as possible and let them experience things for the first time. Not only will it generate a few laughs at first but it also teaches them one thing at a time which is a lot less overwhelming.
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Its a nice lil place to go to whenever work is pretty slow. Discussing certain topics is fun, but making some silly posts/replies or posting silly gifs with the goal of making people smile is one of the things I enjoy the most :)
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@Marc_123 said:
I also hope they come back… I never like when something leaves DbD.
I thought TCM looked really cool at the beginning. But i never started to play it and now it is close to its end.
Netflix games flooped completely as far as i heard.
Ash also looked cool. But i never really saw the gameplay as super appealing to me.
And now comes Halloween… maybe this is the one which survies every other try. But i guess we have a chance.
Don´t know if they are fighting for Pinhead to come back (almost forgot about this new game), but i think Halloween they would try to get back if possible.
Considering the new game is an Assym horror it automatically makes DbD its competition, and one license is not enough (no matter how iconic) is enough to compete with it. The only competition I can see DbD ever having is not an Assym horror, but rather an Assym that can get ahold of licenses from a different genre.
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This is super niche and I dont even play League of Legends, but Fiddlesticks would be a perfect Unknown skin
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Nah bro, I want to complain about survivors having a will to live
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For me its looks/vibe.
Idk how else to justify liking the manic twink
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honestly sounds cool for an pink add on
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Absolutely. My rule for any game (and I encourage you to do the same) is to play the character that first catches your eye, or has a playstyle that you enjoy. Never buy or play a character purely for their strength, you are setting yourself up for disappointment/frustration when the character is inevitably going to be changed. This isnt something unique to dbd, it happens in every live service game.
That being said I am someone who buys every killer on release day, but I genuinely enjoyed this killer compared to the last few releases. Great power, great aesthetics, and I cant wait for him to reach live
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@BongoBoys said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4044388#Comment_4044388
Why don't we just bring lightburn mechanics back in 2v8 since now a torchbearer class exists.
I honestly wouldnt mind this but there would have to be some sort of immunity afterwards. Having 4 Torchbearers follow Philip with no cooldown on burning em would be brutal
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@TheGoon224 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4044392#Comment_4044392
I was never there for the trickster PTB because I started playing around the time dredge came out, but I did hear the lobby theme and all I gotta say is we were robbed
aint that the truth
one can only hope for his rework that it makes a return 🙏
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@ratcoffee said:
Something that I forgot to mention in the main post, is that having these power interactions leaves BHVR open to then buff the killers in other ways, moving them away from the boring M1 looping meta and giving them more options for counterplay on either side at different types of tiles.
Almost like the Spectral Flashlight allows for this as it opens up that form of counterplay
hmmmm....
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@ratcoffee said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4044388#Comment_4044388
I mean, should we then rework killers that have a consistent source of broken or insta-down, since they make medkits inconsistent by means of preventing their use or making the heals they provide easy to bypass? Should we rework perks like Decisive Strike so they no longer work as anti-tunnel, because they make certain killer strategies inconsistent? Where do we draw the line for what is allowed to be inconsistent?
The difference is obvious, flashlights gained an entire functionality purely from the killer in play. Maps had the same issue when they were able to track traps.
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-The UI change to cosmetics so now everything is vertical instead of horizontal. (Charms are especially a pain to equip because of this since you have to click back and forth to be able to select each slot)
-Removal of the previous and next buttons to switch between characters
-Rarity changes
-Bubba and Huntress being in the wrong places in the character select screen for date added (your welcome)
-Unique POV music being removed because of a bug back in 2020
-Tricksters PTB theme never making it to live, despite literally being in Vol. 3 of the soundtrack.
-Tricksters animation bug that has been there since his rework where they never adjusted the animation for his new throwrate, so it breaks if you repeatedly throw knives
-Joyce and Hopper not being the survivors for the upcoming chapter
-Chucky not being puntable
Theres def more, but these are the ones that come to mind
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While it was neat to have these interactions, it made the strength of these killers inconsistent and at times just awful to play, especially for Hag and Wraith.
If they were to add these back, Id make it so a special flashlight (Lets call it the Spectral Flashlight) would spawn in the basement chest and thats the only thing that can cause light burn. A global warning would play once a Survivor picks it up, and an icon will show up on the UI so they can see who holds it. If the survivor who holds it is downed and on 2nd hook, they can be moried.
This makes it much easier to balance since now there's a guaranteed way every game for lightburn to be a threat. A nice little bonus as well is this would be the first power related to the basement, which cant possibly benefit from camping.
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@Leon_van_Straken said:
Yeah… exactly what this community needs. A game where you torture others and desensitize to human emotions… with lots of lots of gore…
Brother this game aint about sunshine and rainbows either
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But the first trial requires you to repair 2 gens…
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@CensingBug said:
I frequent 3 different platforms that BHVR updates from and it seems like they are in no hurry to update any of them most of the time. The one I visit the most still hasn't even announced what characters are coming out tomorrow. At this point, I only hear about things if they post a official video about it on their YouTube channel.
Theyve already revealed that Dustin and Eleven are the new Survivors, with Eddie and Robin (Scoops Ahoy outfit from S3) as legendaries
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its the only way i can get chased by girls
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Ive been running Hyperfocus, Stake Out, Tambourine and Autodidact.
Got it fairly quickly, idk how many games it took since I wasnt even going for it. Just saw it show up in the top right once it was done
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@Junylar said:
Every new feature they implement has 4% chance to work properly. This one was from the other 96%.
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1: Trapper/Trickster (P100)
2: Dredge (P25)
3: Hillbilly (P20)
Dredge was definitely a phase though since I barely play em nowadays.
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@Skittlesthehusky said:
the fact i met @THE_Crazy_Hyena, @cogsturning, @GoodBoyKaru (for the 3rd time in the past 2 years), @GentlemanFridge, @Pulsar, @Shroompy, @For_The_People, and many more. :]
oh you :)
P.S. Still gotta get in some more 1v1s
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She moves at 120% (4.8m/s) while in head form, the reason why it feels slower is probably due to the camera being so high up.
We sort of have this same effect with Victor and Wraith. Victor feels like he goes so much faster due to his height but him and Wraith (while cloaked) move at the same speed.
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@Amanova said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4040928#Comment_4040928
Because it doesn't work at all, I've already used the same offering 7 times and I can't get it - this is a real scam!
Yeah itd be nice if they were made into something more consistent or better, but we cant just to back to their previous versions since theyd just be abused again
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WHY ARE WE YELLING!?!?!
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@jedimaster505 said:
yeah its ez mode but don't expect the killer mains here to understand…they're used to having their hands held by BHVR ever since 6.1 update. most of them would uninstall if they were around to play killer in 2016 and experience a real challenge like what survivor is now today.
It doesnt take a killer main to tell you that 2016 DbD wasnt a challenge, it was basically impossible if the people on the other side of the screen were sentient beings. I would literally bet money that if we were to 1v1 Id be able to outrun you long enough to do the 2 gens by myself and escape.
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Merry Christmas and a Happy New Year to all, and heres hopping for many more to come! :)
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I just dont see them being the survivors though, even with these images. Eleven makes sense... but Dustin..? I mean yeah he's great and all, but it just doesnt feel right having him as one of the characters to represent Stranger Things. If all the kids where there then itd different, but just 1? Nah. It also feels weird to back pedal on something M. Cote said in an interview a few years back, where he doesnt want kids being eaten by the hag.
My guess is they're gonna pump out another teaser(s) thatll represent the rest of the main cast, and in the end we get Joyce and Hopper.
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who in the what is saying Overzealous is overpowered???
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tab
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Dramatic effect
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@Moodyy said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4039176#Comment_4039176
my theory is the devs who originally designed these animations no longer work there so majority of the animation issues are probably not going to be fixed for a while at least. but who knows. If you want to see the gifs in higher quality i can send you a zip folder of them.
Very possible that is the case
Also not necessary :) Thanks for the offer though!
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I cant show gifs right now since Im at work, but some other animation and sound changes I can think of that seemingly changed all of a sudden:
-Trappers walking animation was changed (undocumented), also has been missing his bear trap in the lobby for years now
-The Wraiths arms bend unnaturally when stunned
-Hillbilly rev animation is bugged and seemingly plays in slow motion (pay attention to the head)
-Nurse camera flicks upwards when recovering from fatigue
-(this one is more a request) When using Fragrant Tuft of Hair, Myers should use his reverse grip like he used to in tier 3. (Also missing unique POV chase music)
-Doctor is missing his unique POV chase theme
-Huntress' wrist bends unnaturally when charging a hatchet. She used to also stop humming when in chase with someone.
-Bubba's tantrum animation was changed to be a lot more stiff. His chainsaw also sounds much more choppy instead of the constant aggressive revving like before
-Pigs arm bends unnaturally when turning, missing RBT in lobby
-The Clown doesnt have any upper movement when charging a bottle from a survivors POV
-Cancelling Demo's shred looks snappy and unnatural (also missing unique POV chase theme)
-Oni is missing his unique POV chase theme
-Slinger sometimes doesnt have an ADS animation from a survivors POV. Spear is also misaligned on all skins except for the default (check it yourself in game, select slingers default weapon, and then any other skin. Youll see the spear is slightly higher and doesnt match where it should be inside the barrel)
-Pyramid Head's arms bend unnaturally when turning
-Blight's camera sometimes flicks downwards after recovering from fatigue
-The Twins lol
-The Tricksters arms can sometimes "skip" when repeatedly throwing knives. Knives are missing a "voom" sound effect from a Survivor POV. In the lobby he sometimes has the heart animation which is supposed to be unique to the "God of Desire" outfit. During a high combo, he no longer "breathes" heavily when repeatedly throwing knives. (and finally bring back the ptb theme pls, its literally in vol 3 of the official soundtrack :( )
-When tiering up the Nemesis will play the animation of the tier he just entered rather than the one he just upgraded from, making it so his tentacle phases through his arm
-In the lobby, Vecnas book sometimes snaps unnaturally back into his chest
-In the lobby, when selecting Springtrap the camera pans out (meant for larger killers like Nemesis and Dredge) when its not supposed to, making it so whenever he does the select animation of peeking from the side of the screen, his hand is not gripping onto anything
Thats all I can think of off the top of my head, def more
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..blue....?
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What we need is a new mechanic to slow the game down by default that both sides need to interact with. Maybe each map has some sort of special generator or thing which acts as 1 or maybe even 2 gens being completed, and maybe killers could have something that they could do which acts as multiple hook states. Survivors for example could have a blood generator they would need to complete and killers could have like shrines that they could interact with and once active every survivor gains a hook state (if theyre on death hook already, they get killed as if it were the endgame collapse)
Both of these things could be slowed down by the other side, and I think it would make things more interesting since both sides now have something to race for other than generators and hooks. So overall less gen rushing, tunneling and camping.
EDIT: Could also make the "unique gen" for survivors change depending on the realm as well. Say Lerys they could find bodies where they could carry them to the treatment theatre and electrocute them, or badham where they need to find valves and do some sort of puzzle inside the boiler room
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@Skittlesthehusky said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4038696#Comment_4038696
this. from what i'm witnessing, the goal seems to be increasing in-game time to give you more exposure to micro-transactions, thus increasing the likelihood that you will buy something. this same type of tactic is deployed in a lot of modern games.
it's very similar to how big-name grocery stores have end caps at cash registers and self-checkouts. they want you to spend a dollar or two more before you leave.
"Pffft, as if. Ill never fall victim to such greedy sale tactics"
"Oooo, Snickers 😋"
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Considering we kept Doug Bradley, I think John Carpenter will also stay
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Ive had a similar issue as well with my old graphics card (RTX 3070ti) where if I tabbed out my performance would drop more and more until like the 4th-5th time and then it would just crash.
Eventually I did run into the issue of it just consistently crashing, and verifying game files did fix that but never fixed the performance issues.
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Conclusion: JUST HAVE FUN
words to live by right here
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@Pizzaman said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4037671#Comment_4037671
Why is this community so focused on sex, nudity, and suggestive content?
because were mostly immature adults playing a funny game of tag with sharp and blunt objects 😊
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@cogsturning said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4037640#Comment_4037640
Not the buttery turner right on the burner 😭
THAT ONE WAS TURNED OFF DONT WORRY
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@Pulsar said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4037350#Comment_4037350
Don't leave us in suspense.
Did they cook?
my apolocheese for the delay, when I wrote my initial post I missed one of the key ingredients to make such a craft. The Bread
After meeting the necessary requirements of having the correct materials, being hungry, and severely under the influence. I can safely say that yes, they did in fact cook.
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@Deadman7600 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4037576#Comment_4037576
I think your wig got snatched
MY LUCIOUS CURLS HAVE BEEN A WIG THIS WHOLE TIME???!!
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Is it just me or does like, 100% of these make no sense
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it is very possible scrunkly could of been bald beforehand as well
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bouta try that recipe real quick hold up


