Shroompy
Shroompy
About
- Username
- Shroompy
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people saw them, went "lol screenshot" and then forgot about it
now in years time theyre gonna wonder why they have a picture of Pinhead with a mohawk and sunglasses on their PC
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Your grade has absolutely no effect on matchmaking
Matchmaking is done with SBMM (Skill Based Matchmaking), also known as MMR (Matchmaking Rating). This is a hidden number that you cant see, how ever the game will try to match you with people with roughly the same value
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@GeneralV said:
https://forum.deadbydaylight.com/en/discussion/comment/2679335#Comment_2679335
Despite my disagreements, I love the way you made this list.
You have to keep in mind that a lot of these killers changed
Wraith was god awful, only thing he had going for him was his multiple All Seeing add ons
Doctors shock only applied madness, Survivors could still use items while in tier 3, and they didnt get the 2.5 stun, making his shock basically a slow down tool that slowed himself more than anything
Trapper and Hag taking 7+ seconds to set down a trap
the rest well, Im sure you know
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So your solution is to make sure every one has a bad time
gotcha
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go buy a lottery ticket
now
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Thinking back on it, its kinda sad lmao
pretty sure I started at 1.5.2
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Honestly, we have very similar opinions when it comes to killers, only exception is Trapper and Trickster
Trapper I like to play, was my first killer I P3'd back in early 2018, but versing? I swear to god, I might as well spawn with a trap already on my foot
Trickster I like because of his aesthethic and just how unique he is, his look, his sound design, his lore, all great imo and just to be clear Im not really a fan of kpop, I dont mind the music but Ive never went out of my way to listen to it. That first day of the PTB when I saw that lobby and heard that theme tho... Ill always remember that
His gameplay could definitely use some improvements, honestly that teaser they showed of the music player replaying was REALLY misleading and apart from him being a music artist I have no idea how thats supposed to tie into anything.
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Solo Q survivor is a worst experience than killer
So gather a few buds and have fun
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@ShadowNurseZFX said:
https://forum.deadbydaylight.com/en/discussion/comment/2679126#Comment_2679126
See you in a week/month.
hey look there you are!
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see you in a few minutes
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Single pick perks are a thing for comp and even then there are exceptions in some cases, like BT and some times even DS being able to be used by multiple people (usually 2)
This is still in a way punishing people for playing with friends, the best way to handle this is to give survivors buffs that affect solos but not SWF, and the best way to do that is communication
Give them built in Kindred, probably the easiest thing the devs could do and it would help out massively.
Devs seem like theyre adding voice lines to the game, why only give them to killers? Give a chat wheel to Survivors, such as "Repairing a Gen!", "The killer is near!", "Going for the save!", etc. These messages could also show up in the top left of the screen where currently theres not much happening. To keep immersion as well you can make Survivors speak in their native language
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She negates it in a way, how ever if the team is mass cleansing those healing perks actually come in real handy
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Is Twins the new Legion?
I remember back in the day Legion posts filled the forums
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@FrndlyChnswSalzmn said:
You stated an (incorrect) fact. That isn't an opinion. Learn the difference. Now gonna ignore you until you engage your thinker and turn off your feeler, because I refuse to take anyone seriously who says....
https://forum.deadbydaylight.com/en/discussion/comment/2675438#Comment_2675438
Never have I claimed that was fact, if you want to be offended over it then go ahead I guess
But it honestly seems like you're letting your "feeler" go off other than your "thinker"
Don't worry buddy you'll be a big boy one day :)
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@xili84 said:
https://forum.deadbydaylight.com/en/discussion/comment/2675438#Comment_2675438
Except I have thousands of hours under my belt and it is not my first bully SWF. :D I love how you like to discredit my as a new player. read the comment above me as I won't repeat what he said. But he states 100% facts.
Not trying to discredit you and I see how you could see that, my apologies
And just because you have thousands of hours doesn't mean you're exempt of picking up bad habits, we all fall victim to this
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@FrndlyChnswSalzmn said:
https://forum.deadbydaylight.com/en/discussion/comment/2675415#Comment_2675415
Now you're just lying and insulting everyone's intelligence. It is an advantage they did nothing to earn and going 'but their skill makes it not matter' is bullshit. The fact that SWF can utterly negate numerous Killer powers, perks and strategies is undeniable. Please stop being disingenuous; you know that's true or else we wouldn't be having this conversation.
What are you going on about? I'm just stating my opinion, I personally don't think SWF is that big of an issue, in fact I think Solo's should be buffed up or close to their level so then we wouldn't have these 2 totally opposite experiences, which would make balancing this game so much easier.
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@xili84 said:
https://forum.deadbydaylight.com/en/discussion/comment/2675415#Comment_2675415
Not all SWF are bully SWF. Not all SWF players know how to loop, that much is true. But the true imbalance of the game reveals itself when every single one of them DOES know how to loop. And they DO know how to abuse every single game mechanic and perk. On top of when they are communicating... The killer faces an unwinnable game. That is if they want it to be.
In my case they were all playing around too much, attempting their techs and be cocky. When a SWF gets too cocky for the sake of being a bully an only being a bully... that is when they crumble. (sometimes)
You still have a chance at going against these players, when you first encounter a team like this you're likely gonna lose, take that loss as a learning experience, I'd even go as far as record the game and rewatch it and you can see what exactly you could of done better, the next time you encounter a group like that you can prepare yourself and know what to expect
There are very few games that I consider unwinnable, there is usually something I could of done better.
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@FrndlyChnswSalzmn said:
https://forum.deadbydaylight.com/en/discussion/comment/2675302#Comment_2675302
'The Killer is over here!'
'He's chasing me, do gens!'
'Killer's totem is over by <insert place here>'
'It's <insert Killer here>' (before anyone else has seen the Killer)
'They're running <insert perk here>'
'Killer is coming toward your gen, run!'
See, it's not that anyone thinks SWF makes you more skilled - quite the opposite. But what SWF does is give you tons of free information. Now stop with the false narrative; nobody thinks SWF are always gods. They just get unearned advantages.
They gain information, and while that is strong that doesn't make them a better player individually, these people will still make tones of mistakes that can make the game turn into your favor
SWF isn't the reason why you keep losing games
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@xili84 said:
https://forum.deadbydaylight.com/en/discussion/comment/2675253#Comment_2675253
My gain is knowing that I have to become better, that I am actually not THAT good as I think. In the case that they were really solos that is. So it really does have value. Please, if anyone plays in a SWF and get asked about it in endgame chat, please be honest :) Thanks.
Never did I say they need to be ashamed. It is just the denial I am worried about. How much of an ego does a 4man SWF need? And I did add, if they truly were solos, they are the best survivors I had ever played against. And not by a little bit, but A LOT :)
SWF doesnt automatically make people better at the game... they arent this death squad that has it out for killers, they are 4 individuals who gathered around to play with each other
Also you will lose against solo groups, no one plays perfectly and every one makes mistakes, even streamers who play this game for a living makes tones of mistakes, doesnt matter if SWF is involved or not
Going against a group of friends and beating them shouldnt be a measurement of skill, hell I have multiple groups I play with, one of them theyre all basically new players and another were aiming to become a comp team, but we don't play anything like we do in our scrims
You should recognize yourself getting better, and identify things you are doing wrong and correct these mistakes for future games, set a realistic goal for that play session, thats really how you improve.
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I mean some times Solos can do very well when it comes to time management, in this case they probably were a SWF and were just trolling. But just think about this: what gain do they get for saying theyre not a SWF? And what do you get for knowing its a SWF? Absolutely nothing, so theres still a good chance they were solos
People shouldnt feel ashamed for wanting to play with friends
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@blue4zion said:
https://forum.deadbydaylight.com/en/discussion/297893/fun-fact-about-the-artist
Like a slower movement animation? If so imma go into a match and creep up to people for the hell of it
Yeah when ever you walk slower, her animation is different from the normal running animation she has
This is also the case for Blight, Trickster, Nemesis and Pinhead
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Isn't there another staircase that lets them walk around upstairs?
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2673510#Comment_2673510
You have to complete the tutorial to unlock david and the wraith now.
bruh what
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wait
why is David locked?
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Yet another example of clearly a new survivor player getting bashed :)
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Unless Im reading this wrong because Im sleep deprived, this has been a thing for a loooooong time
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@SunsetSherbet said:
https://forum.deadbydaylight.com/en/discussion/comment/2672079#Comment_2672079
Why are we still going on about this when it's been proven the perk is broken and needs fixing? Like, multiple times. It's really quite frustrating to see people keep ignoring clear facts because they don't want it fixed. Kind of makes it seem there's no point arguing.
https://twitter.com/PixelBushYT/status/1465494911835422732 survivors keep telling me the perk was specifically designed as a counter to a handful of specific killers though, even though this sure doesn't look right to me.
The only interaction that really is unfair is Nemesis, as if theres a pallet in between him and a survivor it wont destroy the pallet
With Victor... what else would happen? He flies through the survivor only to land right in front of them as they end their Dead Hard to be kicked anyways?
If anything getting a validated hit is probably better than whiffing, for example Blight, you wont just drift off to the side only to whiff, you immediately whiff and suffer the cool down, Victor, survivor doesnt just run up to you and kick, they immediately kick you, etc.
Sure its annoying when it happens since its not providing the right feedback, but people are acting like this is losing them games when it really isnt
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Yeah, this is how fog used to be once upon a time, even worst than this actually
and some people want it to return...
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@Dino7281 said:
https://forum.deadbydaylight.com/en/discussion/comment/2672104#Comment_2672104
Repel = 8s.
CD after 1 crow = 5s
Time before spawning crow = 1s
Time before firing = 1s
CD between summons = 0,5s
5+1+1+0,5+0,5 = 8s
Problem is that you also have travel time, so you just don't have time to do all 3. You might be able to do 2 crows, if you are fast enough.
I mean you can ready your power while its on cooldown, so that cuts down a second, which at short - medium distance gives the crows plenty of time to travel
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Like how when its a clearly a newer survivor player complaining about something they get eaten alive by every one in the replies but the moment a new killer player pops in with complaints? Even if they arent valid?
Sympathy
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@Dino7281 said:
https://forum.deadbydaylight.com/en/discussion/comment/2671899#Comment_2671899
That means those survivors didn't repel asap, or you forced them to vault / drop pallet (which is not always possible).
You need add-ons to do it. It's not possible with base-kit.
Ive been doing it base kit and Im pretty sure they were repelling as soon as possible considering Id only see their aura for a very brief moment, if at all. Because Im pretty sure if you hold M1 you immediately start repelling and it doesnt show the aura
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Hit Validation is just refunding hits you shouldnt of gotten in the first place, a survivor cant consistently abuse this, and every refunded hit counts as a miss. Sure you have people claiming that they received the succesfull hit cooldown, but I have yet to experience this, nor have I seen video proof.
Also that Dead Hard turning thing was in for a week... and it was on a PTB... and it was confirmed a bug
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To me it looks like the devs finally balanced the game
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who?
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Strat Ive found thats very effective is to place a crow and shoot it out almost immediately to swarm them, then I wait the 6 second cool down and place the 3 crows in the general direction of the survivor, this works most of the time
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@PigMainBigBrain said:
https://forum.deadbydaylight.com/en/discussion/comment/2671295#Comment_2671295
Yeah but at least back then those were problems within the game "EXPLOITED" by players because it was basically a loophole.
Now adays the devs just straight up give you the broken ass loophole as a part of the game, "Official exploits". Which is 100 times worse because it says they think its ok.
What things are there to exploit nowadays that BHVR gave the green light?
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The Community
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@PigMainBigBrain said:
https://forum.deadbydaylight.com/en/discussion/comment/2660132#Comment_2660132
I was here for it....and uhhh, I'm gonna be honest with you it was actually a better game than its current state. Even with all the BS from infinite loops.
When you had a full lobby who would roleplay, sure, it was pretty nice
When you had people people with a more competitive mindset? Nah
Literally all the frustrations people have, maps being too big, too many pallets, generators go by too fast and much more, we're even worst back then. Top it off with multiple busted perks and multiple places where if you went down, (unless the killer had Agitation or Iron Grasp) the killer was not gonna be able to bring that person to a hook, Rancid Abaitoir and Ironworks were probably the biggest culprits.
There is so much more that I can't even remember it all, its just all coming back little by little. Its insane how people think the game was in a better state in the past, it was the community.
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hopefully, they look out of place atm
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:)
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@JexxTron said:
I noticed that DBD is some peoples JOBS!!!. that guy Otx seems like he can get a 50 win streak by sheer will and that british guy JRM is un catchable for the most part. Is it just skill or is it a set up?
Its skill, and there are times where these guys match up against each other
Idk why this is my only example that comes to mind... and probably not the best example... but here's a game where Ardetha goes against Ayrun
www.youtube.com/watch?v=dJA-4ZSzdnI&t
Ardetha is usually a pretty chill guy... but some times he wakes up in the morning, drinks 30 energy drinks and eats 60 protein bars for breakfast and decides to stream. What a magnificent sight to behold
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NOT THE BOP
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She just came out, give her time before y'all start calling for buffs/nerfs
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They most likely will add them back and Im gonna assume Pinhead wont be the only character to come with voice lines. I highly doubt they would add subtitles to the game and only use them for Trickster
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@Mooks said:
https://forum.deadbydaylight.com/en/discussion/comment/2669117#Comment_2669117
Pretty sure those are different things?
for Twitch you gotta watch streamers for a set amount of time to get the cosmetics in game and for Prime you just gotta link your Prime Account (which costs money) and don’t need to do anything more
I totally forgot those were a thing, I only ever played like a game or 2 that did that. Now I feel dumb af lmao
In that case your right, Prime Gaming is the only way its gonna be available
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Nea
she keeps trying to steal my flashlight, no ######### way shes leaving a tablet alone
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@Mooks said:
https://forum.deadbydaylight.com/en/discussion/comment/2669055#Comment_2669055
Wait, twitch drops? I though that would be tied to Amazon Prime Gaming?
yeah, which are twitch drops lol
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@tenoresax said:
If there does end up being a new kind of event, I wouldn't hold high (or even mid) expectations for it considering how last year's events went.
Actually now that I think about it, did we even have a Halloween event this year?
Edit: we did, it was just that forgettable.
what are you on about? This years event was actually pretty good, as good as Hallowed Blights? Probably not, but its still one of the better events this game has had, easily a top 5
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Probably isn't intended, but some neat things could maybe be done and I don't exactly see how this could be game breaking
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@Pizzasauce said:
I'm not sure. Sometimes when you're cornered with a killer I've noticed after the first hit you can kind of go through them sort of? Or maybe I'm just going around them and seeing things.
When the killer hits a survivor, that survivor loses collision for the duration of their speed boost

