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ShanoaLegendaryPlz

ShanoaLegendaryPlz

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ShanoaLegendaryPlz
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  • The body blocking change they were talking about was to prevent people from locking someone im a corner with their own body to prevent them from being able to move till the game ends.

    As for the flashlights it was possibly hacks, as ive had a round with an obvious cheater who'd teleport to my location everytime i knocked someone down, and could blind me from behind even while my face was burried in a wall- instantly. They also couldnt be hit while opening exit gates and teleport out the milisecond the gate opens, and had infinite flashlight charges.

    As for the movement speed, scratched mirror myers biggest problem 'was' movement speed being much slower and relied heavily on indoor maps and ambushing for any results. Im not sure if thats changed since his update but i think his lunge wasnt nerfed in that mode anymore. It is possible they used subtle speed hacks to move faster than you. Might need to look at their perks after the round and see if anyone had something to give haste.

  • I play her often as im prestiging her now. Just played her today even. Ive seen her more often then ive seen xenomorph (which is my biggest main). But mostly see blights/ghouls/nurses/legions/weskers

  • Im not sure either. Krasue kinda going through the same thing other than the christmas event outfit being the latest one. Maybe they are the anniversary picks or something lol

  • The irony is arachnophobia didnt stop resident evil from putting a spider in their game lol yet the "horror hall of fame" can't go there

  • I even got a server crash while dead and spectating, it still gave me and everyone 0 points lol

  • Im kind of in the same boat just sitting on the opposite side lol. Im not tired of gaming, but i need to be, as life is catching up fast and its wasted too much of my time. Have to figure out my entire plan for the future in under 1 year, but this game keeps distracting me. I just don't know what i want to do for a living, not saying im not working just currently at one of those jobs you are supposed to fall back to until you find something better, only to forget to even go looking for something better lol

  • Nobody knows anything for sure yet. But seeing as mobile closed down twice i can't imagine a 3rd version of it being something they would want to try again.

  • One of the latest ones could also use some work, like Richter Belmont's face had quite a few people not satisfied since it doesn't look anything like the character.

  • The facehugger pictures are cool, I wonder how they were done.

    One thing about the facehugger requiring 4 tail hits tho, by the end of the game nearly everyone is guaranteed to have the symbol finnished. Making the xeno go on a slugging spree with noone escapes death totem, causing moris to happen without stopping to do them either.

    Theres also the question of where the facehuggers will come from, just poof ones flying onto you through a wall etc.

    I do believe facehuggers would make a great addition to the xeno's kit and would make it feel like more of an iconic licensed killer during the round. Everyone had ideas on how the alien would work before its release, including facehuggers.

    For example i thought they could make a red addon where when 1 generator left (or none), 2 facehuggers spawn in the map through an egg, which sits there and survivors can see the eggs throughout the match, if they get to close they open and spawn early. And travel around the map looking to pounce on survivors like victor, once infected it starts a death timer where the only way to not die is exiting through gates/hatch. The facehuggers can be killed with pallets and locker stuns but continually respawn till the round is over with a max of 2. (If one opens early, only that one is going around unless someone triggers the 2nd as well)

    As for 5s undetectable from leaving tunnels, i think he deserves 10-20 seconds atleast seeing as people know when and where hes coming from with a loud long animations. plus turrets alredy being detectors telling survivors where he is even underground or undetectable and makes loud footsteps.

  • I wouldnt mind if it were removed. It just promotes sitting there waiting to say something about how the others played instead going to the next round in peace.

    Meanwhile the console players think we have this amazing feature they are left out of, its something that makes the game worse lol

  • Usage rate. The killer is used less often, gets 4ks and then those stats stick that the killed 100% of the time even if they arent played again

  • @PetTheDoggo said:

    https://forums.bhvr.com/dead-by-daylight/discussion/464441/did-you-get-stranger-things-twitch-drops-to-your-account

    I made post about this and people commented way to fix this issue, so you can try

    Thank you. I managed to get them now, but my question still stands for those that arent on the forums and couldnt get their drops.

  • @zonkednb said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4063124#Comment_4063124

    Really fun read dude. I especially liked the Sable RPD story. I've come across something similar as well. I think it was someone dead-weighting their team by hiding for hatch the moment the game started on Midwich, Feng iirc. They were even tapping an occasional gen just to avoid crows. A Quentin led me to them multiple times, pointing out each locker, each cornermap etc. It was possible they were playing for a hatch escape due to rift pass/archive, but it's kinda rude to drop that on your team's lap. You can just wait for a strong end game and look for it after everyone else has escaped.

    (Tbh, objectives like this promote bad teamplay)

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4063230#Comment_4063230

    I think there is a kind of respect to be given. In the Demo example, you proved to this team you could have had the 4k, but elected not to because the only player left was the one that was polite. I tend to be much kinder to players that don't BM if I'm in a match with serial baggers. The contrast makes me like them more.

    There was one more i nearly forgot to comment lol

    During the anniversary event where ghost face and feng min got full anniversary outfits, i was playing as ghost face and had a funny round with a streamer who recorded the whole thing so i got to see her perspective of how much she was laughing for most of the match.

    We start out in that mcmillan map and im off to a good start with like 4 hooks still 5 generators left. I hook an ada wong and she starts trying to kill herself like people used to, and the streamer (thalita) runs over to her like what are you doing! And stops her from getting to 2nd stage lol. After seeing that the survivors were starting to give up i switched to friendly killer mode but not before hooking the thalita streamer. I start running around kicking generators and thalita tries to kill herself too saying "yea i kinda want out of this round too" then accidently pulls herself off and was like "aww cmon of all the times to 4%! I just wanna go next!"

    So she sees me running around right after unhooking herself decides to run to me to get me to kill her lol. But by then i was alredy taking things casual and noticing this injured angry thalita coming right for me i start running in the opposite direction. She keeps chasing me and i start looking over my shoulder at her like the rolls are reversed and im the one looping lol she starts laughing as shes chasing me around the whole map with me vaulting windows and looking back at her while running and she eventually chased me into that green dumpster vehicle with the side vault, used her anniversary power to block the window and trapped me in there lol.

    So i start running around looking back n forth pretending im panicking until she gets me in the corner and then i just dead stop, look at her and knock her down lol. She found that hillarious. The rest of the round was all fooling around like crouch walking towards eachother from opposite sides of the map only for me to keep going past her and than we did a crouching train and it turned out to be a fun time. The ada died cuz nobody would unhook her after tho for trying to throw the match on first hook lol.

  • @zonkednb said:

    Genuine question; does anyone use rummage quirks (maybe outside of some silliness with ingenuity) seriously? I've only ever thrown them on for archives or chest quests.

    I occasionally try to use ricks to make pallets which are so rare its more likely to get someone killed being confused why the pallet destroyed itself lol, and since trevor is one of my mains i occasionally try to rummage for his self healing perk. Lara is another main that i have a chest build for her brand new part perk.

  • I wouldnt mind if they had an option (after beating the game) to remove the time limmit aspect of the game as that was the main thing thats made it difficult for me to get into. I do have the games tho, and played some of them

  • Indeed legendaries feel much better than cosplays lol the amount of times ive gotten "but yui alredy has a shanoa skin? Simon is alredy a skin for trevor?" Id love to play as the actual left 4 dead characters, my main was coach.

    But there is one thing you may have missed. Left 4 dead is meant to be free, as in valve doesnt want dbd to "sell" bill nor have people buy a chapter which is why he comes with the game. Its also why he rarely ever gets anything and the survivors havent been added after almost 10 years. Itd have to be something free for the community. Its confusing when it comes to bill having 2 auric cell cosmetics, but those were originally made by bhvr so i guess thats their reasoning.

    My guess as to how it could work, for free, is an event. Like maybe some kind of zombie event with the survivors as unlockables As most event skins are free if u are playing during the event. And later on after the event they can probably keep them all in the store for shards only, or bring the event back yearly.

    The witch would also have to be a free chapter like bill

  • One of his strengths is shooting through walls, (im not good with the perk names) so id say stuff like Im all ears (ghostface perk which shows their auras when they vault), and the oni's pallet perk (that lets you see them through walls when they drop a pallet.)

    His other strength is hitting multiple targets so maybe the nurse's aura perk where u see them when they are healing, and hillbillies undetectable perk when they get a generator to 70% you might be able to suprise them with a shot through the wall since they cant hear you coming, possibly hitting more than one person.

    Otherwise hes pretty tough to play these days.

  • Someone once mentioned bringing in the other bears he kills as survivors lol and at this point u have to wonder where the line is drawn as "this doesnt fit into dbd" when naughtybear is alredy in the game.

  • @RootsofDredge said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4062836#Comment_4062836

    I'm curious about what you mean by a "graphic rework" for Silent Hill. Do you mean redesigning the skins to make them look more accurate?

    Yes. Like cheryl(heather) and cybil, to look more like the games. Some also tend to want james to be redone either to look like the remake or just closer to the games. Lisa seems to be the one everyone is satisfied with and maria was the latest character lol bit facially also doesnt look like either game.

  • Ive been playing her a lot recently, got to prestige 27. Currently she still feels like one of the most aggresive chasers in the game besides kaneki - once infected. So her only real counterplay is avoiding infection, and teamwork.

    Most rounds i have people dont double up and body block which leads to very fast chases because the lunge makes almost every pallet unsafe unless theres a window next to it, the vault makes godpallets a deadzone, and the speed she has in that form makes it nearly impossible to gain meaningful distance as if you were being chased by a cloaked wraith that can strike at any time.

    So 1 on 1 shes a beast making her only counterplay body blocking. Which at that point i just switch/spit/switch, and think of it as a natural slowdown keeping 2 people off gens rather than just 1. They are also less likely to bodyblock if someone is alredy hooked.

    Some killers might feel like they need something fixed to make them more effective, but if you just make a killer too effective, how are you supposed to lose? You aren't supposed to win 100% of the time.

    While i do understand that at higher mmr she probably feels awful because her counterplay is 1 solid style, and an elite swf would master it, for the rest of the games mmr she seems quite strong. Mind you i main xeno who also suffers extremely with swfs at high mmr as his 1 counterplay is multi turret safe zones AND holding W, he also feels awful to play at high mmr.

  • I've got a few memorable stories tho most are on killer and ive been playing since myers chapter.

    On survivor however the most memorable thing was introducing my duo to the game around the time Sadako released. She started on xbox and strictly played feng min. The most common mistake she made was not looking around when doing generators, so id be on one with her with my main rebecca, and everytime we had a stealth killer this exact scenerio would happen: id see the killer coming and start running, and shed stay there like "where are you going?" And id be like "the killer's behind you!" And shed actualy say "WHERE!?" just before always going down lol. It happened so often i took some cutouts of the ochido "funny dbd videos" art and made my own desktop background out of it.

    Dbd.png

    As for some killer moments

    I was playing as myers before the anti hook griefing update, and was in midwich elementary. There must have been some beef between the survivors in the pregame lobby, as there was a meg who just happened to be named "Mikaelas suck at dbd" or something like that, and there just happened to be a mikaela in the group lol. I was struggling to catch mikaela during the round so i later found meg and hooked her upstairs again (2nd hook) and went downstairs to chase someone off a generator. I then heard above me from the bottom floor, someone was griefing meg on the hook, making her scream repeatedly etc.

    So i guessed it had to be mikaela. Didnt think much until she also let her die on the hook. Then a switch flipped and i made it my personal mission to avenge meg lol. Eventualy i managed to get to tier 3 right as mikaela opened the door, downed her and then managed to bring her all the way to the basement hooks. Where i proceded to ensure she died at all costs lol. The Claudette saw me camping the stairs down and booked it out the door while the other jill mustve been mikaelas friend as she tried to go save her anyway. I got jill down infront of the hook and then waited for mikaela to die, then brought jill to the door to tell mikaela "i know what you did and i only wanted you" lol. That meg who was spectating still, was extremely happy with the result, and the message lol praising karma and everything.

    Another time i was trickster on rpd. Started in the main entrance and started looking for people, couldnt find anybody till i saw sable on the right side balcony generator. Chased her around, got her hooked, went to look for the others.

    Couldnt find anybody still, no gens being done, and sable was going onto 2nd hook. So i ran over to her since they recently added anticamp at the time. Got her to unhook herself in stage 2, and then went to leave her alone to look for others again but she stopped me and wanted me to follow her.

    She showed me the other 3 survivors were all hiding in the 3 packed together lockers beside the library, literaly leaving her to die and avoiding objectives. So the game turned into an actual 2v3 lmao with sable helping me mow down the other 3 survivors with body blocks n stuff. Once they were dead i was going to give her the hatch but since she was satisfied, she insisted i hook her anyway lol.

    Another time I recall a round where I managed to kill all 4 survivors as deathslinger AFTER they were alredy tbagging at the exit gates and without noed or bloodwarden lol. One of the survivors just happened to be directly outside the gate cleansing my 1 totem, mustve thought he had enough time to break it as i managed to pull him off the totem. The chaos that ensued afterwords ended with 2 down 2 on hooks and all 4 of them getting hooked in the end, mostly in part to slingers unique ability to hold someone longer than basekit borrowed time lol. The survivors were like "are you happy now chris?" "Im so sorry guys!"

    And most recently during the free weekend i was getting a lot of new players as survivors in my killer lobbies. Like day 1 dwights that take 3 seconds to catch lol. Well i was playing nemisis and had a round with a brand new feng min (which kinda reminded me of my duo). And it was quite obvious she was introduced to the game by her friend who was playing sable, as that sable kept diving infront of feng even on deathhook lol. So i went easy on feng and managed to kill the other 3, thought id give feng a "round to remember" as it were, and pretended to miss with the whip while chasing her around the map hoping shed find the hatch and escape with like a "woo yea i did it!" Moment lol.

    Well that hatch was in the worst spot imagineable... after 10 minutes of "pretend chasing" her she caught on and looked at me like "you couldve dropped me 1000 times by now.." so i punched her in the face and carried her around the map for yet another 10 minutes looking for this hatch lol. Eventually found it and let her go. Her sable friend was like "thank you, shes new" and i said "i understood the assignment lol"

  • Sorry for writing a novel lol

    Long story short:

    Each of your killers have their own mmr

    All your survivors share the same mmr

    Making some killers easier to play mmr wise, and some harder. While survivor is more often always hard.

    My xeno is my biggest main so he always gets harder survivors.

    Yet on krasue i consistently get easier players so far, even for the past 20 rounds or so.

  • May depend on which killer you were playing. I was on trapper and managed to secure a 2nd kill by putting them in the basement after the last gen, then swapped to krasue and brought no perks, brown addons. And managed to win on 1 gen left. Tried a few more kept winning.

    Swapped to survivor and was doing pretty well with looping, got out a couple times, once by looping a blight through the whole saloon map while 2 others were dead and the 4th almost completed the last 2 gens while i was running, but he found her instead and chased me across the map again until i found the hatch lol. For some reason its like he didnt want to just m1 but hit me with his power.

    The time i did notice an oddity with mmr is when theres a free to play weekend or something. During the last one i consistently got first day survivors that was like bringing a nuke to a knife fight. One of which was a day one feng min who was clearly with a friend trying to get them into the game as the other survivor was constantly diving infront of feng trying to get my attention lol. So after the other 3 were gone i chased feng around prettending to miss with nemisis' whip but the hatch was in such a bad spot that she couldnt find the hatch and stopped to stare at me like "yea you could've dropped me 1000 times by now". So i punched her in the face and carried her around for another 10 minutes looking for that hatch lol the friend was like "thank you, sorry shes new"

  • @HoodedWildKard said:

    https://forums.bhvr.com/dead-by-daylight/discussion/465072/could-this-game-survive-without-anymore-ip-039-s

    It's a bit of a balance really. licensed chapters are going to be better at bringing new players to the game in a way that original chapters won't.

    Doesn't matter how good or interesting an original chapter is, it won't pull in any new players, because if someone hasn't played dbd, then a new killer/survivor they've never heard of won't make them start. Original chapter will only get more money from the current playerbase IF they're good. And lets be honest the recent original chapters are pretty bad. I barely see any krasues or houndmasters being played.

    Tbh it's kind of the same with repeat licenced chapters. So in a way dbd needs to keep adding new IPs to attract new players. Only issue is (and i haven't seen stats so can't say this for sure) I'd imagine dbd has a new player retention problem. The game is immensley punishing for new players, and not many people are willing to put up with that.

    Dbd really need to work on improving the player experience as opposed to just slapping more and more new content in tohe game.

    Ironically im actually enjoying playing and prestiging krasue now that she is rare lol. Ive nicknamed her "Fishy" because the floating head feels like your a flying fish chasing people lol

  • As for my reasoning, what post game chat seems like it would be used for : celebrating and complimenting eachother and just making jokes and talking about dbd.

    What its actualy used for 90% of the time: argueing, blaming certain players for mistakes, yelling at the killer for how they played, toxic hurtful comments, attempts to rile up the opposing side for an arguement, complaining about playstyles or perk builds, racism, death threats, and promotes waiting for the round to end to yell at the opposition rather than just move on to the next round knowing nothing can be said anyway.

    I am also not exadurating when i say 90%

  • Customising legendaries was something they mentioned during the last "ask us anything". Not sure if it was a sounds cool we'll think about it" or currently in the works lol.

  • Usually they save that for the day before or day of the patch. Kinda like how they don't say whats in a ptb till it comes out either

  • I counter by asking if we can please remove post game chat from pc

  • @OrangeBear said:

    The animatronics kill in the game because they are scared children that don't know who their killer was, so they see any adults as potential threats.

    The context of the quote from Scott was the answer to a question about the movie and why so many scripts were scrapped, because they failed to portray the childlike innocence of the spirts possessing the animatronics. In the movie, this is portrayed before they attack the people that break into the pizzeria, so it gives some context to their actions.

    Knowing that Scott is careful about things like this and how we didn't get many different legendaries on launch makes it seem like being a Killer doesn't fit how Scott wants the animatronics to be portrayed.

    But we just don't know anything for sure, it's all speculation.

    As for the portrayal of childlike innocence i can see why theyd probably work better as their own chapter killer as bhvr would have to give them distinct animations to portray that innocence that wouldnt work as legendaries like how naughtybear still has to do everything trapper does.

  • @OrangeBear said:

    The animatronics kill in the game because they are scared children that don't know who their killer was, so they see any adults as potential threats.

    The context of the quote from Scott was the answer to a question about the movie and why so many scripts were scrapped, because they failed to portray the childlike innocence of the spirts possessing the animatronics. In the movie, this is portrayed before they attack the people that break into the pizzeria, so it gives some context to their actions.

    Knowing that Scott is careful about things like this and how we didn't get many different legendaries on launch makes it seem like being a Killer doesn't fit how Scott wants the animatronics to be portrayed.

    But we just don't know anything for sure, it's all speculation.

    Thank you.

    My guess as to lack of legendaries on launch was down to Bhvr's budget. In that 1 chapter we got

    A new licensed map

    Springtrap

    Springtraps original voice actor

    The yellow rabbit from the movie

    Matt Lilard's likeness and voicelines

    2 other outfits of springtrap

    Glitchtrap full legendary

    Five nights at Freddy's t shirts for all original survivors

    Badges

    Banners

    So i doubt they had the budget or time to go adding 4 more legendaries in the same package all at once.

  • My guess is that they handed dbd mobile to another company to run it as they wouldnt have the time or manpower to run and update 2 seperate dbds. The other company was the one obsessed with microtransactions and gacha gambling and had their own teams making the flashiest most appealing cosmetics that would make people spend horrible amounts of money for a "chance" to get them. And even made up their own mori's for each new killer outfit to sell them even harder.

    No idea why it closed, but in order for dbd mobile to come back theyd have to hand it to someone else again.

  • For example resident evil still has tons of survivors/killers to add.

    Silent Hill could use a graphic rework and adding characters from SH 1/4/downpour/f/any other upcoming games etc.

    Five nights at Freddy's still has various animatronics to pull into the game with their own unique personalities.

    Myers and Pinhead may get re added in the future, possibly with better deals like movie Myers/Laurie instead of comics, and maybe getting Clive Barker's good side to add stuff like the other cenobites / survivor legendaries etc.

    Saw has possibilities for either a new killer or legendaries for the pig / tapp

    Alien has potential for new skins as they havent used a single one of the original varients besides the queen. I mean like Runner/Praetorian/Warrior/Predalien etc as the base skin is the Drone. Along with legendaries of survivors across all movies/games.

    Castlevania.. they made half the characters into cosplays that they could also make into legendaries + many more missing characters and skins for dracula based on the many games hes been in like a Gabriel Belmont skin.

    Almost every license still has potential stuff to be added that currently wont be as the focus is on getting more ips until they cant even spend time to give 1 of them new stuff.

    Left 4 dead could have a zombie event to earn all the other survivors from l4d 1 and 2 as legendaries etc

    Even dungeons n dragons has lots of stuff to add

    Ever ip they add makes the rest more likely to be neglected.

  • @cogsturning said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4062822#Comment_4062822

    I'm using hours as an example. I personally want people on the same level as me. I'd like to win some and lose some, but not stomp or get stomped. My most unfufilling matches are getting 4man slugged by psychoBlight in soloq or 4king at 5gens against players with 200 hours. I don't find either of these scenarios fair. People shouldn't be fodder for opponents with zero chance.

    Those would be the worst case scenerios, maybe they can find a happy medium by cutting everyone into groups of hours/skill like new people that escape allot, go against new killers that kill allot, people who played for 7k hours but kinda suck would be paired together while the elites that want to win everytime get paired together etc. Because 2 categories to everyone playing are knowledge and skill, both are seperate.

  • @cogsturning said:

    It needs more precise matchmaking. If the people with 300 hours that aren't too good get put together, great. If the decent 3k hour players get put together, great. If the 15k hour sweat players get put together, great. The frustration in many of my matches comes from these groups mixing together and that seems to be the case for many others as well, and it's hard to feel good about matches decided in the lobby.

    But yeah, better regards would be nice. It's really a bummer when you get obliterated by people out of your league and you have no BP or pips or anything to show for it.

    That might also cause frustrations of its own eventually. Like imagine you go to play killer but because of your amount of hours, you will never have a decent casual round again as the only opponents you will ever recieve are people that will go all out every time. And then because you dont enjoy killer anymore u switch to survivor and get turbo tunneled every single round no breaks in between. Mixing the playtimes does seem to allow some breathing room but not always

  • I believe it could if they just keep adding to the ones they alredy have

  • Still hoping for Moira Burton, Sherry Birkin, Ashley Graham, Helena Harper, Lady Dimitresqu, Rachel Foley, Barry Burton, Mr. X, re5 Chris Redfield, maybe even characters from outbreak file 1-2, and atleast 1 new cosmetic for Rebecca Chambers to make up for ada and wesker getting more.

  • Once i finnished all those i went for all achievements, which are also tough especially adepts for killers and opening the exit gate on rpd and escaping 20 times etc. Once all thise were done i truly felt like there was nothing left to do in the game except prestige my favorite characters to 100. Once i prestiged 8 of my favorites it now feels like theres nothing to do except play for bloodpoints and and i have idea what i even want to put them in lol. Anniversary is probably the only big meaningful thing left to collect 1000s of cakes and earn a lifetime supply of the best offerings.

  • Primary reason shed fit more as a legendary is she has no cosmetics. And the space suit was alredy used. So shed be her own entire survivor, with no cosmetics like freddy. Ripley atleast had a few movies to take outfits from.

  • @TheResidentEvil said:

    I agree too, but the fact that they're not as of right now planning on doing any badges for the other Legion members or Baermar from the Troupe I doubt they're gonna change this. Who knows though!

    Oh i kinda know they wont lol. It requires an army of people spamming every social media they have to make some kind of change as we didnt have enough people for Richter's face, Rick & Daryl's screams, Dustin & Robin's height differences between lobby / ingame, Shanoa as a legendary skin lol. Not enough alien players to bring this one to their attention im afraid. I just wanted to see if i was the only one that was disappointed in the badge design. I also have baemar/aestri to 100 so ill be missing out on that too

  • @Xray said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4062648#Comment_4062648

    for cosmic i was thinking more of fear of the unknown and the void compared to lovecraftian monster type horror

    I managed to find "the complete works of H.P Lovecraft" on amazon as a digital book for 1$ lol. Ive been reading it off and on for years, about 94% of the way through it.

    Lovecraftian has quite the wide range of horror involved as it starts with aquatic horror and moved into stuff like interdimensional beings / aliens that populated earth millions of years before dinosaurs / cosmic godlike beings / dreamworlds and the void / the unknown creatures and their cities at the bottom of the ocean, including a sleeping god that manipulates people on earth through telepathy while it sleeps (Cthulhu) / vampires / demons / an invisible house sized monster / a meteor that corrupts, infects, and twists all life around it / a giant godlike creature in the middle of the universe consuming worlds (Azathoth) / aliens from the past transfering their minds to people in the future / a mountain range so high you cannot see the top, and at the top is a dead civilization of aliens killed off by their slave labour creations (Shogoth) which are massive blobs of regenerating slime / and many more things that they basicly say "its too horrifying to put into words" etc lol.

    So id guess you mean aquatic horror and cosmic horror

  • Whats the difference between Lovecraftian and Cosmic horror?

  • Possible someone took your name on steam and abused chat, somehow you got the ban for it.

    Ive had a time where i got hard focus tunneled in a 2v8 round by both killers, and their reasoning was apparently i left them to die in a cage right by the gate and t bagged them on the way out. But infact it was another person with the same name playing the same character. As i often die trying to make sure noone gets left in cages, and i never t bag anybody, not even the 2 killers as they were tunneling. So somebody kinda did an identity theft on me and i ended up playing against their victims. I convinced the 2 killers in the end that they had the wrong person and they felt bad lol

  • Have you checked the controls settings to see if you are missing the keybind?

    Also another thing that prevents it from working is the exhausted status effect (the heart icon on the right of your screen) if the killer has any exhaustion perks on they may be effecting you and you have to wait for exhaustion to clear by not running, before it can be used.

  • @UnicornMedal said:

    To be honest, I can't stand Grace. Really displeased with how they handled Alyssa too because she was my main back in the 2000s. 😤 But it is interesting that the new characters haven't been featured in any official collabs. Might be a Capcom thing.

    Ive seen they alredy have grace in fortnite. I dont know if it was the day of re9s release or not but certainly within a day or 3 of its release. So the re9 characters are alredy being handed out for collabs but dbd's character model process seems extremely slow. (Also i really loved outbreak file 1 & 2 and i mained Alyssa too lol wouldve been nice to make an outbreak remake or 3 or somthing with her returning)

  • I can see them as legendary skins to buy. So that way the winner remains the unique one that gets cosmetics, and the others who also had many votes still get to be enjoyed. That way during the next voting process everyone doesn't feel so defeated for losing and start fighting over them like the old woman vs black haired girl war we have, and the winners get to enjoy a full character with customisations.

  • Something like Critters where theyd either be a little mobile swarm that turns into a big rolling bouncy ball of teeth. Not like blight bouncing but in general it rolls over pallets n survivors and coliding off walls slow it down.

  • Currently at almost 24 myself lol. Havent played much killer during 2v8 and couldnt think of anyone to put all the points into since i have too many 100s alredy. But you reminded me i was enjoying her for a while and had her sitting at 20 at the time lol so i suppose i shall prestige her too. My favorite addon is the purple dead bird but it seems even rarer than her iri addons

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