Seanzu
Seanzu
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- Seanzu
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@Tsulan said:
People really have a short memory.
MLGA was removed from the whitelist because survivors put players that played specific killers like Freddy on their blacklist.
MLGA shared the list. Which was supposed to track high ping, unsportsmanlike players, etc.
Then survivors dodged killers, because they were on that list. This resulted in terribly long queues for both sides as no one could play.
The devs had to intervene and remove MLGA from the whitelist.Source?
Or are you continuing your method of making things up and hoping no one realises?
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This has been happening without it being SWF.
I've seen a team of three rank 1 - 3s have a random rank 20 killer and extra survivor with them.
the MM is bugged, while this could be SWF it's also happening to none SWF people.
Edit - The ranks were slightly exaggerated on my part sorry, it was a team of three rank 8's and they managed to get linked up with two rank 19s

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Ok?
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@Nickenzie said:
Rebel_Raven said:
Nickenzie said:
Rebel_Raven said:
Nickenzie said:
RWoodrow said:
Nickenzie said:
DelsKibara said:@Delfador said:
There are many very useful and beneficial threads but they get lost in this mess unfortunately.
I do know stuff like @Nickenzie 's threads gets washed up in a sea of complaints, when the stuff he has proposed would be amazing for the general QOL of the game.
I can't take all the credit, some of my ideas have been inspired by @weirdkid5 because I REAL feel like his suggestion will work to be honest!
SWF Changes:
Basically, we need two party queues for the solos and SWF. SWF cannot join solos queues and vice versa to keep things simple. Solos will have an easier time reaching their pip zone while SWF will have to do a little more to reach theirs because they are expected to do better with voice communication. The killer will be rewarded with more BP whenever they are going against a SWF to compensate for the potentially increased difficulty.
Done and queues will remain the same as normal because we aren't directly splitting the player base in half.
@Nickenzie What would prevent survivors from re-queing into the solo que over and over again until they got into a room with their friends like they did prior to the introduction of the SWF option?
Increase re-queue times when you dodge or leave a lobby.
First: 15 seconds
Second: 30 seconds
Third: 1 minute
Fourth: 5 minutes
Fifth: 10 minutes
Etc etc etc...Super! Punish me because I don't want to get curb stomped when I pop on for a few, hopefully fair games.
Basically force me into mixed rank SWFs with a not even passable array of perks and addons so an SWF can feel oooh so accomplished when reds, purples, and greens stomp a casual.
Huzzah.Let's punish everyone that just bought the game so they gotta face smurfs looking for easy games.
@Rebel_Raven
Translation: (Histrionics => English)
"Every SWF is a commando unit waiting to waste me including the SWF who just wanna chill with their friends. Furthermore, I'll get bullied by every SWF even through some of those games might be my fault due to my mistakes and not because they are a SWF. Nickenzie is a dirty tryhard sweaty survivor who wants smurfs to bully lower ranked players and want killers to suffer so he's also @SenzuDuck follower, ignore him!"To recap: (Unpopular opinion) Not every SWF is a commando unit so please stop with the exaggeration that every SWF is one. Furthermore, I lose on average 1 in 10 SWF games (depip) because the majority aren't the depip squad. Lastly, I obviously don't advocate smurfs to bully lower levels so please do not put words into my mouth. If you disagree, perhaps tell me some things you'll change to make it better instead of assuming the absolute worst about me.
And you complain about me putting words in your mouth? Wow.
Just gunna disregard the first part as having taking this personally when I didn't intend it to be.
Sorry.
Not trying to be a dick, just willing to realize when I'm about to be screwed over, and say something about it.Problem is figuring out which 1 of 1000 SWFs aren't sweaty swat teams.
Playing Russian roulette isn't so much fun when there's 5 chambers loaded, and you have to pull the trigger 6 times.And let's not forget that most SWFs look for easier matches in low rank killers so they don't have to be quite the sweaty swat team.
And that the big issue is communication, and coordination and most any SWF can, and often do abuse it which is still a gigantic advantage no matter how much people want to down play it.Oh wow, you don't have problems with SWF? How many lvl 3 perks do you have to pick from? How many high end addons, and offerings?
Got that great loadout, or two waiting?
You haven't been taking in my point if view.
It's a totally different experience vsing SWF when you're prepared compared to when you aren't, or can't be prepared.
It's like Tru3 playing perkless. Even he struggles. If a pretty good killer like him struggles with a less than adequate loadout, where the heck do you think the people who aren't as good are?
Are you overlooking the similarities in SWFs seeking easier killers to deal with vs killers depipping to look for easier survivors?What do you think forcing players to play SWFs will do?
It will force killers to endure teams that are looking to bully less prepared killers. The gamble is really high, and not in favor of the killer.
So indirectly, that is advocating letting SWFs bully less prepared killers via basically forcing killers into games lest they get punished.Some 70 percent of games have a SWF. Has lobby times at rank 1 sped up any? If not, then that means most SWFs are in lower ranks.
And since most of them want killers in their teens of rank, most of them are going to be closer to 15 than 5.You want to stop dodging? The sooner killers are on par with communicating, and coordinating SWFs, the better.
If you need solo to be on par with SWF first, then hurry up on that.
If killers are going to be on par with SWF they need time to do the things they have to do, or to be more efficient at it like:
better tracking ability in general. Maybe bake in whispers? Make scratches, blood, and sound more useful? Instead of them being constantly damaged.
2 hooks to kill instead of 3, maybe?
Able to end chases faster. Faster bloodlust, maybe?
Fix huntress' hatchets to allow for more leniency in throwing over obstacles, or beside them.
Maybe appeal to people's inner mercenary, and give them bonus BP for the difficulty spike? I mean bare minimum, that?
Funnel SWFs into red, and purple ranks?
Increase mori frequency?
Increase high end addon frequency?
Lower stun duration, and/or weapon wiping time?
Let's get rid of the gaping huge safezone that is an open gate, or even the hatch.
Let's make killer perks a bit easier to get so people can build proper loadouts sooner? Less odds of people who are already at end game suggesting perks killers don't have.
There's always that secondary, well third objective since totems are usually secondary. The speed a coordinated group moves at is too damn fast, and the secondary is often optional.
I'm just spitballing here. Not super serious, but I don't ever remeber seeing you propose ideas on closing the gap between killers and swf.Honestly, I was hoping you would give it some thought which is why I usually mention it in your threads on catching solo up to swf. You seem actually interested in making the game better, and I respect that.
You're not someone that just sits there telling people to git gud, or insulting people for not being good.
Doesn't mean much when they have RPGs to kill tanks with, and the people they're ragging on has squirt guns.At least I'm not demanding the removal of swf, though?
Our DBD killers are pretty shite at killing people, bluntly. Especially when even the weakest of SWFs can have free aura reading, and map.
All the extra steps they have to take, all the time they need is the problem.In short, to boost killers, we should look at games that have SWF, and Voice, and their killers. What do they have that ours don't?
Jason is basically all our best killers in one, and then some to deal with the speed of voice chat, and dealing with the distances necessary to travel.
And they just now got close to balance with the game.
Our killers need to be closer to where he is. Not completely there, but, well, killers have to be better killers.You cannot force people to play a game that isn't fun/rewarding. You can't punish them into it.
You have to make it fun and/or rewarding again.@Rebel_Raven
About the first part, I didn't mean that to be offensive in anyway, I was just summarizing everything you said about this quote below.(Spoiler)
Basically your whole statement was exaggerated is my point and did you notice the same thing when I summarized everything you said? I basically said that not everything you mentioned is reality because that is the truth (more on that later). About the putting words in mouth thing, I don't know why but this statement probably hit me in the wrong way. "Let's punish everyone that just bought the game so they gotta face smurfs looking for easy games." I thought you was implying that I WANTED this to happen even through I obviously don't, so I took it as aggression. However, if you was not saying that, my apologies because I honestly thought you was saying that I wanted this to happen.
Now, about your quote, I'll say a few things! I'm not saying I never had a problem with SWF but I will say not as much as everyone else. I feel like the amount of SWF people lose to could have been prevented by simply learning why you lost (mistakes) than blaming something else. I use to do this a lot and once I realized this isn't the why to go about things, I started to improve my killer gameplay. Yes, there will be games where you're completely powerless because you're facing the depip squad but that's not every SWF game, get over it. You see where I'm coming from? Just try your best, learn, have a growth mindset and not fixed one, and improve your play style to get better at the game overall. Not saying your not good, I'm saying that you could get BETTER than what you're currently are, that's all. Now, if you have already done this... I'm really surprised by the amount of depip squads you run into because I rarely even do at rank 1. Finally, I did make some proposals but a lot of people got salty about it such as giving everyone voice communication, built-in Kindred, seeing auras of survivors who are in a chase, and etc. I'll post a few links of my proposals so you can take a look:
https://forum.deadbydaylight.com/en/discussion/30419/the-gap-between-solo-survivors-and-swf#latest
https://forum.deadbydaylight.com/en/discussion/43880/there-is-only-one-way-swf-solo-q-survivors-gap#latestCan we all just take a moment to realise @Rebel_Raven is the same guy who said he's stuck in rank 15 because of SWF while in the same thread saying he dodges SWF.
Dude makes problems where there isn't any just so he can argue.
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@Fenrir said:
Gamzello said:Even if it may not seem so good towards you other people might think otherwise. It's good that they actually gave feedback at least instead of ignoring it. Which also means that they're aware of the match-making system issue (how searching for lobbies makes it longer).
They been aware of alot of things they choose to either ignore like ds or pass on it for months on end like freddys rework
Events are timed, of course they get fixed quicker.
I don't see why you've made this thread, just to complain about DS & Freddy if someone gives you feedback?
DS is only really an issue if there's more than one in the match.
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@Milkymalk said:
@TheMidnightRidr said:
I promise you that if SWF was taken out of the game, DBD would die.You DO realize that for its first few months, there was no SWF and at some time survivors would lobby-dodge until they wound up in the same game as their friends? SWF was introduced to stop that. Until then, there was no SWF mode. The game was balanced around being isolated.
No it wasn't, they stated a few streams ago when they released they only had time to do KYF or SWF, and they opted for KYF.
Stop spreading misinformation - SWF was always intended.
what wasn't intended is player being so poor at the game that they can't handle it.
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@ToxicFengM1n said:
@Master said:
@ToxicFengM1n said:
If the killer leaves in the loading screen you will get 45+ points but, I understand what you mean and it is actually an annoyanceWhat does the killer get if survivors DC?
Nothing! this event is survivor sided as hell
It's a DC bug and has been around for ages, sometimes theres a DC bug where it'll grant you points from the previous game, I've had it happen numerous times with iridescent shards, it just so happens it's also giving out event points as well. It's not giving a flat 45+ it's giving the same as your last matches points.
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@NathanExplosion said:
@SenzuDuck said:
And so what if they "have trouble" killing them? I have trouble killing solo players too, why should killing be a cake walk and surviving be impossible?
you're acting as if working for your kills should be abolished and it should all be handed to you, it's utterly ridiculous.
^
And this, kids, is called a strawman

I wish you guys had anything useful to say.
This guy is complaining he can't kill "good survivors". If they are good at juking etc, why should they be killed?
You guys are so blind to your biases it's insane.
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@IronKnight55 said:
@SenzuDuck said:
Don't worry about it - all the decent killers who don't care are playing the game.It's only the bad ones on the forum complaining about it honestly.
I don't agree with this. Even great killers can have problems killing SWF survivors if they know what they are doing (especially in red ranks). I am rank 3 survivor and rank 3 killer. If I get put in a game as killer against a good SWF team then I am lucky to get 1 or maybe 2 kills. The games are just very frustrating at times.
And so what if they "have trouble" killing them? I have trouble killing solo players too, why should killing be a cake walk and surviving be impossible?
you're acting as if working for your kills should be abolished and it should all be handed to you, it's utterly ridiculous.
and you not being able to get one or two kills has nothing to with SWF.
If a survivor runs you the entire game they'd have done that with solo anyway, stop acting as if SWF lets people loop better.
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Don't worry about it - all the decent killers who don't care are playing the game.
It's only the bad ones on the forum complaining about it honestly.
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@NathanExplosion said:
@SenzuDuck said:
SWF Players are the majority - but you shouldn't be able to cherry pick, 2 players playing together aren't communicating with the whole team, are they?
According to out of date depip squad data that people keep referring back to as if their haven't been any killer buffs since then, according to 4000+ hour players that were better than most killers... almost no teams are playing the way they did, they aren't all running dstrike and unbreakable, I bet you could go play 100 matches today and not see a single game with all that stuff in it.
You should not be balancing a game around 1% of matches.
of course everything I said was TOTALLY disingenuous, right?
Yes we know, you're right !
Hope you enjoy the current Lobby simulator (who was already there before the event), seems like it's here to stay.Wonder which banned forum user you are.
I wonder too

So you don't acknowledge any of my points (probably because you know I'm right despite being sarcastic).
I'm sure the mods will grab you again.
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@NathanExplosion said:
@SenzuDuck said:
According to the forum: Everyone is SWF
According to the forum: SWF is unbeatableShouldn't matches be unwinnable as a killer, then? Because they certainly aren't.
According to the Dev's stats, SWF players are the majority of the playerbase.
According to the Depip-Squad 's huge data, it's indeed unwinnable with all killers except Nurse, if the survivor team play optimally.
Of course you will disingeniously deny it or twist it, but at least peoples who will read this threads will be acknowledged of the usual survivor 's fallacies.
SWF Players are the majority - but you shouldn't be able to cherry pick, 2 players playing together aren't communicating with the whole team, are they?
According to out of date depip squad data that people keep referring back to as if their haven't been any killer buffs since then, according to 4000+ hour players that were better than most killers... almost no teams are playing the way they did, they aren't all running dstrike and unbreakable, I bet you could go play 100 matches today and not see a single game with all that stuff in it.
You should not be balancing a game around 1% of matches.
of course everything I said was TOTALLY disingenuous, right?
Wonder which banned forum user you are.
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@Attackfrog said:
How do you know? Honestly (not trying to be argumentative) how do you know most killers don't care?Watch one competent killer and they will NEVER blame SWF for their issues. The forum players seem to act as if solo players don't do gens or something, they act as if they stand around doing nothing and then suddenly SWF means they do gens?
If you chase someone an entire match, what would stop them doing that in solo, hint, it wouldn't.
My guess is that if killers had the option, they would choose NON swf 9/10 times (the 1/10 being the arrogant one who thinks he can beat them).
Of course they would opt out, they already opt out with lobby dodging, swf is not an issue, i play killer constantly when the lobbies work and have never dodged a lobby for any reason other than ping, I don't come onto the forums and cry about how hard I'm done by because losses are usually on me, not survivors doing their objective.
According to the forum: Everyone is SWF
According to the forum: SWF is unbeatableShouldn't matches be unwinnable as a killer, then? Because they certainly aren't.
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No - this will just increase lobby times.
The issue is most killers don't care about SWF. It's only the vocal minority on this forum that cry so much about it.
Competent killers aren't on this forum saying the game should be easier, they playing the game and being efficient at all ranks against all teams.
SWF is not an issue, and you certainly shouldn't be encouraging lobby dodging by notifying killers.
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@Tzeentchling9 said:
Credit where credit is due, they definitely listened to Survivors' complaints about Hallowed Blight.All they complained about was Survivors' side objective not progressing the match, now all they have to do is rush gens and run out the gate as usual.
Yea they only have to do all that while avoiding someone that can kill them?
lmao - the way killers on this forum talk about how easy it is for survivors really makes me believe most killers sit in corners until the match is over.
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It's incredibly easy and fun tbh.
Almost have my 6th coin, after that I'm not too bothered about the other things but will try and help some get their points.
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@Tsulan said:
SenzuDuck said:@Tsulan said:
SenzuDuck said:
Tsulan said: kamisen said: @SenzuDuck said: Ok... this'll be easy. Yes, you do have to manually type it, however save it in a file for later user Very readily available information. Click their profile copy and paste their link copy and paste their link Use it on this website - https://steamid.io/ You want the Steam ID64 Number
* Same as above
While this may be true, for end game chat violations you don't need to do any of the above, making a report will send the chat log to the Moderation Team.
trust me when I say this - reporting works.
Thanks for your reply. The link that was supposed to retrieve the Steam ID did not find the profiles for me. I had to enable URLs in Steam and retrieve the IDs from the URL-addresses. I feel the ticket system is messy nonetheless, as the information from in-game easily could be exported to the ticket system. I shouldn't need to store my DBD-ID in a document on my computer to save time.
It's great that I don't need a picture when reporting in-game chat offenses and that reporting works - makes me happy. Will I get feedback on the report either way?
Nope, you just have to trust that it got handled.
I reported someone ingame and externally, because he wished me that my house burns down with my family inside.
Added him, got a email from bhvr that they took care of it.
Checked his profile: playing DbD.
Pretty good job.
Because temporary bans don’t show on profiles, and you can still load the game up even if you’re banned.
I also like to start the game and look at the start screen for hours...
/s
You were looking at their profiles for hours at a time? That's pretty sad.
Maybe you should spend more time learning the mechanics of the game instead of stalking profiles?
Nah, I don't stalk other people's profiles for hours.
How about you?
Isn't it boring to always search for my comments and take every opportunity to belittle me?
Don't you have other things to do? Like matching up with low rank viewers to bully noob killers?
You're not that special Tsulan, I see a comment in a thread I'm already active in and you think I'm checking up on you? Give it a rest, my comment was in here it's expected that I'm checking the thread out.
Also, I like how I'm the one belittling you when all I did was give you reasons why they might still be on the game but YOU replied with the sarcastic comment, always making yourself the victim I see.
It's so cute how you always take things out of context to skew them towards some odd narrative you've created for yourself.
Like the fact I said "I'll play with anyone" and you take that and twist it as "He only plays with low ranks to bully people". Fact of the matter is I do play with low ranks if they want to join me, it's not my fault people actually like to play DBD with me, we usually end up getting killers that are higher ranks than them anyway so it's not really an issue unless Tsulan wants it to be an issue, I also very rarely play SWF anymore and usually play solo, guess what... still rank one and didn't depip without a team.
Enjoy twisting everything people say to make you seem in the right kiddo.
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@Tsulan said:
SenzuDuck said:
Tsulan said:
kamisen said:@SenzuDuck said:
Ok... this'll be easy.
Yes, you do have to manually type it, however save it in a file for later user
Very readily available information.
Click their profile
copy and paste their link
copy and paste their link
Use it on this website - https://steamid.io/
You want the Steam ID64 Number
Same as above
While this may be true, for end game chat violations you don't need to do any of the above, making a report will send the chat log to the Moderation Team.
trust me when I say this - reporting works.
Thanks for your reply. The link that was supposed to retrieve the Steam ID did not find the profiles for me. I had to enable URLs in Steam and retrieve the IDs from the URL-addresses. I feel the ticket system is messy nonetheless, as the information from in-game easily could be exported to the ticket system. I shouldn't need to store my DBD-ID in a document on my computer to save time.
It's great that I don't need a picture when reporting in-game chat offenses and that reporting works - makes me happy. Will I get feedback on the report either way?
Nope, you just have to trust that it got handled.
I reported someone ingame and externally, because he wished me that my house burns down with my family inside.
Added him, got a email from bhvr that they took care of it.
Checked his profile: playing DbD.
Pretty good job.Because temporary bans don’t show on profiles, and you can still load the game up even if you’re banned.
I also like to start the game and look at the start screen for hours...
/s
You were looking at their profiles for hours at a time? That's pretty sad.
Maybe you should spend more time learning the mechanics of the game instead of stalking profiles?
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@PiiFree said:
@SenzuDuck said:
It's very easy to see why no one was banned during this, when you opened the steam profile of the user you simply showed a vanity URL which can be changed at any time to anything and there is no way to see the previous owner of the vanity URL. also not to mention the 420P stream makes the link unreadable regardless of whether it was their STEAMID or VANITY URL.You realize that their profile ID can't be changed? It's not their customized profile ID, it was their steam profile number. On top of that, I reported them via the support formular where I obviously added the steamID64, as they explicitly ask for that. So I (once again) ask you kindly to stop making up stuff you don't know.
@SenzuDuck said:
Secondly, your entire comment is grossly misleading, if you report in game, and submit the twitch clip as evidence it AND showed the correct ID you'd have been fine.The reason no one was banned was simple mistakes by yourself, not the moderation team.
8 Months ago they were using a simple form to report cheaters, there was no need to stay in the end game lobby passed reporting them with the THUMBS UP/DOWN Option and grabbing their vanity URL to post on https://steamid.io/lookup.
Again, this ID is enough to track them down. You can type in that profile number and it'll lead you to the exact profile of that player, you can even track down the name history and find the name they used in this video. There is no excuse for that, I provided a steamID64, a bullet proof video, reported them both directly ingame and via web formular with the link to the video attached in both of them.
I don't know what else is required, it's already sad enough that WE need to provide all those informations to them because they refuse to backup.
Seriously, this statement right now is triggering me
@SenzuDuck said:
You can't simply report someone and expect them to be banned without evidence, just last week I reported two people and both were banned within a day.WITHOUT EVIDENCE? Look at the goddamn video and stop licking their butthole. I did exactly what they asked for.
~~~
so your entire comment is a lie then.
Your steps include
record them cheating
record how you check their steam profile (for steam ID)
minimize dead by daylight without leaving the endgame lobby
edit the video to point out the specific situations
create an account on a video platform
upload it on said video platform
go back to the ingame and report the player
add the link of the video you just uploadedBut you forget to mention the very useful form you apparently used to report them, you forgot to mention that is where you post the video evidence and not in the end game report form you make up this lie about having to create an account and upload it and keep DBD in the same lobby until the upload and link is pasted... but somehow conveniently forgot that you didn't need to do any of that except post it in the form?
I mean if you gotta keep changing how you reported them between comments I wouldn't be surprised if you didn't report them at all.
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You really can't "Solve" camping.
Some people will camp regardless of any incentives not to do so.
You simply can't stop it regardless of mechanics introduced, negative effects on the killer, bonus bloodpoints.
The majority of people camp to ruin someones experience and they're already doing that and losing out on bloodpoints during the match to do so.
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@PiiFree said:
It's even worse if you want to report a cheater.You need to:
- record them cheating
- record how you check their steam profile (for steam ID)
- minimize dead by daylight without leaving the endgame lobby
- edit the video to point out the specific situations
- create an account on a video platform
- upload it on said video platform
- go back to the ingame and report the player
- add the link of the video you just uploaded
I've done this 2 times so far, months if not years ago and I still got the steam profile of these guys saved and they are still not banned to this day.
This is an example of blatant lagswitch and speedhack from 8 months ago and they're still playing.
It's very easy to see why no one was banned during this, when you opened the steam profile of the user you simply showed a vanity URL which can be changed at any time to anything and there is no way to see the previous owner of the vanity URL. also not to mention the 420P stream makes the link unreadable regardless of whether it was their STEAMID or VANITY URL.
Secondly, your entire comment is grossly misleading, if you report in game, and submit the twitch clip as evidence it AND showed the correct ID you'd have been fine.
The reason no one was banned was simple mistakes by yourself, not the moderation team.
8 Months ago they were using a simple form to report cheaters, there was no need to stay in the end game lobby passed reporting them with the THUMBS UP/DOWN Option and grabbing their vanity URL to post on https://steamid.io/lookup.
You can't simply report someone and expect them to be banned without evidence, just last week I reported two people and both were banned within a day.
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They don't earn a face camp for anything from me because I'm a big boy and realise it's only a video game, I move on and kill other things.
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@Chi said:
Find a friend to play with, that is all I can advice. Having one teammate to count on can make all the difference.But Chi, SWF is unbeatable, are you really trying to advocate ruining the event for killers by suggesting you bring a friend along? SHAME!
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I wouldn’t bother listening to him, the only thing he’s the master of is making things up, he is talking about MLGA. It isn’t forbidden in anyway shape or form it just isn’t whitelisted anymore.HavelmomDaS1 said:
By 3rd party software you mean mlga ?Master said:@kamisen said:
@Master said:
Just fyi.
Some guy speedhacked twice against me in 2017, so I recoreded and send the footage to the support.I added him and he just didnt get banned.
Since that case I never bothered with recording again
Wow... I thought they had zero tolerance for hacking the game. Maybe I'm too naive :-)
Just look at certain streamers and you will learn sth abou the tolerance of BHVR
They even promote streamers that use forbidden 3rd party software
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Because temporary bans don’t show on profiles, and you can still load the game up even if you’re banned.Tsulan said:
Nope, you just have to trust that it got handled.kamisen said:@SenzuDuck said:
Ok... this'll be easy.
Yes, you do have to manually type it, however save it in a file for later user
Very readily available information.
Click their profilecopy and paste their link
copy and paste their link
Use it on this website - https://steamid.io/
You want the Steam ID64 Number
3. Same as above
4. While this may be true, for end game chat violations you don't need to do any of the above, making a report will send the chat log to the Moderation Team.trust me when I say this - reporting works.
Thanks for your reply. The link that was supposed to retrieve the Steam ID did not find the profiles for me. I had to enable URLs in Steam and retrieve the IDs from the URL-addresses. I feel the ticket system is messy nonetheless, as the information from in-game easily could be exported to the ticket system. I shouldn't need to store my DBD-ID in a document on my computer to save time.
It's great that I don't need a picture when reporting in-game chat offenses and that reporting works - makes me happy. Will I get feedback on the report either way?
I reported someone ingame and externally, because he wished me that my house burns down with my family inside.
Added him, got a email from bhvr that they took care of it.
Checked his profile: playing DbD.
Pretty good job.
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You will not recieve feedback on an in-game report.kamisen said:@SenzuDuck said:
Ok... this'll be easy.
Yes, you do have to manually type it, however save it in a file for later user
Very readily available information.
Click their profilecopy and paste their link
copy and paste their link
Use it on this website - https://steamid.io/
You want the Steam ID64 Number
3. Same as above
4. While this may be true, for end game chat violations you don't need to do any of the above, making a report will send the chat log to the Moderation Team.trust me when I say this - reporting works.
Thanks for your reply. The link that was supposed to retrieve the Steam ID did not find the profiles for me. I had to enable URLs in Steam and retrieve the IDs from the URL-addresses. I feel the ticket system is messy nonetheless, as the information from in-game easily could be exported to the ticket system. I shouldn't need to store my DBD-ID in a document on my computer to save time.
It's great that I don't need a picture when reporting in-game chat offenses and that reporting works - makes me happy. Will I get feedback on the report either way?
-
I get more points as killer than I do survivor - I don't know what you guys are doing but it isn't hard for either side.
-
Ok... this'll be easy.
Yes, you do have to manually type it, however save it in a file for later user
Very readily available information.
Click their profile
copy and paste their link

Use it on this website - https://steamid.io/
You want the Steam ID64 Number

Same as above
While this may be true, for end game chat violations you don't need to do any of the above, making a report will send the chat log to the Moderation Team.
trust me when I say this - reporting works.


-
@Tsulan said:
Paddy4583 said:
Patch 1.8.0
Again nothing removed, just added ability to unhook from all angles, how do you even know how to turn on an electronic devise and operate it, when you can’t even get your head round the term face camping?😂😂😂I don't know. How do YOU do it?
Wow, you really got him there Tsulan. 😂
-
@White_Owl said:
@Bug_Reporter said:
@sorrowen said:
Wraith can't break the event lamps while cloaked....They are too laze to make a new animation for killers, they did one for survivors tho.
Killers use same atack animation, it isnt a surprise that Wraith cant atack while cloaked.
Sometimes I wonder if you guys made of complaining a job. Where have you seen the "new" survivor animation? The animation is the unhooking one.
Because anything that seems like they do more for survivors is more ammo the killers mains on this forum think they can use, it's ridiculous.
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@Tsulan said:
@Peanits or @not_Queen could you please settle this?
Explain us who is right please. Since this leads nowhere.But... I thought you had all that concrete evidence in that video you were going to post...
Or with further examination have you figured out nothing you've said is actually true and would like to grasp at even more straws as to possibly being correct?
-
@Tsulan said:
SenzuDuck said:@Tsulan said:
SenzuDuck said:
@Paddy4583 said: ad19970 said:
@Tsulan said: I really wish that the devs would reverse the swivel hooks for a month or so. Wait, you mean so that the old face camping is possible again?
I think he’s trying to use the old argument of, it could be worse, in an attempt to negate his previous errors Here the devs define face camping as being within one metre of the hook & facing the survivor, sounds about right tbh. Not "face camping and preventing the hook from being accessible".
Thx honey, now fast forward to 27:00
Oh you mean the bit where he says "now what it stops is the fact that right now if the killer is right infront of someone on the hook there are no ways to unhook" and doesn't mention it stopping facecamping at all.
It's like you enjoy taking things out of context and making up your own.
Theres the link for you so you can listen to your own time stamp and understand he never mentions it stops facecamping.
You can move the goal post again now if you'd like, honey.
Don't worry. I never move the goalpost. Unlike some others...
Let's see, face camping = survivors are unable to unhook, because the prompt doesn't show up.
Now the prompt shows up no matter what, because survivors can unhook from every side. But face camping still exists?So infinites still exist, too? O_o
They LITERALLY define face camping as being within one metre of the hook.
NOT your definition of facecamping
THEY THEN STATE that there are now ways to unhook someone if the killer is blocking the prompt.
NOWHERE do they state that it removes face camping, despite you bragging earlier in the thread with
"Want a dev stream where the devs explain what face camping was and how they removed it?"
So from this
Yes, they defined face camping as being within one metre of the hook, however it's not the definition you keep slinging around
No, they never stated it was "removed" not at any point in this video did they do that.
So, Tsulan, providing no evidence and only contradicting his own words with his video "proofs" still thinks he's correct.
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@ad19970 said:
@Tsulan said:
SenzuDuck said:@Paddy4583 said:
ad19970 said:
@Tsulan said: I really wish that the devs would reverse the swivel hooks for a month or so. Wait, you mean so that the old face camping is possible again?
I think he’s trying to use the old argument of, it could be worse, in an attempt to negate his previous errors
Here the devs define face camping as being within one metre of the hook & facing the survivor, sounds about right tbh.
Not "face camping and preventing the hook from being accessible".
Thx honey, now fast forward to 27:00
Yeah. What they are saying is that there is now a way to deal with facecamping, and that killers can't block survivors from unhooking totally while face camping. No where do they say that face camping has been removed. It's just not as effective as it was before.
My favourite bit is where he calls me honey acting all proud and cocky without proving a single thing.
-
@ad19970 said:
@SenzuDuck said:
@No_Cluie_Louis said:
@SenzuDuck said:
@Master said:
@ad19970 said:
@Master said:
@ad19970 said:
@Tsulan said:
ReneAensland said:@Tsulan said:
Raccoon said:
Tsulan said: ReneAensland said: @Tsulan said: ReneAensland said:
@Tsulan said: ReneAensland said:
30 minutes ago. 2 minute video proving Face Camping exists. It's Toxic. And Baby killers DC just like DS users. faCe cAmpiNg wAs reMovEd doNt geT caUghT iTs thE suRvivOrs faUlt
Unhooked = no face camping. lol OooOoOOoooookay. Whatever you say buddy.
Want a dev stream where the devs explain what face camping was and how they removed it? lol No thanks, I don't want to be told what's Face Camping and what isn't by Rank 20 Devs. Thanks though. Oh really? What a surprise! You claim something, I disapprove, want to give you solid facts, and it's suddenly not interesting anymore. Yeah it's hard to face the truth after telling bullshit. His feelings and randomly capitalized letters were no match for you! I even searched the video and prepared everything to crush his dreams...
sigh
You're [BAD WORD] hilarious.
Reading this entire comment section is a breath of fresh air, but I'm guessing people like you have to be in the opposition even though a crap ton of people in this comment section agreed with the OP.
"I think you just got to be in the "out" group. Whoever's on top, whoever's in power, whoever's successful, you gotta be on the other side or you don't feel like the smartest guy in the room. All you are, my dear, is a contrarian."
This defines people like yourself.
You forgot the people that agreed with me.
You can call a dog a "cat" as often as you want. But it will still be a dog.
Why on gods earth are you two even discussing the definition of a word? Like what kind of time waste is that? Who cares what exactly facecamping has meant back then, and what OP means with facecamping and if he is using the wrong term. I think it's pretty obvious that with facecamping OP means a killer that is camping a hooked survivor, standing right by him and not leaving the hook. Who cares if this isn't actually facecamping? Especially since the removal of facecamping didn't change a lot anyways. Doesn't really have anything to do what the OP was getting at.
Are you joking?
Back in the days you were actually able to secure a kill via camping. Nowadays you cant bodyblock away from the hook while survivors can bodyblock you from the hooking prompt. ALSO, nowdays they got BT, unhook invulnerability, swivel hooks AND the faster unhook animationYou can still just grab the survivor when he tries to unhook right in front of you
No you cant, thanks to bodyblockign and the new unhook animation that you can cancel instantly
Oh my god, multiple survivors just swarming the killer... sounds like you could hit the unhooker twice and OMG have someone else to camp its like playing DBD but the survivors come to you.
Wahoooooo!
Thank you, every time i comment about something killers do unfairly on these forums, i get attacked and told i'm an idiot (even though i play more killer than survivor). Like i get survivors used to be OP and SWF still is but that doesn't mean killers aren't OP in some aspects too. It's nice to see someone actually back me up for once in saying face camping is a low skilled strategy that may work, but it's boring and you only win by boring the survivors to death... literally.
Yea, like his whole argument is based on wanting one particular survivor dead, he doesn't care that if someone does come to save it makes it INCREDIBLY easy to get that person on the hook as a trade.
Killers like that are honestly the worst, they just want the first person they hook dead as soon as possible and doesn't matter if they can hook someone else for more points.
It's because it can be effective. Once one survivor is dead the killer will have more of an advantage. You can not fault people for using a tactic the devs have made viable. It's on the devs to make not camping more rewarding and camping and tunneling less rewarding.
Oh absolutely, I have no issue with camping, but it's when people complain about it having counters like it's ridiculous.
Borrowed time isn't even a counter, it's a trade
Body Blocking isn't a counter, it's a trade.All the ways thats involve "countering" camping is a trade, you either take damage and someone goes down, if the killer is terrible than they all get away but that's assuming killers are bad which they all aren't.
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@Tsulan said:
SenzuDuck said:@Paddy4583 said:
ad19970 said:
@Tsulan said: I really wish that the devs would reverse the swivel hooks for a month or so. Wait, you mean so that the old face camping is possible again?
I think he’s trying to use the old argument of, it could be worse, in an attempt to negate his previous errors
Here the devs define face camping as being within one metre of the hook & facing the survivor, sounds about right tbh.
Not "face camping and preventing the hook from being accessible".
Thx honey, now fast forward to 27:00
Oh you mean the bit where he says "now what it stops is the fact that right now if the killer is right infront of someone on the hook there are no ways to unhook" and doesn't mention it stopping facecamping at all.
It's like you enjoy taking things out of context and making up your own.
https://youtu.be/DzEosOqhDpk?t=1618Theres the link for you so you can listen to your own time stamp and understand he never mentions it stops facecamping.
You can move the goal post again now if you'd like, honey.
-
@No_Cluie_Louis said:
@SenzuDuck said:
@Master said:
@ad19970 said:
@Master said:
@ad19970 said:
@Tsulan said:
ReneAensland said:@Tsulan said:
Raccoon said:
Tsulan said: ReneAensland said: @Tsulan said: ReneAensland said:
@Tsulan said: ReneAensland said:
30 minutes ago. 2 minute video proving Face Camping exists. It's Toxic. And Baby killers DC just like DS users. faCe cAmpiNg wAs reMovEd doNt geT caUghT iTs thE suRvivOrs faUlt
Unhooked = no face camping. lol OooOoOOoooookay. Whatever you say buddy.
Want a dev stream where the devs explain what face camping was and how they removed it? lol No thanks, I don't want to be told what's Face Camping and what isn't by Rank 20 Devs. Thanks though. Oh really? What a surprise! You claim something, I disapprove, want to give you solid facts, and it's suddenly not interesting anymore. Yeah it's hard to face the truth after telling bullshit. His feelings and randomly capitalized letters were no match for you! I even searched the video and prepared everything to crush his dreams...
sigh
You're [BAD WORD] hilarious.
Reading this entire comment section is a breath of fresh air, but I'm guessing people like you have to be in the opposition even though a crap ton of people in this comment section agreed with the OP.
"I think you just got to be in the "out" group. Whoever's on top, whoever's in power, whoever's successful, you gotta be on the other side or you don't feel like the smartest guy in the room. All you are, my dear, is a contrarian."
This defines people like yourself.
You forgot the people that agreed with me.
You can call a dog a "cat" as often as you want. But it will still be a dog.
Why on gods earth are you two even discussing the definition of a word? Like what kind of time waste is that? Who cares what exactly facecamping has meant back then, and what OP means with facecamping and if he is using the wrong term. I think it's pretty obvious that with facecamping OP means a killer that is camping a hooked survivor, standing right by him and not leaving the hook. Who cares if this isn't actually facecamping? Especially since the removal of facecamping didn't change a lot anyways. Doesn't really have anything to do what the OP was getting at.
Are you joking?
Back in the days you were actually able to secure a kill via camping. Nowadays you cant bodyblock away from the hook while survivors can bodyblock you from the hooking prompt. ALSO, nowdays they got BT, unhook invulnerability, swivel hooks AND the faster unhook animationYou can still just grab the survivor when he tries to unhook right in front of you
No you cant, thanks to bodyblockign and the new unhook animation that you can cancel instantly
Oh my god, multiple survivors just swarming the killer... sounds like you could hit the unhooker twice and OMG have someone else to camp its like playing DBD but the survivors come to you.
Wahoooooo!
Thank you, every time i comment about something killers do unfairly on these forums, i get attacked and told i'm an idiot (even though i play more killer than survivor). Like i get survivors used to be OP and SWF still is but that doesn't mean killers aren't OP in some aspects too. It's nice to see someone actually back me up for once in saying face camping is a low skilled strategy that may work, but it's boring and you only win by boring the survivors to death... literally.
Yea, like his whole argument is based on wanting one particular survivor dead, he doesn't care that if someone does come to save it makes it INCREDIBLY easy to get that person on the hook as a trade.
Killers like that are honestly the worst, they just want the first person they hook dead as soon as possible and doesn't matter if they can hook someone else for more points.
-
@Paddy4583 said:
ad19970 said:@Tsulan said:
I really wish that the devs would reverse the swivel hooks for a month or so.
Wait, you mean so that the old face camping is possible again?
I think he’s trying to use the old argument of, it could be worse, in an attempt to negate his previous errors
https://youtu.be/DzEosOqhDpk?t=1021Here the devs define face camping as being within one metre of the hook & facing the survivor, sounds about right tbh.
Not "face camping and preventing the hook from being accessible".
-
@Master said:
@ad19970 said:
@Master said:
@ad19970 said:
@Tsulan said:
ReneAensland said:@Tsulan said:
Raccoon said:
Tsulan said: ReneAensland said: @Tsulan said: ReneAensland said:
@Tsulan said: ReneAensland said:
30 minutes ago. 2 minute video proving Face Camping exists. It's Toxic. And Baby killers DC just like DS users. faCe cAmpiNg wAs reMovEd doNt geT caUghT iTs thE suRvivOrs faUlt
Unhooked = no face camping. lol OooOoOOoooookay. Whatever you say buddy.
Want a dev stream where the devs explain what face camping was and how they removed it? lol No thanks, I don't want to be told what's Face Camping and what isn't by Rank 20 Devs. Thanks though. Oh really? What a surprise! You claim something, I disapprove, want to give you solid facts, and it's suddenly not interesting anymore. Yeah it's hard to face the truth after telling bullshit. His feelings and randomly capitalized letters were no match for you! I even searched the video and prepared everything to crush his dreams...
sigh
You're [BAD WORD] hilarious.
Reading this entire comment section is a breath of fresh air, but I'm guessing people like you have to be in the opposition even though a crap ton of people in this comment section agreed with the OP.
"I think you just got to be in the "out" group. Whoever's on top, whoever's in power, whoever's successful, you gotta be on the other side or you don't feel like the smartest guy in the room. All you are, my dear, is a contrarian."
This defines people like yourself.
You forgot the people that agreed with me.
You can call a dog a "cat" as often as you want. But it will still be a dog.
Why on gods earth are you two even discussing the definition of a word? Like what kind of time waste is that? Who cares what exactly facecamping has meant back then, and what OP means with facecamping and if he is using the wrong term. I think it's pretty obvious that with facecamping OP means a killer that is camping a hooked survivor, standing right by him and not leaving the hook. Who cares if this isn't actually facecamping? Especially since the removal of facecamping didn't change a lot anyways. Doesn't really have anything to do what the OP was getting at.
Are you joking?
Back in the days you were actually able to secure a kill via camping. Nowadays you cant bodyblock away from the hook while survivors can bodyblock you from the hooking prompt. ALSO, nowdays they got BT, unhook invulnerability, swivel hooks AND the faster unhook animationYou can still just grab the survivor when he tries to unhook right in front of you
No you cant, thanks to bodyblockign and the new unhook animation that you can cancel instantly
Oh my god, multiple survivors just swarming the killer... sounds like you could hit the unhooker twice and OMG have someone else to camp its like playing DBD but the survivors come to you.
Wahoooooo!
-
@Tsulan said:
ReneAensland said:@Tsulan said:
ReneAensland said:
30 minutes ago. 2 minute video proving Face Camping exists. It's Toxic. And Baby killers DC just like DS users. faCe cAmpiNg wAs reMovEd doNt geT caUghT iTs thE suRvivOrs faUlt
Unhooked = no face camping.
lol
OooOoOOoooookay.
Whatever you say buddy.
Want a dev stream where the devs explain what face camping was and how they removed it?
The devs define face camping as "within one metre from the hook".
We've had this discussion before, yet again - you are incorrect.
-
@Rebel_Raven said:
SenzuDuck said:@Rebel_Raven said:
Peanits said:
Broosmeister said: Vietfox : I report when things aren't fine by me.
Again, you had the option to push them out but you didn't want to, it's on you too mate.
In another thread about the same topic @Peanits stated the same, it's not reportable if you don't want to do anything and just wait.
Me letting them taking the game hostage doesn't neglect that they are in fact taking the game hostage. Which is reportable. Keyword there is let. It is only holding the game hostage if you literally cannot end the match, but here you could just by chasing them. What you're saying is not bannable. It's be like if the survivors all his in corners instead of fixing generators and then reported you for not killing them. It's be ridiculous. Mutual stubbornness is not a bannable offense. How survivor sided this response is leaves a bad taste in my mouth.
This is basically letting survivors switch from playing the game to practically griefing with zero repercussions.
As soon as they have no one to rescue, all that's left is escape as an objective. If they do not take that, they have basically stopped playing the game.
Most killers absolutely cannot compete any more objectives at this point as the survivors are in a safe zone where most killers are powerless. They have no more objectives as they cannot down a survivor unless that survivor lets them. Hence "just chase them out" because that's about all the powerless killer can do. The way I see it, it's "not bannable" because it's so rampant, and survivors must be protected.
Allowed to have their fun until the end game is reworked.
Killers must suffer because, well, screw killers, basically.
If it were bannable, it would practically be survivor genocide.
Well @peanits is mostly a killer and from what I've seen he's incredibly unbaised.
All you have to do is walk towards the gate I don't get why there's so many people that find that offensive, you just hold W and the match is over, but you'd rather sit around for an hour and then moan on a forum, I've seen these posts a few times now it's ridiculous.
Doesn't matter if he's a killer player, survivor player, or both. This response is overwhelmingly in favor of letting survivors grief. There is no way around it.
All the survivors have to do is walk out the gate. They don't even have to push the attack button, or worry a out being juked, or blinded, or whatever. But they don't. They wait to be toxic. They know that they're unstoppable.
And killers are damned either way. Either feed the survivors,o r stay away and let them feel whatever they want.
At least killers can protest by not giving in. Let survivors waste their time. We will do something else.The fact they wait to long is ridiculous.
They often do not deserve what ever they want from waiting at the gate. We're tired of giving it. We will not anymore.
The whole "We're getting one over them" mentality is hilarious, I'm sure they've left to do something as well.
and while yes I agree that they could walk out too, why should they? It's both stubborness it's the same situation with the hatch, why should either side do anything.
I've caught so many cocky survivors in exit gates that I'm glad they sit and wait for me to hold W as I might catch one out.
I can't believe I'm arguing with a rank 15 killer about this though, lmao.
-
@Rebel_Raven said:
Peanits said:
Broosmeister said:
Vietfox :I report when things aren't fine by me.
Again, you had the option to push them out but you didn't want to, it's on you too mate.
In another thread about the same topic @Peanits stated the same, it's not reportable if you don't want to do anything and just wait.Me letting them taking the game hostage doesn't neglect that they are in fact taking the game hostage. Which is reportable.
Keyword there is let. It is only holding the game hostage if you literally cannot end the match, but here you could just by chasing them.
What you're saying is not bannable. It's be like if the survivors all his in corners instead of fixing generators and then reported you for not killing them. It's be ridiculous. Mutual stubbornness is not a bannable offense.
How survivor sided this response is leaves a bad taste in my mouth.
This is basically letting survivors switch from playing the game to practically griefing with zero repercussions.
As soon as they have no one to rescue, all that's left is escape as an objective. If they do not take that, they have basically stopped playing the game.Most killers absolutely cannot compete any more objectives at this point as the survivors are in a safe zone where most killers are powerless. They have no more objectives as they cannot down a survivor unless that survivor lets them. Hence "just chase them out" because that's about all the powerless killer can do.
The way I see it, it's "not bannable" because it's so rampant, and survivors must be protected.
Allowed to have their fun until the end game is reworked.
Killers must suffer because, well, screw killers, basically.
If it were bannable, it would practically be survivor genocide.Well @peanits is mostly a killer and from what I've seen he's incredibly unbaised.
All you have to do is walk towards the gate I don't get why there's so many people that find that offensive, you just hold W and the match is over, but you'd rather sit around for an hour and then moan on a forum, I've seen these posts a few times now it's ridiculous.
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@Broosmeister said:
SenzuDuck said:"Me letting them take the game hostage"
I don't think you understand, if you "let" them do it then it simply isn't.
You can't let them take the game hostage, that implies you have a choice, taking the game hostage is a loss/dc no choice kind of thing.
They are staying in the game for no other reason than to taunt me. I'm not letting that happen. Maybe 'taking the game hostage' is indeed not the correct term to describe this situation. But they are still refusing to participate in normal gameplay. And you can report people for that.
I was sitting next to the other exit gate just in case someone would come over to that one. So i was guarding that gate, which is one of my objectives.
Awh, just hold w and force them out, close your eyes if pixels bouncing up and down upset you so much

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@Broosmeister said:
Vietfox :I report when things aren't fine by me.
Again, you had the option to push them out but you didn't want to, it's on you too mate.
In another thread about the same topic @Peanits stated the same, it's not reportable if you don't want to do anything and just wait.Me letting them taking the game hostage doesn't neglect that they are in fact taking the game hostage. Which is reportable.
"Me letting them take the game hostage"
I don't think you understand, if you "let" them do it then it simply isn't.
You can't let them take the game hostage, that implies you have a choice, taking the game hostage is a loss/dc no choice kind of thing.
-
@ItsYourBoyGuzma said:
I've lost all hopes of good killers, especially after Freddy and legion.
What does that even mean, so you say Legion & Freddy are bad, but don't mention Clown & Spirit that came between both of these, because I mean they're both great killers.
-
This idea doesn't work after the games been out so long.
There will always be something more beneficial and players will gravitate towards that, therefore you'll just see that character in most matches and will only make the game more boring.
-
No.
-
https://forum.deadbydaylight.com/en/categories/bug-reports
report is here and I'm sure someone will look into it. -
This has been an issue for a while now, I get hit by pallets all the time and then have to walk forwards to even get the break pallet prompt.