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Seanzu

Seanzu

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Seanzu
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  • @Bongbingbing said:

    Feng looks like she's got one of those paper hair wigs 😂

    I think they just look bad because I play on low so my computer doesn't die when I stream :P

  • @Micheal_Myers said:

    https://forum.deadbydaylight.com/en/discussion/comment/504981#Comment_504981

    LIKE I SAID $200+ ON CONSOLE STEAM CAN BE DIFFERENT BECAUSE IT IS A DIFFERENT PLATFORM.

    https://us.v-cdn.net/6030815/uploads/374/X0RM93WZI9MG.png

    These are the prices ON CONSOLE.

    ALMOST $200

    COUNTING THE AURIC CELLS PACKS.

    I am only estimating based on console pricing. But then again Acuric Cells might help push that $101 on steam to close to $200 that is why I estimated the prices.

    Now like I said stop tagging me and move on. Geez man.

    Auric cells are optional, you don't need any of them to play the game, so you're still being incredibly misinforming and pretending everyone buys 8K worth of shards lmao.

    Absolutely hilarious.

  • @Micheal_Myers said:

    + Steam Prices are different from Console and Mobile. And most of the Players on Console bought DLC. Supporting the Devs. And here's the thing... $1 is affordable to all... and you want to complain ironic.

    EDIT: that's why I said it was Estimations. So now stop tagging me and move on.

    Plus...

    $375K x 365 Days

    = 136.87500 million US$ Per Year

    WHY WOULD THEY MAKE $375K A DAY EVERYDAY? LOOOOOOL


    Why estimate the price of game + dlc when you can literally go to the store and see exactly how much it costs for all of it, which you seemed to think it is over double what it costs.

    At this point you have to be a troll.


    Edit: Of course you'd remove the bit where you say they'll make 375K a day every day for an entire year.


    Mr Business Man Michael

  • @Micheal_Myers said:

    Geez lol

    @SenzuDuck

    @George_Soros

    Like I said All my Numbers are estimations and, Steam has different prices because of Steam Summer Sale which is obviously on going.

    And Never ONCE did I say Devs making money is bad.

    I said it is idiotic to make a small bit of code $15.

    I said they would still make their money if it was $1.

    So if I am an Idiot for making Logical Estimations then so be it.

    You both don't have to be super toxic about it.

    All I did was put estimations of everything. You being extremely toxic about someone trying to spread logic and reason on a thread by using Estimations should be looked at by a Moderator like @Peanits , because you calling me an Idiot is extremely toxic and uncivil on a forum that obviously says "What is your Reasonable Price" and obviously in all my posts I put estimations together to make a reasonable argument based on my business knowledge.

    I EVEN Stated that a $1 Transaction on mobile could be a great business decision. Since Thousands of players would try out the Mobile Version. And a battlepass could start that.

    And like I stated in my last post don't be toxic because It is MY OPINION. and You have yours. You obviously won't change my opinion because I obviously put logic and reasoning in mine.

    All you said was a Screen shot of DLC that is probably on the Steam Summer Sale. That was your logic POV.

    And in the next post I made replying to that I explained why your points are soooo Wrong.

    Because logically $1 (Like a McDonalds Value Menu) would bring in more people and more money especially if there is word that a Battlepass is in this game which is a GREAT business decision.

    I never wanted to start a fight but obviously you guys can't make a reasonable civil discussion without calling me names and/or being toxic towards me because you are used to the " $15 Fortnite Battlepass "

    And tbh I want to encourage the devs to make each pass 1 Month each so they can get more money from the dollar heck I even stated they could make it $1.99 so they can tax your transaction and make even more money which helps the company and The Devs.

    My point short: Don't be toxic on the internet, Provide accurate Logical and reasonable numbers of why it should be... (Insert Price Here), Have a CIVIL CONVERSATION.

    So I don't have to ask Peantis to read your comments that are obviously are toxic and targeting me for me voicing my own opinion on the matter.

    I honestly can't take you seriously, how can someone try so hard to appear smart yet get everything wrong?

    Not a single thing is on sale right now for Dead By Daylight, the entire price, all DLC + Game = £79. Converting that (Which you told me too, despite me already converting it last time is 101$). You're literally doubling the price of everything for no other reason but to push your own agenda that the game "costs too much".

    Not only that but you're also LATE to the game, you aren't forced to pay for any of the content to play it, and all original characters can be earned through play time, something new players will find out very quickly.

    ADDITIONALLY - The numbers for the player base over this weekend were VERY HEAVILY INFLATED DUE TO IT BEING FREE FOR A WEEKEND.

    Steam_E4sll4GC7a.png

    Oh look, we're back to 22K people playing, funny how the game being free to play for a weekend triples the player base. But of course, Mr Business Major Michael seems to think that's irrelevant. I'd say 99% of people don't buy DLC for games they can only play for 3 days.


    Your estimations are grossly exaggerated, none of it is based on facts or evidence, and if you think $375K is a lot for a company that has 500 employees and has a minimum hourly wage of 12.50 CAD, 9.30$ you're grossly underestimating the costs of running a business.

  • @George_Soros said:

    For me it's a very simple question. IF disconnecting people will start getting banned, I'll pay up to $20, even $25. Don't care much about cosmetics, but I'd be happy to support BHVR so that they can continue improving and fixing the game.

    But if the new system for punishing DC-s is still going to be a joke, not a cent.

    @Micheal_Myers you're an idiot. You talk like companies making money is a bad thing. Jesus. You some kind of Commie?

    Not to mention he thinks the game + dlc = 200$? Lmao he could literally go onto steam right now, add it all to his basket and see it's 101$.


    His game seems to be to make BHVR look as bad as possible for no apparent reason.

  • Pig, Myers & Huntress are my favs to face.

  • @Spirez said:

    Doesn’t make sense because they got the rights to the mask so but didn’t get permission to add blood to it which is weird because they have a red devil mask.

    The red devil mask is an actual version of ghostface that the license holders sell on their website.

  • @ForsakenM said:

    https://forum.deadbydaylight.com/en/discussion/comment/504020#Comment_504020

    Will that drop him from Rank 13 to Rank 18 or so?

    I thought Rank Reset only drops you one or two.

    You can't derank past 15.

  • I think you're shooting blanks.


    I don't think they're going to commit to a new map every killer and instead with every other killer they'll release a couple of maps with the same theme, so we don't get the current thing we have now where some themes have 1/2 maps and rarely get seen.

  • I agree, we should ruin the game for new players who have no idea why gens aren't progressing.

    in Ruin Comment by Seanzu
  • @NeaJovovich said:

    It's never gonna get nerfed.

    More "sEcOnD cHaNcEs" for Survivors coming s00n when they introduce Milla Jovovich's "Alice" character from the Resident Evil movies.

    They've already said it's getting nerfed.

  • Don't play until the 13th :)

  • I prestige out of principle now, I've done it on everyone so wont stop.


    However, if I were to start again, I'd probably only P3 licensed characters that aren't getting cosmetics.

  • You should read the patch notes, bud.

  • @DarkGGhost said:

    In 2 years top

    DeVs OnLy HeLp SuRvIvOrS

  • @Micheal_Myers said:

    https://forum.deadbydaylight.com/en/discussion/comment/502826#Comment_502826

    Here's the thing you fail to realize... every player they get.. BUYS DLC.. And guess what..?

    75,044 Players on steam. Maybe more on Console, On Switch, On Mobile.

    So if we get the same Numbers on Console Steam Switch and Mobile Combined... GUESS HOW MUCH THEY EARN PER PERSON if they buy the game and ALL DLC:

    $75,044+$75,044+$75,044+$75,044+$75,044 = 375,220 US$ In the $1 Battlepass Alone.

    Which for a Company... is ALOT.

    Because Guess what if you can make that much from $1 Guess how much you make from $200 worth of DLC. Also Nice Pound Symbols. Change those prices to USD ;) Since all my calculations are based on USD.

    So... If there are about 375,220 on each Version (Includes Mobile & Switch since it will obviously have a player base)

    375,220 x $200 = 75.04400 million US$

    Want to see how big 75.04400 Million is in USD?

    $75,044,000

    Now... Obviously the company takes about a 75 % take.

    So the Company Takes: about $56,283,000 (BeHAVIOUR)

    That Leaves about $18,761,000 for All Employees and also includes a way to get taxed.

    So yes I took a business class. That's why you laugh because you can't say anything and you just wanted me to prove you wrong that's why you wrote it in a toxic response.

    Also 75,044 isn't exaggerated. it's legit the Peak Players on Steam. All the players who played on the weekend doesn't matter if The peak doesn't change.

    Every 3 Months? so that means they earn about... $375,220 every month (Once the Mobile & Switch Versions come out as well) Which means $375,220 x 4 = 1,500,880

    So... about $1,500,880 Per year per Player on all Platforms (Including Switch and Mobile when they release)

    So lets do the calculations again since this price is smaller they might take a smaller take maybe... 15%

    15% of $1,500,880 = $225,132 for BeHAVIOUR

    Which Means... $1,275,748 The Staff Gets this Per Year per Battlepass.

    And these are estimations because I don't work at BeHAVIOUR so I don't know the real Numbers. But you assuming I don't know what I'm talking about is Hilarious.

    They still will make more money than most Gamestop workers or most 7-11 Workers or hell even 911 Dispatchers might make.

    That's why I said i would be fine with a $1 price because it's still a fair amount especially with the ongoing playerbase that's why Mobile would be successful because all they have to do is charge $1 per Battlepass, and literally everyone can afford it which earns them more money. And if you miss out on something in the battlepass it doesn't feel like you wasted $15 on nothing because you couldn't play. But if you just waste $1 then you could just be happy you could just spend ONLY $1 so in reality it is the smartest business move.

    You are absolutely clueless on this entire subject.

    Studied business, lmao.

  • @Micheal_Myers said:

    https://forum.deadbydaylight.com/en/discussion/comment/501704#Comment_501704

    =/ Do you really think I was there day one?

    And if you already have all The DLC's then you legit paid over $200 for the entirety of the game..

    So having the battlepass cheap would work for me so I don't spend $300 and I hate battlepasses because it's stupid to have. Other games have it because they have more cosmetics that tell a story. Like Characters, Skins, Guns, Weapon Charms. Facepaints, ect.

    So I'm not a big fan of the Battlepass either way. I'd rather not complain and say "Oh I can just buy the Battlepass for skins that might just go to the store either way!" Plus the Free pass is going to just have recolors while the paid is going to be exclusive which makes 50% of the player base to feel left out. And here's a thing people leave out...

    If 75,044 Players bought $200 worth of DLC... [Steam Player Count] The Developers earned...

    15.0088 million US$

    So why would I support a Millionaire in a scheme to gain even more money from people who will feel left out.

    So do I think they are a bad guy? No.

    Do I think they will be a bad guy if they make a battlepass more than a dollar? Yes.

    Because I actually took business classes and I know what tactics they are doing. They are trying to follow their friends at Bethesda, and they are following Activision.

    They already make millions of dollars. so making the "Paid Battlepass" for a Dollar would make them guess what..

    $75,044 on Steam Alone.

    So they could easily make a million on all platforms if the battlepass was $1 and since this will be a monthly thing. They could easily make $1 to 20 Million dollars within a year. maybe even more.

    So stop trying to call people out if you don't have the same information that they have. Because if you do then that's just plain rude. And I would have to waste my time with your rude comments.

    Sorry, just had a re-read of your comment and had to laugh and tell you how ridiculous it is.

    And if you already have all The DLC's then you legit paid over $200 for the entirety of the game..

    DeadByDaylight-Win64-Shipping_61G5JQpdRj.png

    The game with all it's DLC costs £79, a whopping $101. That's over the course of three years, by the way. $33 a year.

    If 75,044 Players bought $200 worth of DLC... [Steam Player Count] The Developers earned...

    The 75,000 figure is heavily exaggerated because of the free weekend the game currently has going on, not to mention my point above but all the content does not cost $200

    So why would I support a Millionaire in a scheme to gain even more money from people who will feel left out.

    Oh, I don't know - maybe because companies need money in order to grow? That "15 Million" dollars isn't going to just sit in their banks and bolster their wealth, they have wages and upkeep to pay for, who knew?

    Because I actually took business classes and I know what tactics they are doing. They are trying to follow their friends at Bethesda, and they are following Activision.

    With all the errors you're making it find it hard to believe you've ever taken a class in anything business related.

    $75,044 on Steam Alone.

    $75,000 WOW! That's probably like a months wages or something I'm sure they'll do a lot with that!

    So they could easily make a million on all platforms if the battlepass was $1 and since this will be a monthly thing. They could easily make $1 to 20 Million dollars within a year. maybe even more.

    They've already said the battlepass will be every 3 months, but I mean, looking at your post being disingenuous is one of your favourite things, and how do they suddenly make 1$ into 20 million? The player value is currently very inflated because of the free weekend.

  • Nah, moris are stupid and you shouldn't be rewarded for using them tbh.

    You should definitely at least pip if you kill everyone, though.

  • @Ghost_Potato said:

    It is a scummy tactic just like $10 skin in a $20 game.

    Yea, it's bloody stupid they're giving us dedicated servers, licensed killers & more content none of that costs money at all so everything else should be 1$

  • Dwight was one of the first 4 survivors, he's also the one most people load up into the game seeing, it's more likely than not that people just played with him and go attached to him when they first play because that's what they see.


  • @Micheal_Myers said:

    https://forum.deadbydaylight.com/en/discussion/comment/501704#Comment_501704

    =/ Do you really think I was there day one?

    And if you already have all The DLC's then you legit paid over $200 for the entirety of the game..

    So having the battlepass cheap would work for me so I don't spend $300 and I hate battlepasses because it's stupid to have. Other games have it because they have more cosmetics that tell a story. Like Characters, Skins, Guns, Weapon Charms. Facepaints, ect.

    So I'm not a big fan of the Battlepass either way. I'd rather not complain and say "Oh I can just buy the Battlepass for skins that might just go to the store either way!" Plus the Free pass is going to just have recolors while the paid is going to be exclusive which makes 50% of the player base to feel left out. And here's a thing people leave out...

    If 75,044 Players bought $200 worth of DLC... [Steam Player Count] The Developers earned...

    15.0088 million US$

    So why would I support a Millionaire in a scheme to gain even more money from people who will feel left out.

    So do I think they are a bad guy? No.

    Do I think they will be a bad guy if they make a battlepass more than a dollar? Yes.

    Because I actually took business classes and I know what tactics they are doing. They are trying to follow their friends at Bethesda, and they are following Activision.

    They already make millions of dollars. so making the "Paid Battlepass" for a Dollar would make them guess what..

    $75,044 on Steam Alone.

    So they could easily make a million on all platforms if the battlepass was $1 and since this will be a monthly thing. They could easily make $1 to 20 Million dollars within a year. maybe even more.

    So stop trying to call people out if you don't have the same information that they have. Because if you do then that's just plain rude. And I would have to waste my time with your rude comments.

    WOW FIFTEEN MILLION DOLLARS DO THEY NOT HAVE TO PAY WAGES OR INVEST MONEY INTO OTHER PARTS OF THE COMPANY I GUESS THEY JUST HAVE ALL THAT MONEY

    You took business class but somehow forgot they have wages to pay, maintenance to pay, upkeep costs, investing into other teams for other games, I guess they just had a mobile team from the beginning?

  • I had a 4K with freddy and 5 gens left and only safety pipped.

    I didn't get iridescent chaser but like... I didn't need to chase more to win so why was I penalized?

  • @Micheal_Myers said:

    $1. or $0.99

    anything above that isn't worth it IMO.

    Plus I'm planning on buying all the DLC in the game... and guess how much that is...

    https://us.v-cdn.net/6030815/uploads/514/ZNTCMVSQT2EF.png

    So I would love to save some money please...

    Here's what I already Bought for a reference:

    1) Dead By Daylight [Game]

    2) Lullaby Chapter [Free]

    3) Ash DLC

    4) Halloween Chapter

    5) SAW Chapter

    6) Freddy Rework Chapter

    7) Charity Case

    $67.26 on the game so far (Includes The Game Price)

    oh no 67$ over the course of 3 years.


    You're acting as if they dropped all this content in one day and expect you to buy it all when the majority of it you can earn in game.


    Stop trying to make the devs look bad because you're late to the game and there's 3 years worth of content to catch up on, it's ridiculous.

  • Honestly I don't care, I've put 3300 hours into this game, a ######### tonne of people are up to this point and I still feel like I owe the devs more.

    I've made a million friends, had a trillion laughs and I'm here for another 1K hours, honestly haven't had a game adapt and change constantly to what the community does and I love it and will continue to support the devs.


    Not because I'm worried of "Missing out" but because i KNOW I'm missing out because I haven't honestly consumed a bad bit of content from the devs, except crotus prenn, that map can SUCK IT.

  • Imagine being the guy that has all this cool stuff revealed to him and can't help but come to the forum and whine.

  • Killers already complaining? Just like they did with Spirit and she's absolutely banging? Stop whining, PTB is out soon, stop bloody whining.

  • Most moderators are volunteers, they moderate forums and steam forums for FREE.


    I'm pretty sure some of them will handle bans as-well, they are NOT PAID.

  • This is hilarious, of all the things you guys could get mad it it's the use of Chapter/Paragraph.

    lmao, and you guys want the devs to take the forums seriously.

  • What are you trying to call me out on? Lmao, all I said is he said that the spawns were unlucky, I don't care for the decisions he made during the match, but I think it's stupid to use tru3 as an example while he even disputes what happened based on lucky spawns.

  • Not really, tru3 even says in the match it was insanely good luck the way it was laid out, even he knows that those spawns don't happen that often.

  • Because it would render them useless? It would kill thrill of the hunt.


    The only way Id find it fair is if you made cleansing them a 1-2minute task.

    15 seconds with saved progress makes them ridiculously easy and no killer would be able to protect them.

  • @FireHazard said:

    https://forum.deadbydaylight.com/en/discussion/comment/497047#Comment_497047

    My bad, I wasn't reading thoroughly because of how annoying this DCing problem is.

    Regardless, I can only hope it gets fixed, cause... why would anyone want to keep playing Killer because of this tbf.

    I agree, it's annoying but nothing is or can hurry them up.

    in I'm Done. Comment by Seanzu
  • @FireHazard said:

    https://forum.deadbydaylight.com/en/discussion/comment/497032#Comment_497032

    How is that EVEN an option for them Senzu. Having people know that will just encourage this to happen every match on every rank.

    People can play this system like a flute, its not hard to understand "Oh so If I just DC X amount of times to avoid my ban I might as well right? :D" Like how is that even the solution? We need something. Anything.

    Oh my god, do you even take in any information at all?

    when dedicated servers come they will change the way they handle dc bans.

    until then, they're left with the way it is.

    just because you see 30 people DC doesn't mean its the same people and it doesn't mean that others aren't being punished.


    additionally, no one knows what the percentage is so you can't just "game" it.

    They stated in their last blog post that they upped the threshold because the game kept crashing and it is now back to it's normal percentage.

    in I'm Done. Comment by Seanzu
  • @FireHazard said:

    https://forum.deadbydaylight.com/en/discussion/comment/497023#Comment_497023

    Actually, I have those Auric Cells because I won the screenshot contest during the Moonrise event. I got 1st place and Dev choice, which added up to 8250 Auric Cells. So your first point is invalid :)

    Second, that isn't enough. You can't just say that dedicated servers is the complete answer. They literally made a comment on someones post saying they're trying to add a system WITH dedicated servers. (W I T H) meaning it wasn't even going to go with dedicated servers out right...

    And even if it was, having us play an unplayable game till summer isn't the way to go by this...

    Well congratulations on your prize, I am indeed wrong.

    I don't get your whole point with "with". If a system relies on something else to work, then it comes WITH the dedicated servers.

    "Until we migrate on dedicated servers, we are left with the way we have been handling disconnections for over a year"

    Notice the "We are left with", do you really think they'd say that if they had an alternative option?

    in I'm Done. Comment by Seanzu
  • Bye.

    Thanks for buying 8K+ Auric Cells before leaving, you're really showing BHVR your disapproval by dumping 80$ into the game.


    they've stated SEVERAL times that they have to wait for dedicated servers, creating more forum posts isn't going to speed them up.

    in I'm Done. Comment by Seanzu
  • @BBQnDemogorgon said:

    Would be neat if they were a reward of some kind. For devotion/rank or the first battle pass season if there is one coming.

    Also it wasn't nice to post our conversation on twitter for people to ######### talk me btw.

    I honestly hope they'll be free, because the whole video McCote was talking about "giving back" to the community, and while it's nice that they're showing us Ghostface & Freddy things, that isn't out of the norm for the devs to show us, tbh.

    And...

    Well, I don't think it's very nice to compare actual, real world problems like racism and anti-semitism to 3D character models humping the ground.

  • @Blueberry said:

    I made a post on this as well. These would be very cool skins.

    Agreed 100%

  • @BACKSTABBER said:

    https://forum.deadbydaylight.com/en/discussion/comment/495747#Comment_495747

    cooldown is not fair cuz imagine u had emergency at home to DC

    If you have an actual emergency, I don't think 30 minutes is going to bother you.

  • Do you think they're cumulative or something?

    Do you think if you see 50 different survivors DC then the first one is banned or something?

    You're not getting the info, you don't need the info.

  • I think we have to accept that DBD is now more like a "Game as a service" than just a standalone game.

    We're coming up to our third year of content, with a road map being teased, dedicated servers - and they've only /really/ just started the fog whisperer program, I think we've got a little while to go before we get another "Dead by Daylight".

  • @knell said:

    https://forum.deadbydaylight.com/en/discussion/comment/494014#Comment_494014

    I absolutely agree with @NMCKE

    Even with the much increased time in queue, I would much rather have a separate mode for SWF, as it was always intended to have. My personal waiting-time for a match pales in comparison in importance to the integrity of what the game is supposed to be.

    I put forth this idea before:

    A. Give SWF their own mode. (Whether this is a specialized mode with new mechanics and win conditions or not is up to Behaviour). Vastly strengthen Killers in this mode to be comparable to SWF with shared information.

    B. Change the new Solo Mode so that lobby is individualized - so in this new lobby, the killer can't see the survivors (or their usernames) and survivors can't see the killer or other survivors (or their usernames.) Stagnate the initiation of the load-in to the maps (though they will all arrive at the same time.) The UI for the survivors' names are replaced with numbers or letters.

    C. To help shorten the waiting times for each mode, add something akin to the Daily Ritual, except it is added on an hourly basis, and only for the Side/Mode that is most lacking in players. For example, if not enough killers are playing in Solo Mode, the 'Hourly Ritual' will give extra bloodpoints for doing something as a Killer in the Solo Mode. The amount of bloodpoints will depend on how lacking it is in that moment for that Side/Mode - the more people that is needed, the more bloodpoint rewards will be.

    I like how we're just making stuff up like "SWF was supposed to be seperate" I mean, ok? lol

  • Because people LIKE swf against a killer, and at least from the way the forum reacts no killers would queue against SWFs because obviously it's impossible to compete against it.

  • @NMCKE said:

    https://forum.deadbydaylight.com/en/discussion/comment/494021#Comment_494021

    @SenzuDuck

    Not when cross platform capability is a thing within DBD because there will be a crap ton of players to compensate. Did you even read my comment?

    Yea, I read your comment, it wont work.

  • @NMCKE said:

    https://forum.deadbydaylight.com/en/discussion/comment/493996#Comment_493996

    @SenzuDuck

    Honestly, there's only one way to properly settle the SWF issue; that being a separate queue. However, preferably the separate queue should be a team based mode where it's SWF v SWF with both groups having their own killer to kill the other SWF team. We would need cross platform capability tho, because queues would skyrocket tbh.

    No, it isn't, seperating queues would kill the game.

  • @That_Glass_Guy said:

    https://forum.deadbydaylight.com/en/discussion/comment/493946#Comment_493946

    First of all, the buff could be anything. Never said it had to be a speed boost.

    Second of all, I don't think you understand how strong survivors on coms can be. If a survivor from the SWF group is looping a killer, they can tell their friends where the killer is and that they are being chased, so they KNOW they are safe to work on gens. Or they can say 'hey I'm over here being chased, come blind him when he picks me up' or 'he is away from the hook, it is safe to save me'. The amount of additional information each survivor on a SWF group with coms gets is waaaay more than a solo survivor group. So if a SWF group on coms has so much more information than an equivalently sized solo survivor group.....doesn't that mean it is stronger, and therefore it is harder for a killer to KILL THEM? Which might warrant a SMALL, SCALED buff for the killer in order to counter the INCREASED DIFFICULTY?

    I mean, ????

    Do solo survivor just not work on gens or something? Most killers have a heart beat, if you don't hear the beat you can usually tell it's safe to be on a gen, people like to act as if solo survivors do nothing and only hide in lockers, admittedly they can give info about blinding times etc, but I bait out pick ups if I know theres an FL in the game, it doesn't necessarily mean they're SWF.


  • @[Deleted User] said:

    https://forum.deadbydaylight.com/en/discussion/comment/493413#Comment_493413

    An entire year of killer buffs, as Remember Me gets nerfed, Dying Light gets nerfed, Pig gets nerfed, Legion becomes yet another M1 killer (although deserved), Plague gets nerfed right before coming out of PTB, Entity Blockers become broken, Sound becomes broken and more broken, double pallets are reintroduced, lockers now hide you from all killer aura reading, scratch marks have become increasingly more garbage and often times downright misleading and finally, dedicated servers are coming, which I will admit is needed in the game, but will be an indirect killer nerf regardless, especially to some killers like Huntress.

    I'm not saying killers haven't gotten buffed, but to say "an entire year of killer buffs" is completely misleading, especially when only one of them has been a buff against SWF (hiding build until game is over).

    People still complain about SWF, because given the proper circumstances, there's literally nothing you can do as killer to win against a good SWF squad. 3/15 (soon 3/16) killers are not even competitively viable as it is, let alone against a SWF group at high ranks. And only 1/15 killers are competitively viable against the very good SWFs running the most broken stuff.

    No, people complain because they think they're owed a 4K every match with every killer even if it's their first match as that killer.

    People want every killer to be "viable" without putting in the hours as them, I've put a ######### tonne of hours into huntress, billy & nurse. Does that mean I should load up a match as Myers and be just as good with his entirely different ability? God no!

    I have 3,300K hours mixed with Surv/Killer, and I've had freddies at rank one with no perks absolutely demolish me because that's all they play.

    People want to beast mode every killer and wonder why they get trounced on by someone who only plays survivor

    I've had killers at rank 1 - 5 with level 1/2 perks play against me and say in chat "damn SWF" as if the fact that they've barely played that killer has anything to do with the outcome of the match.


    Also, the fact you've named a couple of bugs as nerfs is absolutely ridiculous.

    Remember Me had to be changed to make end game even possible with 1/2 survivors, pig also had to be changed for the HEALTH of the game.


    Exhaustion changes affect everyone, therefore it nerfs SWF.

    Insta FLs affects everyone, so it affects SWF.

    BNPs affects everyone, so it affects SWF.

    Universal Healing nerf affects everyone, so it effects SWF.

    Pallet distribution I'll admit can be wonky, but you used to see a pallet at every place one could spawn and now it doesn't, a nerf to EVERY survivor.

    Pallet Vacuum was removed which, you guessed it, AFFECTS EVERYONE!

    Killer pick up speed was reduced

    I think using Dying Light, Remember Me, The Pig as some way to disregard all the buffs is ridiculous, lets not forget the 3 changes you mentioned only happened last month and have had barely any effect on matches

  • Ok? 4 Ranks of difference, and the killer has like, level 1 perks omegalul, such a challenge, be careful.


  • @That_Glass_Guy said:

    https://forum.deadbydaylight.com/en/discussion/comment/493939#Comment_493939

    So what you're saying is that having people on a team together with coms doesn't make it easier to survive...

    If a player is looping you, and you think you're entitled to a speed boost because they're paired up with another survivor then you are simply wrong.

    That survivor would still loop you regardless of if they had a team mate or not, you shouldn't suddenly become stronger in chases because of SWF, lol.

  • because swf doesn't make a single survivor stronger when you're chasing them, an SWF doesn't magically make a survivor better at looping.

  • @[Deleted User] said:

    New Killers must always be paid for, or you may Grind for them.

    Nothing freely given as the rule, only the exception.

    Consumer Friendly does not equate to sustainable.

    What? Only licensed characters have to be paid for.


    Between each chapter you defintely have enough time to save up 9/18K worth of shards to buy the characters (originals only).

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