SeannyD115
SeannyD115
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- SeannyD115
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For someone to get better at this game you have to play both sides. Doing so you learn how to play against certain killers to counter them and how to play a specific killer effectively
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@MrCalac123 said:
Yep, Survivors spawning separately on 4 separate generators on large maps is totally fine and not at all the most imbalanced part of DBD.
If you think this doesn't need to be changed, you don't play Killer. At all, not once.
If they just reworked the survivors spawns it would help with killers just losing 3 gens right away.
Maybe even not spawning survivors directly next to a gen
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@IWFreak said:
Imagine using Doctor with Plaything and Thrill of the Hunt. I want to try it out so much... But I still have to unlock the perk on Doctor...
This also raises a question for me: does blindness remove the aura from Plaything? Since it doesn't for killer specific objects like Saw Boxes and Fountains (but do for hooked survivors...).
Yes blindness removes the aura of plaything that's why the facemask add-on on pig + plaything is great. Plaything + 3rd seal does the same thing
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@ChiSoxFan11 said:
Thanks for the replies everyone. That's what I guessed, but it's one of the things that I thought seemed so silly -- you're penalized for playing the killer effectively and correctly and the survivors playing poorly (by cleansing at the slightest drop of a hat) -- that I thought I had to be wrong, lol.
It's the same with insta down killers where you get punished for playing them right
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Either hope you don't get survivors that constantly cleanse or use apple add-ons or iridescent seal and never use your vial purge.
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@FeelsBadMan said:
Totally balanced to 4k every game! I can't wait for the devs to nerf the ######### out of Pinhead. He is HORRIBLE to face in solo queue and until then I will just continue to suicide on hook against him and this build.
If you are playing on a smaller map and you know the pin head is running hoarder. Once you pick up the box go into a locker. When you are in a locker chains will not spawn. Once pin head is away solve the box. If pin head is in a chase with another survivor or picking up a survivor solve the box.
I've played against survivors that do this and I've done it in solo so I know this works
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@ThanksForDaily said:
Took the training wheels Ruin Undying off and you'll see your true performance. 1-2 hooks.
Ruin only works if you pressure gens. I've played against a ton of face campers with ruin and they would get no value from it.
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Sending a survivor to a cage reveals the auras of all survivors with torment for 3 seconds. This would not include the person in the cage
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Maybe hooking survivors in the basement give a temporary speed boost until the basement survivor is unhooked. Then it could have a requirement of being at least 32m away from the basement too.
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Huntress has a lullaby range of 40m.
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@Blue_Archer33 said:
I absolutely LOVE running this as a slowdown. The survivor often doesn't care enough to cleanse the totem which leaves them potentially vulnerable for free hits. OR they want that totem gone asap (which can be guarded so that ONLY THEY are struggling to get to it) which creates a new objective to waste their time.
Absolutely love it. Love the concept of inflicting status effects on them individually that are linked to individual totems. As much as I love Third Seal, I hate that it gets wiped out for all 4 survivors with a SINGLE cleanse.
The DS hex is amazing with plaything if it doesn't get cleansed right away
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@DelsKibara said:
https://forum.deadbydaylight.com/en/discussion/comment/2534487#Comment_2534487
This last guy I was with didn't want a 5 minute match.
He wanted to drag me and this Leon for over 20 minutes. Leon eventually just told me to just kill him and get the match over with.
I obliged.
Some cheaters can make it so the egc doesn't kill them and you have to DC
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Doctor and nurse would be insane
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They just need to make it so you can't walk away with the skill check. Then at least it could be an anti gen tap perk
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Nurse will probably have to "earn" her ability like oni and blight will have fatigue like nurse
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They would need to time it perfectly and the lockers would need to be right next to each other.
But if there is a map that spawns two pairs of lockers across from each other then they could infinitely stun the killer if vigil stacks. This would be ban able since it would be the survivors taking the game hostage
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I can see med kits being used more with built to last. Imagine a purple med kit with add-ons and built to last
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@LapisInfernalis said:
Distortion was added almost 3 years ago, where there was few aura reading in the game and 3 tokens were not much but sufficient. Now with so many aura reading perks/add-ons added (wall hack Plague, oni, Lethal Pursuer, Undying etc) it needs more tokens.
People have been asking for a way to get tokens back for a long time. They could increase the max amount of tokens too
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@apathyinc said:
I am happy they changed it for the Third Seal, it's fun to use on Legion when you can apply it with Feral Frenzy.
Blood favor sounds very good on legion. Most survivors stay where they got hit to mend.
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You basically have to throw the game to get it. Run to the killer and them hook you first.
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There are too many factors to look at. Besides perks they would have to look at items and killer add-ons.
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Haddonfield is the best sabotage map for that reason. You don't even need to bring a hook offering
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I haven't played as Hoarder pinhead but going against is not as bad as people say. Once you find out he's running it either wait until he's in a chase with someone else or wait until he's far enough away from the box to pick up. Also if you go in a locker with the box no chains will spawn.
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Part of the reason she's not played often is the inconsistency of hitting players with your puke. Where you hit them and they make sounds/ do the animations as if they were hit but nothing happens.
That's why I don't play her as much but before dedicated servers I did a ton.
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I've always wondered the same thing how hard it would be to add something that tracks the players in game. Ohh player A is going faster than the fastest possible speed with perks and then records said player to see if they're cheating or if it's a bug
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@IlliterateGenocide said:
https://forum.deadbydaylight.com/en/discussion/comment/2495714#Comment_2495714
well then i hope they nerf that part of pinhead not hoarder. cause i dont want another spirit situation where they nerfed stridor instead of spirits problems killing stridor.
Remember they nerfed Franklin's because of nemesis
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Some perks just need their numbers tweaked a little and don't need big changes
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@DontNerf said:
https://forum.deadbydaylight.com/en/discussion/comment/2495583#Comment_2495583
He isnt the worst killer in the game. That medal goes to legion
I would say trapper since he is still add-on dependent and requires a long setup
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If you use appraisal with plunderers you will almost always find at least one key.
But remember plunderers says considerably increase your chance of finding an item of higher rarity. So there is still a chance you don't find a better item
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@CornHub said:
I disagree with people saying survivors are going to get it nerfed. Firstly, whens the last time genuinely bad survivors were catered to? With that in mind I think Franklin's should work with the lament box
It works with the vaccines too
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Same with me
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Better players are going to go against more cheaters since they never lose so higher mmr
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@[Deleted User] said:
I guess you have to do it in the middle? Does it actually never work now??
It just doesn't work
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It would be nice if victor could call Charlotte to his location or give Charlotte the same killer instinct if survivors are near her
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If survivors injured by m1 then cleanse after being infected wouldn't gain back a health state would be nice
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Before dedicated servers I played plague a ton but once dedicated servers were added they made hitting survivors with your puke so inconsistent to the point where it's just not fun to play as plague. I have countless videos of directly puking on a survivor and nothing happens except for the survivors screaming
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@DelsKibara said:
https://forum.deadbydaylight.com/en/discussion/comment/2482282#Comment_2482282
God, I wish they'd ######### stop with it being 4 chapters and 4 more killers.
We're reaching a critical mass soon enough where new Killers will just feel like bloat.
I mean has anyone seen The Twins lately as a Survivor? How about Nemesis?
Trickster maybe?
They need to slow the ######### down so we can have more quality killers and more fixes rather than pump out more content faster and faster.
The twins are basically the red headed stepchild for killers.
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Playing as or against pinhead is causing the disconnects. If you play as or against any other killer you don't have the disconnect problem
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@Myla said:
https://forum.deadbydaylight.com/en/discussion/comment/2481092#Comment_2481092
Since Oni dropped.
https://forum.deadbydaylight.com/en/discussion/comment/2481129#Comment_2481129
Really?
That's pretty stupid or is this a perk?
A mod said you do slowly lose wiggle progression after a killer drops you but you would have to be slugged for a very long time
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I wonder if it's the same with flipflop and power struggle
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It's from play as or against pinhead
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@Heartbound said:
Looks like it. Hopefully they'll give an official announcement when it's safe to play.
Hopefully they have some kind of an announcement
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@[Deleted User] said:
I would piss myself laughing is one of the boon totems is reverse ruin, gens slowly progress up, like it takes 10min to do a 1/2/3 selected gens.
They make a boon totem that gives you old DS so you can't be picked up
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@Adeloo said:
I would just change back the aura reading of Undying for dull totems. 4 seconds seems more than enough to locate a survivor, i don't think as killer you should be able to see a survivor cleansing a totem for the entire 14 secs. Especially since Undying doesn't transfer to Dull totem anymore ;)
Tinkerer i would just slightly nerf the duration of the Undetectable from 12/14/16 sec back to the 8/10/12 sec.
Ruin could be tweaked bit : it actually has a 100/150/200% regression right now. I feel like it should be 100/125/150% but if the gen is left untouch for 16/12/8 secs the regression increase by additionnal 50% up to a maximum of 150% bonus regression (so 300%) every 8/6/4 secs. So it actually rewards you for pushing survivors away from gens to get away from you or saves others. Like they really will have to make a choice.
Undetectable isn't why people run tinkerer it's because of the gen notification. If they were to nerf tinkerer by reducing the time you are undetectable people would still use it
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I'd switch it for sprint burst. It seems to be the only exhaustion perk that doesn't freeze my game
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@WretchedElk said:
Has anyone else on console noticed button inputs not registering?
I have lost a number of chases lately where I have pressed the action but nothing has happened. This has happened on window vaults and pallet drops, but today I noticed I could not heal someone too.
I've been getting this recently with pallet drops
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@landromat said:
https://forum.deadbydaylight.com/en/discussion/comment/2462655#Comment_2462655
Which is the best and most optimal thing to do. Giving her Red puke is terrible
If a plague has her red puke just pretend she is huntress. Use loops with high walls and other tactics that you would normally use against huntress. When plague is charging her puke she moves slower than survivors and if she holds it then she moves the same speed at huntress
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@landromat said:
All-seeing blood and Silent bell should be nerfed
Blight's speed add-ons should go for same reason as Top knot
Nurses recharge add-ons. They're basically making her old Nurse
Huntress Charge time add-ons. Having less time to react to australia sized hatched is great
Hag silent traps. This is just evil
How clown's iri finger survived his rework?
Spirit speed add-ons. She's aalready opressive
Plague's black insence. Wallhacks for whole game for free? nice
Executioner range add-ons looks mandatory. Better rework them into something different
Plague's black incense is fine. If you know she has it just cleanse. You are choosing to stay injured from her vial purge.
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I'm assuming you are fairly new to the game. We all have to start somewhere. I remember first playing as killer and doing terrible. Overtime you will get better at the game. If you need help learning a killer there are plenty of killer guide videos out there.
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@Sackboy123 said:
https://forum.deadbydaylight.com/en/discussion/comment/2457250#Comment_2457250
When there's too many Dead zones though, that's what I mean. Any Killer is usually fine but Rank 1 Blights, not happening. Give me a God Tier Nrse they're fun to juke and mind game. But Blights just don't do it for me
The perk only works in the beginning of the game. You should still have all the resources in the map available.