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SammiieK1991

SammiieK1991

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  • @miketheratguy said:

    https://forum.deadbydaylight.com/en/discussion/comment/2140895#Comment_2140895

    Lol thank you. It's just honestly how I felt. After he started doing his stupid shtick while I sat there helpless on the ground I realized what was happening, put the controls down and just sat there with my hands together. On the other end the guy spazzing out was no doubt thinking "HAHAHAHA this bothers you, doesn't it? I bet this ruins your day! I am great and you are not! Ooh, suck it loser!" and on my end I'm just like "alright, get it out of your system, I was a kid once too, I remember what it was like to be excited about stupid things".

    If I recall at one point I actually left the room to grab a soda while the guy was still freaking out thinking "I BET THIS IS JUST PISSING YOU OFF SO BAD, NEWB! GIT GOOD LOSER"!

    πŸ˜‚πŸ˜‚ have had similarities. Literally got slugged, and I've just once just put the controller down, made a cup of coffee, had a cigarette, come back and thought "oh I'm still laying there" okay then il go make some lunch πŸ˜‚ then imagine having a message from the killer like "did you have fun?" ... "tbh mate I wasn't actually paying attention, why what happened?"

  • @Jane_Is_Mega_Thicc said:

    Personally, I LOVE facing him, he is a very balanced killer and personally he is challenging to face if the killer knows how to play him well, which is what I like. He can be counters by three ways, Dodging his gun the best you can, or staying behind high walls, or throwing pallets early if he right up to you trying to shoot you at a loop. To all you desthslinger mains out there tell me your most salty experience by a survivor when getting a 4K with him.

    I once told the player playing as him to put his gun up his arse. πŸ‘


    Him, wraith and spirit are my most hated.

  • @CornHub said:

    When someone gets unhooked & you want to go for the rescuer, but the person is bodyblocking because they have BT. What are some counters to this besides waiting out the 15s as people who do this sometimes have ds.

    No pre-unhook tactics like "just grab the person" or prevent the unhooking from even happening please

    Ask bubba... he generally knows what to do with this situation 99.9% of the time.

  • @Baby_Victor said:

    The Killer obviously just needed to take a piss, it’s what I always do too~

    Well he certainly took the piss. πŸ˜‚

  • @Freki said:

    https://forum.deadbydaylight.com/en/discussion/comment/2140883#Comment_2140883

    it is an accepted tactic the devs will do nothing for this.

    https://forum.deadbydaylight.com/en/discussion/245505/dont-mind-us-on-the-floor

    bleed out and die... crawl away, then use UB.

    And if the geezer follows you and drops you again then what? πŸ€·β€β™€οΈ

  • @miketheratguy said:

    Some people just like to be pricks. They're either young, immature, and / or have some form of antisocial personality disorder.

    That situation in the picture has thankfully never happened to me, if it did I'd just DC and take the loss rather than play the killer's stupid little game. I HAVE, however, had several occasions where I was the last person in the match and after the killer downed me he danced all around and on top of my body, either hitting me with projectiles (Tricksters) or banging his stupid gong over and over and over again (Wraith). In the Wraith's case this went on for a good thirty seconds. GONG, GONG, GONG, GONG, GONG. I sit there waiting. Ya done? Are you going to hook me now so we can both actually move on to something productive? GONG, GONG, GONG, GONG, GONG. Yeah, alright. I check my watch. Finally he hooks me. Then he runs around the hooks like a spaz throughout the whole sacrifice animation. GONG GONG GONG GONG GONG GONG GONG GONG GONG GONG GONG.

    I get it. You won. Very impressive. Now graduate high school.

    πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚ I actually creased reading this... the whole "ya done?" πŸ˜‚

  • @ShinShan94 said:

    Could someone please explain what form of entertainment killers get out of doing this.

    https://us.v-cdn.net/6030815/uploads/DLEY5NTOZYYH/untitled642-20210425204857.png

    It's not one of those killers/survivors are op arguments. I just really can't wrap my head around why someone is gonna play and pull this rubbish. What is the enjoyment of camping the hook to lure everyone in then leaving us on the floor? Other than disconnecting what are we supposed to do with this? I know not every killer is a right soggy biscuit but come on!

    Balls..... usually I'd suggest unbreakable, but in this case having the killer standing over you, I have nothing other than although it looks like a heavily drinking party that's BS!!!!

  • @TragicSolitude said:

    As long as they are slugged, it's fine.

    If they are trapped in there and they are not in the dying state, then it becomes an issue. But in the dying state they are bleeding out and the game will come to a definite end. Slugging does not constitute taking the game hostage because the bleed-out timer is 4 minutes, after which they die and move on.

    Or or ORRRR!!!....... use unbreakable and heal every single one of your team πŸ˜‚ swear to god unbreakable is one perk that definately infuriates a killer... then if he downs us again and leaves us to slug, the players pretty much just being a complete nob then and deserves the entire team to quit πŸ₯²πŸ‘



    Nobody on any side *

    (Killer or survivors) deserves a pants match gameplay.

  • 50 minutes?!!! A match lasted 50 minutes?!

    That's pretty impressive.

  • @Robotfangirl67 said:

    I’m so done with these toxic survivors, they need to stop, I feel like that the report system needs to be looked at more so that the toxic survivors can leave nice people alone. I know it’s asking a lot but the game has gone downhill lately due to killer players getting punished for no reason. I love the game and I will continue to support it in anyway I can. But this seriously needs to stop.

    *yawn*.... and once again. Turn your end chat off. πŸ€¦β€β™€οΈ then they're only mad within themselves more because they cant message you anything and share their salt with your vinegar. It's a no brainer. Who's gonna end up more cheesed off. Them or you?


    Edit: or I'm gonna give a guess you're chatting about their game play and not the end chat 🀣

  • @Sraifer said:

    I have thought of the ultimate nerf.

    The nerf that will cause a thousand survivors to suddenly cry out in agony and writhe in pain.

    I can already hear the furious typing of the enraged and desperate.

    Add a 1 second cooldown to crouching and standing.

    That's right, I'm talking about NERFING THE TEABAG!

    HAHAHAHAHAHHAHAHA

    Yup... Good one. Very funny πŸ‘

  • Turn your chat off.

    I read the grief I get from people and honestly it genuinely makes my day the best πŸ˜‚

  • Can we just take a moment to say how annoying it is for the doctor indoor meat factory (pallet central) πŸ˜‚πŸ˜‚


    Like that Carter shock can still get you yet you're underneath him πŸ˜‘ it's annoying asf! πŸ€¦β€β™€οΈ

  • @QwQw said:

    Whenever I play Myers and a survivor just stares at me and lets me stalk them, I always just get so confused. Like, you know that's going to seriously bite you in the ass later right?

    Hahaha I do that everytime with Michael πŸ˜‚ he instantly has that face like "you're making a terrible mistake there geezer" bit like the movies where the characters are literally giving him insults like he has feelings of remorse. MICHAEL has no feelings he will get you. Like I'm fixing a gen and Michael's just standing there. I'm instantly saying "oh hey Michael, just fixing this gen we can play kiss chase once I'm done" πŸ˜‚ turns out straight after that sentence he's grabbed me and its off to fun carry to the basement ! .... yeah Michael digs bills panties.

  • I was playing solo and I had a party request. I thought well that's odd none of the invites are from the survivors. So I left it.. turns out the one who sent me inviting me to a party was actually the killer πŸ˜‚πŸ˜‚


    He asked me at the end of the match why I never accepted his party chat... I'm not in the SWF mate you've got the wrong girl πŸ˜‚ I don't often play swf and prefer to go at it alone, because because can't stand having the tension taken away from the game. Unless I'm genuinely playing with my mates, and we therefore talk about literally anything and everything. Often lose concentration from laughing at their ridiculous jokes and walk straight into bubba πŸ˜‚


    It all depends how experienced you are some get done over massively by the swf, and some killers absolutely ruin the swf... any losing games isn't necessarily down to an swf but YOUR actions you take. Cannot and will not lie to either of you, theres days I've played stupid actions and left myself feeling angry and humiliated because I took stupid actions. Exactly the same as a survivor.... I've not focused well on skill checks and instead of running from that gen and doing another I've stayed at the same one πŸ˜‚

  • I don't have any videos to share unfortunately. But I do feel your pain on with dead hard lags.


    I play console xbox one and it's laggy as anything, I've checked my network run times so many times and it all seems to be going the way it should be. However if I'm activating some perks, sometimes they don't activate at all. It's so annoying. Had it with doctor so many times. Glad I'm not the only one with these kind of issues. I genuinely thought it was my side that was the problem.


    Also at the start of the game it takes so long to optimise everything, gaming queue times both survivor and killers are awful.

  • @HollowsGrief said:

    https://forum.deadbydaylight.com/en/discussion/comment/2139641#Comment_2139641

    Why would you ever go for the unhook? Oh so you mean you never go for the unhook without BT on? The point is it makes you question "is this a smart idea or not?" Instead of "oh I have BT so it's fine, he can just body block and we both get out." Thanks for proving my point, I'm also going to assume you were against the DS nerf as well. You probably think keys are okay as well.

    You always go for the unhook, I constantly run BT for my survivors, have it on all of them. My 4 perks I run without fail for all my survivors are Kindred, BT, self care, Iron will.

    Only for Bill is different, he's got BT, iron will and unbreakable and self care on. Reason for Iron will for him is he's so sodding loud when he's injured. And my unbreakable is always there because I'm often slugged and left to bleed out, so if the killer downs me and trots off for a chase, by the time he's come back for me im already, up and healed and that teaches the killer a lesson to never turn his back on his opponents nor be an absolute melt to let someone bleed out and waste their time.

    So many times have I got salt from that at end chat is insane πŸ˜‚


    My BT is used when I see the killer at a decent radius. If he comes back and sees me unhook I body block my injured survivor and take a slap and a hook, gives them a few seconds to run and heal or find help. Also, keys are okay if they are used in a reasonable way. But I don't carry one I prefer to get lucky and loot one if I have the time.

  • I could of sworn when the new update was done and I read through the new content it popped up with at the start, BT had a few changes already πŸ€”


    BT for killers is about annoying as BBQ or Iron Maiden is for most survivors πŸ˜‚

  • Tip for you... never put yourself in a tiny tight corner to be healed by your team. Its happened many times where they've healed me and wouldn't let me out. You can report them for doing that as its considered body blocking.

    If you're running resilience or botany knowledge most of the time it's more effiencient and sensible to get yourself somewhere secluded away from the team and killer to heal yourself. It takes longer, but longer moves are sometimes safer. Especially if they're in a chase and there's a slight chance they'll bring the chase to you. There are some team that will deliberately put you on the spot, but some that will be a bit more sensible.. I personally always avoid bringing the killer to my team. Especially if they're healing or working on a gen. Bubba and hillbilly are quite often the cheeky ones because of their high perks.


    Play a safe tac tic and always prepare yourself for awkward situations at the very start of the match.

  • @ChiSoxFan11 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2138670#Comment_2138670

    8 out of 10 games with facecamping? Really?

    I play 20-25 hours of survivor a week, and I don't think our group (ranging anywhere from a 2-person SWF to a full-on 4-person SWF) has had anythong close to 8 facecampers over the last two months combined, never mind in one day. You must be the unluckiest person in the world. Maybe.

    @ChiSoxFan11 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2138670#Comment_2138670

    8 out of 10 games with facecamping? Really?

    I play 20-25 hours of survivor a week, and I don't think our group (ranging anywhere from a 2-person SWF to a full-on 4-person SWF) has had anythong close to 8 facecampers over the last two months combined, never mind in one day. You must be the unluckiest person in the world. Maybe.

    Very unlucky indeed. But it is what it is and it is happening quite a lot. I can play a week and guarantee 2nmaybe pushing 3 days it's awful. But it's hownthe game goes, some good matches some terrible ones full of salt and toxic end chats.


    I'm one of these if I have a terrible match, I just look forward to going on to a fresh match. Then again I don't take the game like a life crisis πŸ˜‚ and not too seriously.

  • @TheDarkTyrant said:

    Punish survivors for not understanding that camping is a strategy. Every game has unfun strategies. Just move on to the next game. Camping happens a lot but honestly some over exaggerate one how much it truly happens.

    Put it this way, I had 10 max matches yesterday, and at least 8 of those were face camping πŸ˜‚ cant deny its definitely not exaggerated and is happening far too much.

    Unfortunately unless the survivor is willing to take a spanking its difficult for that save. I went for a save infront of face camping Michael yesterday and I got sandbagged, left to slug and he went back after the unhooked survivor straight after... unlucky for that killer my unbreakable was active.. and he got really aggy at the end chat. Saying how unbreakable shouldn't be allowed as a perk ... bro it's not my problem if you take a chance of slugging someone with a possible unbreakable perk runner. πŸ˜‚ out the door we went !


    So yeah it is happening more often than it should do. And this guy really isn't exaggerating.

  • Oh Sluzzy, you're posts never fail trigger snowflakes babe πŸ˜‚

    I get exactly what you mean. Easy wins...easy wins everywhere, everyday. It needs balancing for sure.

  • The windows are fine unless youre up against Huntress. 🀣 she's insane... cant tell you how many times I've jumped the window but still had a hatchet to the head going through it πŸ˜‚

    Learn to duck. 😐

  • @EverflowingRiver said:

    me: ** **** ****

    them: ******

    Pointless banter then

  • @shane32 said:

    Had a game once i was in mid chase. Something happened in real life so had to leave for a few minutes. All gens get done. They dont leave but instead circle around me. I come back and enter tier 3 myers and just unleash hell upon them lol was funny.

    πŸ˜‚ well played. Swear some survivors just try and show off some pointless " skills" when infact it's ends quite badly and ends up embarrassing to them πŸ˜‚ I'm chipping the second I'm seeing exposed let anything else a killer has up his sleeve bro. !

  • @GlamourousLeviathan said:

    I feel like this idea has been suggested before but here I go: Make so that gen speeds are proportional to how many survivors are alive. With all 4, gen speeds are reduced, when the first one dies it becomes the normal gen speed and it gets faster until there is only one survivor alive. I like this idea because it helps the killer early game, discourages the killer to tunnel to get fewer survivors on the trial and incentives survivors to go for gens, even though they are in a bad position (like two dead and 4 gens to go).

    2 dead 4 gens to go.... easy mate. πŸ˜‚

  • @vladspellbinder no the gens need to stay as they are. The time frame on them is 80 seconds. And if the player has problems trying to pressure gens then that's the player In need of some practice and firm game play. It'll be ridiculous adding x2 timing for gens. Like I said, who would want to sit at one gen for over 2 minutes?


    My best advice for the killers is find your most worthy player that's easy to play, practice to get good. Dont take it out on survivors and punish them with a 2 minute gen. I understand the frustration, I really do as i play both sides. And yes 2 gens at the start of the match pop in my face imma have to up my game plan! Thats when the ass kicking gets involved. All this gen rushing strategy business is nonsense. Many times have I played matches against a killer and still at 5 gens and everyone's been hooked at least once. It's about how you play, smart movements... I personally think adding x2 for gen times or a few comments of having to find parts or whatever to fix the gen is an awful idea... its supposed to be a fun game to play. And I'm just hearing negative things about this game now, so I'm going from absolutely loving the game to now do I just uninstall and be done with it? All the moaning on both sides is making the game very stupid to play at the moment... do I still play it? Of course. Just do you. Find your game plan system and stick to it. Cant take everything away from survivors just to suit the killer. This is why most survivors are saying this game is killer sided. And killers be saying its survivor sided, and those who do say that need to find some solid skill and not take it out on each other.

  • @Anara said:

    https://forum.deadbydaylight.com/en/discussion/comment/2134253#Comment_2134253

    Its an ironic thread, dont take it serious πŸ˜‚

    It's a game then, don't take it serious πŸ˜‰

  • Sounds like you all had a rough match.

    Not all bubbas are like that so I doubt he will have any counter or changes as it's not the character itself that's the problem its the player who's chosen him. Alot of players sigh with bubba or hill Billy because of how he's used.


    The best advice I can give you, is your mate on the hook was probably telling you to stay away if he's running Kindred, sometimes things are how they are in matches and you can't control that. But you can counter him but not making any rash moves to put yourself at risk, everyone wants to try and save, but if the killer is standing on the stairs case you have absolutely no chance unless 2 of you are there. 1 being willing to go for a chase and the other for the save.


    Sadly this kind of game play has become alot worse over the weeks. But isn't much you can really do about it. Just have to accept you can't save everyone. Sorry you had such a bad run.

  • @WickPJ said:

    https://forum.deadbydaylight.com/en/discussion/comment/2132728#Comment_2132728

    Okay so because I did 4k I am a camper and tunneler?

    He wasn't saying that. But that's what the survivors will more than likely think. Make sure your end chat is off mate. Saves any salt you get messaged ☺

  • @papabear2009 said:

    I think might be worth to try having a longer gen time but as you complete more gens the faster they go. This would be good for the killers that rely on having a little setup like demo, hag, and trapper. While I think survivors would like to have an advantage against a 3 gen.

    I would like something like this cause I think seeing 3 gens pop in the first 2 min is just a horrible feeling as a killer. Even if I'm setting up a 3 gen. It just doesn't feel good.

    Gen times take 80 seconds as it is alone my guy. That's more than enough time. Killers just need to put pressure on gens and patrol more... x2 on time wise to fix a gen is absurd. You'd lose alot of survivors, no survivors no match. Who in their right mind wants to sit at a gen for over 2 minutes πŸ˜‚

  • @vladspellbinder said:

    So I just had a game as Deathslinger on Coal Tower. I've got Barbecue, Ruin, Thanatophobia, and Tinkerer so nothing to help me find that first Survivor out doing nothing.

    I get lucky and find one pretty soon, get into chase and get my first hit. As I'm going for the down Tinkerer procs on a gen not too far away. So I drop chase, I don't need a hook this early and could get some Thana value by hitting the two on that gen, because it's GOT to be at least two on the gen for it to be this fast.

    Gen pops before I can get to it but I do get a hit in, pretend to chase and loop back around for another hit so three stacks of Thana value.

    Game goes along, I have decent pressure and keep constant Thana deff on people, I'm getting my hooks but it's pretty obvious I'm outclassed by at least two of the Survivors, they are coastally giving me struggle in chases. And when I'm not chasseing one of them Tinkerer keeps going off so I drop and go bother the gen and let it run down but gens keep going when I'm only around one person so I think to myself "At least on of them has to have Prove Thyself, these gens are going too fast."

    Well, get to the score screen and not a single Prove Thyself, gens were just going by that quickly. One yellow toolbox for the lot of them, no other gen perks like Stake Out or Fast Track, just pure brute force on getting them done.

    I know there are a lot of Killer Mains, which I am, that complain about gen speed but so far I've never actually seen someone ask "What can we do to slow things down a bit that is fair to both sides?"

    Which is what I'm asking.

    Buffing base regression on kicking a gen might help somewhat, but that's not the main issue.

    As a Sometimes Survivor I also don't want the time it takes for gens to be completed to be raised. They already take so long to finish and "M1 Simulator " isn't fun.

    I think toolboxes are fine as they are, they have limited charges and if you devote your whole build to it can be super powerful but not broken. At least solo. If the whole team does it then... well SWF is another problem and not the topic of discussion here.

    I do sort of like the idea of having to find something in the environment to be able to make progress on the gens. Someone brought up the idea of "wrenches" needing to be found to able to make repairs and while I don't like the whole of their idea it has merit. I don't think you should require anything, be it a toolbox, Perk, or special item found in the trial, to start working on a gen. I think that you should be able to not have to go looking for something to get started. But maybe once you hit 50% you do need something to keep going, be it a "wrench" or "gas can" or what have you, just something more than a toolbox or a Perk, nothing pre-trial, something that has to be found. Maybe the gen could be locked at 50% until that item is brought, no up or down on it, can't be kicked or worked on at that point. And when the item is brought to the gen progress unlocks in both directions. To prevent people from just locking all gens at 50% before unlocking them, because you know Survivors will do that, maybe have a limit to the number of gens that can be locked.

    I really don't know how something can be changed to make it at least fair to both sides, if not fun for both sides. Right now generators "take too long" when you play Survivor but "go by so fast" when you play Killer. I know this is something of a matter of skill but you shouldn't have to have Perks to stand a chance of winning, no matter what side you play.

    So while I may not know what can or should be done to make things more fair and fun I do think something has to change.

    No way man, gen times are 80 seconds, that can't go down 50% less than that. Also there is a perk that locks the gens from being used at the start of the match for a period of time.


    Making that 160 seconds for a gen to be fully finished would be absurd. And guess what? You'll more than likely lose alot of survivors for that. As they won't want the hassell of sitting at one gen for 2 minutes. The only way I can think of this being fairly done is maybe them being a single gen? Like one per gen sort of thing? That way it isn't boosted to fast. But I'm adamant 80 seconds is more than enough time before that gen is popped.


    Having said this, I do think from a killer side of things, that it should cause more damage when taking action on the gen, maybe a little more damage on regression? ( if that's the right word)

  • @lonelaw said:

    https://forum.deadbydaylight.com/en/discussion/comment/2134387#Comment_2134387

    well heres more like it

    im quite good at the game as in i can loop the killer for a while, but oh my teamate got down there in basement well ill finish up this gen go check the basement oh the killers face camping well ill just go do more gens (or if its ghostface you wont even know) ok we got 2 finished and he's still camping lets go do the 3rd or 4th if you 3rd teamamtes also doing gens welp that guy died but we got the 3-4 gens now he goes and downs another and he gets another kill this is poor gameplay this is literally a report option yet they same its a valid strategy if you defend these people you are against people playing the game the way its meant to be played

    this has nothing to do with life dont push your beliefs on other people (dick)

    well i despise campers and tunnelers if you have 2 people in basement and are body blocking the basement or literally just standing still as spirit (probably jacking it to MLP while you wait for your 2 guarenteed kills aka a rank up) i despise you 100X more than a player who doesnt wanna vs you

    also only DC if my 2 teamates are slugged basement and my other teammate has DC'd im not looking for hatched i'd rather be out the match

    also against a player as bad as a camper its very easy to be a locker rat as long as you arent literally afk you can keep that game going

    i have 2-3 hundred hours in this game so i know most of this already

    Right there is no need to be a rude jerk and call me a D*** my friend that's a start. Secondly I'm not pushing any beliefs on you or anyway, I just prefer to leave a game if it gets stressful for a bit.


    Lastly I read everything that was in that wall of text. And maybe I just have my own opinions and way of playing than you do. So just accept that camping isn't going away and you pushing your tears on a forum about it will just give them ammunition to play that game play even more.

    The whole camping game play does suck I completely agree but they ARE wasting valuable time standing and staring at a hook for 2 minutes. With 3 other survivors on gens.


    I don't ask for you to agree you can make your own mind up. But please don't be rude to me because my opinion doesn't match yours. I'm not supporting that game play I just know how to hold back anger and tears at a poorly played match.


    Sometimes it's about how the survivor counters the killers game play. You either get good, out smart the killer or like you said simply DC. But DC isn't going to do anything to the killer at all. He's still getting his points and probably like i said a good laugh from it.

  • @Yords said:

    People who post a thread on the forums about how doing gens against a camper clearly has not played the game enough.

    I would say doing the gens is more of a punishment than anything. Like if the killer wants to face camp the survivor on the hook then he can expect 3 to 4 gens being blown in his face. It's a no brainer. Unless of course one of you have BT then you can try be the brave soldier and get the survivor down and take a punt. But then to the killers point of view I've heard that's tea bagging or body blocking another survivor. ( don't ask how this strategy has been made ) people will post anything on this forum based on the same thing as a reason to just rage. But not understanding that isn't how all killers play, it also gives those killers who read this an ammunition to continue that game play because they'll think it's funny.

  • @lonelaw said:

    People who say just do gens have never played this game

    you get 2 min of gens if you for fact know the killer is gonna camp and you know to just gen rush 2 min thats 3 people on gens for 2 min if there all doing there own gens 2 min is there is 40 seconds to do 2 more gens afterwards so at most you are getting 3+1 and a half gens which gives the killer enough time after killing someone to guess what down another person and begin camping which means 4K aka that guy gets to rank up for camping

    not to mention if 2 people get camped in basement because 1 went for the save (or just got down near for other reasons) now 2 people have to do gens which means at most 3 and maybe a half i believe which then 2 people down and its basically just down to a hatch game at that point against any compitent killer camping theres no perks to stop this BT nope cause then its a trade and if its bubba the BT guy even still dies

    i just cant understand why people think just do gens its not a valid strat to stop camping neither is going for a rescue what you do is DC try and deny the bastards bloodpoints thats literally the best outcome or what you can decide to do if you are really devoted to getting payback hide take that game hostage like the killer is doing and just hide in lockers in corners just anywhere take that game to 2-3 hours while you watch youtube play a different game just do you and dont let him out of that game til he DC's

    Okay so here's one for ya...

    1. Gens have to be done or you're not getting out those doors.


    2. Being a locker rat never goes well, don't know if you notice but eventually after a couple of lockers you go and hide in you have crows flying above your nut for 15 seconds grassing you up. You will get caught... and the whole time you're messing about in lockers you could be spending that time distracting the killer or doing gens to get your backsides out of there alive.


    3. I despise my team to DC. I've been slugged and I'm not wasting my time watching my health bar go down, looking like a dried up dead kipper. DC isn't a loss for a killer they still get the blood points as if they would for the actual hook and kill itself all you're doing as well is allowing that killer to get under your skin. So you're not actually punishing the killer or denying his points. He's keeping the points and having a chuckling in his killer chair.


    Have to think about this game logically. And if this whole thing really bothers anyone to a point their fuming about it, then you're either playing the wrong game or you're taking the game as it to be a life tragedy. There's a difference between reality and gaming. You can switch the consoles or PCs off thats annoying you, but the reality problems you have to solve accordingly. Know the difference. Its a game. Not a life crisis.

  • @FIEND8LOODED said:

    Lately since I've been getting back into Dead by Daylight I've been getting more and more Dead by Daylight related dreams. Just last night I had one where I was playing as survivor on a graphically updated (again) LΓ©ry's that was significantly brighter and a weird shade of light blue. I was against a Doctor with his new models from the PTB.

    So I'm curious. Has anyone else had Dead by Daylight related dreams? And if so, what were they about?

    Strange you saying this... I never really dream. But last couple of weeks I've had dreams of me being captured by the clown and the doctor and being tortured in the lab map in a chair with his Carter shock perk several times. 😳 swear to christ!! I have never woken up with night sweats before until then. I'm terrified of clowns and the doctor with his mad ass laugh creeps me out, but I do enjoy playing against him.


    Then there been one about Michael as well like I've gone like into Freddie sort of dream and teleported to Michael's house. Here's the weird one for you.... Michael was oddly like my protector against freddy... and along comes bubba to chainsaw off freddys head...

    I woke up in a well good mood the following day, ironically had Michael the first match and yeah... he was definitely far from my protector πŸ˜‚

  • @TragicSolitude said:

    https://forum.deadbydaylight.com/en/discussion/comment/2134284#Comment_2134284

    Weird. I would think killers get way more satisfaction out of someone DC'ing than watching them bleed out, especially since they get so many more points for the DC and like nothing for the bleed out.

    They probably do. But they can bet their ass I'm not laying on the floor for 10 minutes slowly watching my health die down πŸ˜‚ when I could be in another match earning my BPs.


    Just find lying there like a dead kipper to be a time waste.

  • @RenTheCat said:

    I get there is this small chance of escaping and win the game by finding the hatch or running to the door or whatever, it's happened to me specially when the survivor had flipflop and gates were already open.

    But if there are no hooks nearby or I think you have flipflop and you struggle then you're getting slugged the full 4 minutes. I don't wanna see anyone come to the forums crying about how they got slugged for the full timer by those mean killers when the very last survivor refuses to cooperate in his unavoidable death.

    2 matches in a row with 0 hooks around and the final survivor just struggling non stop. Never seen a killer slug someone because they are evil or salty or whatever, there is always a reason to slug but survivors love the attention and playing victim so it's not surprising in their head they were being genocided or something.

    πŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚ this a whind up.

    If I'm being slugged for 4 minutes, I'd rather not give the killer that satisfaction of wasting my time, enjoy the 4 minute ban with a cigarette and make a cup of coffee to bypass time and move into the next match.


    You may have slugged me bro, but you're not wasting my time, nobody got tiiiiiiime for that.

  • Thats what I thought when I spectated.

    Just saw expose, and bam both downed and hooked πŸ˜‚πŸ˜‚ they travelled the other side of the map just to get a sandbagging ! Wish I had that recorded on my console to upload it here was so funny.

  • @Anara said:

    Imagine applying both survivors rules and killers rules 🀯

    Imagine coming up with this stuff in the first place! I was genuinely embarrassed reading this!

    I was reading it like, "ite then is there anything survivors can do?" Like I play 50/50 both sides but come on.... even playing as a killer myself, this rulebook is embarrassing.

  • @Nathan13 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2134190#Comment_2134190

    right and then once she downed that one survivor, I knew bloodwarden was coming so the rest of us rushed out the gate. πŸ˜‚πŸ€£

    Yeah man screw that. I'd of already been out. The woman's an absolute weapon with those things 😐 I swear I was standing in the killer shack fixing a gen and she threw one through the window and downed my ass 😳 depending what skill the player has she's crazy dude.

  • I would say the joker... but well we have trickster. Not far off. 😐

  • Ah that seems pretty fair, I mean they did just spend the entire match AFK we must give her some blood points before we leave, despite being AFK her own choice to do so πŸ˜‚

  • @sleepywynd said:

    Obviously not complete, which is part of why I would like add-ons in the comments, but here are some things just to fit the meme ;)

    1. No Decisive Strike
    2. Keys are a hate crime and should be dropped in a corner whenever found or brought
    3. No gen-rushing or doing multiple gens at once
    4. No Borrowed Time
    5. Bodyblocking to take hits is strictly not allowed
    6. No Technician (unless you can't hit skill checks ever)
    7. Medkits with instant heal are banned
    8. No Dead Hard into pallets or windows
    9. Let all fellow survivors reach second stage before unhooking
    10. No complaining about NOED (that hurts me to type even as a killer main lol)
    11. Hatch escape is never allowed
    12. No bringing Brand New Parts and actually hitting the checks (short tangent, I picked up a toolbox someone else lost with Franklins that had it as an add-on for the first time ever and hit every skill check back to back and that was one of my proudest moments as a survivor because I was NOT ready XD)
    13. Flashlight saves are a crime against (or for I guess) humanity
    14. No Balanced Landing
    15. No healing perks
    16. When exposed, run in front of the killer and accept fate
    17. Don't cleanse any totems you come across
    18. Vault windows slowly so as to allow grabs more easily
    19. Don't drop pallets (another tangent, The Game has SO MANY PALLETS and I am not a fan. Yesterday I was playing and got max destruction off pallet breaks, I probably spent a whole minute just in that animation)
    20. Let all ranged attacks hit
    21. Bodyblock fellow survivors
    22. No Deliverance (unless you're second stage or dead on hook)
    23. No sabotaging hooks
    24. No SWFs that communicate well and play seriously (I actually support SWFs as a thing though, they make the game interesting)
    25. Play into the killer's power as best as you can

    πŸ˜‚πŸ˜‚πŸ˜‚ so basically...


    Dear Survivors,

    You are now forbidden to do absolutely anything against the killers wishes. Please suicide yourself, run out infront of us, you must just die and let us win. You are not allowed to fix any generators as they take a ridiculous 90 seconds to do and are far to quick for us.

    May we also add, we will not tolerate any useful props in the game as we find them absolutely absurd and too useful against us, and you're ard also not allowed to speak to your mates in a party chat because we find it slightly intimidating and unfair. Pretty much, allow us to walk over you like a door mat and you must behave and obide these rules or we will just complain about more ridiculous things and come up with some more ridiculous rules.

    Thankyou for your co-operation

    Yours sincerely

    The Killers.


    Ps -thankyou for understanding this rulebook πŸ˜†πŸ˜‚

  • Offline? To practice?


    But isn't this what the tutorials for? πŸ€”I do feel like they need a practice run for anyone who struggles with skill checks. Seriously the amount of times I've been working on a gen and here comes captain clumsy at the gen and blows it up giving us away πŸ™„πŸ€¦β€β™€οΈ

  • My god so many SWF hate posts πŸ˜‚

    Is this by the same guy?

  • πŸ˜‚πŸ˜‚πŸ˜‚ yooo man. This comment beats the forum.

  • @Nathan13 said:

    it's the survivors fault for not leaving lol not you. I had a match the other day against a huntress who stood at the gates the whole match. long story short we got the gates opened she downed someone with NOED, left them slugged there and hooked them when timer was really low because she had bloodwarden. thankfully the rest of us escaped. But I asked the killer if that tactic has worked for her before and she said yes lol crazy.

    Insane how tac tics work. Its very clever. πŸ˜‚


    Edit: but my god if she was afk at one exit door why an earth did you not go to the other one πŸ˜‰

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