Saint_Ukraine
Saint_Ukraine
About
- Username
- Saint_Ukraine
- Joined
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Comments
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@ModernFable said:
https://forum.deadbydaylight.com/en/discussion/comment/383121#Comment_383121
Voice Chat is one of the few things Behavior is actively against. So I’d rather suggest something else.
Even if it they weren’t, simply introducing Voice Chat creates a lot of questions.
What if players are forced to mute? What if players don’t have a mic? What if they don’t want to talk? What if they physically can’t speak?
You ever play Siege? Or any competitive game with voice chat for that matter? None of that is a problem. People can choose whether to use the chat or not. They can mute, they can talk, they can do whatever the hell they want. I really don't understand the big deal.
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Rip
Claudettes will never be able to be taken seriously with all these immersed players making her out to be a joke.
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I've seen old dbd gameplay, and it was a lot scarier back then. More fog, and darker lighting really set the mood of a horror game. I wish it could be more like that, but what can you do, really?
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@Maximus7 said:
https://forum.deadbydaylight.com/en/discussion/comment/385448#Comment_385448
Good luck with the "ranking up fast" part. I've complained about the new emblem system as killer a lot, but as survivor it's worse. The new emblem system turns survivor into a free-for-all if you wanna pip. As for me, I'm not gonna give a ######### about my survivor rank because it's ridiculous how the emblem system doesn't reward you for good play but more for purposely doing everyone else's share of the work as well as your own (which then forces the other survivors to black pip at best)
I've always disliked how survivor emblems work. Like you said, it's not based on your own performance as much as it is based on the other survivors and even the killer.
Do I want Lightbringer? Okay, I hope I don't get tunneled, so that I can actually get a chance to do gens.
Do I want Benevolent? Hopefully my fellow survivors actually get hooked, so that I can get altruism points off of them.
Do I want Evader? Hopefully I can actually have a good chase where I don't lose the killer too fast, or I don't go down too fast.
Do I want Unbroken, or any emblem for that matter? I hope I don't get face-camped by the killer. You can argue that it's the survivors' fault for getting hooked in the first place, but that's a ridiculous argument that implies that survivors are intended to win all of their chases.
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I don't even understand why they choose to leave it in KYF as [RETIRED] instead of removing it from the game entirely. Plenty of other offerings have been "retired" and were completely removed, i.e. common and uncommon map offerings.
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I'm hoping to rank up fast. All the survivors I have been playing against are either messing around, or they play like absolute noobs. Way too easy. I've also been experiencing an odd increase in dc's. I agree, the auto-aim is bs; so many times, my swings have magnetized onto the survivors' backs, connecting when they shouldn't have. Hit-boxes are a serious joke as well. I hate that killer mains complain so much about gen-rushing and pallet-looping when it is the only way survivors stand a chance of escaping. You could argue that survivors can 360, but that only works against stupid killers. Then the argument of morons always comes into play: "It's called 'deadbydaylight', not 'survivebydaylight.'" Why people that use this argument are even allowed to own a computer is beyond me.
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They have something nearly exactly like DbD on Roblox, lol.
You could also try out Death Garden, which is another game by Behaviour Inc. It's a 1v5 game, and has pretty much the same exact concept as DbD, but it's less horror-themed.
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I just watched a video where this guy was a rank 1 getting matched up with rank 12's. This is bad.
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^^
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@fluffybunny said:
https://forum.deadbydaylight.com/en/discussion/comment/381139#Comment_381139
You're bound to get at least 3, easily. If you tunnel or camp you won't, obviously, but it's expected if you do those things. With hooks/blocks, you can easily be denied them and I personally don't feel comfortable farming. Sometimes killers don't catch anyone until the end, too. It's all very dependent.
You make a valid point.
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Obviously, there should be a mute button accompanied with the system.
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Yeah, that's what makes BBQ & Chili so good. You just have to hook everyone, which is easy, because it's your objective anyways.
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@Shad03 Thanks for the clarification.
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@NuclearBurrito said:
What if we gave WGLF a mechanical boost instead of a blood point buff. For example giving haste to nearby survivors every time you get hit or giving unhooked survivors a haste effect (not both that would be too much)
@NuclearBurrito That's a pretty good idea.
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@Shad03 I was just wondering what this whole Skullgirl's app is?
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Evasive Stealth confuses me. You can lie down and your aura is hidden?
Counter Strike is Ash's Mettle of Men perk, but with steroids.
Strength & Courage is okay. It's like Breakdown, but for the unhooker, but the hook does not break.
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To me, this seems like the preparations for dedicated servers.
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@HazeHound said:
Game was never meant to have even swf. Its all about choosing between doing something or trusting that soneone wille.
In game communication will cause games to end in 5 minutes.
Even if SWF was never intended to be implemented into the game, it doesn't change the fact that it exists now. All people do is b*tch and moan about the imbalance between SWF and Solos and how SWF is so much stronger than Solos. This is the simplest way to bridge the gap. Either that, or remove SWF (which would be a horrible idea, btw).
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I haven't really experienced much of this.
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Why should the killer be rewarded with something they didn't earn?
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Tunneling for Obsession? That's pretty toxic..
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Haven't been able to play Purgation too much. Glad to know about the pallets.
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See, because I am not an absolute forehead (like a lot of people that play Legion), I use Feral Frenzy to injure, then I turn off Feral Frenzy after I catch back up with the survivor and M1. If you try to down using Feral Frenzy, you should uninstall. Only Frank's Mixtape with Cold Dirt makes downing with Feral Frenzy a good idea. Only use Feral Frenzy on an already injured survivor if you are trying to reveal other survivors and get some extra injures.
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Have you experienced the Plague vomiting out of her chest? Because I have.
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Rip. My boy Bubba gettin nerfed into an M1 killer.
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@Sweet_Cakes said:
https://forum.deadbydaylight.com/en/discussion/comment/375221#Comment_375221
Awwww do you not think she looks like a lampshade not even a lil bit an the power is over the top if that helps ☺ awww haha oh I wanted to ask who is this guy your talking about? Oh wait do yiu think im a guy? Oh nooooo haha im not so you made a wrong judgement good for you 👏 Oh an yes it's my first post on here,hi,am i not allowed? Did I have to ask you first if i could post? Apologies as I didn't realise you own the site 😒😂😂
Calm yourself, Ms. Lampshade.
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A walking lampshade? 😆
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I had a game against a Wraith who wouldn't chase me for some reason, and instead decided to tunnel another player. I ended up getting Bronze in Evader because of it.
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Seems like an interesting idea, but could you give more description as too what it is that this invisible tether does?
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The thing that makes him weak is that most trappers use the time at the beginning of the match to place traps, which allows the survivors to gen rush easier. Time management is just really bad for him. I still think he's a really decent killer, however.
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I haven't had this issue. Must be your connection.
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My god, it just got nerfed, and it works fine. Enduring is just something you have to deal with. If you're smart, you can put distance between yourself and the killer within the time it takes for the killer to recover from the stun. Git gud
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Has this issue been resolved yet?
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You must be joking. I've been 2-pipping.
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@TheHourMan said:
Anyone who disconnects should have all perks deleveled by 1 (or lost entirely if it was already level 1) and have to buy them in the bloodweb again. I disagree with banning them for disconnecting because most of the time they still want to play the game,just not against a certain killer
@TheHourMan No. Game progression should NOT be reverted for any reason. Instead, they should do what other developers do. I remember in Halo: Reach, you received bonuses for playing games completely (not d/cing) and if you d/ced too much, you got like a 10 minute ban. Behaviour could be more harsh like Ubisoft is with R6S and implement a 30 minute ban for excessive d/c's.
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@snowflake102 said:
I think a good punishment for leavers would be if they DC 3 or more times they will lose all of there perks and they also go back to level one.
That's an awful idea.
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I hate it when offerings are wasted.
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The reason, I assume, for it being an exhaustion perk is so you can't sprint burst away after stunning the killer. You could probably gain some massive distance if that were possible.
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@kaio_stk said:
I found a funny game today, the killer got me and gave me an attack thinking that it would make me miss the DS, the D-strike was good now towards the end of the match where all the assassins are campering a person who stayed on the hook, to ensure at least one death this was impossible with Ds unless it has mori
@kaio_stk None of what you said made any sense.
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The article literally says "Turtle Rock stressed that the game is not — at least in an official capacity — Left 4 Dead 3"
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@sparxemo said:
https://forum.deadbydaylight.com/en/discussion/comment/353338#Comment_353338
I don't think I ever heard Billy speak before? Just make a grunting noise when the survivor wiggles free. It sounds like a grunt or something. Not "Why". But I might be wrong.
@sparxemo They are referring to the Steam-exclusive survivor: William "Bill" Overbeck.
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@MegaWaffle said:
https://forum.deadbydaylight.com/en/discussion/50464/what-does-the-plague-say-when-shes-talking
I'm pretty sure she says something along the lines of:
"Soooob HAAAAAIP!
YOU GET THE CAP EMOTES AAAND
LINKAAAAAGE
WELCOME, TO THE TRU3MUNITY
Shoooow that looooov."
At the very least I understand the two about the same.
@MegaWaffle I always wondered what the hell he was saying.
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4 minutes is better than 20 minutes in my book.
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Huh?
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Do people normally d/c every single game? That does not happen to me; it is a rarity. As for wait times, they have improved for me. I used to have to wait forever, but now it takes only a couple of minutes. There's still the issue with locked lobbies that have 3 survivors, and somehow a 4th is unable to join, however.
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I have a better proposition:
Create an in-game voice-chat (and maybe text-chat) system. Boom. I have just solved everyone's problems. No need for all this bs.
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Well, there's this thing called a wave-ban.
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If they made ranking up actually give the players something, people probably wouldn't d/c, so that they wouldn't lose 2 pips.
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I also have to say that Outlast is my favorite. I have clocked in a lot of hours in that game. I always try to do Insane Mode speed runs. Never really works out, though. Usually end up finishing in 1.5 hours. Still haven't beaten Whistleblower on Insane, sadly.

