Saint_Ukraine
Saint_Ukraine
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- Saint_Ukraine
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Discussions
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While being able to flair a rainbow charm promotes diversity for members of the LGBTQ, I think it's only going to cause toxic players to go out their way to ruin the game for anyone sporting the charm. Therefore, I think it should not be added to the game. Thank you. 😊14 comments 321 views last activity
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Gone through several blood webs, and I still haven't gotten the new map offering. What gives?5 comments 141 views last activity
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I've gone through about 5 bloodwebs on my P3 Claudette, and I have yet to get BPS. What's the deal?2 comments 32 views last activity
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I've just seen a post where it was suggested that when you dc, you should be sacrificed; and now with this new Endgame Collapse sacrifice, I think it would work perfectly. If you were to quit the game, you'd be sacrificed in the same way that you would be if the Endgame Collapse's timer was spent. If the killer was picking you up, or was holding you, they'd automatically drop you; and you'd be17 comments 122 views last activity
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Finally, something new for the game. I'm honestly excited about it. No more matches where people straggle behind creating extremely long games of hide & seek. No more hatch stand-offs. No more taking the game hostage. I think this may just be a great move towards a healthier gameplay experience. How do you guys think this will affect Dead by Daylight?88 comments 933 views last activity
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https://youtu.be/HhQ-OqqgEWA There's no way this should have hit me, right?6 comments 142 views last activity
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I have set the grindy goal of P3ing every single character in the game, and it made me wonder what survivors and killers have you guys P3'd so far. At this moment I only have Claudette P3 (no, I'm not a Blendette), and I almost have Tapp at P3. All my other survivors (except Jane, Laurie, Quentin, and Ash) are about lvl 50, so they're on the edge of P1. On Killer, I have Pig at P1, and I am slow42 comments 342 views last activity
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https://forum.deadbydaylight.com/en/discussion/55945/play-for-free-weekend-and-spring-sale#latest I just bought a whole bunch of the dlc and now BHVR has decided to put stuff on sale. It's like they're mocking me. 😥15 comments 322 views last activity
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Just a friendly reminder to @ someone in order to mention them, as quoting them does not give them notifications (unless it's their own post, of course). Have a good day.5 comments 82 views last activity
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Because Ash Williams is being released so soon after Demise of the Faithful, I can only assume that he would be released as a Paragraph, like the Cannibal and Bill Overbeck.19 comments 412 views last activity
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When players disconnect, why does it take them to the post game info? Wouldn't it make more sense if it were to take them back to the menu?3 comments 42 views last activity
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Is there a reason why there is no in-game voice or text chat? People complain so much about SWF being stronger than Solos, so why hasn't a system like this been implemented yet? All the other competitive games I know have in-game voice chat, and for PC they have in-game text chat as well. You could even create a hearing distance system, so that you can't hear other players voices if you are a cer6 comments 22 views last activity
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As it stands, WGLF works as such: Each time you rescue or take a hit to protect a Survivor, gain 25 % stackable bonus to all Bloodpoint gains up to a maximum of 50/75/100 %. Now, initially, this perk seems pretty simple and easy to get stacks on. Unhook another survivor, get a stack. Take a smack for a survivor, (whether the survivor is being carried by the killer or by standing in front10 comments 302 views last activity
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I understand that Claudette is a botanist, and botany is a scientific profession, so why not give her a lab coat? I was originally going to ask for her to maybe get scrubs, because she is the healer of the game, but I suppose that wouldn't make too much sense.4 comments 62 views last activity
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Each time a survivor hits a good skill check, the size of their next skill check will decrease by (x) %. The skill check will decrease to a minimum of a great skill check (At which point, you will only be able to hit a great skill check). If the survivor hits a great skill check, the skill check will increase in size by (x) %, to a maximum of the base skill check size. The decrease in size of th3 comments 42 views last activity
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Each time a survivor hits a good skill check, the size of their next skill check will decrease by (x) %. The skill check will decrease to a minimum of a great skill check (At which point, you will only be able to hit a great skill check). If the survivor hits a great skill check, the skill check will increase in size by (x) %, to a maximum of the base skill check size. The decrease in size of the0 comments 12 views last activity
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What are some of your perk build ideas that you think will have good chemistry with the new perks? What builds do you think will counter the new perks? One of my ideas is Head On, Quick and Quiet, and Dance With Me for a strategic (albeit seemingly difficult) get away build.7 comments 112 views last activity
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Since the forum update a bit ago, I haven't been receiving any notifications. Anyone else experiencing this?2 comments 22 views last activity
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I was just thinking about this, and I don't think I've ever seen any statistics regarding pick rates for different survivors and killers, so I wanted to know if there are any.32 comments 1,882 views last activity
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I know that getting cosmetics for licensed characters is something that everyone wants, and that it is unlikely we'll get any, but on the off-chance that we do get cosmetics for licensed characters, I think it would be awesome if Freddy could get a cosmetic where he's the Robert Englund version of Freddy from the Wes Craven films.10 comments 162 views last activity
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A lot of people have already suggested this, and it's kind of surprising that we don't have this, seeing as most other games do. I think it'd be nice if we could get weekly rituals. Whether the rewards be iridescent shards or more blood points, it sounds like a good idea to me. Of course, the rituals would have to take longer to complete than dailies, and the reward should be better than what a14 comments 172 views last activity
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Now, this has nothing to do with players complaining about balance or anything like that; it has to do more with players personally. I notice that a lot of killers complain heavily about tea-bagging/taunting survivors being toxic, and the like, and in turn choose to make the game unplayable for any one survivor, typically via hook camping. I recently saw a post where players (mostly killers) disc41 comments 792 views last activity
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Does this happen to anything else? Can anyone explain to me why this happens? The game only lags like this when I get hit. https://youtu.be/r_HyLYtVD7Y3 comments 22 views last activity
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Survivor Name: John Cena John was the beefiest and most muscled man you ever saw. Champion of the ring, he won more wrestling titles than any other. Some considered him to be above that of men; ascending to ranks of gods. During the filming of an episode of his reality television show, American Grit , John went off into the woods to take a leak. After this god of a man was finished, he star2 comments 39 views last activity
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I meant to post this on Christmas, but I completely forgot that I had even made it. Any who, here it is. I hope you all enjoy! Merry Belated Christmas! T'was The Night He Came Home T’was the night before Christmas, And all through the house, Not a creature was stirring. Not even a mouse. Then suddenly a creek, a crack, and even a jingle. On the night before Christmas, Could this1 comments 31 views last activity
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I totally predicted the new survivor perk "Breakdown." My perk idea I came up with around a week ago. Reckless Your eagerness to help others makes you reckless. Your unhooking speed is increased by 9% . When rescuing a survivor from a hook, the hook will break. The rescuing survivor suffers from the Exhaustion effect for 60/50/40 seconds . Reckless cannot be activated wh16 comments 341 views last activity
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Someone said they'd like a perk like this, so here it is. Bedside Manner Your compassionate and caring nature helps you tend to others in need. The noises caused by your Healing and their hearing distance are reduced by 0/4/8 meters. On a failed Heal Skill Check, there is a 30/40/50 % chance that the survivor will not be harmed. "Where does it hurt?" Feel free to let me0 comments 31 views last activity
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3 Hook-based Survivor Perks So I noticed how, in most cases, a face camp basically means game over for the hooked survivor, so I thought up a few perks that might counter this. They don't seem OP in my opinion, but I'd like to know what other people think. Determined Your determination to live gives you strength. When entering the Struggle Phase , the given time to struggle is in8 comments 1,681 views last activity