Sadako_Best_Girl
Sadako_Best_Girl
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- Sadako_Best_Girl
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@brokedownpalace said:
It's most likely to be either August 30th or September 6th. The live release is usually 3 weeks after the PTB but has taken 4 weeks before.
Didn't they already say it's releasing in september? So I guess that the 6th is the most likely.
Weskin time will have to wait.
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Hag, thank god nobody plays her.
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Because it's the closest thing there is to Call of Brine on the profile pictures. When am I getting my Sadako pfps? >:(
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True!
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@TheDarkTyrant said:
Wesker has his PTB and honestly they did not learn much from Nemesis. For licensed characters, want mostly matters is adapting them accurately. If you're not willing to do that, then answer this question, why did this have to be Wesker then? If you take the source material and misrepresent it the fans have a right to be upset. Look at some examples in movies which apply there as well. Movies based on video games. And shows of course. The latest Resident Evil show. One of the things you hear all the time is why was that Resident Evil? It simply shouldn't have been RE. It didn't feel like RE and it wasn't. Like how DBD's RE chapters' characters don't feel like those characters. Look at Halo on Paramount Plus. They mess around with stuff so much that I simply shouldn't have been Halo and people are RIGHTFULLY able too be upset when it's screwed around with. Uncharted also did it. Remember the old Mario movie?
People complain about all those things. The reason is the accuracy is something that matters. When a new licensed killer is coming out, I'm sorry for those who may not care for the licenses but the simply way it SHOULD go is if the character is already like other characters in the game, you should expect that. No instead we get... Whatever they did to the 2 RE killers. And Freddy. These characters are supposed to be for the fans of the licenses but they don't end up actually trying to appeal to the people who actually care for the license.
How is Wesker inaccurate here? They did him way better than Nemesis. At least with him I feel like I am playing the maniac with hyper speed, and they managed to incorporate some part of his uroboros form with the tentacle. The only real issue would be him using a knife, but that is quite a minor pet peeve if we are being honest.
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Legendary? It should be Very Rare at most.
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gen tapping, and even that can backfire. It's pretty much up to luck.
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Hell yeah, I imagine something along the lines or Rin's route in Katawa Shoujo.
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Sadako. It may sound weird but Ringu was one of my childhood movies and one of my mom's favorites, she had it on a VHS tape and I watched it when she went to work. To this day I don't know where she got the tape (it was translated to my native language, which made it weirder).
Yeah, ######### up thing to grow up with but something about how graceful and clean the movie looked while having a really tense atmosphere completely charmed me, I still remember vividly the first time I watched Sadako give Ryuji a heart attack. It was 2 PM on winter vacation, I had just returned from the kitchen after preparing some chocolate milk for myself thinking the movie was practically over after Reiko "saved" Sadako, just to return and see Sadako slowly walking out of the TV. I was probably just as paralyzed as Ryuji was in that moment, it kept me awake for a couple of nights but in a good way, like I couldn't fathom how awesome that ending was.
When she came to DBD I was excited but feared that they would butcher her power or appearance but to my surprise she felt on point, for the most part (I wish they did more with the tapes).
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Jacket from Hotline Miami or the killer from Persona 4.
Realisitically speaking predator is probably my most desired mainstream franchise.
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Sadako with tape editing deck and TV remote, it can make for some really exquisite early games.
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Another reason why Rebecca is best girl.
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I would say Sadako but I barely see her, so probably blight when he isn't running some busted ######### like compund 33.
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I am still somewhat mad about the fact that they just removed flickbilly and never turned back. It for once required a ton of skill to pull of.
In Billy's current state I see no reason why they shouldn't bring it back.
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Hag
I hate the camera lock and the fact that she can place traps next to the hook. It's annoying having to crouch everywhere.
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You should rejoice for not getting it.
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@Lecruidant said:
https://forum.deadbydaylight.com/en/discussion/comment/3118244#Comment_3118244
"Perk variety"
.> just had an update to get rid of a meta in the game only to be thrust into another meta much like every other game
You can't get rid of the meta, only change it. And this patch pretty much accomplished it. Or are you seeing the same perk combos from before?
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@Lecruidant said:
On both sides. Have Botany Knowledge? You can't combo it with We'll Make It or anything else. Have CoH? Can't combo is with Bot Know outside of the circle. Playing Killer? You can't combo Thana with Plaything x Pent and Pain Res to just omega slow the game to a crawl and make it unfun. They shook the meta up. Fine. Cool. But now things are becoming grueling on both sides and it's showing. Killers shouldn't be able to just omega slow the game down and have gens not getting done while being in a chase for 7 minutes. And Survivors shouldn't be able to stack healing perks that make a 3 gen slap fest pointless. It's getting to be too much
Yes, let's kill perk variety. This is a very good idea.
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Baby girl Sadako, forever and ever.
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@Nina_Pants said:
just wondering since ue5 was like just released and that
https://us.v-cdn.net/6030815/uploads/E1U7E7Y1M7OS/mikoogli.jpg
Holy ######### your image spooked the hell out of me.
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@Cameragosha said:
Hoping wesker will have a teleport or super speed in power set.
https://us.v-cdn.net/6030815/uploads/ETITVJDK2MUC/20220806-014346.gif
https://us.v-cdn.net/6030815/uploads/JZ5VR62XF3BI/7544740-ezgif-7-72003c677d78.gif
I imagine that if they went the superspeed way it would be something along the lines of toned down blight. Limited bursts at really short distances that may help you catch up to the survivors in some loops.
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The Last of Us
Put the Bloater and Joel in the game and you have the trinity of survival horror in DBD.
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@Lecruidant said:
When this games coding is full of spaghetti and they can't seem to get hit reg/ping latency between killer and survivor right. Let alone things like dropping pallets, stunning the killer but also being hit. Or swinging at a survivor vaulting a window, them just barely landing on the other side but your weapon bouncing off. Lets also talk about the numerous bugs each patch brings. Like how incentives were talked up as an easier way to get items and level while taking BP away from WGLF and BBQ. But then immediately turning it off and not prioritizing fixing it until basically the next chapter is out.
It astounds me that not only do they think people will support the other 3 games, but that people ACTUALLY will and pretend things are just fine within DBD. They act like they are Bungie or some #########. It's wild. They honestly need to stop funding other projects and hire new coders and quality testers
"Why is a company pushing other enterprises and diversifying their assets instead of spending all of their resources on the game I play?"
No idea, it is a mystery indeed.
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@humanbeing1704 said:
nope unless you like an mmr loss
I see this as an absolute win!
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Sadako, I really hope they don't change her core design.
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My favorite is Sadako because I just love everything about her, from her animations to her power.
My least favorite is either plague or hag, they have always felt unbearably clunky to me.
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@SoloQKev said:
I love resident evil and when the first DLC came I was super excited to play as Jill. I use to keep saying when is Ada coming? So thank you BHVR I can't wait to see the PTB, also Wesker coming I hope he has voice lines that be so cool also would be cool if the resident evil survivors could have lines from the game. Anyway I am just so happy to see them joining :) Is anyone else looking forward to it.
I am just hoping they don't butcher her model and she becomes gremlin Jill 2.0.
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Yeah most probably. I can't wait to play with bioterrorist CEO Patrick Bateman.
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Yeah, that's weird. I think he mistyped SSS+ tier
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@ThiccBudhha said:
None of them, but if I had to pick one; definitely Artist. She is about as overrated as it gets and not particularly fun to play on top of that.
I might prefer the 9k shards back to get a survivor now that I am playing the role so much more frequently... But it would just be weird not owning all the killers.
Artist overrated? I barely see her in any of my games.
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@bittercranberry said:
"LEEEOOOONNNN" "HEEEELLLLP"
everytime someone mentions or i see a post about ashley .-.
Finally! Beating the ######### out of Ashley! The gamer fantasy finally fulfilled.
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@UltraVenom said:
When Legions were moonwalking to down people with deep wounds everyone threw a fit and it got changed immediately. Sadakos are running around doing the exact same thing, only they get a kill, and no one has a word. Is this broke crap gonna get changed anytime soon?
I can tell you first hand that this strategy is not even remotely time efficient. I have tried it before but as always survivors can just play around it by simply putting the tape in front of your face. It may sometimes get you an extra stack here and there but it really isn't worth it, specially with how buggy sounds are.
I got it to work like once of twice. It's just tunneling but crappier and less reliable. And please don't compare it to legion for god's sake, it by no means secures a down.
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@Huge_Bush said:
https://forum.deadbydaylight.com/en/discussion/comment/3113793#Comment_3113793
I like to be prepared!
Tell me that you wouldn't want to be chased by killers who looked like this:
https://us.v-cdn.net/6030815/uploads/7C6UWENGLZUN/wraith.jpg
https://us.v-cdn.net/6030815/uploads/N56MGSFJNXG3/trraper.jpg
https://us.v-cdn.net/6030815/uploads/UJGG8C7W2ND3/spirit.jpg
https://us.v-cdn.net/6030815/uploads/M0WRN9R7QYY5/trickster-dbd-hooked-on-you.jpg
Is trickster fanmade or actually making it into the game?
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Hello ChristinaPirog from belarus, I don't agree with you opinion. I think we should make PHs ranged attack map wide and make it so that condemned survivors can be instantly moried.
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I remember watching a bunch of evolve Gameplays back in the day because I didn't have the money or time to invest on it, and I was really surprised hearing years later that it failed miserably. I will definitely try it out.
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@Seki said:
So with all recent updates, we have the following changes :
Killer pig head perk greatly buffed and can easily make waste of medkits if a ongoing healing is interrupted;
DS disables even if someone try self-healing, making this perk become very situational, merely useful against tunneling;
Self-heal greatly nerfed to promote boons, which wastes extra time to do totems;
DH changed and very impractical to use;
BT buffed, but only encouraging risky hook saves which actually leads to faster killer kills;
Killers now have Hook Goes The Weasel which additionally slows down already 90s slow gen repairing;
Overcharge now greatly regress ongoing gen repair especially paired with Pop Goes The Weasel;
In the past few days, I grinded from ash to irisdescent on my killer with Doctor and Nurse with nearly no difficulty, since survivors rarely have counter-play except for gen rushing, and the latter is easy to break once you kill fast enough and know how to control your gens; on the contrary, I have rarely escaped the door when playing survivors since it has been dramastically more difficulty than half a year before when I quitted the game. Any suggestions on how to play survivor now (except swf) or you also think the game is fu*ked and poorly balanced now?
p.s. : in the past you needed to queue up and wait to play survivor while playing killer was always instant match, and now the situation is reversed, killer needs to queue up while survivor instant match
Yes, yes it is.
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@ThiccBudhha said:
https://forum.deadbydaylight.com/en/discussion/comment/3110532#Comment_3110532
I would not call that free. That right there is earned. And also they will probably die for it.
Well, freer than before. I like using MoM a lot and one of the situations were it shined the most was on the endgame when you could get an extra hit after body blocking for the unhooked survivor if you managed to build enough stacks before. That is way easier now.
Overall I like the kind of aggressive bold (if inefficient) gameplay the devs are promoting with it. Too bad people are not going to use it with the amount of better alternatives there are
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It's better if you are willing to play the big pp playstyle of bodyblocking when your teammates need it the most. I would dare to say that it is a free endgame escape for a hooked survivor now if you get at least one protection hit and go for the unhook. Unless the killer has STBFL of course
I kind of feel it gets kind of outclassed by DH.
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@AnchorTea said:
Sadako in first person:
https://us.v-cdn.net/6030815/uploads/2HSNCQBD36GB/black-colour.jpg
Yoooo finally the Sadako QoL change we needed.
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@Chocolate_Cosmos said:
I worry it's gona be Nemesis 2.0
It's probably going to be that. I severely doubt they are going to give him the hyperspeed thing. It would be cool if he could at the very least vault pallets.
I don't think they are going for his human form though.
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I can't wait for Wesker's voicelines, especifically his iconic line "it's weskin time" just before he wesks all over the survivors.
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@Ryuhi said:
https://forum.deadbydaylight.com/en/discussion/comment/3109478#Comment_3109478
oh no 12.5 seconds at the absolute worst which, much like the +10sec base, aren't even additive since the burden is shared by 4 people and not 1.
Nobody's going to say it wasn't stronger than it was before the buff, but the entire point of buffing it in the first place was so that it would actually be used. Instead they didn't fix what made it exploitable that people hated so much, and just gutted it for everyone else so it'll be used even less than it was before the buff. People hated seeing it every match because they saw specific killers getting disproportionate value out of it, and now that is literally the only time they will ever see it again.
they didn't fix what made it exploitable that people hated so much
What were they supposed to do? Nerv legion and plague? Jesus, there are easily 6 other alternatives if you want passive slowdown and you cry about the nerf to the one perk that only really worked too well on two killers.
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@videotape001 said:
Hi, I wanna make this briefly and just say that I can´t play with 90-100 ping because it's just not fair. We need more servers in South America and not only in Brazil.
And no, its not my internet.
I hope this discussion gets somewhere because im really tired of this ping and ive been playing this game for a long long time.
Greetings from Chile
Wait, 90 ping is bad? I am used to playing with 120 ping.
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@ThatOneDemoPlayer said:
It got nerfed, 30 seconds is meh.
Just because it could activate more often doesn't mean it will, the counterplay is brain-dead easy, and I'm surprised people genuinely thought it was meta even before PR's info interruption removal
That's the point, same with the """nerfed""" MoM. You have to get it to be useful with specific builds, both perks were never great on their own, it was the combos and synergies which made them beastly.
Slap fearmonger on top of the combo and you remove the dead brain dead easy counterplay.
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@Sybarite said:
I don't get the nerf either. it was a good perk that encouraged good play instead of tunneling and camping aka go for every survivor not target one. But o well guess people will go back to pain res.
Suddenly hit and run is "good gameplay" and not "suboptimal play because of CoH and instadown perks" because thana got nerfed? God, the forums are a joke.
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@woundcowboy said:
Anyone who says the thana nerf is a good thing is clearly survivor biased. That perk is as good as dead
It's a good thing.
25 something extra seconds on gens on top of mending/cleansing is not precisely fair and balanced gameplay.
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@Beatricks said:
You can't force people to play a game they don't want to. They'll AFK. They'll run at the killer. They'll sandbag. They'll locker spam. They'll keep exploding gens.
Fix.
The.
Underlying.
Unfun.
Aspects.
If the game is unfun why are you even playing it? You are just making the experience worse for others and yourself.
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Slam gens and keep her in chase. If she can't down survivors she pretty much can't use her power, since crouching is a mediocre chase tool and she won't be using it much if she has plaything.
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@GlamourousLeviathan said:
It is the second time in this year they have kill-switched a killer. The first time it was Nurse and now it is Clown. That is okay, if something is bugged it shouldn't be in the game. But why can't we have access to their loadouts and bloodwebs?
Now that the prestige affects all other characters giving you their perks and charms, you should be at least able to put BPs on them while they are in maintenance. If their problem is their gameplay, you could just lock the "READY" button and allow access to their menu.
Yeah, if Sadako ever breaks I want to at the very least be able to spend BP on her.