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Runiver

Runiver

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Runiver
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  • Mastering her ?
    Probably months.

    Being decent at her ? A few days of training, without changing add-ons too much to get used to the timings if possible.

  • @FoxWolfFrostFire said:
    Runiver said:

    Enduring would be broken with that buff.

    Beast of prey buff could be decent, but bloodlust isn't a great mecanic already. Promiting it doesn't sound all that great.

    Fire up could use a buff indeed.

    Monstrous Shrine : Meh, would favor camping quite a lot.

    Unnerving Presence : Wouldn't be too bad of a change actually.

    Pallets are o.o right now against the killer it is a fair change
    Bloodlust is the ONLY way the counter sprint burst so what else do you suggest. Like why is it bad?
    And I feel shrine would reduce camping

    Pallets are strong, for sure. But ENduring destroying pallets at all time would simply be broken and make them nearly useless.
    I don't see how Bloodlust and SPrint burst are related. Bloodlust charges up over the time. Sprint burst gives a huge headstart.
    Sprint burst is, indeed, very strong, but Bloodlust isn't its answer.
    The purpose of bloodlust is to force people to use STRONG PALLETS if they do not want to get hit in a chase.
    And I don't see how reducing the hooking duration would reduce camping. It will do the opposite, since the person will die faster on the hook, you wouldn't want to leave and take the risk for the person to get unhooked.

  • @DarXide said:

    @Runiver said:
    She's a babe.
    The main feature is obviously the boob physics.
    Her perks are decent. Boil Over doesn't seem all that great seems too situational, but Windows of Opportunity and Dance With Me are great. (Especially Dance with Me + Lithe)

    Her scream is kinda weird tho.

    There's jiggle physics now? Why doesn't the Clown's belly have it then? lol

    Because it's muscles, ofc.

  • @Grey87 said:

    @CallMeRusty420 said:
    Killers? Or Survivors?
    https://strawpoll.com/3xys43f4

    Lol what?
    Isn't the pallet vacuum removal is a nerf on survivors? Which side is it helping I wonder xD

    The whole point of a poll is to gather opinions.
    Tho this poll isn't about the last update (that is only PTB for now, btw), it's about the balance in general.

    @GeneratorJake said:
    The pallets.

    Kek, the memes are back.

  • @Zavri said:

    @Janick said:
    The Flask of Bleach adds another -5%. (total of -20%)
    We have removed the penalty effect of that addon.

    You have to understand that at -15% it's like the killer gaining Bloodlust level 3, which is very high already.

    At the moment he's 3rd in the overall ranking, right behind the Billy and the Pig.

    Guessing nurse is #1 correct?

    Any thoughts on adding a secondary "ability" to the clown? Similar to the pig? I think it would make sense for him to be able to break a pallet instantly because of his size when a survivor goes for the pallet stun. Give it a decent cooldown of say 60 seconds. Right now he is pretty lackluster.

    Nah, Pig is N°1 kill rate, then Billy. I think that's what he meant.

  • @ClowningAround said:
    Use bottle of bleach + an addon that increase the time they're under the slow effect. Watch the complaints filter in. The slow will be really noticeable in that case.

    Bottle of Bleach is only 5% extra slow tho (on top of the 15% basis)
    It's decent, but probably not his greatest add-on.

  • Survivors.

    Tho it's slowly getting better. Survivors are also improving quite a bit tho, which is good.
    The emblem system improved the match quality at high ranks significantly, at least for me.

  • Nurse is playable on most maps, but you cannot blink in a few maps (including Wretched shop).
    Bug has been reported to devs and they're aware of that fact.

  • @weirdkid5 said:
    The new sound Billy's mallet makes when he cracks it on a Survivor's head is gold.

    WAIT, I didn't try it out. Gotta play Billy.

  • @MandyTalk said:
    Mods are here, jealous that I don't have a cool colour as well though.

    Think everyone is just trying to get the hang of the new forums and of course, this is work in progress so there will probably be new changes coming. And with the PTB coming out it is a busy time and I'm sure you all know that we do have regular jobs/studies/families as well so nobody can be here all the time.

    No family/jobs allowed.
    Sorry. This is a gaming forum, it's serious business here.
    <3

    EDIT : On a more serious tone, it seems like my topic still requires confirmation, not sure what it means. Can you handle that kind of stuff ?

  • Only for SWF would be best. And only if your whole SWF team isn't dead yet.
    Solo players that die have the right to know what exactly killed them without having to watch the entire round.
    +1

  • It stays for 1,5s after the exit the gas. It stays perma as long as they stay in the gas.

  • @weirdkid5 said:

    @Runiver said:

    @weirdkid5 said:

    @Runiver said:

    @weirdkid5 said:
    Time for everything I say to be in purple.

    IT HURTS MY EYES. PLS DON'T IMMA COLORBLIND

    Is blue better? Lmao

    Oh God it is so much worse.

    OK, GO BACK TO PURPLE.
    KEK.

    Hmm how about dark violet? Just testing out. Found a wikipedia page that gives the codes in HTML for all 255 available colors.

    Dark orchid.. hmm

    Perhaps orchid?

    Regular violet? This is too much fun lmao

    The 3 last ones are allright lol
    Orchid... Are you a girl ?
    A male call it PINK.

  • @Nickenzie said:
    Runiver said:

    300 seconds is about half of a round, if not more.

    It's just too much in my opinion.

    It wouldn't hurt to decrease the penalty for attacking your obsession to 180 seconds.

    I'd prefer it to just get you stacks when you hit non-obsession, and make you lose your stacks (or a part of it) when you hit your obsession. It would force your obsession to consistently have to put itself on a risk to reduce your stacks.
    180 could be okayish, but would make the perk kinda niche, and would give a lot of bodyblocking power to the obsession.

  • If he also gets a flower that spits water, after hooking someone.
    +1

  • @Nickenzie said:
    Save The Best For Last:
    You become obsessed with one Survivor. Successful and unsuccessful attack cool downs are reduced by 30/40/50%. Attacking your obsession will remove your cool down bonus for 300 seconds and when your obsession dies, you will permanently lose the bonus cool downs.

    Give me some constructive feedback not "Ugh that's so stupid!"

    300s is about half of a round, if not more.
    It's just too much in my opinion.

  • According to some marketing studies, it's already one.
    But they value money over it, most of the time tho.

  • @Chrismor said:

    @Runiver said:
    Some people do consider having their balls crushed to be a fun hobby.

    the bizarre thing is that in fact there are people who enjoy that XD

    Don't look for it on the internet, you may get surprised about the amount of people that actually enjoy that lol.

  • @weirdkid5 said:

    @Runiver said:

    @weirdkid5 said:
    Time for everything I say to be in purple.

    IT HURTS MY EYES. PLS DON'T IMMA COLORBLIND

    Is blue better? Lmao

    Oh God it is so much worse.

    OK, GO BACK TO PURPLE.
    KEK.

  • @weirdkid5 said:
    Time for everything I say to be in purple.

    IT HURTS MY EYES. PLS DON'T IMMA COLORBLIND

  • My unpopular opinion :
    Hag is top tier, possibly top 2, tied with Billy, after the removal of the vacuum.

  • Some people do consider having their balls crushed to be a fun hobby.
    From that basis, I suppose Freddy could be fun to quite a lot of people.

    Joke aside, he was fun and relaxing the first few rounds, especially at low ranks, but he becomes VERY tedious to play, especially at high ranks.
    Enjoy yourself for the time it lasts!

  • @Dwight_Confusion said:

    @Runiver said:
    You get 1 daily ritual per day.
    You can get a maximum of 3 active rituals at once.
    One extra can be stored (if you wait one more day), and will appear either if you delete one or complete one of your rituals.

    I commented on your profile Runiver

    And yes Runiver is very much correct here.

    I think I answered there!
    Thanks for the comment, like I said there, I had no idea you could even comment on profiles lol.

  • You get 1 daily ritual per day.
    You can get a maximum of 3 active rituals at once.
    One extra can be stored (if you wait one more day), and will appear either if you delete one or complete one of your rituals.

  • @Axlegolas said:
    ok guys and ladies, this is a troll post, because of all the crying from killers while they and their perks and mechanics get buffed to oblivion. mimimi d-strike, mimimi loops, mimimi pallets, mimimi sb, mimimi hatch, mimimi not enough hooks, mimimi self care, mimimi bt......it's so awsome what you can read in this forum. i just wanted to test if swfs are still alive here. seriously, you should NOT start in an injured state. no one should be as stupid as david :chuffed: :chuffed: :chuffed:

    I feel like I'm on steam all over again now!
    Not sure about how I feel about that!

  • I feel like this thread is gonna die, leaving a frustrating mystery on its way.
    Tho I suppose it's gonna prevent the forum to look like a teenage blog, which is not that bad of a thing, thinking about it.

  • test
    EDIT : Doesn't work from a copy paste from word. Probably using a code allowed by the forum.

  • I don't quite like the idea for 2 reasons :

    • It would give free benevolence points to organized SWF, that will have no trouble healing themselves.
    • It will screw up badly geared SWF survivors that just wanna have fun and derp around with friends.

    Basically, it wouldn't fix try harders, but would screw up regular SWF players. Pretty bad imo.

  • https://imgur.com/a/G6MBOUY
    The discussion I just had today about STBFL with Horvath[BHVR] if someone is interested.
    They are considering this as a possible rework atm.

  • https://www.youtube.com/watch?v=URykkwmTZ6Y
    This should answer the question.

    Trees > MM 1.

  • Dance with Me is great with Lithe. You can actually cover more than 10 meters without any scratchmarks with it. We tested it in KYF.

    Boil Over could use a few buffs.

    Windows of Opportunity seems like a good perks for new players, sadly Kate is behind a paywall tho.
    It's also good in RNG dependant maps. And possibly good against illusionnary pallets.

  • She's a babe.
    The main feature is obviously the boob physics.
    Her perks are decent. Boil Over doesn't seem all that great seems too situational, but Windows of Opportunity and Dance With Me are great. (Especially Dance with Me + Lithe)

    Her scream is kinda weird tho.

  • It's not quite clear.
    I think I got 60 for 750 XP.
    Then I got something like 80 for 1000+ XP.
    Can't remember the exact numbers.

    I get like, 500 to 700 XP per game, usually. Didn't kill much people since it was PTB and mostly testing.

    In any case : it's way higher than the current rate.
    You can possibly get 30-50 shards per round or so.

    Someone with more accurate data may come around.

  • @Saint_Judas said:
    I believe as well that the numbers are available on wiki pages, so it is not like it is entirely unknown what the percentages are. I like this idea, it saves the time of having to find it yourself and then memorize it or else look it up every time, especially since a lot of other items/perks will tell you exactly how fast something is!

    Hm, most numbers are not shown on the wiki, sadly.
    For example, the new Clown Hindered slow is 15% (confirmed by a dev in another thread), and you can hardly know that.
    And it's nearly impossible to guess the effectiveness of the Bleach add-on, that "moderately increase the hindered effect" of the flasks.
    Is it 5% (very likely, but how to be sure ?)

    It would be very helpful to know.

  • @GolgiNea said:

    @Runiver said:
    People do teabag at exit gates as a reflex now.

    They don't even realise they teabag anymore.

    https://www.youtube.com/watch?v=fpirjArpqA4

    They wanted you to chase them so youd leave the hook.

    I kinda guessed. Not like I play killer on this game for about 2 years now kek :D

  • I'd say around Trapper/Pig/LF atm.

    Like, above Trapper, but below Pig.
    Pig is a pretty solid Mid-tier.
    Clown is a pretty average mid-tier.
    Trapper is pretty close to low-tier.

  • I doubt they'll multiply your current shard stock once the update release.
    You're probably better using them up to get BP/Teachables.
    No confirmation tho, but it's VERY unlikely.

  • @Janick said:
    its 0.5sec, 1sec and +1.5sec. which mean that you can increase it over 4sec.

    I meant the one that increase the hindered effect like :
    Flask Of Bleach
    A potent chemical which causes irritation, burns and lung damage.

    Intoxicated target suffers moderately from an extra Hindered' Penalty.
    Intoxicated Effect duration is slightly reduced.
    

    How much is the value of that extra hindered penalty ?

    Thanks for the duration values tho.

  • @Janick said:
    The slow down Hindering effect is actually -15%, not -4%.

    Nice to have some actual values.
    15% is actually pretty interesting.
    What about the add-on that increase the slow even more ?

  • Possibly real money.
    Not because I don't have the time to farm the content but because the devs actually did some good job for that DLC and probably earned that money.
    We'll see for the actual release tho. A clown nerf could change my mind about that.

  • @RSB said:

    @Runiver said:
    It has a few on steam.
    Tho they're mostly trolls and baits.

    The clown could use some tweaks, discussed it with Horvath, he took the opinions but he'd rather wait before doing any small buff atm.

    He needs:
    -throwing bottles like Huntress do, but with limited range

    • longer gas cliud
    • REAL blindness, not the blur, when you can see everything anyway
    • longer effect, like 2,5-3 seconds

    I suggested it a few things, he didn't seem quite interested so far. Probably still gathering some intel. Doesn't seem aware that people consider him pretty weak tho already.

    He probably thinks we're too hasty to judge, which is possible, but I doubt it since he's pretty straightforward.

  • It would be too huge. The cloud duration is actually rather long, and nothing can stop you from clouding pallets to nullify its use and get a free hit in the meantime.

    His tweaks should probably be somewhere else imo.

    Maybe a direct hit from a grenade could stop have this effect tho, instead. Now that would be interesting.

    1. Has to be adjusted tho. You don't want people to leave on purpose to "reward" their team.
    2. Bad game happens. Sometimes you get camped, which allows you to get in the next match rather quickly anyway. I don't think you deserve points for getting caught and killed.
  • It has a few on steam.
    Tho they're mostly trolls and baits.

    The clown could use some tweaks, discussed it with Horvath, he took the opinions but he'd rather wait before doing any small buff atm.

  • Enduring would be broken with that buff.
    Beast of prey buff could be decent, but bloodlust isn't a great mecanic already. Promiting it doesn't sound all that great.
    Fire up could use a buff indeed.
    Monstrous Shrine : Meh, would favor camping quite a lot.
    Unnerving Presence : Wouldn't be too bad of a change actually.

  • Dunno.
    Tried to open a thread, had to edit it to fix a typo, now the thread is "waiting for verification" since this morning.
    Not sure if it even exists anymore :D

  • He's considered as pretty weak already.
    The hindered effect (if it's the same than the one in game), is around 4%, which is far from "annoying" tbh, especially since it slows him down as he throws it, too.

  • @Soren said:

    @MojoTheFabulous said:

    @SnakeSound222 said:
    I need the very rare Doctor skin. Hopefully when the update is released to the public we still get Auric Cells from the start. 

    If they do give an amount of Auric Cells to everyone for free it certainly won't be anywhere near as much as the PTB gives you because that's $35 worth.

    I thought that maybe we will have Auric Cells as a reward for the next anniversary event (challenge). That, or "clown" maps for other realms like Swamp or Mother's Dwelling, as it is implied with the new killer's lore.

    Doubt so.
    Maybe they'll give a bit of Auric cells at release, then it will very likely only be some shop sales rather than giveway imo.

  • Not a replacement for Hex : Ruin.

    The whole point of Hex Ruin is to break the early game momentum survivors do have, when everyone is operational and repairing, allowing people to repair extensively, even if one of the survivor is being chased.

    Pop the weasel doesn't allow that. Pop the weasel only allows you to push an advantageous situation (hooking repeatedly) even further, which is not what experienced killers (at least in my opinion) are looking for. Experienced killers are looking for options to reduce the impact of strong survivor feats, such as very quick gen popping early game that can cost you 2-3 gens for a single chase.

    I'm not saying that Pop the weasel is bad, but it's just entirely different and has totally different uses. Very likely gonna be used to closeby gen strategies or some strong roamers, eventually.

  • @DeathSpark said:
    S> @DeathSpark said:

    @DrGallifrey said:
    Seems like he is much faster than the other killers but not sure, anyone know how fast he actually is compared to others?

    -The fact that the bottles are slowing down survivors and some of us don't have all perks full(and the new loop and pallet changes) seem to appear as the killer is faster

    Saying that he's faster will get him nerfed ,so when he is in the normal server will become low tier,bottles must be use tactical and should be used in locateing and debuffing wile in chase

    I doubt it. He's a M1 killer, and has no ranged Ability.
    He totally deserves his regular movement speed.

    Doubt they're gonna nerf it for the live version since he is actually considered rather weak by most players, and reducing his movement speed would put him in a terrible position (nearly unplayable)

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