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RoastedGarlic

RoastedGarlic

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  • @Brokenbones said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3425284#Comment_3425284

    No I know how to use it in chase, it's extremely simple. It doesn't take a degree in Skull Merchantry to figure that out

    You put a drone on a tile and the survivor either leaves and takes a normal hit or stays and gets screwed.

    This playstyle is rewarded even more if you exclusively run purple addons, but none of that changes the fact that there's no actual skill to the power. The skill comes from basic M1 killer fundementals, knowing how to play tiles, when you can and can't get a hit and so on.

    Again, you might not use the power to protect gens and that's cool but her power is literally designed to be used that way. The tome challenges are proof that this is the intended way to play her by the devs.

    As for "not real SM players" Not only is that implying that this "chase SM" is the only valid way to play her (it's not) but you're also implying that the people doing it are trolls? I would assume it's because it's the path of least resistance. It takes no skill and it's just easy. Why would anyone play this "chase SM" playstyle when you can just put drones on gens and play normal m1 killer and get basically the same results for less effort?

    Changing gen spawns isn't gonna change the fact by design SM has an objective defense oriented power. Knight has the same thing, his guards are made to patrol gens and can even kick them/destroy pallets.

    Right so, change her power and then everyone that uses skull merchant for her 3 genning ability will go back to the knight and we will be right back here. My answer will still be the same thing and everyone will go " NO JUST NERF THE KILLER REWORK". Everyone complains about "bandaid fixes" Well nerfing killers instead of fixing the underlying issue is just that a bandaid fix.

    Atleast I put forth way to prevent her and every other current and future killer from having this same problem.

    @thrawn3054 said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3425200#Comment_3425200

    Nearly everyone hates facing her because the matches are boring. Sounds pretty dull to me.

    Even on the rare occasion she isn't played in the 3 gen strategy nothing about her chase is interesting. She throws down a drone forcing you to leave the loop. Or she runs the double purple addons to slow you and speed her after leaving a drones radius.

    Ultimately you may enjoy playing as her but nobody wants to face her.


    So what your saying is, how dare she be able to do anything. Shes not allowed to anti-loop, shes not allowed to protect gens. What is she allowed to do? get pallet stunned repeatedly? Get looped into infinity and beyond?

  • @Brokenbones said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3425200#Comment_3425200

    I get that it's a subjective thing, different tastes and I respect that, I just don't understand what's fun about playing SM.

    Having played her for the adept and the recent tome challenges, I've come to the conclusion that she's boring to play no matter if you're winning or losing.

    I don't see what there is to master, your power does everything for you.

    It protects generators for you, it alerts you what gens are being worked on, it alerts you when people are countering your power, it shuts down basically any loop in the game forcing the survivor to leave. It gives you some stealth (For some reason????) and It speeds you up when survivors mess with your power, making chasing as an m1 killer a bit easier

    To top it all off she doesn't even have a fun power to use in chase - moving slightly faster is not a fun and engaging power. It's a lazy bandaid fix.

    It feels to me like some people are acting like SM is a lot more complicated and deeper than she really is. A power having lots of things and being needlessly complicated doesn't mean it takes a lot of skill or mastery to use.

    No chase power? Her entire power is a chase power just because you haven't figured out how to use it in a chase yet doesn't mean it can't be used as one.

    I use her drones at loops because of the ability to expose not only that with proper add-ons you get haste pair that with bamboozle and brutal strength she can just shut things down.

    You can force people off of strong loops like this because they do not want to risk getting exposed. By me not placing the drones on gens and leaving them at loops where I know survivors will go I can force them into dead zones.

    Again I don't use her drones on generators because she absolutely doesn't need it. Yes a lot of SM players do, but they're not real SM players they're trolls who will just move onto the next best thing to ruin your day.

    to clarify, I am not a fan of 3 genning. I do not think it should exist at all. I think it is easy to fix by having 2 completed gens break down again so even though you only have 1 gen left they're is 4 or 5 gens to work with. This would effectively kill 3 genning. Now SM, Knight, infinite Myers etc can't 3 gen you.

    and once again the biggest elephant that needs to be addressed is the distance between gens, you can have 4 gens on some maps all clustered together this needs to be changed. Gens shouldn't be within 10m of each other. There also shouldn't be 3 gens in a 25m radius.

  • she isn't dull, however most of the people that use her don't know how to use her properly. When used right she is absolutely a blast to chase survivors with.

    again she isn't the problem, 3 genning is. A lot of killers can do it, she just happens to be the best. To solve the problem you don't change every killer than can 3 gen. You change 3 genning. Work smarter not harder.

  • I stated this in another thread but as someone who plays the skull merchant and doesn't use her drones on generators. I'm tired of hearing the need for her to be reworked. Skull merchant does not need a rework.

    GENERATOR PLACEMENT requires a rework. Gens just spawn way to close as is, you can get not just 3 genned but 4 genned. It can be absolutely stupid how badly the rng can screw a game from the start.

    Honestly a change that should happen would be to make it so when 3 gens are repaired 2 break down again adding them back to the repair pool so there is 5 gens that can be worked on instead of only 3. Doing this would remove 3 gen entirely. Killers shouldn't have an easy patrol path.

  • @jayoshi said:

    As someone who was in a skull merchant game that lasted over 20 minutes as they kept drones at the last three gens (they weren't even that close to each other), I strongly disagree. He power really needs to be reworked where each time a gen is completed, you can't use as many drones at an uncompleted gen. Then have it go all the way down to where there are three gens left, she can only have 2 drones at uncompleted gens.

    when I play skull merchant I don't even place drones at gens, I use them at loops to make me move faster and to make survivors consider whether or not they want to stay at that loop or to move on.

    Giving me less drones and changing her won't fix the problem. The real problem is gen placement. Gen's shouldn't be as close together as they are. I've been in games where we've been 4 genned, simply because the placement deemed it so.

    Once 3 gens are completed 2 of the completed gens should break again, even though you need to still need to complete 2 gens, 5 are now able to be repaired instead of only 3. This would elimate the 3 gen strat entirely.

  • rubber banding has been fierce, I walked off a hill earlier only to be teleported right back into a jakes face, we both looked at each other and I walked away letting him go. In the end game chat he said he watched me go off chasing a yui which i was at the time, to which I told him I thought I did too. We laughed bonded and now I have a new friend.

    This latest update has been weird. Aim- dressing making me turn 180 degrees away from my intended target missing them and such, the new map bugs.

  • Only time i hook suicide is if it is blantantly obvious my teammates are just leaving me on the hook and will not attempt to save me. Which unfortunately happens more often than not. if I am being camped however, I will stay in the game and keep the killer occupied until my team can get as much gens done as possible.

  • @Hawk81584 said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3423934#Comment_3423934

    lol...they dont need to be nerfed again. you should apply more pressure

    sure thing as soon as they shrink the maps.

  • its time to disable this feature. I've noticed I've been getting screwed out of hits more often since the recent update.

  • with all the dcs and suicides on hook? absolutely.

  • @Cataclysimz said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3420306#Comment_3420306

    Probably because male survivors are built like a friggin' tanks and take up so much of the screen

    Source: Me, who plays exclusively male survivors.

    This is so true. it throws me off with how big david, jeff and vit are. I don't like it at all.

  • @Heytherebigguy said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3419473#Comment_3419473

    It's the skull merchant player that screws 4 other players by choosing a playstyle that was not intended by the devs just to win, ignoring all game mechanics by spawning and taking a 3 gen hostage and giving up on any chase that is not there until the team dies or gives up. the killer dictates how the match goes, he can camp, tunnel or hold a 3 gen but the latter is the worst offender by miles.

    I didnt play skull merchant to do that though, I played her to complete a tome archive. Like many other players are trying to do right now. So no by you quitting at the very start of the match you are actively screwing 4 other players.

  • @Heytherebigguy said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3419449#Comment_3419449

    It depends, some people have value for their time cause they're very busy. they get an hour or two a day to play and when they see this killer put the drones over gen, they realize it's gonna be that game of waiting 20 minutes to die by 3 gen camp. so they wanna go next, in this case scenario(and only this one, with this trash killer they'e made) I totally understand that and encourage that.

    I still believe you should stay to see how the skull merchant plays first so, please confirm please if she's a 3 gen camper.

    I value my time as well, and when i have to load up 4-5 games because everyone is quitting now my time has been wasted. Why? Because survivors can't handle playing the game. It's one thing to DC after you've been put into a position where you're actually wasting time and its another to completely screw 4 other players at the very start.

  • @09SHARKBOSS said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3418391#Comment_3418391

    i have done 3 of her in one game just focus on grinding it and if its the down 4 survivors if you corner one dont hit them place a drone for an insta down

    You have to have people not quit instantly for that to work though. I did complete luckily I found a group of 2 that stayed and I just let farm. They just let me down them both twice and we went on our way.

    But it shouldn't resort to that, survivors shouldn't just quit because of a killer. It is ruining the game for everyone who actually wants to play.

  • @NoHookDC said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3417690#Comment_3417690

    What dignity?

    I can handicap myself for Survivor fun all I want; I'll never be thanked. I don't get to win. And I get insulted.

    I can handicap myself for Killer fun when I play with my friends: Same thing.

    What do I get out of it? To think "Oh! I may have only got 2 hooks, and insulted, and told to uninstall; But at least the people telling me this had fun!"

    I've been playing off and on since launch, and I have never, NEVER, had someone say "You know what? You could have camped me. You saw my teammate waiting to unhook me, and you walked away. Thanks." Or "Thanks for not tunneling the Meg." Or "Thanks for letting me sacrifice you after the gates were opened, so I could get some more BP."

    Heck, I stopped giving hatch after I had three different people on the same day say "EZ. Noob Killer. Uninstall." When I carried them to the hatch and dropped them on top of it.

    Yet they had this thought that, somehow, they beat me. I'm still wondering if they thought their previously-unknown psychic powers made me let them escape. 🤦‍♂️

    I've also had people insult me for NOT giving them hatch. You know "Be happy with a 3K" and "Stop sweating for a 4K." They literally thought giving the hatch was expected, not a gift for me to give out at my choice.

    So again; Why, when I'm playing either side, should I care about anyone's fun over my own?

    I care about everyone's fun insofar as:

    • I don't DC
    • I don't insult people.
    • I don't sandbag.
    • I don't cheat/Use bugs.

    I make sure everyone can play the game as intended; Without greifing, cheating, or being a massive jerk. But when it comes to trying to win; I will try my hardest, and don't expect any less from anyone else.

    This is where I am at. I just try to play for fun and don't care about winning or losing. The vast majority of the playerbase is not the same.

  • pfft first game I went to play as Skull Merchant to complete her new archive challenge, entire team dc's. Second game same damn thing. I hate the archives. I really do. Can we please for the love of god get rid of "complete in a single challenge" crap.

  • @PowZapBamWoofMeow said:

    The game is almost 7 years old. At some point I would think the game gets sundowned.

    I’d love to see a new and improved DBD 2 with better graphics, details, etc m.

    Do you think it’ll ever happen or will we always have this version until it just dies?

    We don't need a DBD 2. Games aren't all about fancy graphics you know. There is a reason we don't have Minecraft 2 or WoW2.

  • Shadowborn shouldn't be basekit, because it does work both ways and by making it basekit it could hurt as many people as it helps. What we need is an FOV slider. I can't play killer without shadowborn or i suffer from motion sickness.

    Go play the last of us 2 instance , under accessibility settings go to motion sickness and FOV is right there. it is absolutely appalling that this hasn't been addressed.

    Gameplay balance can go to hell when I have to give up a perkslot just to play without feeling nauseous and getting a headache within a single game.

  • @Meathammer said:

    What's wrong with FNAF?

    Nothing, it will bring new players to the game and that is best for buisness. I am not even a FNAF fan.

  • @Lateralus0 said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3378083#Comment_3378083

    To me it looks like you're damage controlling and or bootlicking for Behavior. Its rather amusing to me that bring up all these little things like "Did you do this ? Did you do that?" when it should be a matter of when are the devs gonna actually solve the issue rather then just say "Yeah uh we're uh looking into it, totally!" I have never ever had this kinda issues in other games, there is 0 excuses for it. DBD is the only game I've played where fearing a DDoS attack is a legitimate concern. But yeah just keep doing your damage control bit, im sure you'll be FW soon

    Yeah we as players shouldn't need to use a vpn or change any settings to play the game safely. That is strictly up to the devs to shield us from this type of thing.

    Somehow we got posters like the above who think we should have to jump through hoops to play a damn game without the rest of our families being without internet at all because the devs won't fix a vulnerability that has been known and reported internally for years.

    "I dont trust some random on twitter" well that random on twitter unfortunately has more credibility than bhvr at this point, even if that is zero. bhvr is in the negatives at this point and time.

  • Guess they're learning from from politicians. Just keep on lying. This game needs some real competition and fast.

  • @philward1953 said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3377732#Comment_3377732

    Thats actually really interesting. But I've gotta ask, if we could go through and check how many times content creators went against bad survivors, wouldn't that give more credence to the idea that MMR just doesn't work period? Like for anyone?

    mmr does work, go watch spookyloopz vod on twich after he merged his steam account with epic it reset his mmr. Every game he was against complete and total baby survivors.

    I used to think MMR wasn't real, but his last two streams prove without a shadow of a doubt it is.

  • Sadly I bet most of the killers who do this aren't killer or survivor mains. These types when they play survivor they likely run in bully swf squads. When they play killer do they do this crap. These types of players version of fun is to make everyone miserable.

  • basic killer buffs aren't needed, what they need to do is buff bad killers to bring them up to average killer level. then go from there.

  • the only time I ever got a mercy killing was in a game I was trying to let everyone out because they had a DC and one player decided to be nice.

    at the same time though. If I come across a myers who has tombstone, and he already has 3 out of the 4 required I let him take me. I won't deny that achievement.

  • @Wexton said:

    Listen friend, I love billy, he's my favorite killer in the game and always has been. He's in a bad spot right now balance wise and he has a lot of issues. But it takes a lot of copium to think they're gonna change him in this midchapter, why would they? They think he's in a "perfect" spot right now, and barely anyone plays him anymore so they aren't going to waste development time on it. And not enough people really complain about hillbilly enough to force a change.

    people barely play him though because he isn't in the "perfect" spot as the devs claim. I honestly think everytime one of the devs think "this is perfect" they need to go back to the drawing board, because nothing they've ever done is close to perfect or in a good spot.

  • @Emeal said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3375175#Comment_3375175

    Nope, like I said. its a related topic. You can buy really powerful thing with blood points.

    I am not raging, its clearly issues that affect each other.

    We killer mains can buy a lot of really powerful things with blood points as well. Scoring is off in some categories for survivor. I see low bp earnings on the survivors I face all the time. I am directly responsible for that because I play killers that deny chase points like wraith for instance. I am also directly responsible for this when I play characters with gigantic terror radius's survivors tend to get way more BP. You are gravely mistaken.

    The killer you face greatly effects the amount of bp survivors can potentially get and that isn't right. I say this as someone who doesn't really play survivor anymore at all because it isn't in a good spot.

  • @Ἥφαιστος said:

    I don't get how someone at BHVR HQ wakes up one day and say "You know what would be a good idea? Nerfing screaming perks."

    I mean they likely did the same thing with blastmine.

  • @Krazzik said:

    It's like when all female survivors made no fall noise a while back. They're not gonna kill-swtch all female survivors are they?

    ahh yes the only time claire was silent.

  • @VideoGameMage said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3316573#Comment_3316573

    Please don't ruin my Ada. I love playing her with iron will. If the survivor volume change makes certain survivors louder, that'll just make iron will even more useless.

    I will be okay with them making ada and all the other super quiet survivors louder, if they make claire, yui, leo, and etc quieter because as it stands now, claire is unplayable. She gets hit once and you can hear her on the other side of the map it is absurd she hasn't been fixed yet when she is a legendary skin.

  • ya basekit unbreakable is pretty much essential at this point. I get slugged way too often, I main killer and pretty much have stopped playing survivor all together because anytime I do it is always a downright miserable experience.

  • Since this is only about what you can see as a player and does not affect anyone else in a negative way, I support more options.

  • @Marik1987 said:

    DBD-Leaks "confirmed" it.

    while they do have a good track record, they still have egg on their face for being wrong about the stranger things return. However the devs silence on the matter does indicate that something is going on. They still could be at the negotiating table, we will see what happens soon.

  • @VikingDragonXii said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3292459#Comment_3292459

    But last I checked your Bleedout timer dosnt reset....so that's not being held hostage.....that would be greifing lol

    Except for as I mentioned, the michael picked me up and carried me before I could bleed out and he just carried me around. I thought he was going to hook me so I didn't wiggle. After 30 seconds, I realized he wasn't going to hook me so, I wiggled free. In this entire time my lone partner just evaded the killer.

    My only option is to try to finish the last gen. So what happens? Michael comes back to his 3 gen grabs me off the gen and proceeds to carry me without hooking me yet again, so I wiggle free rinse and repeat until after 30 minutes I was able to bait him into hitting me in which I finally bled out. 30 minutes after. The entire game was over 46 minutes.

    He wouldn't let me finish gens. He wouldn't hook me, I had to bait him into messing up so I could die. How is that not being held hostage when you have to bait the killer into hitting you so you can bleed out?

  • @WesCravenFan said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3292459#Comment_3292459

    "Wasting someones time just so you can greed a 4th kill is morally wrong"

    I hope you hold this same stance when it comes to Survivors opening the exit gate and not leaving instantly.

    I main killer so obviously I do. Though I can atleast push them out as a killer. Where as a slugged survivor you're just waiting.

  • @InvadeGames said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3291070#Comment_3291070

    slugging isnt holding the game hostage. Its also not "morally" wrong. lmao

    Wasting someones time just so you can greed a 4th kill is morally wrong. Your 4th kill is not worth that slugged persons time. Just hook them and send them to their next game.

    I have been held hostage, I had a infinite myers slug me until I was close to death and then carry me absolutely refusing to hook me. I wiggle off and he just rinses and repeats not letting me leave the game. That game went on almost 30 minutes like that. That is being held hostage.


    lool funny. However greed is one of the 7 deadly sins.

    @WesCravenFan said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3291070#Comment_3291070

    What is the incentive for the killer not to slug for the 4K? Please explain the benefit to me of allowing the 4th survivor a headstart to search for hatch.

    Your incentive is to finish the game and move to the next one.

  • @WesCravenFan said:

    https://forum.deadbydaylight.com/en/discussion/355778/slug-update-when

    What do you suggest the killer do instead to ensure someone doesn't get hatch?

    Take the risk instead of holding the slugged survivor hostage. Stop caring about the 4k. The only time it is acceptable to leave some one slugged is if they have boil over and keep running to a hook deadzone or a sabosquad. Anything else is morally wrong.

    Time is something you can lose but never get more of, and for what? an extra kill? You will say its just 4 minutes. However it adds up. Some people may only have time for 3 games and if they get slugged and bled out that can lead to 20+ like what happened to me not that long ago with a myers that refused to hook me and refused to let me bleed out, which is why we crawl away, so you can't pick us up and walk around endlessly trying for that 4k. Now that 3 games is gone down to 1 really crappy game.

    I'll never ever slug for the 4k, not even for a challenge. Rather just move on to the next game. BHVR really needs to add a bleed out mechanic so if your health bar depletes enough you can choose to die and gg next.

  • But remember this isn't scum tactics.

  • @[Deleted User] said:

    https://forum.deadbydaylight.com/en/discussion/comment/3289146#Comment_3289146

    Though it can be just as frustrating to get a pip. I have a DC means everyone else gets out rule. Sure, that can help prevent a de-pip but I don't pip either.

    ya for everyone of you there are 20 killers who use that as a sign to just wholesale slaughter.

  • @BougieBlackChick said:

    I’ve always gotten to IRI 1 the last few months but this month I’ve been stuck at IRI 4 for over a week now.

    I can’t tell you how many times I’ve depipped due to survivors DCing and suiciding on hook.

    I’ve also had matches where because the killer was AFK the survs knocked out gens super fast. Because of this I got one gen done, no unhooks, cleansed three totems, opened chests and ESCAPED and still depip.

    It’s crappy that the pip system is affected by how others in the game choose to play or not play. Like I’m not saying gives us free pips but don’t take away pips we earned becuz someone else DCs or refuses to participate. Give us a safety pip

    yeah, meanwhile on killer it is almost impossible to depip. Yet on survivor you can depip through no fault of your own.

  • @Sycamore said:

    They didn't need the buff. Flashlight saves were easy before, and now it's impossible to fail.

    its definitely not impossible to fail, I see fails all the time. See it fail regularly in solo q and as killer.

  • Man reading this thread makes me wonder if survivors actually like playing against me despite the awful comments I have received, simply because I do not bring busted eruption. Eruption needs a nerf.

  • @JPLongstreet said:

    https://forum.deadbydaylight.com/en/discussion/comment/3286934#Comment_3286934

    If they do indeed implement the basekit Unbreakable, those snakes won't stay down anymore

    if basekit unbreakable becomes a thing, the finisher mori system likely will too and that should speed things up and I prefer that.

  • I can't believe this still hasn't been reverted back.

  • @SeannyD115 said:

    Why do synergies with perks or add-ons keep getting removed?

    Now since vault speed perks don't work with killer powers or add-ons that just encourages to run more slow down.

    It's the same on the survivor side with removing blast mine/ repressed alliance.

    What's next? Medkit add-ons don't work with healing perks or toolboxes don't work with repair perks

    honestly toolboxes shouldn't work with repair perks. But yeah im still mad about blast mine, and now this new vaulting change really irritates me.

  • What makes me sad is now I'm looking at less variety in my builds and may as well just run 4 slow downs. Which isn't fun for anyone involved. Sorry survivor's blame bhvr. They took away some more fun.

  • @Pulsar said:

    https://forum.deadbydaylight.com/en/discussion/comment/3287183#Comment_3287183

    Getting death threats, knocked offline and other horrific messages does tend to take a toll on people.

    Only thing that you said that upsets me is the getting knocked offline, which should've been addressed when it was found. Everything else can simply be ignored and reported.

  • if we're doing re4 the map better be the castle I feel robbed with the new map and killer.

  • @GentlemanFridge said:

    As funny as they are, they render Twins in particular virtually powerless. That’s a valid reason to complain, I’d say.

    twins are sort of powerless right now regardless of the snowmen and will be until sometime after the snowmen :(

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