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Rattman

Rattman

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Rattman
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  • Кто-нибудь хочет поискать со мной золотой ящик с инструментами в лаборатории Хоукинса?

  • Таким образом, для того, чтобы повалить здорового выжившего, необходимо совершить 6 успешных выстрелов


    https://www.youtube.com/watch?v=lG6_et5SFBI


  • @Yung_Slug said:

    https://forum.deadbydaylight.com/en/discussion/comment/749487#Comment_749487

    4 hatchets at 115% base might be too strong. Maybe there could be an addon that slightly increases your movement speed but reduces your hatchets to 1. Would be a good candidate for a second Ultra Rare addon.

    How about 3 hatchets? Not sure about this, would really like to hear opinion from Huntress main to be honest.

  • I'd really like to see Huntress rework. Like, buff her basekit a bit, but slightly nerf addons. And also, make her 115% speed for the cost of 1 hatchet from basekit (so it would be 4). Like, for real, Huntress is really slow and could be looped very easely. There are some loops in game, where you can't throw hatchet over, but survivors still can see you.. and its really awfull.

    Well, even if you can throw hatchet over, you still have massive delay while you charghing it, you still have slowdown while you holding it, and EVEN if you caught surv in the open, he still able to dodge it or hide behind something, making your charge time basically wasted.

  • When I burnout, I usually go to the Paradise city where the grass is green and the girls are pretty...

  • Hollow shell probably represents something like... No, actually it represents abscence of something. Like, hope. It was said somewhere, that survivor's souls being devoured by small pieces with every death, until nothing left, but empty shells.

    From killer perspective it either shows how many souls they devoured: "like, this is your future, fear me."

    Or, maybe, it symbolises birth of something cruel, which don't need this cocoon anymore.

    Gross stuff usually comes from cocoons, right?

  • @Cornpopers_Evan said:

    https://forum.deadbydaylight.com/en/discussion/comment/654615#Comment_654615

    So two things to think about, first, our Michael in game is very strictly based off the first film which yes, he's super strong but ultimately just a insane person. Second, the Demogorgon shows zero reaction to being shot point blank with anything, just a minor nuisance. However, the DG we have in-game is still a baby so it might be able to be put down by simple gunfire.

    Myers survived headshot btw. He also was shot multiple times (atleast 6 at row in first movie), survived explosion in second movie. He isn't just insane person. According to Dr. Loomis, he isn't even human.

  • So, Iam gonna put killers into categories. Main measurement here is whether you able to kill this killer or not.

    The most ######### tier: Legion, Clown, Trapper, Huntress, Hillbilly, Cannibal, Pig, Ghostface, Demogorgon. Those ones most likely is killable. Some plumbum inside their heads should do the trick. Probably a lot of plumbum if we talking about adult version of Demogorgon. Sad thing, survivors don't have any guns.

    Next tier: Wraith, Doctor, Hag, Plague. Is it possible to kill them? Maybe. But their supernatural powers probably would kill you first. Despite this, you still able to figure out some stuff to make their powers a lot weaker. Like, put Wraith in well-lit room. Or use some kind of hazmat suit against Plague.

    Next tier: Freddy Krueger, Myers. Is it possible to kill them? Really doubt. They always come back for more. But, well, atleast you can buy yourself some time...

    Next tier: Spirit, Nurse. Those ones technically undead. Probably in some other state of being. Can't even think of any way to harm them.

  • Feng: Whoa, this thing really looks like monsters I shoot at videogames before!

    Jake: Iam one with nature. Tho, my spirit is calm, my mind suggest don't pet this animal.

    Quentin: My nightmares became worse.

    David King: Iam gonna torn up your petals, flowey.

  • Once you kick gen, its aura became white and Surveilance activates. If surv try to repair it, aura became yellow for short period and then it turns red as usual. Surveilance effect applies only when you kick gen, so Ruin regression doesn't matter.

  • @DBDbuildsYT ,

    I kinda have the same mindset. For some reason I feel really stressfull when playing killer. The way I endure this - Iam trying to... Well, stay calm and logical. Simply as that. As long as you don't panic, you still able to realise that you shouldn't chase this one particular survivor, who really good at looping and focus his teammates. Or, maybe notice that you probably should let survivors 3 gen themselves. Or take advantage of altruistic swf. Or change targets really quick.

    And also. Truetalent became great inspiration for me. Cause, like, he dewasted so many swf, toxic survs and stream snipers... And still stayed calm. Well, annoyed and probably dryed emotionally, but still skillfull and focused.

    So, um, well... Stay calm and kill survivors, I guess.

  • The way I would changed EGC is simply put two red lights at 50% and 100% of opening progress instead of 3 at 33%, 66% and 100%. This would improve chance for survivor to stealthly open gates. Infact, this is still possible now, but I'll agree, it's kinda hard task. And also, probably "Wake up" should show you at progress bar when exactly those lights turn on. Come on, this perk could use small buff!

  • Saw 9 is coming in 2020. And, since Hoffman officially have unknown status, there is a chance, he will appear in Saw 9. So, devs probably won't get license for him.

  • I'd prefer 100k bp to 100 ac actually

  • @ceridwen309 , can we, like, start new rp?Or continue this story?

    I just came back to this thread and realised how much I miss this experience...

  • @ElusivePukka said:

    Pretty sure the bodies are just auric clones of the originals, anyway; facsimiles of the beings taken, created to house the spirits/minds/souls of the survivors and killers.

    It explains aura sight, bloodwebs, pretty much everything supernatural about survivors.

    When transition happened, mostly in every bio it says that no bodies were found. And also, in Quentin and Kate bios transfer described detailed enough to contradict with your statement.

  • Idk why but I was talking about dead by daylight with my friend and I created the crazy conspiracy that the hatch is actually a trick that the entity places and that survivors that use it don’t actually escape ( as if it’s a hole into the entity’s mouth or something like that ) Its a bit of a stupid theory but I thought it was kind of interesting !

    Hatch is a trick? What if I say that gates is also trick? You don't actually escape through gates, you still travel to campfire. There should be some third way to escape, correct one.

  • @yes said:

    https://forum.deadbydaylight.com/en/discussion/comment/529336#Comment_529336

    I edited the whole topic. Feel free to check it out! <3

    But, its just assumptions, right? How can you just say "The X was born in 19xx and taken in 19xx"? Where is proof, how do you even came to those numbers?

  • В мемориальном институте Лэри на некоторых кроватях лежат коровы

    image.png


  • @AetherBytes said:

    @Ember_Hunter 1956

    I began my search in the summer of 1956 after hearing of the town of Weeks, a place that had an unusual number of missing persons reports. America is filled with such towns. But what made this one more odd than some, was that there had never been a report of a body found. Indeed, the number of open missing cases stood at a staggering 364, the last of which happened a mere ten weeks ago. Thus I embark on my journey

    But description of bloodweb dated by 1896... Like, ######### happening with lore?

  • Probably not for Endgame, but when trap timer started. But, yeah. We need dis.

  • I really doubt that devs would officially stop you from writing

  • @weirdkid5 said:

    https://forum.deadbydaylight.com/en/discussion/comment/529622#Comment_529622

    Says Joseph Joestar

    Picture and quote are both references to Jotaro Kujo

    You have disappointed me sir.

    Yeah, I also don't know why I made dis. I don't really watch Jojo.

  • Why Plague quoting Joseph Joestar when stunned?

    yare-yare.png


  • All survivors adepts are billion times easier than killer ones. Its not freakin fair, when you need to just escape with surv, at the same time you need 2 pip with killer. Btw, you not guaranteed 2 pip even if you kill all 4 survs.

  • So, here is my little contribution. If anyone wanna make full timeline, give me some credit.

    Some markers I found in survivors bios:

    Jake Park - wifi was mentioned. So, Jake at very least is somewhere between 1998 and now.

    Claudette Morel - online forums were mentioned. So, 2000-now. Not really helping, sadly...

    Dwight Fairfield - I'll put him somewhere near Claudette, I guess. 2000-now. Nothing more precise could be said about him from his lore: his wristwatch are simple and regular, pizza delivery job and mentions of american footbal can't help much.

    Nea Karlsson- again, nothing really precise. There are some mentions of skateboards, but it don't really give us much. i'll say, tho, that skateboards in USA were most popular somewhere at 1960-s. And also, we know that Nea dissapeared when he dared to leave her tag on Crotus Prenn Asylum. This must take place AFTER events of Nurse. So, there is slight chance, that Nea was taken from the farthest time period from us.

    Laurie Strode - Let's put her somewhere near first movie, in 1978. Halloween is the one series, which was remade plenty of times, you don't really want make parallels between Laurie-DbD and Laurie from movie.

    Ace Visconti - we know that he is from Argentina and he is a gambler. I did a little research and found out that 1990-s marked a great development in the gambling industry of Argentina. In this decade, the then-present administration started licensing land-based casinos and other gambling facilities within the country. But, each province is tasked with its own view and laws of gambling within the length and breadth of the province. Its not really helping, but, well, atleast something...

    William 'Bill' Overbeck - according to lore of L4D he died somewhere in 2009.

    Feng Min - her T-shirt is from 2016 Tournament. Pretty accurate.

    Quentin Smith - he is from 2010, according to movie release date.

    David Tapp - according to the first Saw, he died in 2004. Again, I'll use movie release date.

    Jeff Johansen - he connected with Legion in his lore, but he arrived in Entity realm later than Legion did. So, I'll put him somewhere around 2000.

    Sadly, can't really find something, like, anything important in David King, Meg, Adam, Kate, Jane and Ash's bios.

  • Survivors don't really have much info regarding their timeline. But, we still can try figure something out together, I guess.

  • In his lore its says he was actively looking for The entity's realm and wanted to find out how to enter it and how it works.Isn't the entity a hidden being of some sorth.And how would he know about it if he hasn't entered the realm before?

    Where do you even found this? In his journal he states that he looked for info why people disappear around Macmillan Estate.

  • I wonder, if they gonna add golden toolbox in Coldwind Farm realm... Its the only realm without it after all.

  • @lionsou said:

    Actually I think they all are dead.

    Why do they spawn in a puff of smoke? Why can there be more than one of the same character? Why do we still get to play them when they die? Why do they call the games "trials?

    a) They spawn like this cause they're the entity's reconstruction. b) They're reconstructions so there can be more than one. c) They're reconstructions yada yada yada. Because there are different variations of the SAME GAME, you don't get the same gameplay every trial so that means that the trial's are the entities playhouse.

    Also consider how the survivors are Sacrificed. They're impaled by the entity and rise up to him so it basically has their body and can do as it pleases with it.

    They spawn like this, cause Entity works like this. Entity is capable to teleport you in lobby.

    Same survivors is possible, cause, as we know, Entity is capable to take survs from different realities(L4D, Saw, Nightmare on Elm street e.t.c). So, just like this, Entity is able to kidnap different Dwights, who look different cause of skins, for example.

    As for sacrifice ritual - we know that death is not escape. So, in Entity realm survs can't die in, like, absolute way. They kinda immortal... And I bet, they regret it.

  • I really want Pyramidhead... Tho I doubt they can get license for him

  • I've made you some Jojo references, guys

    yare-yare.png cherry.png

    ...i'm not sure why, i don't even watch it. Yare-yare...

  • @Benchez said:

    А в мире Сущности несколько измерений и в каждом измерении одни и те же персонажи, или если один игрок играет за одного убийцу, а другой за этого же одновременно, но в разных играх это просто игровая условность, и эти игры проходят ? Тогда почему в команде может попасться несколько одинаковых сурвов?

    Разработчики вроде не давали конкретики по этому поводу. А свои домыслы про одинаковых сурвов я чуть выше писал, смысл примерно такой: Сущность утягивает выживших из разных альтернативных реальностей. В одной реальности допустим, гипотетическая Мэг, например, постриглась, а в другой - наоборот, волосы отрастила. И они могут встретиться в одной игре. Если развить идею дальше, то с убийцами происходит примерно то же самое.

    Про географию мира тоже не очень понятно. Из того, что известно точно: во вселенной Сущности есть множество неких "карманов" с картами. И их реально много, и в некоторых из них есть выжившие и убийцы, которых мы ещё не видели.

  • Most likely, not gonna happen cause of license problems. Naughty dog is one kind of devs, who tied up with Sony, they not gonna give license for pc game. Its very similar with Valve and absence of Bill in console versions.

  • @Micheal_Myers said:

    https://forum.deadbydaylight.com/en/discussion/comment/31036#Comment_31036

    Easy! The Entity Actually doesn't spawn on the windows nor the exit gates.

    The reason why you can't just shine the flashlight on it may because of 2 things

    1) The Thing Blocking the Exit Gates and Windows are actually spawned bars. That the Entity spawned to prevent the survivor to escape or keep going through windows.

    2) The reason why you cant just shine the light on it when it's about to kill a hooked survivor is because well... The entity spawned the flashlight in the first place. So, the flashlight can only be intense for the killers because the entity rewrites them (Like the Teachable Perks) So it's only bright to them because the entity made it to be, but that doesn't mean that the flashlight is so intense for the entity. So the entity made the flashlight low enough where it won't hurt the entity.

    Ik #2 got confusing but to make things short the entity rewrote the killers to be impacted by non-intense light.

    If Entity is vulnerable to light, same thing with her powers, as we can see with example of Wraith, Hag and Nurse, which was proven above. So, I call bullshit.

  • Mid-chapter patches are still exist btw

  • This happened to me once. Pig used red mori and killed everyone except me. Then she started EGC by closing hatch and downed me with NOED. Then she started to t-bag and nod her head without hooking me. I've waited something around 95% of EGC and then DCed. Really hope this made her feel stupid, since she probably wanted to see new animation.

  • I just saw this movie poster and decided to show it for you guys. It looks kinda familiar, lol.

    hu8N23nmu3A.jpg


  • My theory - Entity realm takes survivors and killers from different universes. So, characters from L4D, Saw, Halloween don't share one universe. Same goes for multiple copies of same survivors.

  • Btw, did anyone found golden toolbox in the Temple of Purgation?

  • Hi there. I'm gonna post here link for my topic about golden toolboxes, just in case if you interested. No bump intensions, lol.

    https://forum.deadbydaylight.com/en/discussion/46832/golden-toolboxes-and-all-related-stuff-about-them#latest

  • Something happen to him at Hallowed Blight event. Entity found him.

  • @Detective_Jonathan said:

    The Entity was weak in the early stages (Back when the game was released) as she gained more power and food from the survivors, she began to become slightly more active (Blocking windows) as the days went on in the realm, she started to become stronger. To the point to where she would be able to help the killers (Spirit Fury, Bloodwarden)

    The Entity now has become a full force not to be reckoned with when the end game arrives, that is the time when you need to haul ass and get out, and judging by the animation where she snaps the survivors spine right out of place, this just shows that she is stronger than she ever once was.

    However, her goal is to completely engulf our world, and with this new collapse i would go on to say that she is almost there, but she isn't quite there yet, she has power, but she doesn't have enough to engulf an entire planet.

    So, basically this

    sstwmKBCcLA.jpg


  • Its been more than a year when this got teased first time...

    My hope for bunny outfit is devoured already.

    Actually, like, ANY outfit for my waifu would be nice, even not the bunny one.

  • How do you capture hag, she can teleport, lol

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