Raccoon
Raccoon
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- Raccoon
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Comments
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@toxik_survivor said:
https://forum.deadbydaylight.com/en/discussion/329520/how-often-do-you-escape-as-solo
There is no way anyone here escapes a match 60% of the time. I've played this game since 2017 and I prob escape 1/4 maybe 1/3 of the time on a good day.
Unless you guys are going against complete baby killers in low mmr there is no way anybody is escaping 60%+ of the time. It's just not realistic at all. Aryun had a 30 something escape streak and still probably has lower than 50% escape rate on solo q.
Glad he got lucky with 30 in a row.
Truly a blessed day for him.
:)
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@Mewishis said:
Quite often over 50% of the time which is funny because I'm altruistic to a fault and get myself killed for my teammates often lol in kamikaze runs.
Oh, my playstyle flips on a dime, haha
THEY'LL COME BACK FOR ME...THEY'VE BEEN BODYBLOCKING FOR ME/CARRYING ALL GAME!
"Later, tater"
NOOOOOOO
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I find solo queue to be pretty easy and chill.
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@Norhc said:
I can tell you're low MMR if you encounter NOED that much (and is pissed off this much by it).
- No one is actually complaining about NOED.
- Such a weak post - Have a pity like.
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I wish the basement staircase could spawn under the big funnel drop and the vault would be removed if it did (stay if not).
That would be pretty fun to experience.
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@TangledNoodles said:
I'm expecting the killer perks to get buffed and survivor perks to get nerfed, except for the ones that no one ever uses.
I'm almost positive a lot of gen regression will be slightly lowered.
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@Mandy said:
https://forum.deadbydaylight.com/en/discussion/comment/3010870#Comment_3010870
you and me both, I was singing the words in my head!
MandySING
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@[Deleted User] said:
Shake up the game and never go back to what is now. Not sure what BHVR did but I hope is good, time for some change.
Full meta, 5 min games, only 2 killers. Kick the game in the butt, but make sure its done right :D
YES - POSITIVE CHANGE ATTITUDE
TESTIFY
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@AnchorTea said:
https://forum.deadbydaylight.com/en/discussion/comment/3010835#Comment_3010835
CRAWLING IN MY SKIIINNNNN
THESE NERFS THEY WILL NOT BE REAAAAALLLLLL
YES - THIS IS THE WAY <3
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@AnchorTea said:
what
SHAKE ME UP
(MY WEASEL'S POPPED)
SHAKE ME UP INSIDE
(NO MORE CORRUPT)
SHAKE ME UP INSIDE
(CALM SPIRIT BUFFED)
SAVE ME FROM THIS META I'M STUCK INNNNN...
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@HectorBrando said:
https://forum.deadbydaylight.com/en/discussion/comment/3010745#Comment_3010745
You are right, it was the other way around, OP talked about SB not being meta and people started saying it will probably take the throne because its the best exhausting perk after DH and how it was going to get the target, my bad, I mixed the thread with another discussion in the channels.
I agree that there is an influx of them, for sure!
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@HectorBrando said:
https://forum.deadbydaylight.com/en/discussion/comment/3010698#Comment_3010698
Of course stuff that feels unfair is deserving of complains that is normal but what its absurd is the way the comunity bandwagons stuff just because, a lot of complained stuff hasnt changed much or changed at all but since someone with visibility decided to go after something else they just forget about it so either it wasnt broken enough for people to literally cry or have mental breakdowns or they dont even know why they were complaining in the first place. I complain about Nurse being broken and if they buff Coulrophobia to give a 10000% gen slowdown to the entire map Ill complain about both things because Nurse is still broken.
Then again, the thread is about how SB is actually a strong perk and has a lot of chances for being the next bandwagon because thats how the comunity behaves since 2018.
Not really the intent I got from the OP, but we can agree to disagree.
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@HectorBrando said:
https://forum.deadbydaylight.com/en/discussion/comment/3010609#Comment_3010609
Im not putting any emotional investement into this, Im just discussing why I believe SB has a lot of tickets to be the next target for "nerf this" threads because its actually a very good perk, Im not saying is as powerful as DH or it will be, I dont know why you imply Im stating that, what Im implying is, people always bandwagon against something, then they bandwagon against something else even if the first thing that caused the outrage is left untouched and that is a fact because it has been happening since forever.
Sure, BT and IW got some complaints, a lot of stuff get complains from time to time, but they never got the same attention they got when they were targeted, there wasnt a ton of daily threads about them, the complains lasted 1 week and then people went to pile up against wathever was the target which is what Im saying is going to happen after DH gets changed.
If anything feels unfair or broken, of course people will complain.
People dogpiling on DH/SB now are about as silly as people dogpiling on Nurse - no one knows the perk/system changes at this point.
If they, say, buff Self Care to CoH levels of silliness, why wouldn't people jump on the discussion?
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@HectorBrando said:
https://forum.deadbydaylight.com/en/discussion/comment/3010461#Comment_3010461
Because most of them werent nerfed yet they are not contetious anymore? Adrenaline, BT and IW are the exact same as they were when I started playing (I know BT was nerfed several times but it was pretty much the way it is now when I started, except the Deep Wounds mechanic).
Where are the 4 daily threads about nerfing them into the ground? They are not broken anymore? The thing is people bandwagon and bandwagon bad, especially if Streamer™ says [Thing] is superbroken, even if the problems with [Thing] stem from their own mistakes, I do believe DH needs a change but once its changed it wont be long before something gets targeted again and SB has a lot of tickets to be the new target.
Edit: It also feels tiresome a lot of the nerf perk daily threads invoke how miserable players are and how much it hurts their emotional being seeing someone using wathever perk is the current target, like come on, what kind of easy life you have for it for DH/Adrenaline/BT/Wathever being the thing that makes you miserable? give me a break with the sad feelings over a freaking game...
Iron Will received a bunch of complaint threads after the recent Stridor nerf/sound calculation change.
BT also received a bunch of complaint threads after it allowed for almost guaranteed safe unhooks/teammate farming during the period that Emblems still determined rank.
Most people are stating that SB will NOT be as powerful as DH and providing solid reasoning. The weaknesses of SB are more than apparent. Most of the posts stating otherwise come from the same old DH defenders and/or people known for just being contrary for the sake of being a contrarian - Time will certainly tell which is stronger.
Finally, I hope you see the irony in your last paragraph - I don't think the topic is worth the emotional investment you're giving it.
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@HectorBrando said:
https://forum.deadbydaylight.com/en/discussion/comment/3010368#Comment_3010368
Killers are going to complain about SB or wathever other perk, Killers ALWAYS complain about a perk, is a neverending cycle of complains, DH isnt the first perk to cause an outrage and it wont be the last, SB has a lot of potential to be the next contentious issue because it directly affects chases but the shift could go to any other perk, especially the reworked ones.
On top of my head the complains since I started playing were: BT -> Self-Care -> Adrenaline -> DS -> MoM -> IW -> DH -> CoH -> DH and pretty much at least one perk from every Survivor on the PTB until the Survivor releases and the perks show they are actually useless. Not saying some perks werent worth of complaining, especially release MoM and first iteration DS, but it gets tiresome seeing a perk nerfed and 1 week later the same exact "Nerf [Perk] its OP and Killer feels miserable, this Survivor used [Perk] and now my feelings hurt badly" threads.
All of those perks are still meta aside from MoM.
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@dspaceman20 said:
https://forum.deadbydaylight.com/en/discussion/comment/3010257#Comment_3010257
I wasn't hot and bothered. I was making a joke.
https://forum.deadbydaylight.com/en/discussion/comment/3010253#Comment_3010253
I was joking. (I didn't mean anything from it)
I see you blushing ;3
It's all good! I believe you - It's hard to tell around here who is joking about BHVR and who is not, these days.
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@Mandy said:
https://forum.deadbydaylight.com/en/discussion/comment/3010246#Comment_3010246
to capture screenshots, we don't play actual valid games, otherwise we'd risk not getting the footage that we require!
Seemed pretty obvious it was a stock/placeholder photo.
No idea why some people are so hot and bothered with BHVR.
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At this point, I'm forced to conclude evidence does not exist/will not be coming.
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@Xendritch said:
https://forum.deadbydaylight.com/en/discussion/comment/3009279#Comment_3009279
Considering the treatment they gave Object and conversely Dead Man's Switch this is a pretty silly comment.
Just another sleepy time poster that doesn't operate in facts, it seems - Didn't stop them from doubling down above....
Zzzzzzzzzz
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@Swampoffering said:
Do you really think that Behaviour is going to nerf the most picked perk in the game on the survivor side (The side that pay the bills) ? Absolutelly not, they are going to make some "Adjust", something ridiculous and DH will continue to be mega broken, because if they nerf that perk, 90% of the dummies who play survivor will stop playing because they cant fix their mistakes by pressing the Panic Button.
Behaviour is going to destroy Noed, Ruin and Corrupt, because they doesn´t care about killers, we are no enough to make a difference if we leave the game or not. So, do not expect something good for killers, that ain´t gonna happen.
Ah, finally, a clear and unbiased opinion...
/s
Props for calling people dummies for no reason, I guess.
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@Fnatic47 said:
https://forum.deadbydaylight.com/en/discussion/329233/otz-vs-dead-hard
The funny thing is, in the devs mind, the Dead hard is ok xD
As much as I like to chide the devs from time to time, it was actually one of the first perks they announced in their overhaul plan.
It certainly lasted a long time, though - If it was any other game/team, a lot of oppressive things on both sides would have went out the window a while ago.
I'd imagine the reason things are being changed now is that more and more people are becoming more and more vocal regarding gameplay becoming stale/predictable.
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@Tatt3dWon said:
https://forum.deadbydaylight.com/en/discussion/comment/3009215#Comment_3009215
Guess well see in a couple weeks if killers are back on the forums mad about sb or not... Which spoiler alert they will be.
I think it will be a lot longer than that before anything is finalized/shaken up, unfortunately.
I'm just looking forward to any sort of shake-up in the current game at this point in its life cycle.
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@GoodBoyKaru said:
That's... great? Didn't realise I was subbed to Otz to get a reminder of every video he posts though
I got you
https://youtu.be/IEFKN5hjbcU -
@EvilJoshy said:
https://forum.deadbydaylight.com/en/discussion/comment/3009140#Comment_3009140
I disagree. I feel dh is stronger because you can use it at will.
*watches SB squad fall apart after 1st person hooked gets proxy camped resulting in multiple people exhausted from trying to secure a single save*
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I've played against perkless survivors that were gods at the game and made me want to toss my keyboard out the window while I am running meta.
There are people who are very good at the game regardless of their loadout.
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@MikaelaWantsYourBoon said:
Yeah, i noticed some people are posting only for one side and full time complaining about other side.
Forums - Fun for some, jobs for others :P
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@DoritoHead said:
I've noticed some patterns, yes
Me, too
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/3008155#Comment_3008155
Nurse after her release used to have a shorter lunge that could only go straight forward after a blink, but it was changed around Doctor's release I think.
https://deadbydaylight.fandom.com/wiki/Patch_Notes_1.9.X check 1.9.0
Yeah....that puts her blink attack in line with normal attacks.
I'm 100% in agreeance with you.
I'm looking for info regarding what was stated in this quote:
"You realise that Nurse has a functionally different attack immediately coming out of a blink right?
Different speed, different hitbox, different animation.
That is the attack that should be classed as a special attack.
If you wait a second and then attack after the blink, before the fatigue hits, it's a regular M1 attack, and those attacks are still perfectly reasonable hits that land all the time. But there's at least a chance of dodging them with a DH or a 360. The blink-attack, where you hit M1 as you're blinking, virtually undodgable, unless the nurse messes up the blink or you pre-empt a DH while she's blinking."
I personally can't find anything on the topic.
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@Raccoon said:
https://forum.deadbydaylight.com/en/discussion/comment/3007416#Comment_3007416
To clarify:
The quote:
"You realise that Nurse has a functionally different attack immediately coming out of a blink right?
Different speed, different hitbox, different animation.
That is the attack that should be classed as a special attack."
is what I am looking for info on.
Last attempt for some kind of info/source on this, after which I'm just going to assume it's inaccurate.
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@Grandpa_Crack_Pipe said:
You definitely start to recognize the ones who have An Opinion™ after long enough.
The trademark made me laugh
@Shaped said:
https://forum.deadbydaylight.com/en/discussion/comment/3007529#Comment_3007529
Trying to but I cave in ocasionally too lol.
Then I feel bad pretty soon after tho. But I think it is a good thing to self reflect and regret things you said.
I wish we could all get along and respect each other.
Stay kind, friendo
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@Shaped said:
I think one sided people are posting one sided threads.
Sometimes it is people you already know about, other times it is someone different.
I don't like negativity but it is what it is.
Some people sure do, though.
Stay positive, friendo :)
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@Witchubtet said:
https://forum.deadbydaylight.com/en/discussion/comment/3007508#Comment_3007508
One of my Vibe gang actually messaged me like. “Bro this map was out to get you!” I’m so lucky I wasn’t trying to do anything but help the survivors get bp that match.
You put it all on the line for them...the conga line :P
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RNG sucks, sometimes....sometimes it doesn't :P
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*waits for 5th Flan to flip over*
Scarred Hand :D
Games have been ok, mostly chill, otherwise.
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@AshInTheTallGrass said:
I just want to say that I appreciate you quoting and memeing to state your point lol
Thanks - I usually try to come off as light-hearted when I can :3
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@[Deleted User] said:
Do you mean the people that reply in the comments pointing out the post is "us vs them" or people that keep posting posts about how awful the opposing side is?
If it's the 2nd option then...
No. I don't feel like it's the same people, i feel like it's just that most posts are people talking about how awful the players are on the side that they don't prefer. Infact i think most people come here to do that on their first post, people criticise their post, they break forum rules in response and get banned.
There have been quite a few interesting bans lately, I must admit.
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@AshInTheTallGrass said:
https://forum.deadbydaylight.com/en/discussion/comment/3007439#Comment_3007439
That was a really nice comment--honestly. Thank you. Hope you have a lot of fun this event!
Like all things in life, it's a mixed bag :P
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@AshInTheTallGrass said:
. . . I'm not having fun with this event.
https://youtube.com/shorts/b-B5y_I-1Rc?feature=share
All jokes aside, this has been a pretty rough event experience. And it's a shame, because I really liked the masquerade idea.
I'm not even going to bother to divulge what side I've been playing because it's irrelevant. It seems a lot of us are having a similar experience.
I don't know what to say except, it's the anniversary and . . . we're all in misery!
https://www.youtube.com/watch?v=IdTbhUnMrhQ
Couldn't resist one final joke.
I hope it gets better for you and you get some enjoyment out of the event.
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@Zozzy said:
https://forum.deadbydaylight.com/en/discussion/comment/3007406#Comment_3007406
IF a survivor is touching a rock, their hitbox becomes said rock, fence, wall.
Nurse also seems to record whatever she is looking at the moment you start the lunge. So if you are facing a wall and the survivor spins, then it will hit said wall.
Survivor hitboxes have also become super sensitive after the update and will block the nurse, even out in the open or during drops if you blink where the survivor is/ will be, the game will force you to blink in place. Especially near rocks and boxes for some reason. I tried to overblink a survivors dead hard out in open space and just stayed in place because they E buttoned exactly where i would have landed.
To clarify:
The quote:
"You realise that Nurse has a functionally different attack immediately coming out of a blink right?
Different speed, different hitbox, different animation.
That is the attack that should be classed as a special attack."
is what I am looking for info on.
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@Raccoon said:
If anyone else can confirm/deny the previous Nurse Blink/M1 thing posted above with something I can read/watch, I'd appreciate it.
Just trying to educate myself on the matter.
I'm still trying to find some sort of data/explanation of the difference in hitboxes based on when you press M1 after a blink if anyone can help me out with a link?
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If anyone else can confirm/deny the previous Nurse Blink/M1 thing posted above with something I can read/watch, I'd appreciate it.
Just trying to educate myself on the matter.
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@Seraphor said:
https://forum.deadbydaylight.com/en/discussion/comment/3007148#Comment_3007148
You realise that Nurse has a functionally different attack immediately coming out of a blink right?
Different speed, different hitbox, different animation.
That is the attack that should be classed as a special attack.
If you wait a second and then attack after the blink, it's a regular M1 attack, and those attacks are still perfectly reasonable hits that land all the time. But there's at least a chance of dodging them with a DH or a 360. The blink-attack, where you hit M1 as you're blinking, virtually undodgable, unless the nurse messes up the blink or you pre-empt a DH while she's blinking.
In all honesty, no, I didn't.
Can you link me to something that demonstrates/explains it?
I'll definitely read up on it/watch it.
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@Seraphor said:
https://forum.deadbydaylight.com/en/discussion/comment/3007143#Comment_3007143
You mean like Blight, Demo, Pyramid, Nemesis, Huntress, Trickster, Deathslinger, Legion, Billy, Bubba, etc.? All killers with special attacks that don't proc perks that rely on basic attacks, or exposed status.
Yeah - all those killers that can still use their M1's in an effective manner with or without those perks because they can win chases/get hits with their movement speed alone, while the Blink is effectively Nurse's ONLY method of obtaining damage due to her low m/s?
I 100% you know this.
Please try to respond in good faith.
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@Alphasoul05 said:
https://forum.deadbydaylight.com/en/discussion/comment/3007087#Comment_3007087
That's the point? If you were going to nerf her with no touching on her main power, which is what most people would prefer, then you have no choice but to go after addons and perk synergy, and her ability to use ranged addons + take advantage of some perk combinations only she can really use/abuse.
Personally I think a lot of people who don't know what they're talking about having nothing to suggest that doesn't end with her not being totally worthless, hence the one new Nurse thread per day thing.
I can almost all but guarantee you that they'd never restrict a killer's access to perks like that.
I'd be interested to see a Dev's opinion if someone asks them here/in a Q&A.
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@BabyCameron10 said:
I would maybe start at making her blinks a “Special Power.” The fact that her blinks get away with being a “basic attack”, is insane. So I agree.
I see people suggesting this all the time...
No one ever mentions that it would lock her out of using a huge number of perks that rely on basic attacks.
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Sleepy time whine topic......zzzzzzzzzzzzzzzz
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That accounts for 3 minutes of DC Penalties/1 instance....
What about the other 17 disconnects?
Also confused about what killer behavior has to do with your system issues?
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@Jaxton2000 said:
Making my last post kind of pulled the last straw for me.
I've been constantly seeing responses here and there on forums about bloodpoints specifically in this anniversary event of wanting bloodpoints being entitled, and or selfish?
I don't get it, everyone wants bloodpoints... how is complaining about people not using a flan entitled/selfish in that matter? It's frustrating as someone could use it but choose not to, even if they don't know how the game could play out.
It's frustrating to see people think it's selfish or entitled when the subject of matter could just be flipped around to very easily make the one person who doesn't want to use a flan, look like the entitled or selfish one.
Am I alone in thinking this?
Wanting something? No.
Expecting something? Yes.
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https://youtu.be/qesS7GGJ0wo@Akumakaji said:
https://forum.deadbydaylight.com/en/discussion/comment/3003425#Comment_3003425
This song slaps! Here is my contribution, dedicated to all those Unbreakable Bills out there (because the tracks name is "Unbreakable Determination", duh).
This was my favorite track from the NES series