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Um no? Neither of these killers are op at all. Doctor not stoping survivor actions would kill him. As for Bubba, he doesn't need a longer cooldown.
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In my opinion, Dead By Daylight never should have went the direction it did.
When dbd was first released it was far more stealth oriented then it is right now, and in my opinion it should have stayed that way. It just doesn't feel right to me that a puny little survivor can run the bloodthirsty killer around a piece of wood for 10 minutes.
For obvious reasons, it's far to late to completely change the foundations of the game, so I'll take a new game mode.
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Iron Maiden: You open lockers 50% faster. If a survivor remains in a locker for more than 25/20/15 seconds they will be damaged a health state.
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No order.
- Joker
- Halloween
- A Nightmare On Elm Street
- Scream
- Jurassic Park
- The Thing (1982)
- The Shining (1980)
- Evil Dead
- Evil Dead 2
- Tucker & Dale vs. Evil
I know this is about movies but here's my top favorite three games too.
- Skyrim
- Resident Evil 7: Biohazard
- Minecraft
I think I made it very clear that I am a horror addict.
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I really like the perks for this, they're way more creative than anything I'd be able to come up with.
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Your username is very ironic.
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He's my only P3 survivor.
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Very well made! As someone who has made a lot of fan made chapters, I tell that there was a lot care and effort put into this.
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@Mushwin said:
https://forum.deadbydaylight.com/en/discussion/comment/1879194#Comment_1879194
Still their creation is still not evil though.
How is Ghostface not evil? He enjoys killing and stalking people, and shows no remorse.
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I main Legion. My personal build on them is Surge, Pop, Tinkerer, and BBQ. Surge is insane on them, Pop is there for backup, Tinkerer for added gen protection, and BBQ for tracking and extra bp.
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@chieften333 said:
https://forum.deadbydaylight.com/en/discussion/comment/1878822#Comment_1878822
To be fair the man was just in an opium den writing "Death is only the beginning," in his own blood on the wall.
At that point he has absolutely no idea what's going on.
Yeah I guess that's fair, he was pretty cracked at the time.
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I like this change, but I feel like hemorrhage should have a decent effect without having to use a perk.
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@Sluzzy said:
https://forum.deadbydaylight.com/en/discussion/comment/1878756#Comment_1878756
I saw nothing wrong with that video. It's only a one-time use perk. Killers have slowdown perks gallore, if DS slows a killrush killer down, it is serving the purpose of a perk :)
I'm sorry what is a "killrush"?
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@chieften333 said:
https://forum.deadbydaylight.com/en/discussion/comment/1878657#Comment_1878657
That was just trapper, the metal teeth in the mask looked like a metal mouth to Talbot.
Really? Talbot's kinda dumb then, how could he not see that was a mask?
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The return of that metal jaw guy from Blights lore would be cool.
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@Sluzzy said:
It's already been heavily nerfed five times. A decisive strike should not be on a timer and it should not be decided by the killer. It was already overnerfed.
Nice bait.
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Is this your idea of what he looked like after Fazbears Fright burned down? He looks a lot cooler here than how he turns out in FNaF 6.
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I haven't played the PTB. But through gameplay, they don't look that useful to me.
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I'll bring my sweatiest build, add-on's, a mori, and Franklin's. I'll eat their salt for my breakfast.
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Hex perks just kinda suck. The totems spawns are so bad, my disabled 95 year old grandma could spot them in a heartbeat. I recommend just not using hex's. The only thing that made then somewhat good (Undying) got nerfed.
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Ah Chieften, the Dead By Daylight lore the expert the world didn't know it needed.
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Finding fuse box's around the map after the all the gens have been done to direct power to the exit gates.
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I agree that Ds can be abused, but it's not an "exploit".
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The funny part is I don't even play him much. I really don't know why I choose him as my profile picture.
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I think keys should just be removed in general. Their good aura reading add-on's should go to maps so people will actually use them.
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I main killer, but I also play both roles.
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https://www.youtube.com/watch?v=mugRenBeRw0@scottymo said:
First off only 2 keys open black locks/hatches. Second you have to actually find the hatch. Is it worth wasting a perk slot for such, nope. The hatch is what 1X1 meter. Using a map means no key. The 2 keys are fairly rare and how many have even one. Hatch Randomly spawns. Sometimes it spawns in the middle open area, sometimes it’s in some random corner. Not exactly easy to find. Killers can close the hatch. Again how many games by % does even 1 survivor open hatch with key? How often does a match start with a keyed survivor? How many keys spawn in chests? Bloodweb...
the outrage over keys is kinda funny. Oh noes one survivor keyed the hatch and got away and ruined my kill sweep, OUTRAGE. Keys are fine get gud.
..
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@danielmaster87 said:
https://forum.deadbydaylight.com/en/discussion/comment/1875304#Comment_1875304
Ideally hatch shouldn't exist at all, but that's too radical an opinion.
No I agree, the hatch should be removed and a new system should take it's place. I hate how it's literally just a roll of the dice to see who finds it first - not even the slightest bit of skill involved.
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I don't really have much, but I highly recommend watching OtzDarva. He's a very good Trapper main.
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Nice bait.
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@nicnc82 said:
I mean I have many hours in the game, now a killer main, rank 1 every season and get 3 to 4k many MANY games. And I don't camp and rarely tunnel. Killers are not underpowered at all.
Wraith.
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@FregglesFred said:
https://forum.deadbydaylight.com/en/discussion/comment/1872709#Comment_1872709
Honestly, it's just dumb though.
If anyone thinks that speed limiter should be a thing, you're braindead. Still think he's a survivor main lol
Yeah, I don't get how this guy is suggesting with a straight face that speed limiter should be default. Bubba is already meh, and making his chainsaw not insta-down would literally kill him. He would have no power.
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@JPLongstreet said:
https://forum.deadbydaylight.com/en/discussion/comment/1871185#Comment_1871185
This. On console cannot turn quick enough, flicks are unheard of, and frame drops rob Blight of even more hits than most other killers.
Oh and Entity help you if you get Lery's.......
Playing Blight on console is like watching a power point presentation of Nea turning 2 degrees to dodge your hit.
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Please, god no.
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Why have you done this to me? What have I done to deserve this?
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The sad part is that, even is it is a bug, it's probably not gonna be fixed for awhile. I mean, the "no sound" bug is still in the game after like, a year.
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Wraith, almost every Wraith I play against camps. The Twins are also up there, but I don't blame them for camping because their power is so ass they kind of need to use it for camping for they want to win.
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I kinda like how nothing is confirmed, it allows people to make their own head cannons about the characters sexuality's. Aside from that, thank you for being polite in this post. Whenever I see posts like this they are always very demanding, and, for lack of a better word, bitchy.
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They do, but not the Ptb. That's Pc only.
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@LeleLP said:
https://forum.deadbydaylight.com/en/discussion/comment/1868302#Comment_1868302
"A little bit" is an understatement. Multiple posts a day cuz killer mains so desperately want to get the devs attention to nerf it to where it's useless so they can tunnel freely and not have to worry.
*Remembers the multiple posts about Ruin+Undying.
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@Leachy_Jr said:
Damn soooo many people are complaining about DS. Tons of threads on the forums about it.
Maybe, if the perk was actually changed to be balanced there wouldn't be so god damn many.
Take the hint BHVR.
*Closes book.
"Like that's ever gonna happen!"
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@valvarez4 said:
https://forum.deadbydaylight.com/en/discussion/comment/1868177#Comment_1868177
Sure you don't have a problem when a killer facecamper at the egc, when survs have already won.
No, I don't have a problem with it. I can completely understand if the killer wants to try to get an extra kill.
Just because the gens have been done, doesn't mean the survivors have won yet. I've had games where I get an extra two to three kills after the gens have been done, because most of the survivors were on death hook.
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@Raz_ said:
https://forum.deadbydaylight.com/en/discussion/comment/1868177#Comment_1868177
a perk should be able to save me? there are a bunch of perks who can save you.
with that mindset noed also shouldt give you free kills. what it does.
Dude, the killer has killed everyone else and has hooked you. He's won, a perk shouldn't shouldn't be able to save you in that situation.
With Noed, that match is still on. The survivors may have completed the gens, but that doesn't mean the killer still can't win normally.
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As I said "It is the most complained about perk I see." I can't scroll for two seconds on these forums without seeing a thread about Ds.
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Ds+Ub is literally near invincibility for 60 seconds, and it is the most complained about perk I see. Yet it still has bot been changed to be an actual anti-tunneling perk instead of being what I call "anti-killer".
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Deathslinger.
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Because at that rate the killer has already won, a perk shouldn't be able to save you.
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Two hours until d-day.
