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Comments
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@ItzZane_ said:
I remember almo said this: "Freddy is a very fun and an interactive killer"
We need old freddy back With buffs tbh
Yes. Yes we do.
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I think Jack could work fine in dbd, definitely more so than Nemesis or Mr. X would.
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@Zucker_Schock said:
https://forum.deadbydaylight.com/en/discussion/comment/2117425#Comment_2117425
Would basically give Trickster a shotgun depending on the value. Like give extra angle variation.
On Max. it could be like Multishot 10 but it has a enormous cooldown. Throwing 10 Knifes in one throw, very inaccurate but leathal up close.
Man, Behavior should really make a toggle system like this.
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Yes please. His recoil is still really bad on console, it makes playing him really un-fun.
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If it's Daddy Baker I'll mail Behavior my life savings.
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I'd like Jack Baker as the killer for RE, but my second pick would definitely be Birkin. He fits the game way more than Mr. X or Nemesis does, and the devs could have a lot of creative freedom with his power.
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@swager21 said:
https://forum.deadbydaylight.com/en/discussion/comment/2116739#Comment_2116739
wow, this is the best killer concept ive ever seen. his perks are reasonable, his powers seem a bit busted but theyre fair enough. i love how his power progressively changes. i really like the quotes, they gave me huge nostalgia. i thought jack as a killer was going to be lame but this has changed my mind
Thank you! This is by far the biggest fan chapter I've made, so I'm glad to hear you like it, and that I was able to change your mind about Jack.
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@Dabihwow said:
https://forum.deadbydaylight.com/en/discussion/comment/2116794#Comment_2116794
I have calmed down a bit, and I woudl be okay with it, but... I honestly am not sure what a power for Mr.X could look like, or for Nemesis due to him being over the top in both strength and size
I also made a fan made chapter for Mr. X, but not Nemesis though.
Yeah I know I got a lot of time on my hands.
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-Climbed up the hill.
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@swager21 said:
https://forum.deadbydaylight.com/en/discussion/comment/2116678#Comment_2116678
in my last sentence i was referring to mr x. i dont know why but mr x really reminds me of the deathslinger for some reason.
also im really interested in your concept for jack as i cant imagine what how his power would work
Alright then here it is, get ready for one hell of a mouthful. Also @Dabihwow, I updated it a little since you last saw it.
Base Movement Speed: 115%
Terror Radius: 32 Meters
Height: Tall
The Patriarch’s power is called Family of a Thousand sins.
Passives: The Patriarch will always break pallets, walls, and generators 15% faster.
Special Attack: Welcome To The Family
The Patriarch will lunge forward at high speeds. Successfully hitting a survivor will cause The Patriarch to impale and and lift them high into the air. The survivor will be faced with three difficult skill checks.
- Failing no skill checks will apply the Hunted status effect.
- Failing one skill check will apply the Hunted status effect and the Hindered status affect for 30 seconds.
- Failing two skill checks will apply the Hunted status effect and injure the survivor.
- Failing three skill checks will apply the Hunted status effect and put the survivor into the dying state.
The Hunted status effect will reveal the survivor with Killer Instinct for 10 seconds and cause the Oblivious and Exposed status effects for 45 seconds. The Hunted effect is triggered when a survivor repairs a generator, heals another survivor, sabotages a hook, cleanses a totem, or unlocks a chest and it cannot be removed until one of those actions is performed. Only one survivor can be Hunted at a time.
Special ability: Diabolical Device
After three generators become powered or you close the hatch, the Doomsaw will spawn close nearby and it’s aura will be revealed in white. Once activated The Patriarch will lose Welcome To The Family and will gain access to Frenzied Sprint and Frenzied Rage.
Frenzied Sprint: The Patriarch will revv the Doomsaw for 2 seconds, before rushing forward at extremely high speeds. Once a revv is started, it cannot be cancelled. Any survivor that is hit while sprinting will be put into the dying state. Colliding with any objects or failing to hit any survivors will stun the Patriarch for 3 seconds.
Frenzied Rage: Pressing the Attack Button while revving The Doomsaw will activate Frenzied Rage. During Frenzied Rage The Patriarch will swing The Doomsaw widely back and forth downing any survivor in its path. Colliding with any obstacles or failing to hit any survivors will stun The Patriarch for 4 seconds.
While Holding The Doomsaw:
- The Patriarch’s base movement speed will be decreased to 110%.
- All basic attacks will instantly put the survivors into the dying state, but have a longer wind up.
At any time, The Patriarch may call on The Entity to reset the Doomsaw back to its original position. The Patriarch will regain access to Welcome To The Family. The Patriarch will have to reactivate the Doomsaw if he wishes to use it again.
“My little girl has given us a gift, and this gift is with me always. As you can see, the family is only a part of her gift. Which-in a word means, you’re #########!” - Jack Baker
The Patriarch comes with three teachable perks:
Hex: Tamperer: You enjoy toying with your victims, and forcing them to play your games. So long as this hex remains uncleansed, whenever a generator is repaired, all other generators become blocked for 30/45/60 seconds. Any survivor currently repairing a generator will be forced off of it.
“Hahaha-oo-ee! Hell of a game, right? - Lucas Baker
Corpse House: You’ve seen things, you know their weakness. When a survivor unhooks another survivor, they suffer from the Exhausted status effect for 80 seconds. If the survivor doesn’t have an Exhaustion perk, they instead suffer from the Hindered status effect for 80 seconds. Corpse House has a cooldown 120/10/100 seconds.
“Let’s see you scamper your way out of this!”- Marguerite Baker
Mortal Morality: You know your prey can’t keep playing the hero game forever. When a survivor unhooks or takes a protection hit, their repair speed is decreased by 10/15/20% for 45 seconds. Mortal Morality has a cooldown of 80/70/60 seconds.
“You can’t keep doin’ this forever.” - Jack Baker
Add-on’s:
Brown:
- Cooked Crow: A cooked crow found in the microwave inside the Bakers guest house. Slightly Increase The Patriarch’s passive breaking speed.
- Rusty Saw Blades: Rusty saw blades the infected Jack hung around his property. Slightly increase movement speed during Frenzied Rage.
- Receipt List: A receipt list of things the newly infected Jack purchased. It contains nothing but dog collars and wooden planks. Slightly increase the duration of Killer Instinct revealed by Hunted.
- WHERE'S MY MOWER!?: An angry note scrawled out by the infected Jack to his family demanding to know where his lawnmower is. Tremendously decrease movement speed while in Frenzied Sprint and Frenzied Rage. Increase Doomsaw bloodpoint score events by 100%.
Yellow:
- Sturdy Rope: The rope Jack sent Zoe to retrieve on the night of the storm. She later used it to barricade a door from him. Slightly increase how close the Doomsaw spawns to The Patriarch.
- Travis’s Letter: A letter written by a man named Travis to his girlfriend. It reads of a plan he came up with to escape the Bakers. It’s a shame he would end up another one of their victims. Moderately increase movement speed during Frenzied Rage.
- Eveline’s Leather Boot: A leather boot belonging to Eveline. Moderately increase the duration of Killer Instinct revealed by Hunted.
- Hatch Key: A key to a barbed hatch that Ethan used to escape from Jack. While trying to escape through it, the infected Jack severed Ethan’s leg. Slightly increase the duration of Frenzied Rage.
- “Derelict House Footage” - Tape: A video tape depicting the arrival of the Sewer Gators team to the Bakers Guest house. The cameraman Clancy Javis would be taken prisoner by the Bakers. Slightly increase the duration of the Exposed status effect triggered by Hunted.
*Note: The rest of the add-on's are currently work in progress.
Mori: The Patriarch firmly plants his weapon in the ground beside him and taunts the survivor to get up. After some time, the survivor struggles to their feet and turns around to stare at The Patriarch. Taking advantage of this, The Patriarch steps forward and grabs the survivor with his left hand, adjusts his glasses, welcomes the survivor to the family, and then unleashes a brutal punch. As the survivor gets knocked back down to the ground, The Patriarch walks over and crushes their head like a melon. Both the survivor and The Patriarch see the mori in first person.
Dialogue: During the trial, The Patriarch may speak. Different voice lines can be triggered when completing certain actions. The voice lines have a 25% to activate. While wandering, every thirty seconds not spent in a chase will have a 10% chance to trigger a voice line.
Wandering:
- “You know imma find you right? And when I do…”
- *Mumbling “Where’d that little ######### get to…?”
- “No-no. Shut up! You ain’t real!”
- *Mumbling “I was gonna be her father…”
- “This is all too fun.”
- “Here piggy piggy piggy!”
- *Whimpering “Marguerite…”
- “You can’t hide from me!”
- *Mumbling “Shut up, just shut up…”
- “What? You playin’ hide and seek?”
- “What are you afraid of?”
- “You ain’t smart enough to hide from me.”
- “I know where you are. Come out now. I won’t be angry.”
- “I’m on to you!”
- *Whimpering “No one loves me…”
Finding a survivor:
- “Don’t move now!”
- “You thought you’d just slip out before dinner was done!?”
- “Here’s daddy!”
- “You ain’t gettin’ away!”
- “Miss me?”
- “Hello there! How’ve ya been?”
- “Here I come!”
- “No way out, ya know!”
- “I see you!”
- “You think you got what it takes to join the family? Prove it.”
- “It’s just you and me now.”
- “It’ll feel good, I promise!”
- “You’re wasting your time!”
- “Where in the hell do you think you’re going to?”
- “I’m an old man, you can’t take on an old man?”
- “I got the gift runnin’ all through me! All through me!”
- “Stay right there!”
- “Get ready for it!”
- “Stay still!”
- “It’s only gonna sting a little bit!”
- “Here it comes!”
- “Well now, there you are.”
- “I found you. No more runnin’ around.”
- “Found ya!”
- “Hold still!”
Hitting a survivor:
- “Imma gon’ squash you like a bug! Hope Marguerite didn’t hear that…”
- “Poor thing.” *Snickers
- “Let’s finish this - you and I.”
- “This is the end, you know?”
- “Welcome to paradise.”
- “Don’t be scared.”
- “Sorry bout’ that. You alright?”
- “You’re part of the family now.”
- “I told you… don’t you ######### with me!”
- “This’ll hurt me more than it hurts you.”
- “I about dozed off there for a minute.”
- “Are you havin’ fun yet!?”
- “This only ends one way.”
- “Every day it’s the same thing…”
- “Don’t lose your head!”
- “Guess what? You’re gonna die!”
- “You can’t keep doin’ this forever.”
- “I can’t die. But you can.”
- “You’re not getting out of here.”
- “You’ll choke on your blood before I’m done with you!”
Getting stunned:
- “Oh, no, no, no, no…! Now you gonna get it!”
- “Oh boy! Now look what you’ve done, #########!”
- “######### you and the horse you road in on!”
- “######### you!”
- “Hah, you think that’s gonna do you any good? Really?”
- “Shitcock!”
- “Cut it out!”
- *Grunts “Lucky break.”
- “OK, have it your way.”
- “That’s not very nice.”
- “Feisty, ain’t ya?”
- “Oh yeah, that’s real nice!”
- “Well now, ain’t you somethin’?”
- “Your life ain’t worth a bucket of piss!”
- “I ain't got time for this!”
- *Grunts “I’ll show you how to really hurt somebody!”
- “Now you’re just being rude!”
- “You think imma just let that stand?”
- “You’re gonna wish you had the good sense to lay down and die!”
- “I’ll make you wish you’d never been born!"
Activating the Doomsaw:
- *Wicked laughter
- “Grooooovey!”
Mori:
- “Come on, come on!”
- “Welcome to the family.”
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@swager21 said:
why jack baker? he doesnt look as cool as other bosses
I would like to know your location.
Seriously though, Jack is ######### epic. Like the dude forced you to shoot him in the head for shits and giggles, he wields a dual-bladed chainsaw, and he mutates into one of the coolest looking bosses in the series. He has so much charisma to him. You see him start out as a loving father, only to descend into a horrific monster who cuts his own son's arm off to teach him a lesson. You genuinely feel for the guy as you watch him breakdown and beg Ethan to end his family's misery.
@swager21 said:
https://forum.deadbydaylight.com/en/discussion/comment/2116448#Comment_2116448
re7 is my favorite. jack was really scary in the game but i just cant imagine him and his power in dbd. same goes for mr. x. he just looks like deathslinger 2.0
I don't know whether you're referring to Mr. X or Jack in your final sentence, but both of them look nothing like Deathslinger. Mr. X for obvious reasons, and Jack wheres a bright yellow and green shirt with tan trousers, while Deathslinger wheres a dark brown leather overcoat and wields a harpoon gun. I don't see the resemblance.
As @Dabihwow mentioned, I made a fan made chapter for Jack if you'd like to see how I think his power could work.
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@Stinde said:
https://forum.deadbydaylight.com/en/discussion/comment/2116354#Comment_2116354
True, it's very possible that the teaser didn't hint anything.
https://forum.deadbydaylight.com/en/discussion/comment/2116375#Comment_2116375
I'm guessing the pendant is just there to advertise the charm you get when buying the chapter. Maybe we'll also see it as a key item in RE8, who knows.
True, it's likely just there to advertise the charm, but I still find it a little odd that they felt the need to include the detail of the survivor dropping it on the floor as they get hooked.
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@Dabihwow said:
https://forum.deadbydaylight.com/en/discussion/comment/2116354#Comment_2116354
THat could be it too
Because personally, I can't think of any RE survivors that look like the person on the hook, or why they would be carrying an Umbrella pendant around.
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@Stinde said:
https://forum.deadbydaylight.com/en/discussion/comment/2116316#Comment_2116316
Yes it was Felix's hook scream in the teaser but the body might be the new survivor's. Probably because the voice acting might not be ready yet.
This is just a personal theory of mine, but I don't the think the trailer showed anything about the killer or survivor, just that the next chapter is going to be RE themed.
The person on the hook (To Me) just looks like a guy in a lab coat, which could represent an Umbrella scientist (There's Also The Fact he Dropped An Umbrella Pendant). And the "monster" noises are just generic zombie sounds. Again, I'm pretty sure it's just telling us the chapter will be RE themed, and not anything about who the characters will be.
I'm really holding out hope the killer is Jack.
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I agree. Having the survivors and map being from the earlier RE games and then having the killer be from the later RE games could appease both sides of the community.
Personally my ideal RE chapter would be:
- Jill and Chris as survivors (With Legendary Skins For Other RE Characters)
- R.P.D as the map
- Jack Baker as the killer
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Yes! I just want to have some way to play as Old Freddy or play with a rework based around his old power.
#GiveUsBackOldFreddy
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@RyRapsYT said:
DBD Please add the yard from RE7, that was an amazing game with an amazing map. I loved my playthrough of re7. I would enjoy you adding the yard or perhaps the BOAT... PLS!
I too loved RE7.
If they were to add a map to the game themed around it, I think it'd be cool to have part of the main house that expands into the yard.
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Personally my ideal RE chapter would be:
- Jill and Chris as survivors
- Raccoon City Police Department as the map.
- Jack Baker as the killer.
Overall though I'm very hyped regardless of what we get.
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@Superyoshiegg said:
https://forum.deadbydaylight.com/en/discussion/comment/2114838#Comment_2114838
The trailer had the Umbrella Corporation pendant in it. Umbrella hasn't been relevant to the series since Resident Evil 3 (1999), so it would be pretty weird to include that if the Chapter is themed after the more recent titles.
Umbrella saved Ethan at the end of 7, and Chris who is now working for them is going to be a big part of 8. So I don't know what you mean by Umbrella hasn't been relevant.
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I've said this before and I'll say it again. The only killers I can see working for an RE chapter are Birkin and Jack.
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Yes. Now that RE has been confirmed, my dream has come true.
Though I'd be happy with any killer from RE, I'd be one very happy camper if Jack in particular was the killer.
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Behavior would be burned alive by the community if they don't give us a map for RE.
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I crossing my fingers that it's Jack Baker.
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@Dabihwow said:
https://forum.deadbydaylight.com/en/discussion/comment/2114259#Comment_2114259
That is why I don't want it to be Nemesis or MR.X, I personally would absolutely love Jack Baker, but why not both? If they release an icon from RE and its somehow a joke, it will be the most damning fuckup chapter, the devs ever released, more so then ALL KILL
If Jack is the killer for this chapter, I will physically change my profile picture to him faster than the human eye can blink. Hell I'll probably do that regardless of if it's Jack or not.
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Being honest, the only killers from RE I can see working are Birkin and Jack. I'm really hoping it's Daddy Baker.
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@Dabihwow said:
https://forum.deadbydaylight.com/en/discussion/comment/2114181#Comment_2114181
There still hope for DADDY BAKER TO COME IN!
I'm keeping my fingers crossed!
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@Dabihwow said:
https://forum.deadbydaylight.com/en/discussion/comment/2114131#Comment_2114131
never mind it was Felix, damnit! I'm still hopin'
Although it sounded like Felix, it didn't look like him to me. Instead it looked like a guy in a lab coat.
My theory right now is that the trailer didn't showcase anything about the killer or survivor, just that the chapter is Resident Evil themed.
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Expecting: Nemesis
Hoping for: Jack Baker
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@Dabihwow said:
https://forum.deadbydaylight.com/en/discussion/comment/2114086#Comment_2114086
In fact looking at the trailer I notice a survivor on the hook, and he soesn't seem to look like Chris Redfield, or Leon
It sounded like Felix getting zombified to me.
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@BrokenSouI said:
Gotta admit. Hearing how old freddy was. Sounds just aweful lol. And dumb to his lore to boot. Freddy never PULLED anyone in to dream world. So the passive sleep is much more fitting lore wise. If I had a vote to change freddy in ANY way. It would be that survivors get a QUICK video on the loading screen instead of tips. Of them falling asleep. And the ENTIRE match would be in the dream world. Which is what would really make sense. That would remove the alarm clock mechanic. And to compensate. Maybe they could do like....2 fake gens in map or something for cool down. Not sure how to make that work in any fair way. But it would make sense that you see what freddy wants you to see...Maybe the gen speed could be slightly faster on fake gens. And if you were paying attention enough you would notice it's going to fast. Or something.
"Freddy never PULLED anyone in to dream world."
Well Modern Freddy literally hits awake survivors and that somehow makes them fall asleep. Old Freddy was way more accurate to the lore.
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Jack Baker baby. All the ######### way.
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I JUST WATCHED THE TRAILER FROM DBD'S YOUTUBE CHANNEL.
LET'S FUNCKING GOOOOOO!
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@glitchboi said:
https://forum.deadbydaylight.com/en/discussion/comment/2113921#Comment_2113921
DBD does have its own power menu that would work like the item menu. They should make it so Freddy can switch between his old power and his current one through that menu.
That's such a good idea! I'd definitely prefer if Old Freddy was playable with a toggle feature, but even if he was playable with an add-on I'd still be happy. I just want to play him again.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2113660#Comment_2113660
it could be way closer with a more linear curve
it's so frustrating to know what the game needs but have it fall on deaf ears and blind eyes
"It's so frustrating to know what the game needs but have it fall on deaf ears and blind eyes."
Behavior in a nutshell.
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100% for both roles, that way I can kinda get close to what PC has.
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I mean, I personally find Legion fun to play as, but out of this list I'd definitely go Oni. Big fellas a blast to play as after you learn how to land Demon Strikes.
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Yes, please, I just want to play as Old Freddy again! All he needed were some small buffs and QoL improvements! I really hope the devs take notice of all these Old Freddy threads.
#GiveUsBackOldFreddy
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@Astrian said:
https://forum.deadbydaylight.com/en/discussion/comment/2112177#Comment_2112177
Why is your source of Freddy being B tier literally only one person lmao
Basically everybody else without even thinking about it puts them in S tier.
have you thought maybe Tofu is the outlier and not the standard?
Dude Freddy is definitely not S-tier.
He's a jack of all trades, but a master of none.
And I don't know who you're talking about, but pretty much every tier-list I've seen has put Freddy in A to B tier.
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Weird suggestion, but I find M&A to be pretty good on her. Most survivors like to wait for the heartbeat before they start running, which allows you to get closer than they expect.
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I just got done P3ing him, so I don't have many perk, but my build for him is Ruin, Pop, Corrupt, and BBQ.
As for perks that synergize with his power, there's I'm All Ears. I haven't used it on him myself, but it's typically good on chasing oriented killers.
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I'm so glad to see all of the support! I doubt the devs will actually take notice of this thread, but it's worth a shot if we get to play as Old Freddy again!
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@GeneralV said:
https://forum.deadbydaylight.com/en/discussion/comment/2111103#Comment_2111103
Although I never stopped playing Freddy, I know exactly how you feel. I still remember my first match with his new power, and everything just felt wrong.
Twas truly a tragic day.
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@katoptris said:
Old freddy is still there in pill bottle add on. That the closest you will get to the old one.
That add-on barely scratch's the surface of Old Freddy. It kinda gives him a bit of what his stealth used to be, but that's it.
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@GeneralV said:
https://forum.deadbydaylight.com/en/discussion/comment/2110963#Comment_2110963
I would rather keep Dream Projection, to be honest. Old Freddy with such mobility would be sweet!
In my opinion that'd be the ideal way to see him return. Just his old kit, but keeping the teleport from Modern Freddy.
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@ClownIsUnderrated said:
Honestly the new Black Box add on should be used to bring back old Freddy, but instead we have to settle that for budget decrease Blood Warden. Just like with Myers and Scratch Mirror, Black Box would bring back all the old features that old Freddy possessed and would bring the unique aspect back to Freddy. Simply enough make Black Box a very rare add on, and boom we can all be happy with old Freddy being back.
Even with the nerfs to Freddy now, I'm still disappointed because he looks like he's still boring. Seriously they could have improved old Freddy with quality of life changes, but instead they decided to give him a power similar to Clown and slap a teleport onto him.
Exactly, just getting an add-on to play as Old Freddy would be fine.
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@hiken said:
the old one was just bad, the worst killer in the entire game reason why almost no one played him, and this one is a pain in the ass to go against.
I don't think Old Freddy was the worst killer in the game. In the right hands, he could actually be kind of strong. If he ever does make a return though, he'll need some small buffs and QoL improvements.
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@Midori_21 said:
Old Freddy doesn't exist anymore. To add back old freddy they'd have to completely recreate his coding, which they aren't going to do.
I sincerely doubt that the devs just threw the code for Old Freddy's power out the window and called it a day, that kind of stuff just doesn't happen. Hell, as I said in my original post, they reused assets from Old Freddy for this nerf, meaning that they very clearly still have them. They're just too lazy or too stubborn to give us a way to play as him.
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Well as a Legion main, I kinda have to suggest them. They have a very fast paced-playstyle, and aren't very hard to get into.
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@Boss said:
https://forum.deadbydaylight.com/en/discussion/comment/2109854#Comment_2109854
I can't agree on that, since what you say can't happen has already happened once before with this character.
I respect your opinion, but Behavior has changed a lot since Freddy's first rework. I doubt they'd put in the effort to give us a way to play as Old Freddy. Hell they'd probably already have done it by now if they were planing on it.
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@Baby_Victor said:
https://forum.deadbydaylight.com/en/discussion/comment/2109854#Comment_2109854
Agreed. This is funny/sad and we should do this from time to time but BHVR would absolutely never bring back Old Freddy.
I too doubt they're gonna do anything, but it's worth a shot.