Quizzy
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So like, what yall want us to do? Just stand in the middle of the map and get downed. I swear, killers complain about not getting their interactions, but when they get it, they complain about MFT. Like some of yall really need to decide what yall really want. And the truth is easy games. Just admit it.
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@timetodohottakes said:
I had 2 surivivors doing this to me when I got my second kill with 4 gens left, they did nothing at all but hiding for at least 25 minutes until I found and closed the hatch 5+ minutes later (wanted payback), I know the game will end after a hour or so and bla bla bla, but they aren' t playing, they are simply wasting my time without cheating, can it still be considered keeping me hostage?
Edit: The game lasted a total of 36 minutes or so, the 25 minutes is the time they did nothing after my second kill, it was in the swamp map so it's extremely hard to find survivors that only wants to hide.
Funny how when im in situations like this, ive never been punished for it. Maybe i was reported, but they never done anything about it. And tbh, why would they? In a situation where its unwinnable for one side. It resorts to hide and seek at that point which used to be the point of it all in the early days(devs said it themselves). But now that we kinda moved away from that, I still believe that survivors shouldnt be punished for it. Its an oversight on the devs part.
Just as with tunneling and camping when the killer has no means of winning, survivors hide when hope is lost. We cant report them for doing it, so why should survivors be reported for resorting to a desperate tactic to win themselves.
And all this honestly brings up further discusssions on good sportsmanship on both side. One side, survivors are held to a higher standard. Punished for working with killers. But killers arent when working with survivors.
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It's honestly more of gen placement and map as well. Which is why I dislike how they have been doing these map reworks like coldwind and borgo. Yea they made them smaller, but now some gens can possibly spawn closer to one another.
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@altruistic said:
there is an issue with their servers right now. i assume bhvr has no idea how to fix it because so many different things have triggered it just in my experience since the event started.
i am getting disconnected a lot, and it isn’t cheaters forcing a dc.
it looks like mods here deleted a similar discussion, so for whatever reason they don’t want this publicly talked about.
this thread will probably be deleted as well.
Welp might as well give our thoughts before they delete it then. Cause from my experience, I got disconnected twice in a row last night. Both matches were ironically against the same killer and with 1 gen left. It was very late hours, so getting the same person was understandable. But it was so frustrating
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They can try to incorporate p100 into player cards which can only be seen in endgame. Thats the most reasonable. And i heard player cards were supposed to be out this midchapter. But maybe they postponed it for that. Just a thought.
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@LapisInfernalis said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3566107#Comment_3566107
Weren't player cards to come out with this rift? They talked about player cards releasing around Halloween.
It was most likely planned, however, it was most likely pushed back. Reason. No idea.
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They could easily do it. But they dont want to. Especially if they miss out on getting money from it. The only thing remotely close to a p100 reward we could possibly get is maybe related to our player cards. And even that is not a guarentee.
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@Verconissp said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3566048#Comment_3566048
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3566038#Comment_3566038
Funny enough... idc if you're a p100 or not. it's down to a "Are you a Two Tap or Not" while chasing...
i already got a p100 David and a p100 Clown... Prestiege don't mean skill.. Just means you put an Effort into said Character,
Just annoying i can't see Prestieges since 90% of the time i already verse people that ain't up to par on surv,
And the reason being those survivors dont live up to your skills is most likely lobby dodging. Which is why people are asking for hidden prestiges. To lower the risk of outliers coming into your games.
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@GolbezGarlandGabrant said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3565585#Comment_3565585
The reason Nurse's blinks changed to special is she greatly benefitted from Exposed builds. I've never seen any Spirits run Starstruck/Infectious builds.
Then you not playing enough because some actually do use starstruck to this day. It just wasnt at the same capacity has nurse at the time because spirit has a 24m default terror radius. But ppl run agitation with starstruck to benefit from it more.
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@Alen_Starkly said:
Recently I had a discussion with people about why female survivors are much more popular than male survivors. Really good discussions, and I understand the popularity difference.
But look at this... Free rewards for survivors this event:
Female survivors: - 6 sweaters: Haddie, Kate, Yui, Élodie, Mikaela & Nea
- 1 full outfit: Meg
Male survivors: - 1 sweater: Vittorio
This is beyond sad... I am extremely disappointed. Where is a sweater for Gabriel? Ace? Adam? So basically female survivors get 9 cosmetic pieces, and male survivors get 1 . One. Yeap, only 1.
Not to mention that last Halloween female survivors again got 1 full outfit (Kate), and 4 sweaters: Claudette, Min, Jane & Yun-Jin, while male survivors got 2 sweaters: David & Felix.
For those who play mostly/only female survivors, this event is like a birthday party. For people like me, who mostly play male survivors, this is.... well, sad. I do love female survivors and play them, but not getting anything for my boys (except for Vittorio <3) sucks. A lot.
Last year, 2 men to 4 women got sweaters. Then this. Now listen, i dont understand why we continue to even have these types of discussions. We already know they favor female survivors over males, period. It's as clear as day. Be it free content or paid. They dont have the effort to care about a particular male playerbase unless they see it will compensate them in the long run like their female counterparts. Unless ur dwight of course.
I seen it very clearly when the design community contest, they chosen female survivors to win every single time. 5 times in a row. Its honestly comical tho.
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@RpTheHotrod said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3564496#Comment_3564496
Mft is long term haste. Killer ones are typically short term and come with a catch.
As it should. By default, they already are faster than survivor. And even with mft, killers still are.....by default. And they get bloodlust.
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I dont mind the slug. Ill just hide of course until they bleed out. We can waste everyones time together.
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@Caiman said:
I understand what you mean but I don't think I want to make the blue jeans even more blue.
I definitely agree with the sentiment that not every Deep Rift should be blue.
The jeans dont have to be blue. There are some deep rift skins that become black with maybe some blue colors like gabriel's deep rift pants. I honestly thought Dwight's deep rift pants was going to be black.
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@Alen_Starkly said:
My problem is with every rift having blue recolors. Like come on, other colors exist too smh... What used to be really cool is now getting boring and annoying. Imagine crimson red recolors one rift 🤩
I honeslty believe they will most likely not change the deep rift color because lore wise, its too important for it be anything else besides blue. The auris, the void, the blue ink that was engraved into vittorio. All of these cant just be changed unless something major occurs in the lore for all of these to change.
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@Chocolate_Cosmos said:
Remember few years ago how they made all exclusive code skins from events or for the few lucky ones that got lucky in contests worthless and gave everyone these skins for free? Yea...
Well now we have many FOMO in the game, from Amazon Prime, event skins to Twitch drops and some other codes.
Here is the thing with FOMO. It works. If people weren't buying them and complain about it loudly, BHVR would change it. But people buy it, A LOT and so it works.
Nothing we can do about that man.
Thats because we had people that were desperate enough to buy codes for those exclusive skins for over hundreds of dollars. Some ppl were scammed as well. So they decided to just give them away to prevent it from happening to other ppl.
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@Science_Guy said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3560800#Comment_3560800
This aged well...
Looks like a weapon for Hag and a shirt for Elodie will be exclusive to the drops. :(
Switch players being treated like 2nd class citizens once again. Who would've thought that FREE skins would be locked against a certain platform.
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@Waksnap said:
I will admit, a partial skill issue on my side as survivor but as iri 3 for the past weeks and loosing damn near 19 pips due to killers tunneling and camping or insta down add-ons, (iri head or tombstone usually) and since this new feature came out I lost another 5 pips. Anything gained is just lost. I just played against hillbilly and I can poop him forever but once he got me down, he camped knowing I can hop off the hook… how does that help at all? He tunneled anyone who was on hook and face camped, but even the bar for anti camping didn’t go up nearly fast enough to even account for the distance he was at… while about 5-10 meters away sometimes it feels that the bar stops entirely even though he’s right near me. Can we just allow unhooks to be silent and not show the aura of hooked survivors to the killers? This wouldn’t fix tunneling or camping but would reduce the possibility of killer coming back to hook once your off (the killer can see you got off hook by the hud just no location is shown). What else could we do to make anti camping a thing? I’ve been iri every month and this month for me has been the hardest to do anything, I got to iri and instead of ranking up each day it’s turned into a long week of loosing pips. Anyone possibly see this as more my fault or the new feature or just ######### killers?
Based on certain responses, we can see that tunneling and camping is a viable strategy that the devs will not bother to alleviate. Even if it's at the cost of that one person experience being ruined over a video game. All I can personally say is use anti tunneling/camping perks to prevent that experience from being ruined more. Because if the devs aren't going to do it, you might as well take matters into your own hands. Does it suck that you have to use perks to prevent a killer that doesn't need a perk themselves in camping and is mechanically part of the game....yea. But your sanity is more important. I always have these perks for me
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@Caiman said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3561025#Comment_3561025
I find this comment funny because it's the opposite of my view. Jeff and Adam are some of my favorite survivors because I think they're likeable decent guys with good designs and sympathetic everyman backstories. Meanwhile I think Feng is a cringe-inducing "How do you do, fellow kids?" embarrassment of a character who only sells on sex appeal.
I believe you'll know how much of an impact a character leaves off on a playerbase based on their reasoning of maining them and their impact. Some are just one liners-"they are so cute" blah blah like feng. Others have reasons in their lore/personality that is relatable and may have a impact in their lives. Ex for me, david.
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@LapisInfernalis said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3561298#Comment_3561298
You cannot compare licensed and non-licensed characters. the latter will always get more.
How it is disrespectful? The devs give us characters to play with and then they ignore a bunch of them, because they did not make them appealing enough in the first place. or because they did not have the impact they wish they had, idk. players of all characters deserve some love, not only the lucky ones who love a character who is for some reason popular and therefore can work as the best money grab.
Even Haddie get's more love nowadays.
Mark my words, when the Iron Maiden/Slipknot collab comes out, Jeff (the Metalhead!) will get nothing but Feng, Kate, Nea or whoever will get something even if it doesn't fit them.
I wouldn't be surprised by that either. And considering that this is a collab, it will be auric cells only rather than shards 4 weeks later. Another opportunity to squeeze out money from their money-making survivors/killers.
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@LapisInfernalis said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3561264#Comment_3561264
Feng has way more. It depends on how many of the seasonal stuff you have:
https://us.v-cdn.net/6030815/uploads/4LMFZCWULL77/20231012-113908.jpg
I don't have all limited cosmetics from her as I don't main her. I don't even really bought stuff for her too....
Oh wow. This is very eye opening. Welp. If ur a man and not dwight, you will barely get much. But we shouldn't be surprised. Behavior needs money. I'm scared to see how much Kate has. Probably close to ace, david and jake. And they came out way b4 her
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@LapisInfernalis said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3561214#Comment_3561214
Ummm Feng has more cosmetics than Dwight and Jake. OG characters who were in the game much longer...
I know the store did not exist till Kate, but the ratio of cosmetics is just insane. During Lunar New Year, she got 4 cosmetics in 2 weeks. And not even all are in the store right now as she has tons of seasonal stuff.
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3561210#Comment_3561210
I don't need this kind of injustice in a game, I see it enough when I look out of the window.
U havent seen nothing yet. She's about to get 3 in total in a span of 2 weeks for this month.
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Oh grandpa. You don't fool me. I see you around this forum giving your thoughts and experiences. You ain't going nowhere. See you soon!
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@LapisInfernalis said:
Yes, it's Feng's Tome, but why does she get 50% of the charms?
https://us.v-cdn.net/6030815/uploads/L1XLSEL11UBR/feng-gets-everything.jpg
While the Oni (who is the 2nd character) gets ONE charm and Dredge also gets only one charm. Somehow when Oni was a secondary character in a Rift, he got more stuff....
What is it always with Feng getting everything? I wish Jeff would get so much love as her.
Youll get used to it sooner or later. Now I envy feng players getting skins nearly every update but keep in mind that she is very expensive to keep up. Every limited event(lunar anniversary and most likely Halloween), she was given a limited timed skin in the store which fomo is an issue for some ppl. At least since ur a jeff player, you dont have to dish out money like feng mains. And he's been getting more lately this year. So its a win for you anyways.
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@OnryosTapeRentals said:
What is it always with Feng getting everything?
Simply because she's popular.
It's a bit of a vicious cycle:
a survivor is popular --> developers release lots of cosmetics for them because it's lucrative --> people are drawn to play the survivor because they have good cosmetic options --> that survivor becomes even more popular --> and so on.
The opposite is true for the relatively unpopular characters (like Haddie, Jeff, Jonah etc.)::
a survivor is unpopular --> very few cosmetics are released because they don't sell well --> people are put off playing the survivor because the customisation options are poor --> that survivor becomes even less popular --> and so on.
While its not a secret that feng is popular, i will say the charms going to mostly the survivors is not new. Just last tome, most of the charms were exclusive and related to gabriel while a few were for singularity.
Also it was going to be sooner or later that feng got a tome anyways since she didnt have one yet. The same will be for felix, zarina, elodie, deathslinger etc in the future.
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I'm fine with limited skins since you do get a chance to get it again the next year if you decide you want to get it. It's not the absolute end. But what I do dislike is when these exclusive skins are mainly for certain characters like Feng. Nearly every event this year she had limited event skins in the store. Lunar, anniversary and now halloween most likely. So obviously they are trying to milk in this tactic on a certain fanbase of one character.
I envy fengs getting skins nearly every update. But I also feel bad for them because they are the ones spending the most. But oh well. I get to save more money for my fav character tho.
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Yea we had the floating city one last tome. But it looks like they try to have one exclusive iri rarity in a tome at a time. This one has ultra rare dredge skin so no ultra rare charm. But last tome had 1 iri which was a charm only
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Well. I'm playing her now. I got 2 kills then a 4k after. I may play her more tbh now that she doesn't have a bad rep as a chess merchant anymore. Hated that gameplay style. But now I can freely play her as a chasing killer.
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And yet both are getting touched one way or another. MFT confirmed to be adjusted in the future. Ultimate weapon bug fix where u scream in lockers getting fixed. And if ppl complain enough, it too may get touched further
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It is too powerful for such a small simple task. When you have to bring a niche perk to fully counter a meta perk, thats not good at all. And for me personally, i dont want to always bring calm spirit. I love to hear my survivor get downed and scream on hook. It takes away the spirit of dbd.
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@SimpleTora said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3557902#Comment_3557902
How was that me NOT being calm? I could've called you a baby or tell you to get good and you never gave an opinion, you came here and complained about killers slugging for the 4k then got upset when I told you that's not what the post is about then proceeded to complain about killers slugging for the 4k and when I said just accept it or play somethin else you get even more offended? Baffling to me.
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3557987#Comment_3557987
Nurse and Blight need to just stop being used as an excuse to nerf perks and nerf/rework the killers themselves. They make basically every perk in the game seem unfair because their powers are innately unfair. Having the ability to traverse the map so quickly as well as ignore counterplay mechanics put in place are just stupid. The survivors reward in chase for playing well is distance and their powers close that distance basically immediately with very little downside due to addons. If a Nurse/Blight wants to find you without UW they can easily do so with nearly any other info perk. I do agree Oppression needs a buff, I would personally increase it's CD to 100 seconds but allow it to apply any other gen kicking perk to the other 3 generators
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3557984#Comment_3557984
Are people seriously complaining about Coup is that really a thing?
I still dont see how you could sit there and again say my initial comment relating to a higher risk of slugging for a 4k due to the perk is off topic. And i responded back to you saying we are talking about ultimate weapon. So im not off topic. You just dont wanna hear it. Me and many others have experienced this situation more when killers have that perk equipped.
And yes, you should definitely remain calm if you want to at least have a meaningful conversation on a public forum. Simply telling another person to accept or play something else is a low blow. Do better. I know you can.
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@radiantHero23 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3557722#Comment_3557722
First things first: you seem to be playing survivor a lot. This is just an assumption, based on how you write so please, if I'm wrong, correct me.
Man perks have counters, some are more obvious, some less and some don't have counters at all.
Corrupt intervention for example has received a counter after how many years of existence? 4? 5? Use no mither and plot twist do down yourself.
Some perks with obvious counters are already mentioned. Other examples are basicly all hex perks or Dead man's switch (let go of the Gen when someone gets hooked).
These are perks that can be countered by not even bringing perks at all.
Other have very complicated counterplay like Stbfl. The counter is aggressive team play. That's something you don't see in soloq that often. The obsession has to basicly throw themselves at the killer when they acquired high enough stacks and bodyblock for other survivors. It does counter the Perk.
Then there are perks that realistically don't have counterplay at all: deadlock. Deadlock is only countered by popping two gens simultaneously (doesn't happen very often).
I didn't even go into survivor perks that don't have any counterplay.
Ultimate weapon falls into the category of : countered by a perk. Case and point : calm spirit.
That's ok. It's obscure just like the counter to corrupt.
I would even say that calm spirit is a decent choice right now because the most picked killer perk seems to be suge / jolt which makes you scream at gens. So the player counters more or less two perks. Doc is also getting countered.
I feel, that the problem is more survivor players that want a bunch of perks to be countered by one obvious choice and use that every game.
If the players wants to counter ultimate weapons info aspect, they have to use calm spirit. It's dumb but hey, that's what shattered hope was, when boons existed. Besides the fact that the one perk only gives info and blindness and the other aoe self are to all survivors.
Listen. We can go tit for tat over which perk counters each other. But at the end of the day, ultimate weapon is getting nerfed next patch to do away with screaming in lockers which is a bug btw. And rightfully so.
And yea. Im a survivor main. And i like to dip my toe in a lil killer matches as well. I dont sweat like the others. But once again(here i am repeating myself), Im not gonna blame someone for playing how they wanna play. Slug for that ez 4k and allow ultimate weapon to easily give u value. But dont be mad when that last survivor hide till the person bleeds out for hatch. They trying to win also. Cause at that point the killer already won. A 3k is a win btw.
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@Aven_Fallen said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3557573#Comment_3557573
Pretty much this. I would ignore the Bug, because, well, it is a Bug and will be fixed rather sooner than later.
But that it follows the Killer is way too much. Playing against something like a high-mobility Killer or a Nurse is really painful when they have Ultimate Weapon.
IMO even if the Perk would not linger and would just work on a radius after opening a Locker with a 30 second Cooldown, it would still be very strong. It would basically be a Static Blast for every Killer, so a Killer Ability as a Perk. This would already be good. But that it is lingering is just too much IMO.
I honestly believe that would be more appropriate and I agree with you. I would rather it be a radius when you opened the locker rather than it lingering for that whole 30 seconds
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@EmmaFrostyEyes said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3557708#Comment_3557708
Toxic killers are more prone to slug for the 4k. Unless they have to do a challenge its just toxic killers that do that. I was watching my friend stream and this plague made the game last 15 more minutes than usual because they so badly wanted a 4k. They let the bot wiggle out like 5 times as well and almost bleed them out too. Just watching that was boring enough
OK. That's great for your friend. But from my experience, nearly every killer with ultimate weapon I've been against would leave the person on the floor and use ultimate weapon to find me for the 4k. Yes I get killers that do without it. But if they have the perk. They will most likely do it.
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@SimpleTora said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3557708#Comment_3557708
No, killers are more prone to slug for the 4k when you get those sweaty killers that really want the 4k, perks have nothing to do with it. The perk has nothing to do with their actions and if your main complaint is that they use it to slug for the 4k then your issue isn't with the perk it's with the gameplay in which case that's an entirely different subject. Sweats will be sweats and casuals will be casuals the game has no way to separate the two so you just have to deal with it or play another game (which won't hurt you btw contrary to what the very vocal part of the community thinks)
Dude calm down. You come to a forum asking for opinions then when given one that doesn't align with yours, you tell them to just deal with it or leave the community. It's not that deep. Seriously.
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@radiantHero23 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3557711#Comment_3557711
Whats your point?
When have I encouraged slugging for the 4k. I just justified it.
I also never said that I do it.
Please stop with the us VS them mantality.
Survivors want as many of their team to escape and killers want as many kills as possible.
Again: The hatch is the mechanic that forces this boring stalemate. I would like a form if end game chase much more. If the survivor lasts a good amount of time in chase, they are granted the escape.
More engaging and fun for both sides.
I never directly claimed that you encouraged the playstyles. When i said "You slug for the 4k, the survivor may just wait it out until the slug person bleeds out for hatch opportunity", the you was refering to killers who do so outside this conversation between me and you. I dont know who u are nor do i know which side u play anyways. But if u feel like that message was for you...then thats on you. Not my problem.
Once again, since i must continue to reiterate my message. Im saying i dont blame anyone for playing a certain way to win or bringing a certain perk to win. However, you will begin to see why ppl play the way they do because of this perk that does not have an effective counter like other info killer perks that have effective counters without the usage if perks.
Ex:Iron maiden:dont go in lockers
bbq and chili:hide in locker and if they have both iron maiden. Hide behind a gen to onscure their aura reading
Darkness revealed:hide away from lockers.
The list goes on with effective counters
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@radiantHero23 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3557610#Comment_3557610
And that's a problem?
You know why this perk isn't strong?
Because I know where survivor are.
Why do I know that? Gens or in my face.
I mostly know spawn logic on all maps now and can also predict survivor pathing pretty well. This perk literally helps me the same as Bbq does. Even worse, because I have to open a locker for it. As a Pig main, that's huge time investment that I need for chases.
The best thing about the Perk is blindness because it disables windows of opportunity. A perk that more survivors rely on then they want to admit.
Im not blaming anyone. Im just calling out what i see and experienced myself. So i hope killers would understand as well why survivors have been bringing calm spirit more or hiding in the corner to prevent screaming on a perk that bypasses lockers as well(which is a bug btw).
Besides, boring playstyles begats boring playstyles in return. You slug for the 4k, the survivor may just wait it out until the slug person bleeds out for hatch opportunity.
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@SimpleTora said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3557647#Comment_3557647
Killers slugging for the 4k has absolutely nothing to do with Ultimate Weapon's existence there are also plenty of perks to find the final survivor while the other is slugged again nothing to do with ultimate weapon
Im saying killers are more prone to slug for the 4k when they have ultimate weapon equipped and the final survivor is nowhere to be found. I didnt say the perk caused slugging for the 4k to all of a sudden happen in this game.
Its literally the only perk that can effectively find a survivor that is nowhere to be seen on big maps. So yea, ultimate weapon absolutely has something to do with more slugging occuring when the perk is used
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@SimpleTora said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3557573#Comment_3557573
30 seconds is fine, it's not too long and any shorter and it would be a useless perk. If the killer is running around the map to proc it on everyone then they're not chasing anybody and usually will go after the last person who screams as the others will likely run away from where they screamed plus TR and visual TR still exist so you know very easily if you're the one they're coming for and can run accordingly. This is practically what BBQ and chili does but with preference, one shows aura far away without you traveling to that location the other shows you near you but you have to travel to use it. A nurse/blight would make far better use of BBQ than UI for more pinpoint info whereas a slower killer like trapper or pinhead (just as an example) would rather UI because of map balancing issues where they're just too big to make use of BBQ's duration.
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3557579#Comment_3557579
Has nothing to do with the post, take the salt somewhere else
Yes it does. We are literally talking about ultimate weapon here. Hello?!
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@Shroompy said:
To me its not overpowered, just over tuned.
Opening the locker doesn't cause people to scream, it makes the perk activate and the moment some one is in your Terror Radius within 30 seconds, the killer knows where you are and because of a bug that makes Survivors scream in lockers (only for this perk btw) it makes it have 0 counterplay.
My main problem is the activation time. It needs to be reduced DRASTICALLY as 30 seconds allows you to basically cover a large majority of the map, if not the whole thing. Information is a very strong tool and for Ultimate Weapon to not only have one of the strongest effects, but also having it so easily accessible is just dumb.
And killers tend to just slug to find the last person to deny hatch plays or exit gate plays. Their 4k is on the line and they need it so badly!
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@MikaelaWantsYourBoon said:
She got some nice changes i think?
But her biggest problem did not fixed.
Her power is doing nothing against injured survivors. Putting survivor into mending is pointless. And getting first hit is really not hard to do, so i don't even need to use drones for this.
So what actually changed about her? Nothing.
You reworked most unhealthy killer to be weakest killer in the game. Congrats BHVR!
She still has benefits against an injured survivor. If they have a claw trap, then being scanned again makes them slower which is nice. And let's not forget about undetectable at will in high tile loops. That's good for some mindgames
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@Caiman said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3554947#Comment_3554947
But whenever something Asian-themed pops up, they always include Feng, Yui, or Yun-Jin.
Yup. Mhmm. Money makers. And they leave out jake. We know why.
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@Boons123 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3548560#Comment_3548560
I don't think it depends on your playing style. The first you need to hook the survivor , and you may face great difficulty just to fulfill this condition, and in order to use it once, you need another hook to activate it.
The other only requires opening a locker and activating it for 30 seconds and everyone will scream
So the first requires a condition that you are actually seeking, and the other requires only 1.5 seconds of your time
What you just described is a playstyle. Some players are chase oriented. So they focus on hooks as a main priority to be rewarded from thwack.
Other players may be info oriented where they do a secondary objective like open a locker etc to get value.
Regardless, both are different playstyles because you are a making 2 different choices at the time to get different values from a perk
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Well duh. This is bhvr. 2 Deadly games collections without david, an athlete. Greek legends without vittorio, from the past. And now this.
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I honestly be mad when feng, nea, kate, and meg get skins all the time. But on the bright side, at least I dont have to worry about spending money like crazy due to their obvious favoritism. Its a win in my book. More money in my pocket.
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I still see myself playing the game until they themselves decides to discontinue dbd. I have fun. But i dont play on a daily basis. I have a life. And so should streamers. I dont find it healthy if they continue streaming the game for years without a break or playing other games. Nothing wrong with taking a break and coming back later. But thats up to the individual.
The game pretty much has a stable playerbase. And although veterans leave for awhile, new players do come in as well which is the important part. Which is also why they do focus on casual playstyles. Its a drawback for veterans like most of us, but it does help with longevity of the game in the longrun
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Oh stop it. And like it matters, she most likely will anyways. Bhvr needs the money anyways and already gave her every event skin so far this year in store.
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@Mooks said:
Pretty sure no actions will or can be taken when you report something like this without video evidence. You should get feedback from support that they ask for video evidence though...
Thanks for the answer. I guess ill just have to try to do it over my phone next time if i see that im going to be sandbagged. I hope that would suffice.
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It will never change. Ur right. I knew that the moment they chosen yun jin, another female survivor in the design community comtest...the 5th time in a row.
Oh well. Being a female main survivor is expensive anyways. At least i can personally save more money so i feel bad for the others in a way. But more power to them i suppose.
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@Iron_Cutlass said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3552544#Comment_3552544
Wasnt that the same update where Feng Min got a Twitch Prime skin AND a Rift skin on top of already getting the event skin?
Amazon prime but yup. And in october she will be the star of the next tome. So 3 skins total for 1 month....once again
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All are valid questions that honestly may not ever get an answer to because bhvr just wants money at the end of day over miniscule work.
My personal beef is them giving feng event exclusive skins that are limited time in every major event this year. Lunar, anniversary and soon Halloween. Its honestly so sad to see the favoritism when it comes to skins....but expected and wont change at all