QuickStiQz
QuickStiQz
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- QuickStiQz
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Comments
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I use whispers with him to help sneak up on survivors with the info the perk gives me.
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I honestly thought survivors would outnumber killers. Interesting.
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@8obot1c said:
Cool concept or no?
As someone who plays killer and survivor equally, I’d be fine with this. While the pebble is fun to use, it is quite weak at The moment. This would be a nice buff.
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@8obot1c said:
Idk if you seem excited to put somebody on a hook you would want to pick them up faster right?
I like the idea. Fire up doesn't have to be the only perk to let you pick up survivors faster.
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@KillermainBTWm8 said:
https://forum.deadbydaylight.com/en/discussion/comment/684091#Comment_684091
Good! Hopefully the devs will listen to our constructive unbiased feedback!
Yes! Now reply to this one more time to have 3,100 posts.
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@KillermainBTWm8 said:
https://forum.deadbydaylight.com/en/discussion/comment/684085#Comment_684085
Let me explain my reasoning! Monstrous shrine is OP because we all know camping is OP as well. Monstrous Shrine amplifies camping! Then you take into account that most people who use Monstrous Shrine are Bubba's the most Overpowered killer in the game. With all these powerful tactics combined this build becomes an unstoppable force to be reckoned with, nothing can come close!
You’ve convinced me. Monstrous shrine is first priority
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@KillermainBTWm8 said:
I'm sorry to say this... but you're simply wrong! MONSTROUS SHRINE IS MORE OP IT NEEDS AN IMMEDIATE NERF
While that is a close second when it comes to the best perks, distressing is still the best.
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@Acesthetiic said:
https://forum.deadbydaylight.com/en/discussion/comment/682473#Comment_682473
100% qualification! Can’t wait to eat your guts out with hag ;D
:D
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Wait ur that guy from yesterday who posted the gen war thing. Look buddy, the killer is there to kill you, not to just let you run away if he sees you.
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Maybe not meta, but a really good combo
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@Acromio said:
https://forum.deadbydaylight.com/en/discussion/comment/683495#Comment_683495
Just like the Loser Face™ hotfix that made survivors able to break his laughable "stealth" mode from behind walls, right?
https://www.pluschan.com/uploads/emoticons/default_24fwf4o.gif
No. Nothing like that. How can they screw up increasing a cool down?
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Chill out guys. It's so minor you won't even be able to notice it. It literally adds .25 seconds to the lunge power cool down.
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Zoom in and you'll see it. Idk why lm laughing so hard rn.
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@GrootDude said:
https://forum.deadbydaylight.com/en/discussion/comment/682473#Comment_682473
You can be my frenemy ;)
Sure!
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@GrootDude said:
https://forum.deadbydaylight.com/en/discussion/comment/682486#Comment_682486
I wonder how those teammates reach high ranks lol.
Right?!? I'll see people like that at high green/low purple ranks.
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@UlvenDagoth said:
https://forum.deadbydaylight.com/en/discussion/comment/681317#Comment_681317
I am not surprised someone said this, just disappointed.
Why? Hes not lying.
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@GrootDude said:
https://forum.deadbydaylight.com/en/discussion/comment/682479#Comment_682479
If they’re being productive by doing totems first then I’m fine with that, hiding Isn’t a big problem though, not doing gens is though.
I mean like I'll get people who literally spend the whole match being immersed doing absolutely nothing.
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Oh, and to all the randoms I encounter, please actually do gens and not spend the match crouching around hiding from the killer.
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I usually get scared for a second, then laugh it off.
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Shirtless David with DH, Adrenaline, DS, BT, and a clicky boi flashlight here.
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@Fab said:
I miss them too, but they’re probably using that time to make the game better, instead of telling us about the game.
They did say this next year will be mainly focused around the games health, so that would make sense
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Ok
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Peanits said in his stream earlier today that if they do something about it (which I'm unsure of), they are not going to slow the gen speed itself, but do something different.
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@justarandy said:
...when the unhooker unhooks you in TR, hides and leaves you alone. Instead you should blame your team mate for 2 things:
1. Unhooking in TR instead of waiting a little bit (I usually leave the area within 10 seconds as killer)
2. Hiding after unhooking instead of getting the attention of the killer so he has at least a choice
Usually, I come back to the hook and only see that poor guy who got unhooked running for his life. I usually look for the unhooker, but they hide. So what should I do? There is no choice but going for the only survivor I can see. Give me the choice not to "tunnel" and I will happily go for the unhooker. But don't complain in endgame chat when you hide as Blendette after every unhook about tunneling.
Just to clarify that, because many don't understand that.
Its also frustating as solo survivor. Dear unhooker, ffs... Offer yourself to the killer after unhooking me when he comes back instead if hiding in a bush. How can we win as a team when you don't give the killer a choice but to tunnel the same guy over and over again. Can't you see that we all have a better chance when everyone got hooked but it's still 4vs1 instead of only 1 person gets hooked but it's a 3v1?
You didn't need to write an essay about how you shouldn't blame the killer for tunneling. It's ok. If that's the only survivor you see, go for him. And if they get mad at you in the end game chat? Just ignore it or try to have some fun with it like I do.
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I'll usually run PGTW and ruin along with something like discordance and a perk of your choice for a gen protector build. But ruin + PGTW is pretty strong.
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I never really do my rituals and never knew this was a problem. But it sounds annoying. Hopefully they will fix it.
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Noice! Hype!
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@Jimsalabim said:
is there a nerf expected for domogorgon after the ptb?
When it comes to live servers, the demogorgons lunge (shred) cooldown is gonna be increased to 2.25 secs from 2 seconds
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Why is This post from February on the first page?
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I love the outfits but him referring to Steve and Nancy as "the guy" and "the girl" triggered me a little for some reason.
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I’d say the demogorgon. Imagine your just chilling watching tv or something and that thing just comes through your wall out of a portal.
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I like the idea, but sadly I don’t think it will ever be implemented
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this is a common problem for me. I wish they would add some sort of bp bonus if the killer dcs or something like that.
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@ArrowTheGreat11 said:
https://forum.deadbydaylight.com/en/discussion/comment/658261#Comment_658261
Don’t forget:
crouched in one spot behind a rock while you’re struggling, even though the killer is chasing someone else
Lol I forgot that one
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Here’s a list of some common things randoms do:
- self care in the far corner of the map
- use every pallet on the map within the first 2 minutes of the game
- spend the whole game looking for the ruin totem
- Being overly altruistic and never touching gens
- spend the whole game hiding from the killer
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I just agree to everything they say. Like this:
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Yeah those kind of rank mixes have been happening a lot to me lately. Weird.
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I personally think ghost face is in a good spot where he is, but for the love of god make revealing more consistent lol.
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The only outfits confirmed are the ones that will come with buying the chapter, but I really want that scoops ahoy outfit for Steve lol. Also, the ones that are confirmed have no pictures, they are just names.
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That’s just what everyone is saying. The only reason I’m not 100% sure is cuz they didn’t mention the ptb in the livestream.
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I’m 99% percent sure it’s this Tuesday
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@Ghoste said:
I really like the idea of Inner Strength, but consider this:
- Only 5 totems spawn. Your teammates will probably want to cleanse them too, so you get maybe 2 charges per game, if you can find one when you need one.
- Cleansing a totem takes 12 seconds. Inner Strength takes 8 seconds in a locker to heal. Add in the time to run to a locker after you get the totem, and you probably could've Self-Cared in that time (32 seconds). Also, Self-Care is unlimited use and doesn't require cleansing a totem to use.
- If you're in SWF, you can ask a teammate to heal you, or use Bond if you're Solo.
I thought it seemed good at first, but I think it's better on paper than in practice. I'm not saying it's bad, but the condition of cleansing a totem is too unreliable, and there are better perks for getting healed.
You can cleanse a totem ahead of time tho. So let’s say you cleanse a totem in the first minute of the game. Later in the game, when your actually injured, you can jump in a locker and heal.
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@NuclearBurrito said:
The entity told you to kill them. But is the right thing to do really to listen?
Make love not war
Lol I’m dead. “Don’t forget your helmet”
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@ShamefulKing said:
Got this after the killer DCed
https://us.v-cdn.net/6030815/uploads/752/NJQ2DQQBDNMC.jpg
Me and my mate couldn't stop laughing
Best one so far lol I’m dying
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I get that sometimes too. I’d usually just down the survivor pointing just like you do.
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@BBQnDemogorgon said:
I'm just hoping i can pull off curves with it.
Like with billy rev near the pallet then sharp turn around the long wall to get a down.
But charge at the pallet then demo dash for a hit.
you can turn while your charging it, but once you attack with it, you run in a straight line. Also, while charging, your speed slows to about as fast as a survivor runs.
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@Cornpopers_Evan said:
Oh also, just to update everyone, the Demogorgon is confirmed to have a 115% movement speed.
I was hoping it wasn’t 110%. Phew.





