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Purgatorian

Purgatorian

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Purgatorian
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  • @ExclusiveB said:

    They really need to give the Switch version an overall health patch. It's been running poorly since Day 1. Everything from the graphics to the lighting to the laggy skill checks need to be addressed.

    I agree with this, I stopped playing the Switch version due to lag spikes causing the game to randomly not recognising the button was being mashed whilst struggling on hook. It didn't happen all the time but was often and that killed me early far too many times.

  • Killer main here, I am not bothered about a mori nerf as I rarely use them. I always found ivory mori's unfair to survivors, even the toxic ones, and I get less bp at the end of the match for using them.

    Both mori's and keys should have been changed at the same time though imo.

  • I agree about the mori nerf and I'm also a killer main. It's not fun for survivors and you get less bp as killer for the match.

    They should have done both a mori and key nerf at the same time though.

  • As a killer who very rarely uses a mori of any type, unless it's a kill by your hand daily or kill by any means challenge, the change does not bother me too much. I have always thought red mori's should be removed entirely.

    I do think that a key change should have occurred at the same time as a mori change though. Purple key, only the key holder can escape, same with red key but you have those 30 seconds of whatever add ons you want on them and maybe it passively causes the hatch the hiss if closed so you get an audible clue it's nearby.

  • When the problem gets found out I really hope they let you keep them for your honesty and bringing it to their attention.

    It sounds like it could be a steam problem though what with the two of you sharing.

    Are you not accidentally still logged into his account?

  • @Salty_Huntress said:

    No anything with regards to trophy progress will not carry over except for the prestige trophies as they will auto unlock but everything else you’ll have to start with scratch. I recommend downloading the ps5 version and just start playing on it as it’s 1000 times better the ps4 version. However there is an issue where some dlcs might not carry over and support is looking into but currently no word from them.


    All dlcs are working fine on my end on PS5 now Freddy had been re-enabled. It still says you have to purchase it but don't, he is still in your playable killer list just as Quentin is still a playable survivor.

  • OK, enough of the backlash, as I said I am a killer main but can see the other side as I have been playing survivor lately.

    Why must a good solo player, not me because I'm not a good survivor and just got lucky with a bad killer player, who can run the killer in circles for 2 minutes during egc be punished because their team mates could not loop and went down every 10 seconds. The good survivor did everything they could do and then tried to get the killers attention until he/she noticed the survivor was a stronger looper and broke chase to get the weaker ones, then gets killed to egc. Is that fair to the remaining survivor? It should only happen when egc starts with one survivor left, not 2, 3 or all 4. Why should the killer get a free sacrifice when they are being outplayed for most, if not all, of the end game collapse? Should the killer get an easy sacrifice because the gates spawned on the same wall? Or maybe because they put a trap there to notify them, once again stopping an escape. Maybe a bubba face camped 2 survivors the whole game and downed another with noed before the gates opened, hooking them between 2 gates and near the hatch. All gens done, objective complete then die to egc. If the killer is good enough he would catch them before the egc ends, if not why should the killer get the points for it since survivors struggle for points more than killers do. It's easier to get the bbq stacks than it is to get the unhooks.

    I am wondering how many killer mains flamed me in these replies. At least make it a draw, no sacrifice, no escape, half the bp of a sacrifice/escape is awarded to both at the end of the egc if the survivor is still alive.

  • Easiest poll I have voted in. The devs need to skip at least one chapter to fix the game and work on mmr or an alternative. They can make some money by releasing more costumes to the store, good original costumes and not reskins.

  • I think survivor ranks are far too generous to get. I am in no way good enough to play in red ranks and detrimental to my team mates but I always find myself there every month. I then find it hard to get out of red ranks because trying to be a viable member of the team at least black pips me.

    I can't wait until they somehow fix this system, I won't be holding my breath for a change though.

  • Almost all my games yesterday at least one either disconnected or killed themselves on first hook. Mostly they dc'd before their first hook, at least let me get my bbq stack before hitting leave match.

    If people dc the killer should get bp equivalent to how many hooks they had left and a stack of bbq if dc happens before first hook.

    Two days ago, I loaded into a game, found, chased and downed a survivor then we got kicked out saying someone disconnected during loading the game. Really? It took that long to determine this?

  • I would rather have toxic messages and accusations of cheating when survivors are killed in post game chat so I can turn my messages on again on PS5 and Xbox

  • I have been trying to test it however he either gets me before I get to a locker of does not come near the locker I am in.

    Thanks for the answers :)

  • It wasn't me but thought I would chip in.

    Don't worry too much about it, we all make mistakes even if it is at the cost of our team mates. As long as you learn from them they can always be forgiven :)

  • Although I normally buy all new chapters day one, I will be skipping this one.

    I have been complaining about the state of the game for a long while but still rushed to buy the chapters regardless. I am complaining with my wallet this time, I have lots of killers/survivors to get to prestige 3 anyway.

  • @valvarez4 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1762584#Comment_1762584

    So survs must give killers easy kills so they don't campe/tunnel/mori?

    They are not easy kills, there are still loops to get to and survivors can still hold w against m1 killers. Bloodlust is just a way to catch up and not lose too much distance.

  • The problem I have with this if it does go live is they say they have made it easier to catch up with the looping changes. They did however add some breakable walls that, if not broken, create god loops meaning the killer has to spend precious seconds breaking them. I do understand some of these walls work in the killers favour though.

    Also some slower killers need this mechanic, the huntress can be looped for quite a while around cars and obstacles by good survivors. Yes, she has hatchets but the better survivors know the best time and place to duck these and be safe.

    With gen speeds being as fast as they are and that being the only real objective, not counting being able to 99 the gates, losing bloodlust will really hurt most of the killers.

    The devs are starting to kill this game with their decisions. I really do enjoy it and would like Dead by Daylight to be in a healthy state but the way it is going I will give it a year at maximum.

    The survivor mains may love the idea now but if no bloodlust goes fully live there will be an exceptional increase with camping, tunneling, noed and moris.

    I honestly think if it does go live all killers should go on strike for a month to show the devs we are getting sick of all the nerfs. They won't listen until we hit them in their wallets and they see the player count drop to an all time low and the game becomes dangerously close to be forced to stop development.

    They see killers as a joke now and we have to show them we are sick of their attitude towards us, seeing nerf after nerf, in order to save the game.

  • @Pawcelot said:

    Well, there's a Free Weekend this weekend so the numbers are bound to spike. I guess they REEAAALLY want things to look nice to their investors and shareholders, so they can brag about good numbers after this colossal failure of an event.

    I am sure all the new players will looooove the state DbD is in.

    The problem with the new players coming is they are in the newbie honeymoon period were the game feels great to play. For me it wasn't until I reached around 50 hours playtime that I started to see the game for how it really plays and how much of a grind it has.

    Hopefully some stick around after the free weekend ends though

  • I don't normally buy games like this due to having to communicate with others, I have problems I won't go into here.

    What sold me on the game was that it was a multiplayer game that didn't require communication to play. I would not use it even if they added it, then get flamed in messages sent by toxic players for not using it, then end up leaving the game for good.

  • Overpowered? I'm lucky if I can get more than one sacrifice without playing scummy in red ranks unless I play Myers or Freddy.

    I will admit I am not the best killer but just like survivors, and swf teams, it all depends on the skill of the player rather than the characters themselves.

  • If the game disconnects to the tally screen because a player, or 4, disconnected whilst loading you neither gain nor lose any pips. At least you shouldn't be anyway, if you are it may be a bug.

    Not sure about the people who actually dc though.

  • There's no in-between option. I get excited when the teasers for new killers start coming out, especially if they come with a new map. I have no excitement once I hit red ranks lol. Maybe once mmr is implemented in working form my excitement may rise once more.

    TLDR - my option is less than average excitement.

  • I think both killers and survivors should start with their personal perks at tier 3. I mean it is their own power, I am sure they already know it without us having to search them out an extra 2 times.

    The grind does need to be lessened a bit more though, at first new players will think 'wow, I can find and mix and match all these perks'. This will then change to 'oh no, I have to level all these perks. This is gonna take forever.' Then you have all future perks added to the pile.

    Maybe every 5 or 10 levels after prestige one you could tier up a perk you have found already. Found tier one tinkerer, not seen tier 2 in about 20 bloodwebs and you want it, have an option to tier it. Every prestige you do should allow you to choose one perk starting at tier 3 for all future bloodwebs, you still have to find it though. This would be a nice reward imo and slowly but surely cut the grind and give you reasons to prestige your main.

  • I was literally thinking this earlier today. I am in no way a good red rank killer and found myself there again, however I win some and lose more. Yesterday and today though I must have lost, 0-1 sacrifice, most of my matches as killer with survivors finding every safe pallet. Even if I break three, stop chase and find someone else, they still seem to find all the unbroken pallets.

    Doing this 90% of my matches and hearing gens go pop, pop, pop until the gates are ready and having my hex totem last all but a minute is really ruining the fun. I tried no-ed for about 10 matches, don't like the perk much but I was getting frustrated since the grind for bp is heavy enough as it is, and it gets destroyed before I even make it to a survivor.

    Can people really lose any amount of skill they had in one night? Can anyone be so unlucky 26 matches out of 30 with totem spawns, safe pallets and survivors who are being drawn to each and every one of them in succession?

  • Not a complaint but I found this quite funny. I was invited to a voice chat after a game on Xbox which I tried to decline but somehow confirmed. I thought 'here comes the toxicity'.

    No, it was a group of players showing a new player in their group the game. I was myers and they were telling me how scared and confused the new player was as I just stood there and stared at her lol

    This taught me not all swf are toxic, some are very polite people.

    The most idiotic was one that said he was reporting me for cheating, I asked how was I cheating and what made him think that, that's all I asked, then he said he was reporting me for 'grooming' which did infuriate me and reported him to xbox.

  • @Gamergirl69OWO said:

    This new update and "event" has completely bricked console players. It wasn't so bad a first just a couple of annoying bugs and game breaking glitches (survivors cant break lit totems sometimes) but now its even worse. Ps4 players cant even play due to the frame rates and as an Xbox player I've experienced frequent crashes (2/10 games crash when the trial starts) Frame rate isn't so bad as surv but its ungodly as killer. This new rift dropped and its basically unplayable. Please remove the DC penalty at until you fix the crashes.

    Don't take this the wrong way but thank God you're having crashes on Xbox too. I posted in the technical forum and they said it sounded like an overheating or not enough power getting to the console issue.

  • @NekoGamerX said:

    https://forum.deadbydaylight.com/en/discussion/comment/1696553#Comment_1696553

    map use to look blue very dark looking now it very light and looks flat.


    Oh do you mean the moonlight effect? If so I think I remember it way back in the early days watching videos on YouTube.

    I can't play on PC or Switch because I can't see a thing on some maps, PS4 seems to have its brightness higher in game, Xbox too but not as high, so I prefer the brighter settings.

  • @TragicSolitude said:

    Clown works, as well. Except when someone used a BP offering (I think one of the gateau offerings), then it glitched and only gave me like 16 points towards the challenge.


    I wonder if it is the offerings that are causing it as I was using the 104% cakes I had left over on my games as wraith and doctor.

  • I only started playing because there was no communication feature, if they added it I would just disable it if it was an option.

    Players can be toxic as it is without them having a go at you so you can hear it as well.

  • You can complete it as legion, that's how I did it. I have heard nurse works too. Doctor and Wraith did not work for me.

  • I can't vote because I don't know what the blue tint is lol. When was it disabled, I only started playing when it released on PS4.

  • I've lost count the amount of times I have said goodbye to this game, it's like a toxic relationship when you're not good for each other, keep having arguments, splitting up and then getting back together, rinse and repeat forever.

    See you in a month or two op :p

  • The problem I have with the decision is all my killers have tier one making it worthless. I now have to play perk roulette on the bloodwebs to upgrade it to tier 3. Most of my killers still have a lot of perks to go since I moved on to levelling other killers once I had the perks I wanted so it may take a while lol.

    I agree though, they should have flipped the numbers rather than giving it range. Maybe OoO will be changed next, nerf its range.

  • I tried doctor and wraith, only got 16 points devious even though I had at least 4 gold emblems. That's 16 measly points, not 16k.

  • @Fattyclown said:

    https://forum.deadbydaylight.com/en/discussion/199683/not-getting-devious-points

    Same problem with the same killer. 16 miserables points :(


    Is it a bug?

  • I would normally vote chucky but would love some resident evil. Resistance exists though so doubt they would license to a competitor.

  • I am still in love with the idea of having Chucky as my main as long as it's original Chucky, maybe Charles Lee Ray as the killer and Chucky as the power. The chant and thunderstorm when transferring his soul being the mori.

    Can you imagine if the power was he actually takes control of the survivor for 20 seconds when they get downed, this would make survivors so untrusting of their fellow team mates.

  • @Jukenobi said:

    https://forum.deadbydaylight.com/en/discussion/comment/1506895#Comment_1506895

    Just one of many who don't understand how MMR works. Another doomsayer who can't accept change. Remember when everyone said if ruin was changed all killers would quit. Here we are with even more players than before.

    I agree. I said I would quit yet just took a break instead.

    We just have to wait for it to settle. I do feel bad for a rank 20 killer with 1 tier 1 perk when they go against survivors with 4 tier 3 perks though. They have obviously just started the game and get thrown into the wolves den.

  • Just had a match with 4 red rank survivors with tier 3 perks go against a rank 20 wraith with only tier 1 predator. I felt bad for him once I saw the tally screen.

  • @MonsterInMyMind said:

    From the way its looking we will still get reset even though its so pointless.

    They need to go much more in depth telling us what's what with this new system. If we still get reset that's ridiculous.

    I was looking forward to it, testing it now, but by the time it determines a base mmr for my 5 main killers I will only get a few days before it has to determine it again.

  • Wait until you have more experience in the game, you will then too become one of the people who come 'crying' to the forums about how unfair it can be. As you say you have just started, you haven't begun to see the worst of it. Hopefully mmr works and sorts some things out.

    That's if you don't just give it up before you hit 300 hours of playing.

  • I always run lightborn if I see two or more flashlights in the lobby. One or two I can handle but if others find one in a chest then that's three or four to contend with. It's not always possible to down someone near a wall, they ran to a dead spot for instance. They would all have to show up with flashlights to save the one person, this means they are not on gens. When the lightborn rework comes in then this too will be impossible.

    It makes their flashlights completely useless, unless you're hag or wraith, and stops me from losing hooks. I only bring in Franklin's for keys mostly.

  • A lot of people, including myself, only use it to reduce the grind and the aura reading is just a bonus. I think they should keep it like that but buff the survivors version of it to see the killers aura for a few seconds after a unhook.

  • I want to know if all killers mmr will be set at 0 initially, so it starts basically at rank 20, or will it take into account your current skill based on X amount of previous matches.

    If everyone starts at 0 then newbies are going to have a rough time for a week or two.

  • Although I don't like the fact killers are being singled out by the devs yet again, both killers and survivors should be locked, it doesn't bother me too much. I pick a killer, join a lobby then play, I cannot recall one time I switched in the lobby.

    The one thing that would seriously bother me would be if perks and add ons were locked and could not be changed since killers may have to change these to counter certain items (keys mainly or three or four flashlights) the survivors bring.

  • Same here, I would like a practise option. I want to try to learn nurse as I am beyond hopeless with her atm. It is impossible to learn her against red rank survivors, kinda like learning to swim and you get told 'forget the shallow part, let's jump into the deep end... without swimming aids'

  • DS needs to be disabled once someone else is hooked so it can stop being abused by hook bombers with bt.

    I will normally just eat it though if they try their tricks on me then let them run off to heal.

  • @ColaGhost said:

    You know what all console players would like though?

    Some motherfudgin' console optimisation. A steady frame rate would great is all I'm saying.

    We will get it for ps6 or series x 2 or at some point towards the end of a sequels lifespan. They will spend the entirety of next generation promising optimisation for consoles are being worked on.

  • If they have the nerve to do that I will just slug them, if they jump into a locker in front of my face as soon as they unhooked I will eat their ds and let them run.

    I won't tunnel them unless they run into my face or body block once unhooked, then I shall swing at them thinking they have bt just to put them into deep wound to waste a few more seconds of their time.

    If I have 4 survivors left and gens are popping all over the place I may then start to tunnel. I don't normally camp unless I am certain there are people very close by waiting to unhook, normally extremely altruistic swf, or the final gen has popped and I have had a rough match. Got to try to secure that kill.

  • I get more ebony moris on my bloodwebs than I do when looking for the add ons that down a survivor when a player frees themselves from trappers traps. I can get 10 moris for every one of those purple add ons, now they are ultra rare lol. Moris appear so much they may as well be considered as uncommon.

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