Pulsar
Pulsar
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Comments
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@Smuk said:
https://forum.deadbydaylight.com/en/discussion/comment/2732681#Comment_2732681
yes.
pallet drop = m2 on cooldown
Flicks are easily countered. You can do sharp turns while he rushes = he will have to use bump logic. which can prolong cooldown in case of miss or loosing you in chase
Spinning 360 can prevent shoulder flick. As it requires prediction and reaction to side = cooldown
People who invest 3 digit hours in blight will hit majority of flicks.
I dont see any reason to nerf something that can be godlike or useless dependind on players skill. But then again I wouldnt be suprised as investing 3 digit hours into single killer is not rewarding but being punished for
M2 on cooldown for 5 seconds lmao.
Run Alc Ring and C33 and profit.
Nobody legitimately thinks Alchemist Ring isn't busted, I refuse to believe that
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@AngyKiller said:
Survivors Running META Perks On All 4 & Purple Toolkits To Bang Gens ASAP, While In A 4-Man SWF: NoED is unfair because I don't want to get off my gens & do bones. Why can't I just counter it on 1 totem before it ever pops?
Just. Do. Bones. NoED is fine. It's a perk that does not activate until the gates are powered, so it needs to stay hidden until the gates are powered.
Asking for it to be nerfed because 'SoloQ's don't get the information SWFs have' is 1) Screwing Killers because SWF and 2) Making SWFs stronger. No.
Just. do. Bones.
That's legitimately asking Solo Q and Duo's to throw the game on a chance that a perk exists.
No. Not fair at all.
Likewise, I do not believe completely preventing a perk from activating is good either.
I'd rather see NOED changed into something more healthy.
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@Travis_Bateman said:
https://forum.deadbydaylight.com/en/discussion/comment/2732266#Comment_2732266
Nuke everything and left him no good addons whatsoever ?Bligh's design only allow what we already have,actually,people want Alch ring,both speed,and c33 nerfed,the only thing of good would be c21(which got nerfed already) and blighted tag
You think Alchemist Ring is fine???
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@Dino7281 said:
https://forum.deadbydaylight.com/en/discussion/comment/2732560#Comment_2732560
Double exposed is so broken!
Double exposed causes Survivors hit to instantly DC
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@Ghoste said:
In fairness, Dead Man's has anti-synergy with regression perks since gens don't regress while blocked. So Killers will have to choose between Ruin/Pop/etc. or DMS.
As for Artist, it's not like she can shoot 7 crows at a time to check every gen. Plus she has to hit you with crows twice to injure and has a cooldown between shots. I really don't think it will be a problem. Maybe slightly nerf DMS's duration, but not by much.
Alternatively tho, it slots in nicely in my Artist build.
Scourge Hook: Pain Resonance, Deadlock, Hex: Plaything and now Dead Man's Switch.
We get that initial 15% regression and then the gen gets blocked!
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@Olokun said:
So BHVR is Punishing everyone instead of punishing the ones Doing that ... BHVR choose the wrong (easy) way if blackface are a problem remove all black chars will be easier but if you do it ppl will say they need to be represented in the game so where bullshit will stop ? i d prefer you punish the real rascist player with the report system than punish everyone . sure it will be a lot of more work but at the moment i feel cheated by BHVR.
in fact ... BHVR do YOUR JOB instead Punishing Legit Players !
that's not really how blackface works you know.
I don't support the change, but I do support good arguments and this ain't it chief.
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@Dino7281 said:
https://forum.deadbydaylight.com/en/discussion/comment/2732554#Comment_2732554
Why not just use Devour hope then?
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@CowabungaDude said:
Settle down, legion is going to get buffs.
I dunno man they nerfed Clown
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@Smuk said:
https://forum.deadbydaylight.com/en/discussion/comment/2732266#Comment_2732266
whats with the c33? Everybody shouts to nerf it, never seen c33 in action either tbf
The Hindered effect isn't super meaningful, it's just it breaks stuff really fast.
Like, almost a half second faster than Brutal Strength. It's on par with full Fire Up + Brutal Strength and all he's gotta do is spend a single charge to break an object.
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@Tsulan said:
So... would you be happier if NOED was active during the whole match?
Actually, yes, I'd like it more if NOED were a Hex that the Killer couldn't see but it was active at the beginning of the trial.
I've only got to cleanse one totem now instead of five.
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@Gwinty said:
I do not think NoeD is unfair. Most times the answere to NoeD is to "just leave" or "remember the bones". However I get that "do bones" is not your thing, okay.
The interesting thing is you describe things about NoeD that makes it unfair that are true for most survivor perks: "it is hidden" = so is Adrenaline, there is no way to know it's coming = so is Dead Hard, "you have to play suboptimal" = so is Deceisive Strike. Wait...all three apply to Deseisive Strike as well: It is hidden for me as a Killer, I have no way to know it is coming and I have to play suboptimal to evade it.
The thing is, certain perks work around those characteristics and have a huge impact because of them. You could only evade this by showing off everybodys perks at the start of the game to both sides. This however would be pretty boring.
The hidden nature of a perk is fine and NoeD activates when everything is over for the most part. The only Killer where I would consider this especially bad is with Nurse but then again Nurse is bad with every lethality perk in the game.
@Pulsar : Please do so. It would be quit interesting to see what kind of impact this has.
Alright, I'll try to tag you in it if you want.
I'm basically tracking how many totems get done in a match on average.
Just to see if the counterplay of "do bones" is legitimate or not.
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Yeah, no it is unfair.
The counterplay to it requires you to basically throw the match as Survivor and I've been running an experiment to prove it.
I think I'm at 190 games, so maybe I'll post stats at 200?
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@Iliketoplaykiller said:
https://forum.deadbydaylight.com/en/discussion/comment/2732412#Comment_2732412
I have a feeling that will be a good portion of the community tomorrow. My honest opinion, I don’t think it’s going to go to well considering the buffs / nerfs they wanted to “highlight”.
I just hope I can beat my addiction this time and stay away from this game.
I think you overestimate how many people read the PTB notes.
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@Seanzu said:
https://forum.deadbydaylight.com/en/discussion/comment/2732408#Comment_2732408
Pulsar, black face is a literal thing that happens, there has never been a history of dressing up like a woman to mock trans people, not to mention we may NEVER get a trans character so what is this argument except a bunch of "what ifs" to argue against AN ACTUAL CURRENT ISSUE.
Besides unless the player is actually racist in end game chat you can't prove its racism and lord knows how people like you would react when behaviour started to log which bubba face you were using at the time of your facecamp of a black character or creator to decide your ban, heck I've already seen people say "guess we can't kill black characters now".
To quote you: "Can anyone point at a skin that could be used maliciously?"
I do not feel like I can accurately and wholeheartedly debate this topic, mostly due to the rules of this Forum and how stifling they can be, so I'd rather err on the side of caution, I'm sure you understand. However, I would like to quote @thefallenloser here as they are POC and are more capable of making a reasonable argument than I.
"Bl*ckface is an intentional twisted satire. It's a depiction of a racist stereotype of a black person, meant to depict them as less than. Leatherface is quite literally just wearing someone else's face because he's insane. There is no attempt to stereotype. There is no attempt to see them as lesser-- as he does the same to Claudette's white and Asian peers. We can't attribute these negative meanings to everything in the game just because Racist John decided it'd be funny if something that can be vaguely seen as racist is what he wore when he targeted black players-- otherwise we'll get to people clamoring for the removal of a certain killer that can vaguely represent the imagery of a certain racist cult."
Also, thanks for the passive-aggressive callout. But no, I'd fully support a match replay system that could be used to establish a pattern of behavior and ascertain whether or not a report is legitimate. Oh, and we will get a trans character at some point and if we don't I'll riot.
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@Iliketoplaykiller said:
https://forum.deadbydaylight.com/en/discussion/comment/2732403#Comment_2732403
I’ll pray for the rest of the killers out there, I’m not going to stick around to watch anymore undeserving killers get butchered.
You this very instant:
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@Seanzu said:
Can anyone point at a skin that could be used maliciously?
Blackface is a literal thing, and the black community have been outspoken on this for a very long time, it has a very long history of being used to mock black people, whether you like it or not racists know black people see this skin as blackface, you may not but they do, and that's fine, it's their history.
There has been no history of people dressing up like old people and murdering and lynching old folks, same goes for murdering and lynching of trans and gay folk, it unfortunately happens but those people dont have a special outfit or makeup they wear for such occasions.
Educate yourself.
Honestly, I wouldn't be surprised to see conversation about Pretty Lady Bubba when we get a trans or cross-dressing Survivor in the future.
Anything can be used to facilitate and spread hate. That's how ######### humanity is.
However, nuking content should be a last resort. I'd rather have seen BHVR try to update and stream-line their reporting system, develop a match replay system or explore alternative options rather than say "We're getting rid of this free content because .01% of the community abused it to be #########."
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BHVR on their way to nerf more low-mid tier Killers:
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Despite popular opinions, no perk is toxic.
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@Barbarossa2020 said:
https://forum.deadbydaylight.com/en/discussion/comment/2731972#Comment_2731972
Im suggesting that in a match that if someone is doing something against various t.o.s that they stop streaming until that is fixed.
I'll give you a uniquely Australian example, when streakers run onto a sports field, they dont film it, the cameras don't broadcast the streaker, they look at the ground, the stands anything else.
Why to stop it being glorified. If a streamer is getting racist abuse directed to them yeah it's horrible, but the onus is on the streamer to not broadcast it. Why not just stop streaming that match? and broadcast the next.
Yeah, I don't support taking away Leatherface's masks, but that's a really bad argument.
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@burt0r said:
https://forum.deadbydaylight.com/en/discussion/comment/2732329#Comment_2732329
Don't misunderstand, i am fully supporting tuning down coh, fixing dh visual on killerside or giving the perk a real downside for its power, on demand nature and versatility.
I just think that MoM is a bad example to show that the devs care to nerf/balance survivor perks as fast as killer ones.
They don't and it makes sense tbh.
Survivors absolutely make up the majority of their playerbase (and also, by extension, the majority of revenue). They'd be absolutely stupid to not cater towards the majority of their customers. That's just good business.
Is it fair? No, but it makes sense if you look at it from a business perspective.
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@burt0r said:
https://forum.deadbydaylight.com/en/discussion/comment/2732274#Comment_2732274
Wasn't that only because it was borderline game breaking?
You could argue the same about CoH.
MoM gave an extra health state.
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@TTV_Tempest63_ said:
I cant believe there are still people who cry about circle of healing its not even op man you sniff the totem out and its gone its not like you cant hear this totem from miles away and for the killer it takes 1 second and for survivors it tooks about 20-30 seconds to re boon it which is a great time winni g for the killer because there is at least one idiot on a totem instead of a gen
I'm honestly surprised there are still people who don't know how good CoH is.
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@Gamedozer7 said:
https://forum.deadbydaylight.com/en/discussion/comment/2732274#Comment_2732274
To be fair that's one our of many. Just because they were quick on one doesn't excuse how slow they were and are on the others.
Also Undying
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NO
I like Big Bill Birkin
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I like Birkin.
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@Akumakaji said:
https://forum.deadbydaylight.com/en/discussion/comment/2732241#Comment_2732241
I down vote thee!!1
You know, we had downvotes once.
It was....not a fun time.
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@NOEDENJOYER said:
It took them YEARS to change DS into a fair state. Do you really think they'll nerf COH only 2-3 months after its released? Of course not, it's a survivor perk, so they'll take their sweet time even considering to balance it given their focus is the enjoyment of survivor mains as they're 90% of their profits.
alternatively tho, Mettle of Man
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@ScottJund said:
Blight is pretty perfect design but yeah I don't know how Alch Ring, C33, and Blighted Crow haven't been touched.
I'd be fine with Blighted Crow if it didn't stack with the Rat.
I've honest to God never seen C33 at all, which is weird because it is good.
There is no justification for Alchemist's Ring, nuke it from orbit.
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It is difficult to see Otz, someone who puts so much effort into DBD and it's community be so down.
I don't always agree with him, but damn if he doesn't try his best to think of ways to improve the game.
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Hey so, Clown got nerfed, right?
Ans he has a 50% Kill Rate.
Ghostface has a 54% kill rate and Legion has a 55% kill rate....
Those changes they were talking about? I think they might be getting nerfed.
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@KingFieldShipper said:
https://forum.deadbydaylight.com/en/discussion/comment/2732029#Comment_2732029
I mean, for one, I am not going to be targeted anymore by some bubba wearing Claud's skin with a name like killnaggers or whatever. That isn't a singular instance, in my experience, that has been literally EVERY Bubba with her face on that I have ever faced. It's objectively a step in the right direction removing this sort of harassment, I don't really know what else to say.
So removing the faces is going to stop players who go out of their way to target POC and be #########?
You must forgive me if I find that unlikely.
I think what this is really about is making people feel better, not about actually curbing any harassment or racist activities, and I wish people would just say that.
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@DeadArsenal said:
https://forum.deadbydaylight.com/en/discussion/comment/2732035#Comment_2732035
Did I say anything about winning? No.
Did I contradict your point? No.
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Maybe if the Wake Up bug returns.
It's been almost exactly two years, it's veryyyyyyyy suspicious.
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@DeadArsenal said:
https://forum.deadbydaylight.com/en/discussion/comment/2732015#Comment_2732015
Yeah let me know when you have to deal with a 4 man squad optimally cycling BT and DS per survivor, flashlighting you every time you pick someone up (good luck avoiding it if they intentionally go down somewhere you can't stare at a wall), and chain bodyblocking hooks. Then tell me how much fun you're having. Tip: You're not going to be having fun.
I like those squads because it isn't hard to win.
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@KingFieldShipper said:
https://forum.deadbydaylight.com/en/discussion/comment/2731996#Comment_2731996
I mean, to be fair, the POC community were mostly the ones calling for the cosmetic(s) to be removed. POC are of course not a monolith, and we are aware that it doesn't magically solve racism, nor is it going to stop harassment of us - nothing ever will bar humanity ending, but I mean, it's a step forward in a good direction regardless of how other people think the idea is dumb/does nothing.
I personally have reported users being racist in pre-game lobby and end game chat for racist and homophobic comments and followed up on the users to find later they end up with a game ban, but I mean nothing is going to stop them from just creating a new account, like you said.
How is it a good step forward if, by your own admission, it does nothing to actually stop harassment or racism against POC?
To me then, it looks like an attempt to mask the issue without actually doing anything to help people affected by it.
All it does is allow BHVR to say, "See, we care we're doing something about it" when in reality, they've done nothing at all.
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@DeadArsenal said:
https://forum.deadbydaylight.com/en/discussion/comment/2731988#Comment_2731988
You're a few years too late to ask Killers to be polite or think about the amount of fun you're having as a survivor tbh. Every single one of us left has been disrespected, degraded, or otherwise pissed off MANY times. The 4 man SWF all running DS and Borrowed Time doesn't care about whether the killer is having fun. Naturally killers stop caring if Survivors have fun too.
Mhmmm, I didn't ask them to be polite.
I'm asking them to not set out to ruin other people's experience, which for the record, is exactly what I ask of Survivors too
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@thrawn3054 said:
https://forum.deadbydaylight.com/en/discussion/303302/why-arent-we-talking-about-this
Your personal take is inaccurate. They were and certainly will continue to ban people exhibiting racist behavior. The removal of the faces is to give them less tools to be racist ass hats.
Obviously, whatever they are doing is not helping our POC community.
Will removing Bubba's faces dissuade anyone from targeting POC streamers? Unlikely.
Will banning them via a new and simpler reporting system dissuade them? Maybe not, but they've got to spend money to buy a new game now.
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@DeadArsenal said:
I've played enough games against metaperk squadrons to have lost my ability to feel sympathy. Killers have absolutely no reason to build up slowly, gauge the survivor team's competence level, or let off the gas from the start of the match. It's either all or nothing.
That doesn't make either right.
I've been hit on hook before the first gen has been done a ton.
Every Bubba I've played against facecamps.
I don't anyone on either side is having fun atm.
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I haven't heard anything.
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Yes, I feel like it would've been more prudent to research streamlining the reporting process and cracking down on people who are targeting POC rather than nuking cosmetics than 99.9% of the playerbase used without any issue.
The message sent via removing the only free base-game cosmetics rather than reworking their clunky and frankly pathetic report system is clear. They'd rather do anything else other than that.
Scathing? Perhaps. Too harsh? Maybe. But I stand by my opinion that there were better courses of action that would've helped other parts of the game too.
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Nobody talking about the huge Nemesis nerf.
They nerfed his two best add-ons and are still refusing to see WHY they were so popular.
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Yeah, I'm calling bait on this one.
The Wiggle Change is probably going to keep the same wiggle % to time ratio that it had. There's no reason to assume otherwise and you insisting that it's going to be "two skill checks and your off" is baiting at best.
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@LoneSlinger said:
https://forum.deadbydaylight.com/en/discussion/comment/2727638#Comment_2727638
Yeah but you see a Billy thread every three months
Deathslinger you see 3 threads a week
When Billy first got hit with it, you saw about 15 threads a day for months.
He was a lot of people's favorite Killer to play as and against.
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@LoneSlinger said:
But where the part where they un nerf slinger tho?
Their must be at least 3-4 threads a week about him and the general majority is typically in agreement that it was too much
They didn't un-nerf Billy and it's been years worth of complaints.
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@AlohaSnacBar said:
https://forum.deadbydaylight.com/en/discussion/comment/2727431#Comment_2727431
What is the issue? Not trying to be a jerk I just honestly don't know.
Time management and crunch/stress.
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@Veinslay said:
I'm sure that Dead Hard nerf is coming any day now!!
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@ThatOneDemoPlayer said:
https://forum.deadbydaylight.com/en/discussion/comment/2727473#Comment_2727473
Yes, Solos are getting a buff, but that buff is going to be big. Info whenever someone is on gens means better coordination and efficiency. Ghostface and Legion will get balance changes (I believe), but that doesn't mean that base Killer wouldn't need buffs to compensate for the new amount of efficiency that Survivors will gain
You also realize that Solo Survivor update is not coming with this PTB, right?
They just put it out there as something they are in the "very early" stages of testing.
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@CowabungaDude said:
https://forum.deadbydaylight.com/en/discussion/comment/2727247#Comment_2727247
theyre buffing SOLO surivivors, not survivors in general. I think most of us can agree that this was needed. and also, who said theyre not giving killers anything? legion and ghostface should be getting changes. However if they don't, you have every right to laugh at me
Yeah, this is only part 1, like I said.
Part II is tomorrow.
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Nurse on Xbox One is pain.
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No.
Boons exacerbate an issue, but that issue existed prior to CoH.



