Piruluk
Piruluk
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- Username
- Piruluk
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Comments
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Oh forget about unbreakable and prove thyself maybe those are will be useful still
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I will main Spirit after the IW nerf
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@Annso_x said:
https://forum.deadbydaylight.com/en/discussion/comment/3019365#Comment_3019365
You need 4 times the amount of survivors than you do killers. Also, that probably depends on regions but for most the day my survivor queues are instant and my killer queues are over 5 minutes long, literally never witnessed the "killer shortage" i keep hearing about.
Only at late evening and midnight.
The reason is because for most people only at those times possible to play in SWF
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Should have removed the vault bonus....
But no, they gutted it
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90 sec gen time, nerfed Spine Chill, nerfed iron will, nerfed self care. Have a fun as solo
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Every game died which balanced around SWF, DbD wants to spit on majority of the playerbase
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Why would they change anything?
In fact games where cheating very easy are usually popular.
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@KerJuice said:
#removeSWF
DbD would cease to exist then
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@Souplet said:
Spirit was never fun to play or to go against
As a killer main i hate playing her and its the killer i refused to play against as a survivor
Now that she isnt the best killer in the game (yes, she was better than nurse with the right addons), people dont play her cos they know its not fun to play
Tldr : killer isnt op anymore but stayed a not fun to play killer > people dont play her
(Btw she still is one of the best killer in the game, just in the top 5 instead of the top1)
Stridor Spirit was the best killer in the game
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DS is too weak to prevent tunneling, you will live few more seconds, and cant repair gens etc.
Killer mains destroyed the perk, overnerfed
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Just play Huntress she is better in every way, and wont ever get nerfed
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@legacycolt said:
Honestly, I’m more concerned about the cheaters using secret aura hacks. BHVR needs to do something against those ASAP.
They cant.
Game should be rewritten for that
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@gendoss said:
https://forum.deadbydaylight.com/en/discussion/comment/2942337#Comment_2942337
That is a very valid opinion because that is how this game works. If you want to just not care about "winning" and create your own win condition to use meme builds then that's fine. I think it's a problem that there is no official win condition because then why even play the game at all? I play competitive multiplayer games in an attempt to win because that's how a competition works.
If this game was Minecraft I would be fine with no win condition but this is a game in which you try to compete against other players so it's ridiculous to tell people to just create your own win condition to have fun.
Ok well if I can create my own win condition then if I unhook 1 person I win. You can't say it's wrong because there is no official win.
This is the only game in assym genre where you dont have stats, this is a sandbox party game, not a pvp one
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@Ryuhi said:
https://forum.deadbydaylight.com/en/discussion/comment/2942543#Comment_2942543
If they took his lunge away because they thought he didn't need it and it was "a wee bit op," do you think they'd give him a gun or something? Something that wasnt even enough to make him good was taken away because of how out of touch the devs are with balance. What makes you think asking for more would be realistic?
At low skill level he was dominating, was a threat to the future of dbd, like he had close to 70% killrate.
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Always the strongest side played the most.
In DbD its 4 friend in squads, most of players only have time for that at evenings nights.
Before evening the killer role takes ages to get a game, because solo survivor the weakest role barely anyone plays it.
So we could buff killer to be stronger than 4 group but then dbd would die.
So this is how it is
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@Sluzzy said:
Decided to play 4 games this morning as "survivor" and each one was a bloodbath. Killers are too overpowered. The survivor objective is way too difficult to complete. Maps are overnerfed where it is impossible to extend chases long enough so others can do gens. My teammates are always going down within seconds.
https://forum.deadbydaylight.com/en/discussion/comment/2942367#Comment_2942367
The so-called pros have ruined the game so casuals don't even have the slightest chance at winning. You know there is a tremendous balance issue when the chances for survivors to escape is directly dependent on the killer being horrible at the game, a nice player, and not running any perks that prevent survivors from doing their objective. And the survivors have to be experts to win on top of all of that.
Funny enough HSHS open beta 2 provides a better balance to solo survivor, I have 100% escape rate after 30+ games.
Though yeah I have over 300+ hours in the game before.
Could I do the same with DbD as solo?
Not a chance, thats why i hate to play dbd nowadays, too killers sided.
Its only good in SWF 4.
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@drsoontm said:
How could he acquire the Demogorgon is the only question I have in mind.
Cheating of course
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@espooked said:
Legion is still terrible 😂 be grateful it's not nurse or huntress every game again.
It's huntress or legion, both are broken
Huntress has cheating hitboxes, legion brainless
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@t0007319 said:
https://forum.deadbydaylight.com/en/discussion/322181/for-those-calling-for-legion-nerfs
If they buffer survivors and then told the killer to stop making mistakes I don’t think it’d sit well, everyone has a good reason to complain and most likely if a lot of people are complaining then there must be an issue.
Ive seen countless survivors dc as soon as they see legion and complain, it gets old very fast but it’s probably due to bad killer rotation as well, constantly facing the same killer gets boring and I imagine most killers want to play as him.
I feel like some of the complaints are valid but it’s hard to tell this early on due to how many people are playing as him, it might just be exaggerated
Every second game against Legion since buff.
Even before buff he was quite common
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@Crowman said:
https://forum.deadbydaylight.com/en/discussion/comment/2937652#Comment_2937652
Solo Q in general is rng regardless who you face. My solo q survival against hag is low because too many of my teammates don't know how to crouch when it comes to not triggering her traps at hooks and I've witness far too many survivors getting grab out of the unhook.
And just because you get bad teammates or you can't figure out how to beat legion doesn't mean the killer is brainless. His power literally cannot down without stacking it 5 times which is only possible if survivors don't spread out and mend while he's in frenzy. A killer who has to win chases as a m1 killer is hardly brainless.
You can't hide vs a Legion, sees your aura all the time, also you can't prevent being injured. He destroys pallets very fast or just vaults them.
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@thrawn3054 said:
All you have to do is spread out.
They refuse to do so, so Legion sees you all game, can't hide ever, and takes out pallets extremely fast.
Reminds of me pre nerf Wraith braindead easy way to hit survivors, and addons which made him see every survivor in huge radius.
Legion is pre nerf Wraith and Pre nerf Freddy on steroids
Every second game against Legion since the buff
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@Name_Unavailable said:
Chases and looping is the most fun thing in the game. Anti-loop killers are just deny that fun.
Dose Un-anti-loop killer means = weak? no look at Huntress, Oni, Hillbilly. They all great killers and also fun to face.
But look at Trickster, or Nemesis... uhh
Can you loop a Huntress?
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@Devilishly_Rowdy said:
https://forum.deadbydaylight.com/en/discussion/comment/2932874#Comment_2932874
So are you suggesting they should reduce gen speed instead?
Increase gen speed, but add other objective for survivors, like collect a gen part before they can repair it.
Survivors are so boring in this game, only thing to do repair gens.
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So you are saying that killers should be able to down any good survivor within 20-30 seconds.
Essentially asking the game balanced around 4 SWF with assumed perfect survivor players
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Pinhead
But for low skill Doctor
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@Ayamir said:
https://forum.deadbydaylight.com/en/discussion/comment/2930524#Comment_2930524
Who are you talking to my dude saying things I didn't even say you okay?
Instadown killers like Bubba and Billy have to make a skillful play to get a down so they're far from 'unskillful' there is also counterplay to them but trust me they're miserable to play at high MMR.
don't know what you're talking about "why do you have the mindset that a killer has to hit you twice" that's where you're wrong don't you find it boring and annoying to get injured,have to mend and there wasn't anything you could do about it ? not having counterplay makes things repetitive and unfun.
You can use windows against Bubba also pallets so when he downs you he actually deserved it...
even if Legion can't down survivors with his power just the fact that you can't do anything and he gets you injured for free without effort makes him so boring.
do you enjoy mending and having your character moans for the whole game?
I main Oni,an Instadown killer and there is counterplay to him he doesn't have a braindead power like Legion which makes him more interesting and fun to face.
anyways do you want to know the truth about why I hate playing against Legion and why I find him boring ?
beceause I can't use my For the People build against him :(
Hope you understand why Legion's power is braindead compared to most killers.
Not to mention Legion was very popular even before the buff, because how easy to play it
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@ThatOneDemoPlayer said:
https://forum.deadbydaylight.com/en/discussion/comment/2931015#Comment_2931015
That's factually incorrect.
Self-Care takes 32 seconds.
CoH takes 21.3 seconds
Did you take into account setting up the boon? Wasting time to walk over a totem to bless it?
That time could be used on gens, its throwing the game vs high level killer, unless you are on comms with a team.
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@Notionless said:
https://forum.deadbydaylight.com/en/discussion/comment/2931011#Comment_2931011
Define play as a team.
Team is 4 (on comms) vs 1
Solo is 1 vs 1 vs 1 vs 1 vs 1
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Its a trash perk now, designed to help killers win the game.
You take ages to set it up and you heal slower with it than with self care.
Using this boon throwing the game
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@Notionless said:
https://forum.deadbydaylight.com/en/discussion/comment/2930534#Comment_2930534
Except it really is.
You can run selfcare left behind every game and hide for the most part resulting in a hatch escape 60% of the time probably. What it will do 100% of the time is f### over your team, since you never bothered to do a significant amount of gens.
Self preservation is one of the worst perks in the game, fast track is also in the bottom half. Why? They are tailored a playstyle that just doesnt work. The way you beat a killer thats even mildly camping is to go for exchanges, somebody who gets tunneled often needs a prot hit, if theyre deathhook and you havent gotten hooked once, you even want to go down for them.
Aside from ds, no non chase perk that is actively selfish has ever been meta. Meanwhile: BT, prove thyself, well make it, boon coh, wglf, for the people, etc are not just viable but strong survivor perks at the HIGHEST LEVEL OF PLAY. And even in soloQ those perks are still very, veeery powerful
While the games description is very odd, the way mmr is calculated solidifies that the devs dont consider hatchhunting a valid playstyle. Only eg escapes count towards your mmr. Hatch escapes are more like a draw.
Playing selfish is possible. Just like its possible to attempt to escape on hook. Can lead to an escape, sure, But nothing to consider viable at all.
Only in SWF you can play as team.
But sure, since solo nerfed to ground, I only will play in SWF
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@Bwsted said:
I don't ever see the Survivor mains on BHVR
Devs are Huntress mains, not survivor mains.
Yeah that's why she has op hitbox, compare to it Deathslingers needle
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@ChurchofPig said:
https://forum.deadbydaylight.com/en/discussion/comment/2930837#Comment_2930837
"Legion is auto loss of your team can't play well. No other killer is that broken."
If I'm right in what I think you're saying, do you even listen to yourself? "If the survivors can't play then Legion is an auto loss for the survivors, no killer is that broken." That's not called being broken, that's called your team sucks.
In solo you have won the game if you escaped from the trial.
In SWF its a team game, in solo everyone alone.
Legion power forces survivor to fall with solo team.
Solo unplayable as it is now, team kills you and can't hide from legion, can't ever escape
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@Starrseed said:
https://forum.deadbydaylight.com/en/discussion/comment/2930837#Comment_2930837
Sure small maps are there strong suit but pls don't complain about them injure you because that's legit what they should do there power is designed to keep your team injured and busy mending to down you they need to chain five hits without being stunned eating DH or simply missing. And then you face an m1 killer they are really the most dangerous as long as all 4 people are alive the second the first one is out you can 100% deny them the downing part of there ability and it's like nothing changed at all.
So to sum that up. After the update they have a stronger early game wich still has counters, they are stronger on small maps but big maps let's them suffer hard and requires a specific addon combo to even try a five hit, in the endgame you can make him a complete m1 killer with the addition that you need to mend from time to time.
Does that really sounds super op to you?
My issue is that he is faster with frenzy than before, and legion's fatigue reduced after frenzy, so he can cancel it near you and come after you almost instantly, also his frenzy recharging faster.
I don't mind if he downs with his fifth feral hit, the issue is the other buffs legion received.
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Legion is auto loss of your team can't play well.
No other killer is that broken.
Legion just pushing m2 and he injures every survivor and knows their location almost all the time, on small maps he has map wide killer instincts. No counter to his aura read, no counter him injuring you.
You just hold m1 again and again and again and again and again, he is stacked with every slowdown imaginable.
He is way above Freddy and Wraith before nerf, he is the new king of free and easy wins, abuse him as long as you can
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@nostrada96ass said:
https://forum.deadbydaylight.com/en/discussion/comment/2930799#Comment_2930799
legion is weak, no need to counter it
Vs solo he is one of the strongest, and anyone can play well Legion, nothing to learn like Wraith or Freddy was
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Too bad that Legion player don't need to think.
Press m2, injure every survivor and know their location, there is no counterplay.
If team is mediocre or not top 10% level, Legion granted 4K
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@OpenX said:
https://forum.deadbydaylight.com/en/discussion/comment/2930496#Comment_2930496
Not to the same extent though.
I think the most punishing for your teams mistakes would be Plague, Pinhead, Oni, Myers, Legion. Key difference being that for all of them except legion, you can still use hiding as a strategy. Which is core to DBD as it is fundamentally a hide-and-seek game.
You get Legion on a small map and if your team is crumbling you just die by default too. Why is a killer who is that strong getting completely uncounterable wallhacks on me up to like ~60meters(!!!) with addons?
Which in a game with as unbalanced matchmaking as DBD has is pretty infuriating. DBD isn't a game where you can carry a bad team, even if you are an amazing survivor the killer can just decide not to chase you and that's that. Hiding is really all you have when your team is being massacred and having that taken away too is a game killer for me. You could be the best looper in the world and it won't matter at all. I don't like losing games with no input from myself whatsoever which is why I am not playing survivor until nerfs come through.
Other games you can simply play better and win, DBD is not one of those games.
I stopped playing survivor.
Only will play again if Legion nerfed to ground.
This is a killer main forum, they only play survivor in 4 SWF, so they have no idea about game balance
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@GillyBeannn said:
Alright sluzzy, enjoy the nurse and blight games.
Legion was very popular before buff, now he is the new wraith and freddy. Brainless easy win
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@Aneurysm said:
https://forum.deadbydaylight.com/en/discussion/comment/2928829#Comment_2928829
Having to bring perks to counter other perks isn't really good design, and isn't much different to telling survivors pre-nerf spirit was fine and all you need to do is run iron will every match. And run several anti-totem perks in case of noed.
Perks aren't a good solution to imbalance.
Stridor countered Iron Will that's why Spirit was OP
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Because FOV settings would kill stealth completely
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@Tostapane said:
only 1 gen done in crotuss prenn asylum (one of the most survivor side maps), everyone slugged aganist a weak killer like twins... honestly this could happen only if you have a REALLY bad team. i'm sorry for you, but this isn't the killer's fault, it's a lack of skill/common sense from the team of survivors
To learn playing survivor now one needs thousand hours nonstop practice, while killer is autowin against solo players.
Of course 90+% of survivor playerbase will look bad when its so hard to play survivor.
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@Sluzzy said:
The first game of the day with an offering screen showing three party streamers so I thought this might actually be a good game. Nope, the killer said NO WAY IS THAT HAPPENING! It was a Twins and they proceeded to slug non-stop unnecessarily. The killer put Victor at the hook to watch Nea on the hook and proceeding to slug another one. I managed to finish the gen in the Asylum and recovered someone on the ground. Then, the Twins slugged two in the building and as I tried to go save someone they saw me and downed me outside.
After one was camped to death, the second one gave up while I was slugged.
He couldn't go ahead and hook me to get more points, he left me on the ground to find the last player. This is with three party streamers. Purposely playing this way with 4 or 5 gens still remaining to deny a fun match to prevent others from getting points. Killers are overwhelmingly overpowered in a very unhealthy manner. It is too hard for survivors to finish their objectives.
This is what happens in about 9 out of 10 matches in Dead by Daylight. I don't believe BHVR is aware how bad survivor gameplay is:
https://us.v-cdn.net/6030815/uploads/NJD3PRK6WZQJ/20220428170246-1.png
And killers are using Sloppy Butcher now that CoH is drastically nerfed. It is very unfun to take a very long time to heal, are we going to see a nerf to Sloppy Butcher???
Killers need some meaningful nerfs. Twins needs a major rework so slugging is not kindergarten easy. There is no way this game will last much longer if something is not done about how unfun and impossible survivor is.
I'm already done after one game.
Yeah, this game balanced around SWF, you have to play with 3 friends. Solo is just too weak in this game, I expect thousands of players leaving, because they cant play survivor anymore
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@[Deleted User] said:
Does anybody else think Oni is a bit overrated?
I think so.
Barely see him played
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@Sluzzy said:
https://forum.deadbydaylight.com/en/discussion/comment/2924508#Comment_2924508
It was a Legion on the new deadzone map.
Game will lose survivor playerbase like crazy.
Clearly the solution by killer main forum will be asking for more survivor nerf
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Legion became so annoying
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@Tsulan said:
https://forum.deadbydaylight.com/en/discussion/comment/2922075#Comment_2922075
50* on the last dev stats.
Can you link?
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@FeelsBadMan said:
https://forum.deadbydaylight.com/en/discussion/comment/2921529#Comment_2921529
Just this setup is guaranteed 4k for the killer, not a 2k/2e cause 2 people can't carry a game that's intended to be played by 4 survivors.
I had a game like that the other day. 2 rly bad team mates who couldn't loop the killer for more than 10 seconds against me and a Claudette. The killer realized me and Claudette were the harder targets so he just completely ignored us until Yun and Felix were dead - at 3 gens left. After that we somehow still managed to do 2 gens but that game was just a guaranteed loss for us.
Game is balanced around 3 SWF at very least
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@Tsulan said:
Honestly, I think if all killers collectively agreed to not take any gen slowdown perks and NOED during a period of 2 or 3 months, then the heavily increased escape rates would convince the devs to do something in regard of gens.
Most killers have close to 60% killrate...
So will never happen
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@calem said:
https://forum.deadbydaylight.com/en/discussion/comment/2921973#Comment_2921973
Then maybe you should recommend something else instead :)
Nothing, its not like killers lost the game when all gens repaired, survivors still have to escape....
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@calem said:
I would like it so that gen repair speeds are slower to some degree until the first gen is completed, or something similar
Holding m1 boring as it is....