Pigster
Pigster
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- Pigster
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Playing on xbox one x and never had this issues before, but suddenly every game has fps problems, which is really frustrating. @MandyTalk if this fps issue is related to the cosmetic, is the standard one safe to play?
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I bet it looks like I'm a rank 20 killer, when hitting all the time the air, but seriously its not funny anymore. I really hope that the current version isnt the final version of this Optimization Pass the devs promised year ago..
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I thought about this too, months ago. Here is what i noted 😂
Felton
In his grips
After successfully injuring the obsession, the cool down of your next basic attack against a non obsession survivor gets reduced by 50/60/70%.
Intimidation
Your presence scares away the survivor from stepping in action. Foreach thrown pallet the action speed (healing, vaulting, etc) of the chased survivor decreases about 2/4/6%
Revenge
Kicking a generator will create a technical issue. The next survivor starts repairing on it will get a noise warning, also viewable for the killer. Repairing it further will injure the survivor. Breaking the same generator 4/3/2 times will hide the warning noise to the next survivor repairing on it.
Rosemary
Last Chance
After your second hook use whatever you found in the trail to stun the killer for 5 seconds, this will destroy the item. You become killable and running will reveal your aura. Each other perk that can stun the killer is disabled during the trail.
Determination
Outside of a chase and a range of 32 meter of the killer your running speed is increased by 7%
Revelation
Each Time you stun the killer you gain a token up to 2/3/4. Pressing the ability button will reveal the killer aura for 4 seconds and consume a token
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Love the idea, standard insta saw 😂👍 cooldown is a bit much :/
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Its an joke, just not very funny at the beginning or the end
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Yes, but actually no
Never watched a single movie, but know it exists
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I tried it and really like the perk. If I think to situations where I play with my lower skilled friends and they ask for help, it might be useful for an exchange. Since you become broken for using, it has a price to use. I really hope they don't nerf it to Nirwana 😂
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Yeah they really should look into implementing a option for cross save. I play it mainly on xbox(4000hrs) , but have it for pc and switch too, which is probably a bit stupid from my side😅
Cross save would change sooo much 🙏
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I would love to hug some killers with my ds 😊
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Together, I wish this shroud of bounding could be a killer offering too 😂
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How about buff open handed, so its worth combining with kindred?
Kindred is fine as it is
(As SWF with open handed, kindred can be really strong...)
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Hate against noed is so overrated, survivor have time enough to cleanse the totems, so its their fault if they let it happen 💁
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@Deadeye said:
What do you mean with Absolutly,... uuh?
Neither agree or disagree, like idk & idc
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I have to say i like it as survivor and killer, cause it can turn the tables and can be so excited during the endgame, even if some say "iTs jUsT cArRyiNg bAd kIlLeR", i really dont think so.
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Since every killer starts to lobby dodge, i switch in the last second to a green (+) toolbox, i want to waste atleast the good ones before they gonna nerf it. Even through i know how incredible fast the gens go for killer atm. Killer need more Early Game Pressure Perks like Corrupt Intervention, just better...
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@TheBilldozer said:
Since the ruin rework, I've noticed that the killers remaining in the high ranks are exceptionally good and have forced me to improve how I played as a survivor. I'm seeing a lot of unique perk combinations I never really saw and it's making me rethink a lot of my own builds.
When I play SWF (Much lower rank survivor players) I can tell that the average skill level of killers has also increased.
Getting rid of the training wheels has been a good decision so far.
Change is good.
I think so too, its so much fun to play as survivor against actually good killer who dont got carried by ruin.
I realized how attached I was myself to ruin too, but with the rework I tried other alternative builds and it actually worked better then I thought! For example corrupt intervention with surge, or dying light and pop goes. There are some pretty neat combinations and not just with anti-gen builds.
Yesterday for example a nemesis, dark devotion/unrelenting legion rekt us, that was so funny and unexpected.
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.... we need Chucky 😊
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I still dont really like the current version, of course the old one was broken af, but i wish there would be something in between...
and maybe more additional punishment then higher requirment...
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Are there any plans of buffing weaker anti-gen perks, like surge?
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Killer
Save the best for the last ❤ most satisfiying feeling to have it full stacks and see this fast recovering animation, especially with freddy😂 its also nice with the demogorgon and at all a really nice game changer.
Mindbreaker 💀 useless, i think an empty slot would be more efficence then this perk
Survivor
DS ❤ necessary for all this early camper nowadays, even on red rank, which is pretty ridiculous, even if its legit strategy, its boring to play against, especially as solo survivor, so its my favourite little feedback for killer
WGLF 💀... love to get farmed by greedy teammates
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Yeah i dont get why they set old event cosmetics free and the real problems are still locked, like you mentionend.
Goggle Translator said
1.Opponents
2.is it ok
I think it should be ok that the devs are even more transparency with exclusive skins, i think the only exception should be legacy and previous event skins, maybe the event skins should be available through shards(?)
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@BBQnDemogorgon said:
Aren't those for owning left 4 dead? We can't own left 4 dead on modern consoles. Tell valve to port them :(
Same issue with the meg deathgarden mask
Megs Deathgarden mask would be badass ❤
Oh i didnt know that they are from l4d ? thank you ?
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Im watching a series or practice to draw while listening to some rock 🤘 i should be a jeff main 😂 im not wasting time just because this times are ridiculous long, even if i sometimes miss parts of/the whole match cause i forget the time 😂 i set my priority even if it can be a double edge sword, but with this queue times it really isnt surprising....
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Good think i wasted all my instaheals before this nerf! Yeah the nerf was necessary, but the Ptb version was fine, this is trash....? Welcome in the bnp club 😂
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I like to earn my mori, nothing is better then a 5 stacks devour hope 😁❤
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Discordance + Pop goes the weasel with the new freddy 😊
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@AhoyWolf said:
https://forum.deadbydaylight.com/en/discussion/comment/763303#Comment_763303
And what if the healing speed was increased to 150 % but the killer could see your aura while healing and when fully healed your aura will be still showing for the next 6 seconds?
That sounds interesting and risky, sounds like an great concept. So it woul kinda match with this all knowing evil 😁
@Bazzajack said:
https://forum.deadbydaylight.com/en/discussion/comment/763139#Comment_763139
If you want a perk to a have a downside it has to actually be worth its while in the first place
True, i just think this downside matches so well with the franchise and should be implemented in some way. Its just a personal opinion 😅
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@HellCatJane said:
https://forum.deadbydaylight.com/en/discussion/comment/763181#Comment_763181
Oh Misread this
Mettle of Man can be activated more than once.
So a multiple use self care + we'll make it.
Personally, I think MoM was nerfed because it was strong... And I think it is still a viable perk with some tweaks. Being Ash, I pictured the perk with him giving his middle finger to Evil. Just fast self caring in a corner... Idk... that doesn't seem like a very Ash thing to me. I just think of something that "sticks" it to Evil is all.
The Ash Vs. Evil Dead
Mettle Of Man
Elk Grove undergoes a major battle that takes place on the streets, Ash rides high in a military tank, speeding across shaky, post-apocalyptic Elk Grove. Ash fights the biggest battle of them all - a sixty foot tall Kandarian demon.
Ash Williams: "You want to test the mettle of man, huh? How about you *taste* the metal of man?"
Oh and i think ahoywolf mean not 100% faster healing speed like we'll make it, 100% as the normal healing speed.
The current MoM isnt better, getting this stacks are pretty counterproductive for the whole team and if you play solo and try to activate it you need a perk that can heal yourself, its pretty unreliable and in the end if your solo you end up like you mentioning self caring as ash in a corner ._. The perk need some adjustment to be more reliable and useable, but also be balanced. I usually use MoM as solo survivor, to try to activate it as much as possible and its just worthless.
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@AhoyWolf said:
https://forum.deadbydaylight.com/en/discussion/comment/763139#Comment_763139
Maybe after fully healed the Killer could see your aura for 6 seconds?
i think it would work with your version, but still this full aura reveal of the current version gives this evil dead spirit and matches so well with the franchise, it wouldnt be the same, you know what i mean?
@HellCatJane said:
I really think if protection hits actually counted (all of them) it would be alright.
The balance of this perk, is making it harder to obtain. It shouldn't be easy, IMO. It needs to take some amount of effort to activate, as it's a free shield basically. I've seen people still activate MoM btw... I assume people just don't want to take the effort to do that most of the game, and the frustration when hits don't actually count that should.
This re-work.... I really don't get.. This is like an entirely new perk suggestion o.o
If I am understanding you, It's basically a one time use heal, combining self care + we'll make it. I'd just make another perk name for it to be honest o.o
Isnt that the sense of an rework? (for example: Tinkerer) This completly understandable, cause the difficulty to balance MoM, many players suggest a complete rework.
Fixing the protection hits would be one step forward, but wouldnt make the perk less trash tier. It needs adjustment/an rework, but in a balanced an fair way.
Ahoywolf meant it to be an perk that can be multiple times be activated.
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Well i like the idea, its like the perk solidarity should have been. So as a rework concept, i like it.
But still thinking the downside of MoM should somehow be implemented, cause it matches so well with the franchise, removing it feels kinda wrong.
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Breakdown buff sounds really interesting for sabo builds. I like that idea 😁👍
MoM is difficult to balance, but definitly need a change👍
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Mainly playing on console and the bugs are so annoying, every patch bring new bugs, this is all a really bad joke.
Would change to pc, but my progress on xbox is too far that i would change -_-
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I think that would be an nice adjustment to the perk. In the current state the perks feels not really satisfiying, adding this would make the perk so much better.
If second wind is combined with ds it can be difficult for the killer, so maybe if the killer carry the survivor second wind dont activate, the killer would still get the ds, but the best counter would be too not chasing the recent unhook.
I agree with your idea 👍
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Some idea:
Cruel Limits should work inside the terror radius or 32 meter range, this way it could actually help in a chase, not in a niche situation.
Mindbreaker should increase the exhaustion up to 10/15/20 seconds and every time a survivor is affected by mindbreaker, the time to recover exhaustion adds 1/2/3 seconds.
Or
Mindbreaker completly unables the survivor while working on a generator, additional the exhaustion gets increased by 3/6/9 seconds.
Surge
Like blueberry mentioned removing the cooldown would make the perk so much better...
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@Yung_Slug said:
What do you mean? Now instead of using it 0 times per match, you can use it 0 times per match!
Never saw it from this perspective, seems like its a really strong perk now 😂
Devs really listened to the community instead of lowering the requirment or the punishment after using it, they just making the effect stronger with the same unreachable condition, pretty good job 😐
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Its a real strong meme perk right now 🤡 you have to combine it with no mither and you have the strongest perk combination ever 👏
Instead of reworking or balance the perk, the devs just make an unnecessary change that wont change anything👏
The one time use definitly wasnt the problem...
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Lerrys Rehabilitation Center
The center has 2 floors and covering the half of the map. The other half is a snowy garden.
Haddonfield - Hospital
Lerrys Theme in Hawkins map style. Covers 3/4 of the map, the rest is the entrance, parking slot and the trash container.
Yamaoka Forest
Forest like Red Forest in Yamaoka theme with a building in the center of the map with a shrine.
I like your university and pine tree forest idea. In general we need more indoor maps and places with atmospheric matching weather effects.
Hope everythings understandable, my English skills feels bad today 😅
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Probably now its the time to waste all the instaheals, before they are useless like bnp, still regret getting a lot of bnp on my dwight just to see how they nerf it to the ground, well that was karma 😂
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Ultra Rare for survivors are complicated to balance, maybe offer one for an general effect.
Maybe an offering could be block the ability to mori a survivor.
Rare -> get your personal mori protection.
Ultra Rare -> Blocks the killer ability to mori.
Other Ultra Rare ideas:
-> hides your players hud
-> Slower Bloodlust for the killer
-> decreased fov
Its pretty difficult to think about possibilities that help. I like the idea of a hidden hud, cause this would really decrease the informations for killer and would have an impact. Idk
Personally i would love to get the New Moon Bouquets back. Even if it can be difficult to find the survivor, it has a reason to be ultra rare and much darker atmosphere in general would be awesome.
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Aura Reveal = Evil dead spirit
So i have to disagree with that, but it needs a change (Lower Requirment -> much higher additional punishment) or a complete rework to be actually reliable and useable in a balanced way.
But the aura reveal shouldnt be removed, it matches so well with the franchise.
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@TragicSolitude said:
https://forum.deadbydaylight.com/en/discussion/comment/736124#Comment_736124
I use DS as a survivor because yes, it helps prevent me getting tunneled out of the game before even one gen has popped.
But saying "No tunnel = No Ds" just isn't true. I don't tunnel as killer, but I can still get hit by DS because it doesn't deactivate after another survivor has been hooked. I'm not sitting around counting out 60 seconds every time someone gets off the hook. If I can get stabbed by DS after hooking two other survivors, that says the perk might be a little too powerful.
I havn't been ds since i just take care to dont tunnel. If the recent ds survivor full healed came back into my radar, after i hooked another survivor, and come back within his 60 seconds ds timer, im usually suspicious and clean a bit the area first. Since the rework i got just very rarely hitted by ds. Cause i know everyone could and would run it(like i do 😂) , its just having a feeling for the right time to pick someone up.
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DS is such an awesome perk. I dont understand all this complaining here, if you really need to tunnel a survivor, slug them and track down the rescuer or earn the strike and keep tunnel the previous hooked one.
So as solo survivor i dont play without ds, cause im not interested in getting tunneled and it happens too often.
As killer if a survivor wants to bait me, i just slug them, cause sometimes its obvious they want to ds you. If i get ds, i usually think that i have earned that for beeing too greedy.
The old ds was op, but this one is fair and counterable.
No tunnel = No Ds
tunnel + slug = No Ds
simple isn't it?
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@bomb1720 said:
just letting you know i have tried using killers. first i used the doctor, then trapper, myers, hag and now dermogorgan. can't get past rank 15-16. i would rather wait for somebody to give advice on how to win spirit. instead of buying an annoying killer that hardly anybody likes, and most probably i won't be able to use.😴
Im not making a whole killer guide, but try to get some meta perks like ruin, bbq, etc. (this will help you), otherwise here are enough tutorials. If you dont play her and dont like my perk/react advice (which is kinda the best thing you can do), read other helpfull advices other players gave, maybe i missed something and here is enough information you need, the practical use lies in your hands.
Knowing the enemy is the key to understand how to turn the tables😉
If you just want to escape against Spirit or killer in general you should get a swf, that will increase your chance of surviving.
Also you dont have to buy her, shes available with iridescent shards .
Just the one who cant play against her, understandable dont like her. There are many players that think shes completly fine, like me. Its kinda like all these nurse discussion, the community is divided. From my view this increased spirit hate has something to do with all the new players or some of these streamers opinions and their fanbase.
I hope you will find your way to understand and counter her 🙂
(and if you have a problem with tunneling killers, use ds 😁🔪)
Have a nice day 😊
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@bomb1720 said:
https://forum.deadbydaylight.com/en/discussion/comment/728973#Comment_728973
first of all what does FOV mean? you say, you don't use iron will, then you tell us to use it otherwise we are an easy target. you are really making me think that you don't know how win her, otherwise you would have said. why should i have to buy her to understand her more, especially when i'm no good as a killer. i thought the whole point in this forum was for help?
No you dont understand me right. But first of all if you dont play much killer, you should practice it, it gives you another view about this whole situation, also if you became better you should get spirit asap, if you want to counter her, you should learn her and see where shes struggle.
FOV means field of view, the area the killer can see you(but im not native English speaker and not 100% sure, but i think it was)
Its my own choice that i dont use this perks, cause i have no problems with the spirit, i just recommended them to you😅 Cause they are very useful against spirit and iron will work also against nearly every other killer. There were often situations i regret not using it 😂
In general its the best advise i can give to you, play and understand her, if you understand her as a killer, you will also adapt against her as survivor 🙂
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Maybe as a complete new random game mode? Would be really funny 😂
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As survivor i play usually solo, its more relaxing, but also decreases the chance to survive or getting support from the others and can create frustrating situation. So i like playing as solo survivor, but it has in compare some real downsides.
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@bomb1720 said:
https://forum.deadbydaylight.com/en/discussion/comment/728226#Comment_728226
how is she balanced, when she knows your every move and she's too fast? complaints about spirit have been for a long time. way before stranger things. willing to share your secrets how you beat her?😉
Perks like spine chill, iron will, urban evasion, fixated, (dead hard). I dont use them. Try to keep calm against her, try to juke, leave FOV asap at open loops, dont be predictable, try to avoid her first hit or use iron will(otherwise you are an easy target. You can hear her steps and i readed in the forum, that her body has little changes during her phase. You should play her yourself to learn how she works and to get every secret you wanna know by yourself😁
Yeah shes pretty strong, but also balanced and has a earned seat beside the balanced high rank killer.
In the last time much more complained about her than usual, so i think probably all this strange new players have a problem.
Hope my English was alright. Have a nice day 😊
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@SpacingLlamas said:
https://forum.deadbydaylight.com/en/discussion/comment/728108#Comment_728108
I play on X1X too and honestly it's not that bad for the most part usually. Though demogorgon has horrible lag and has many frame skips
It is that bad, i sometimes need to restart the game in the hope to play properly, cause this frame rate drops and lags. If i think that im playing on xone x, i cant imagine how bad it is on the previous xbox versions 🙈
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Yeah true 😂 all this killer complains are really annoying, shes fine and balanced. Probably a lot new stranger things survivors who think shes to... strange 🙈
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Spirit is fine, there are no nerfs needed in my opinion. Also prayer beads makes the game and her moves nearly unpredictable, well i like it 😄even if it can be difficult