Phasmamain
Phasmamain
About
- Username
- Phasmamain
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Comments
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Some licenses are more lenient with their source material. For example SAW got a whole tone while Freddy still has no cosmetics
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It can become a problem for original killers in terms of cosmetics (look at artist) but otherwise yeah I’d love to see more variety. Even something like plagues censar is pretty cool
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RPD, Haddonfield, badham and DDS usually mean sweaty survivors/killers
Honourable mention to Hawkins. Forever in the heart of Ghostface mains
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@JustWhimsical said:
https://forum.deadbydaylight.com/en/discussion/comment/2810122#Comment_2810122
Funny you should say that I could do the same with people who despise Nurse lol, I am willing to bet that people are calling the new bug fixes for Nurse buffs and going "how could devs buff nurse again?!!" even though I do recall others getting angry at the fact killers were saying the devs buffed dead hard instead of simply saying they fixed it. (Only mentioning it because you are saying how you know how people who play Nurse will react.)
The forums especially have always been just circles of namecalling and toxicity, why have civil discussions when you can create a big circle of people who agree with you and shut the other people out. (And no I don't mean "killer mains" or "survivor mains" I mean everyone does this in the forum. People are hypocrites to the things they dislike and will do anything to get people to side with their own opinion, you may have experiences that differ from others, don't act like you are some kind of all knowing person just because you played this game for a long time doesn't mean anything.
I'll be honest my time away from the forums has made me realize just how dumb I was being with always thinking I knew how things should be balanced and what direction the game should go. I am honestly just tired of how people are always so toxic about everything on this game, like sorry for enjoying Nurse and I guess I'm also sorry for coming back to this forum as well because things have not changed one bit with this community lol literally the first post is a big fight on my favorite killer. x-x
I never said you shouldn’t enjoy her. She seems very enjoyable once mastered but I think it’s clear to almost everyone she needs changes.
But seriously enjoy your time away from here
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@fulltonon said:
https://forum.deadbydaylight.com/en/discussion/comment/2810541#Comment_2810541
She really isn't, she is more like noobstomper which kills bad survivors within a seconds and actually get dealt by good survivors for eternity unless nurse is super skilled.
Aura perks are definitely strong, but that's same for every other killers.
So no, she definitely isn't, maybe true against people who don't know anything about nurse, but not for someone who actually knows.
Then why is nurse the most picked killer in all tourneys assuming she’s not banned?
she’s one of the few killers who can actually deal with good survivors since her power leaves no realistic counterplay assuming the nurse in question is skilled
You can know how to counter nurse and still get destroyed by her. She doesn’t leave any room for counterplay in most situations especially if you aren’t running things like IW or dead hard
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@fulltonon said:
https://forum.deadbydaylight.com/en/discussion/comment/2810519#Comment_2810519
But unlike those 4.6 killers nurse have to deal with literally just a wall, having LoS or not just looping around a rock will be much harder for nurse than running straight.
She just have different obstacles on her, it's not like she is OP godmode killer which ignores literally everything.
She kinda is though. Not unbeatable but by far the best killer no contest. I forgot to mention how strong aura perks like I’m all ears are on her as well since they nullify this weakness
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@q6iha34x1r69psli7pg said:
https://forum.deadbydaylight.com/en/discussion/comment/2810508#Comment_2810508
Most nurses run recharge add ons.
Purple range green recharge seems most popular in my experience
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@fulltonon said:
https://forum.deadbydaylight.com/en/discussion/comment/2810508#Comment_2810508
And if they are close enough, isn't it fair to get a hit, like 4.6 killers?
range addons are surely strong though, but I'd say she can only be as strong as good survivors with those addons, no addon nurses would have hard time dealing with them due to the fact she is practically as fast as 4.6 at baseline.
No it isn’t imo because nurse ignores all obstacles that other killers have to deal with to get there. 4.6 killer have to deal with pallets and windows while nurse can just ignore them
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@fulltonon said:
https://forum.deadbydaylight.com/en/discussion/comment/2810500#Comment_2810500
I know how it works, the thing is she technically can't guarantee a hit even with those 2 blinks unless they are close enough.
But most the time they are. Nurse also has range add ons to compensate for this (which most nurses run)
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@fulltonon said:
https://forum.deadbydaylight.com/en/discussion/comment/2810402#Comment_2810402
Eh, nurse can't realistically counter everything you throw at em, blinking is always a guessing game unless they are extremely close and there is no LoS blocker, which is super rare case.
https://forum.deadbydaylight.com/en/discussion/comment/2810405#Comment_2810405
I think... if survivors can't even chase for 30 seconds, starstruck or not they are dead.
Nurse has 2 blinks. Use 1 for general location and the other to course correct for the hit. I’m not saying it’s simple but it isn’t rocket science either
Not to mention certain maps like shelter woods or blood lodge which have little to no LOS blockers
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2810402#Comment_2810402
Respectfully disagree. Nurse has no problem at being the strongest, we just need to buff and hope BHVR creates better killers in terms of strenght in the game.
I love to face a good and have a challenge in the game if a killer is good, I'd love to play against her all the time (doesn't usually happen as I have a variety). There's no choke in the balance, I don't see any problems.
The problem is how she affects perks balance. Any exposed perk, infectious fright etc could be stronger but nurse makes it so that can’t happen. Not to mention how buggy she is to a point where she has to be outright disabled.
Imo it’s best just to rework her at least somewhat. I’d like to keep her blink somehow but restrict to to maybe a power burst like Myers? I don’t want another Freddy situation
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2810374#Comment_2810374
You imply that :) , self-defense won't help you.
The solution is simple, learn how to play against all killers. Nurse is not a killer that is uncounterable, but you need the skill.
I could defend all killers in this game. My problem is seeing people complaining and not trying to get better so if I may ask, what is YOUR point in this thread? trying to showcase that you couldn't care less about a killer and just wanting it removed so you can have more fun?
My point is that nurse has a choke hold on the balance of killers due to how strong she is. I want her nerfed so it’s easier to buff killers as a whole without making her even stronger
I know the counterplay to nurse. Problem is it only works if either the nurse is bad or you have perks/bugs on your side
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2810113#Comment_2810113
Ahhhh yeah, so whatever you don't like is a bad design for the game.
Yeaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa, what about.... no 😁
Who says that? I think huntress is a great design but I hate playing her.
I think old slinger was fine but still hated him
I think hag has a great design but I despise playing her and against her
So what’s your point or can you actually defend nurse?
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When I first started I mained Kate since I bought curtain call first. Now I main Jeff and Jane
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I’m cautiously optimistic about it. Hope the perks are at least worth the money
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Slinger seems like the kind of person who needs a drink after all he’s been through
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@supersonic853 said:
https://forum.deadbydaylight.com/en/discussion/comment/2810122#Comment_2810122
I mean when she has the weakest kill rate of all the killers which is what the devs look at they are probably just like "well she's only accessible to very good players" like twins now are. So i guess thats balanced in their eyes.
Sadly you’re right. Devs don’t really care so long as stats are good
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@GeneralV said:
None, because I don't drink.
Straight edge gang!
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@egg_ said:
https://forum.deadbydaylight.com/en/discussion/comment/2810172#Comment_2810172
I kinda agree and disagree, I think her basekit is fine. What makes her problematic is being able to stack up slowdown perks and strong addons, but that's my same problem with blight and spirit (basically, what I consider "S tier" killers). There's no balance behind that imho, but not only with nurse.
Tbh what makes her extremely boring is her "mains", just like "blight mains" 🛌🛌
Add ons definitely make her stronger but her base kit is still broken imo. She can ignore every chase tool survivors have while still having decent/amazing mobility depending on the map. If a power needs to be balanced around you being slower than survivors it kinda tells you how badly designed it is
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@fulltonon said:
https://forum.deadbydaylight.com/en/discussion/comment/2810249#Comment_2810249
I don't get it, is this about dead hard or something else?
Someone brought up dead hard as nurse counterplay and while it is it’s not a good one since not everyone runs it
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@Irisora said:
https://forum.deadbydaylight.com/en/discussion/comment/2810113#Comment_2810113
Got butt hurted by a lof lot nurses? I understand that its easier to call a killer "bad designed" instead of questioning your skills as a survivor. Because she's one of the best designed killers even after her nerfs.
How is she well balanced? She ignores all chase tools the survivors have and makes certain perks way stronger due to how her power works. Not to mention some of her busted add ons
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@fulltonon said:
https://forum.deadbydaylight.com/en/discussion/comment/2810199#Comment_2810199
Not really, you still have plenty of things to counter power, but the thing is, dead hard can literally hard-counter nurse and force her to waste more times on you no matter what.
That’s true. Dead hard needs a nerf ASAP but how is it any different from a 2 or 3 blink nurse on let’s say bloor lodge? Sure you can attempt a juke but any decent nurse will get that hit
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But I don’t use dead hard :(
Either way needed the best survivor perk in the game to have a chance to counter her kinda proves my point
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@egg_ said:
https://forum.deadbydaylight.com/en/discussion/comment/2810122#Comment_2810122
Please do, it's probably going to be funny
I will probably do it soon. I’ve put it off for too long
I don’t understand how anyone can think nurse is balanced in the current state of the game. She is a relic from the past just like maps such as haddonfield
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@egg_ said:
https://forum.deadbydaylight.com/en/discussion/comment/2810116#Comment_2810116
I hope not. Can't they just push a bugfix patch?
https://forum.deadbydaylight.com/en/discussion/comment/2810113#Comment_2810113
Careful now, you don't want to attract those hoards of players that "aS a NuRsE mAiN" or "as someone who's MASTERED the *Nurse*"
I could make a nurse main flow chart at this point tbh. Fact is she has a choke hold on killer balance and makes perks harder to balance through her existence alone
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I don’t enjoy that. What I enjoy is not having to deal with the worst designed killer anymore
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Hopefully never tbh
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What killer?
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Despite having 8800 posts I’m probably the most forgettable person here
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@Yords said:
Honestly @GoodBoyKaru, @Pulsar, @TheGannMan, and @MadLordJack are them most iconic for me.
But I also remember @Buttercake
Damn I miss butter cake :(
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Couldn’t care less about it. The last 2 licensed chapters have been meh(hellraiser) and completely awful(RE) so I’m not very optimistic about it
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B and give them to Jeff instead. Man deserves anything at this point
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Yeah it’s just a stupid mechanic. At least make it not happen during chase
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Territorial imperative is one of the perks of all time
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@Akumakaji said:
I really hate all of the pajama cosmetics. For the most parts they totally break immersion and are overtly goofy. I mean The Entity can pick survivors from pretty much anywhere and any situation, but please, if they are Sailors or Pilots or Rock Chicks or excentric richt Dudes in silk cloth, yeah, thats all ok, but please, dont fetch them all during a goofy pajama party.
Yeah I’m fine with most cosmetics even some of the silly ones (bunny feng) but the onesies/pyjamas just look corny
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Honestly this was an issue with even old boil over. I can’t imagine this on lerys with the new one
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@OniWantsYourMacaroni said:
https://forum.deadbydaylight.com/en/discussion/comment/2808607#Comment_2808607
Deathslinger barely gets any skins and then that's what ge got,come on BHVR
Yeah. What’s worse is the old western vibe has so much cosmetic potential. Give him a short coat, a flat cap, a bandana anything besides this
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“Yeah let’s give the cowboy a horned onesie for a Chinese New Year event”
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Clown by a mile. Freddy’s snares are put the exact same way at every loop while clown’s can be used in more creative ways both out and in loops. Plus the yellow bottle allows for more anti loop
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I think bhvr finally gave me a reason to return
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Literally the worst map in any game I’ve played. Everything about its gameplay just doesn’t work and it has been abusable with bugs like 3 times
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It would work but it’s still not a great combo imo
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Yes
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Giant enemy spider
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Genuinely MMR ruined my enjoyment of the game (plus other changes). Why play if most matches are just the boring?
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Jake has some great outfits and is underrated imo
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Who says that’ll fix the issue? Long survivor queues force these SWF into low MMR killers so either way you’ll get them
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Probably due to the unique voicelines and animations the set has
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Legion: Relatively weak and focuses on keeping survivors injured. Perks are meh
Plague: Strong and focuses on injuries/snowballing. Perks are top tier. I’d choose her
Slinger: Strong focus on chase and high skill ceiling. Perks are decent
Twins: Decent but clunky and hard to play. Perks are mediocre
Trickster: Relatively weak ranged killer. Perks are pretty good
Artist: Strong antiloop info killer. Perks are great. Another great choice
I’d say either plague or artist
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It’s doesn’t reward bad play all the time. A lot of survivors play greedy with it on purpose which in that case is a good play
