Phasmamain
Phasmamain
About
- Username
- Phasmamain
- Joined
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Comments
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The kill switch is only used for things that break the game such as COH crashing games.
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Survivor: DH
Killer: Ruin
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Pinhead is in a weird spot. He’s very good against solo/new players (He has the highest kill rate afaik) but struggles against coordinated teams
I’d probably give more reward for land long range chains (extra chains spawn past 15m)
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I’d love for clown and Jeff to get one but my 2 other mains Jane and slinger did so I can’t be too mad. Slingers looks really good as well
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- Nurse rework (Since they seem to be heading towards a more balanced game now)
- Base regression of some kind
- Smaller maps
- Some form of BT/DS base kit
- Freddy + PH add on passes
- Myers buffs (Currently the weakest killer imo)
- Trapper buffs (Trapper sack base could be worth testing)
- Clown buff (Antidote is separate and works of a cooldown)
This is in no particular order
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If we want the meta to change then yes (mind you if bbq didn’t have bp I doubt it would be up there)
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I like it a lot too. Looks much cleaner and makes the themed menu and my killer more visible
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I never dodge as killer because of a specific character being played. Most COH users aren’t even mikaelas from my experience
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Counter argument: MR puddles
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Gotta punish the 1% of new players stupid enough to run a beginner perk I guess
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Me too. For once in over half a year I actually want to play again. Good job BHVR!
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Only issue is many tunnel and camp with these perks (especially applies to dms and deadlock) to great effect. Anyway they’ve said that they understand gen regression and second chance perks are used because the hinder unfun gameplay so I’d say both will become somewhat base kit in the future
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@C3Tooth said:
Prestige 4, you can rotate Trapper to face to you when in the lobby.
Prestige 5, you can give him head pat and he reacts to it.
Prestige 6, you can pinch him and he reacts to it.
Prestige 7, you can smooch him and he reacts to it.
As long as I get to smooch clown at prestige 7 I’m down
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I’m fine with it personally. We have to remember they are working on prestige rewards that are probably cosmetics for all original characters too (Disappointed clown didn’t get one but at least Jane and slinger did)
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Very map dependent but on indoor maps like lerys definitely
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Some animations were better and some were worse imo. The male running animations used to look way better imo.
I do miss crouch nodding but the new nodding is arguably better. I also miss kates hair flailing everywhere when she ran
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@[Deleted User] said:
Definitely a cosmetic of some sort... so freddy has more cosmetics finally
I honestly doubt he’ll get anything since they’d have to get the Ok from Freddy’s license holders who don’t give a damn about dbd
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@HermanTheDoctor said:
exclusive skins would please me.
Pls no Legacy because people who eraned it back than should keep them but something similiar.
Yeah that’s how I feel. I’d like something similar but not the exact same
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I’d say it’s still a choice but now that it has no drawbacks I see no point in avoiding it
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Love to see deathslinger get some love. They wanted to pick characters with some tragedy in their story and few killers went through more torment and pain than him
As for his archetype he could be the quiet stoic one probably
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If they add clown into it I’ll buy it in a heartbeat
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I play survivor to enjoy the game. Face camping literally stops me playing the game
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Bhvr have never really been good at designing licensed killers
Myers is outdated with some busted add ons
Freddy is boring and his add ons suck
Bubba was awful at launch and is still too good at camping
Pig is luck based and her chase power is mediocre (not to mention afk pig)
Ghostface is a rehash of Myers with a broken mechanic (revealing)
PH is actually good but his add ons are awful
Nemmy is just PH 2 with broken AI zombies that get stuck on trees
Pinhead isn’t terrible but his box is a pain for solo queue and his chains mess with controller layout
Sadako is a cool concept but her stealth and condemnation don’t do enough
Overall none are particularly great characters in design or strength
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Wish joey got more skins tbh. He’s the coolest member by far
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@Tsulan said:
https://forum.deadbydaylight.com/en/discussion/comment/2953573#Comment_2953573
They should revert him to the original release Freddy from 2017 and make some QoL changes.
Yeah I’d be cool with that. I’d say keep his new teleport since that fits the character and his kit well
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Why would they? The game still does well and survivors are easier to make/sell skins for anyway.
Also name an asymmetrical game where the 1 was stronger than the 4 if they were coordinated
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@[Deleted User] said:
Old Freddy is never coming back. Devs have said how he originally had a very low pick and kill rate, and the gen slowdown wouldn't be very fun especially nowadays. Plus there is a lot of people like myself that like how freddy currently is, he just needs an add-on pass really.
I agree to an extent but Freddy’s pick rate is basically the same now and most find him boring to play as/against. He has no good add ons and is overall very weak still
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Well see you in dbd mobile. I have skins to buy
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Tbf can you really expect to do well in your first match as a new killer?
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@kate_best_girl said:
https://forum.deadbydaylight.com/en/discussion/comment/2941143#Comment_2941143
I would rather kill myself than get another 'weak but fun' killer personally lol. Why cant a killer be good and fun why do we as killers have to sacrifice our ability to kill in order to have fun? "Theyre weak but they're fun to play!" Yeah its not fun once you start getting bullied every match. If you want a frankly no power killer like Sadako to last then maps need to be actually reworked to fit the game and gen times need to be increased or a second objective needs to come. Until then we need anti loop or some form of it on every killer otherwise we just get an F tier killer like Sadako or Pig who have no real power in chase against good survivors.
I never meant they had to be weak. I just don’t want another artist/nemesis or trickster
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Love running these builds except for when I’m tunneled without DS. Makes running off meta feel awful
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I don’t think gens need to be slower. By making the maps smaller and loops less safe we force more interaction between both sides and encourage interesting gameplay. Extra time on gens is just extra M1 holding which is boring as hell
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Honestly I’d love for this to be on all maps. Make fog an actual thing again
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I run STBFL, BBQ, Oppression and pop on my clown. Fun build that works pretty well
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I use Jane’s sweater all year round. It just looks too good
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Just like @Tier4Myers Power metal is my favourite. Apex by unleash the archers is my favourite album of all time https://youtube.com/playlist?list=PLi-WPn12OFBEpuqh4qxnLjWkCXM_tAbmA
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In terms of lore. All follow a similar formula with very little change (All had dead/unsupportive parents for example)
Not to mention they all have similar body types/age. I like most of them but some variety would be cool
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@IlliterateGenocide said:
https://forum.deadbydaylight.com/en/discussion/comment/2948576#Comment_2948576
I don't really know what you mean, the majority of survivors being there own style. Mikaela is very unique, so is Yui, Jane, Zarina, Elodie. Ect.
More so how their stories are very similar barring yun Jin. They follow similar plot points while just adding new ideas (literally all of them had unsupportive/dead parents for example)
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Let’s hope haddie is more unique than the last 8 female survivors we’ve got
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@Tsulan said:
I don´t know what you mean. This looks perfectly fine!
https://us.v-cdn.net/6030815/uploads/GUJFU1WHPOP3/inked20220512183400-1-li.jpg
https://us.v-cdn.net/6030815/uploads/OOSWSOHB00OO/20220512183412-1.jpg
Average twins match tbh. Even worse when you play plague and get bronze chaser regardless of how well you do
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@PigMainBigBrain said:
https://forum.deadbydaylight.com/en/discussion/comment/2941143#Comment_2941143
So you would rather have a killer you could farm BP off of that nobody wants to play?
Are you waiting for Evil Dead or something? What is this self destructive logic?
No I’d rather have a killer that breaks the mould. Strength doesn’t always correlate with pick rate anyway. Shape and doctor despite being weak retain fairly high pick rates.
What I want is for BHVR to take more risks with killer designs. Whether they end up being OP or terrible is irrelevant to me
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The devs can barely make certain maps work with hook spawns (midwich and RPD mainly) adding a way to permanently break them is not ideal
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Always wanted a banshee killer so I decided to make an idea for one.
The banshee starts the trial with 5 runes. She can place these runes any interactable object such as generators, totems or windows when within 32M and having line of sight on the object. If the rune is placed on an object a survivor who begins to use it will scream and reveal their location. Runes take 2 seconds to place and reduce the banshee’s movement speed to 105% when setting them down. These will charge up the banshee’s main power
The banshee’s main power has a cooldown of 180 seconds which begins as the trial starts. This cool downs goes down by 30 seconds every time a survivor interacts with an object cursed by a rune. When activated she will scream. This causes all survivors to scream out revealing their location. This also empowers the banshee. During this time the banshee gets an action speed increase of 25%(vaulting, breaking pallets, picking up survivors) and becomes undetectable. In addition the banshee can also teleport to any runes she has placed. This takes 2 seconds to activate and will take her 5 seconds to be able to teleport again. After teleporting she moves at 176% for 1 second.
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The fact that Freddy doesn’t talk or have facial animations
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Id love Quentin to have his old P3 pattern with the claw marks. It looked way better
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Predator is actually the only perk in the game to use the “considerably” tag anymore. Goes to show how old it is
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I would but I’m not eligible due to where I live
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Killers job is to appease the entity. Entity likes survivors on hooks not on the ground hence the low points
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Nah they won’t. Licenses can be given out the multiple properties without issues afaik
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@foxsansbox said:
To the multiple comments more focused on taking Nurse players down a peg instead of actually engaging in the topic - us 'Nurse mains' don't give two flying hoots if you think she's the toughest to pilot or not. You can have your opinion, it has as little merit as any other low information opinion out there.
What we hop into these threads for is to prevent the most triggered survivors from turning the forum into an echo chamber. Someone has to correct the many falsehoods spouted in the name of feeling better after enduring your last Nurse spanking.
And just so you're all aware, Blight and Billy are the only candidates for a higher skill ceiling. If you're gonna have a wrong opinion - at least have the right wrong opinion 😆
You’re not really acting any better than the people talking trash about nurse mains here