Orionbash
Orionbash
About
- Username
- Orionbash
- Joined
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Comments
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@Trollthem said:
Because standing on a gen and press M1 , looping the killer around a pallet and jungle gym require skill? You're ridiculous lol
It does, actually. You have to know your timing.
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I agree with you, OP! Thanks for adding your voice to the collective!
This is how I feel about the balance of the game from each side:
Survivors: I want to feel that I had a chance to escape and that I wasn't set up to fail. If I don't escape, it's either because the killer outsmarted us or my team was horrible.
Killers: I want a 4k every game with no mindgames or perks stopping me despite being the power role.
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The map changes screwed survivors over, but I think the new meta should be focused around stealth as looping isn't really viable anymore. Distortion, Urban Evasion, Iron Will, and either Calm Spirit or Spine Chill should do the trick. If enough killers complain that they can't find survivors perhaps they'll re-balance the game to actually give us a fair chance.
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Omg. I am loving all the survivors coming out of the woodworks to talk about how disgustingly unfun and OP Freddy is. Thanks for adding your voice to the collective! May we finally see a Freddy nerf in the near future that puts him back in F tier where he belongs.
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Ahh yes. Let's blow up the gen you're working on so that in the next few seconds when your teammate inevitably gets knocked down he teleports straight to you and Pops it. Quality advice. Not to mention you'll be back in dream world by the time he starts chasing you.
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@LapisInfernalis said:
https://forum.deadbydaylight.com/en/discussion/comment/1239493#Comment_1239493
It all depends on the Killer's playstyle. There is Forever Freddy (as annoying as Forever Legion and I'm a Freddy Main myself), or the more "classic" approach (like BBQ, Pop, Discordance, STBFL/Brutal). There is a difference if, you use pallets or snares (I use only pallets).
Freddy is strong but he's just an M1 killer you can mindgame. I know snares can be bah, but at least you know that pallet there is real. He's challenging to go against, and this is what it should be against all the killers.
What do you think makes Forever Freddy so strong? Because most people do not know what to do.
I personally prefer fake pallets. Once I know he's a fake pallet Freddy I quickly memorize what's real and what's not and have no issues smashing them on the way to the next gen. If pallets were base and snares were the add-on I think it'd be a bit more fair.
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@Zaitsev said:
https://forum.deadbydaylight.com/en/discussion/comment/1241081#Comment_1241081
I just lost 3 more brain cells.
Be careful now. You only have a few left.
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@Zaitsev said:
https://forum.deadbydaylight.com/en/discussion/comment/1241078#Comment_1241078
Im going to stop now. This is tiring. You tire me.
Alrighty. Have a good nap!
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@BigBrainMegMain said:
https://forum.deadbydaylight.com/en/discussion/comment/1241053#Comment_1241053
Trophies in this game are as relevant as Trophies in Call of Duty, no one cares about them.
OK that was half of the questions. What about rank/devotion level?
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@CosmicParagon said:
https://forum.deadbydaylight.com/en/discussion/comment/1240934#Comment_1240934
Dude, have you PLAYED Nurse? Even before she got gutted she was almost impossible to win with without a good deal of practice.
I have. And it was one of the worst experiences of my life. It took me two whole days to get my adept Nurse and I don't even wanna think about how long it took me to get those 100 downs.
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@Awakey said:
https://forum.deadbydaylight.com/en/discussion/comment/1240926#Comment_1240926
What's the image for? That build is weak.
They were trying to be clever by posting a picture of them holding a key which was somehow supposed to be equal in power to that of NoED. Lol.
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@Dehitay said:
https://forum.deadbydaylight.com/en/discussion/comment/1240948#Comment_1240948
I know! How dare this punk suggest such weak evidence that can't be backed up (with the small exclusion of the way it was backed up) after you've provided such irrefutable evidence to support your claim. His claims and evidence are definitely inferior to your own.
Right? Those sneaky snakes.
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@Zaitsev said:
https://forum.deadbydaylight.com/en/discussion/comment/1241064#Comment_1241064
Seems to me that you rely on them if you cant even do Survivor 101. Do you ever escape chase? When it takes literally seconds to do a totem and remove NOED from the game?
Youre still the power role. Hush up.
I actually rarely escape chases. The killer usually just gives up on me or is stubborn and I get facecamped once I'm finally caught. But its not a 1 v 1 game and I can't force the killer to stay on me. And survivors can't be the power role when they're reactive.
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@DeadGavin said:
The maps do have too many deadzones imo... Which NOED has nothing to do with. NOED is annoying but it doesn't need a nerf.
You're right, not directly. But indirectly NoED has received a buff. Less time for survivors to do objectives means that there's less time for secondary objectives. Totems are secondary objectives. As for dead zones, once NoED procs you're unlikely to escape. The combination of the speed boost and insta down in a map with one pallet with what feels like every 2-3 tiles is kinda overkill. Not to mention bloodlust.
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@HollowsGrief said:
It's almost like you were never meant to be able to run the killer around for 2-3 gens per chase. The entire point is to lower the chase time, meaning as the survivor you go down faster. The goal is to escape, not escape without ever being hooked.
If the killer is good and able to mindgame the chases never really lasted that long. Some killers, particularly Spirit, usually don't have that issue. And I don'T need to escape every game. But I'd like to feel like I had the chance to.
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@Zaitsev said:
https://forum.deadbydaylight.com/en/discussion/comment/1241040#Comment_1241040
Really? You need Dead Hard, Sprint Burst, Decisive Strike, Adrenaline, Unbreakable, Deliverance, Borrowed Time, and the use of keys
To counter ONE killer perk? ONE?
I dont know why Im going to the effort to reason with you.
Your next post will be summed up by "reeeee ur wrong kid xd killer OP ds is up plz buff exhaustion perks"
I mean, I don't. I've never run meta perks outside of DS if killers are starting to tunnel for the day. But looking at how fast my team is going down since the patch was released...ya, it's needed now more than ever.
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@BigBrainMegMain said:
https://forum.deadbydaylight.com/en/discussion/comment/1241003#Comment_1241003
Devotion Level and Rank on both sides proves how much you know about this game and its balance.
You denying posting both of those, proves you have neither experience nor care about the games balance.
I'm not the "show me receipts" type of person, but someone with enough experience on both sides knows a lot more about balancing this game than someone who just started this weekend *cough*
Well what would you consider an appropriation rank/devotion level? What about trophies/achievements?
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@THEFREAK420 said:
https://forum.deadbydaylight.com/en/discussion/comment/1241045#Comment_1241045
Maybe I'll just rage quit
If someone like me is making you ragequit I worry about you a lil bit.
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@THEFREAK420 said:
Begging for nerfs actually needs to be removed from the forums now.
Once Freddy is nerfed I'll stop. Or until I'm forcefully removed. Until then, I guess you're stuck with me. :(
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@Zaitsev said:
https://forum.deadbydaylight.com/en/discussion/comment/1240945#Comment_1240945
How many second chance perks do survivors have?
How many second chance perks do killers have?
Survivors have more than killers. But the game, in its current state, caters to killers. Survivors need those perks now more than ever. Killers? Not so much.
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@Victor_hensley said:
devs confirmed that NOED is in a spot that they are fine in. said that it's a powerful perk that can be disabled by survivors. The devs are telling you guys to find totems. So stop complaining you (whatever you consider to be that would invalidate your opinion) main!
I identify as James Charles. Anyway, that statement was issued prior to this patch. It's kind of irrelevant now.
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@oh_0k said:
https://forum.deadbydaylight.com/en/discussion/comment/1240970#Comment_1240970
The man showed his steam profile and achievements and your over here saying it doesn't prove anything
It doesn't really, though. It creates reasonable doubt towards me calling him a killer main but it doesn't actually prove that he isn't. For all I know he casually plays survivor after hitting rank 1 and only plays killer nowadays but has never hit red ranks because he may not be good at the role.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/1240970#Comment_1240970
I don't consider myself good at either role. I'm far too altruistic as a survivor for my own good -- but if you do a generator and get an unhook, you're pretty much safe from depiping. Two unhooks, and a bit of gen progress and you're almost guaranteed a pip.
Ranks has never been a factor of how good a player is at the game. It has always been a commitment of time.
If I really wanted to reach rank 1 killer, I could do so easily by just playing Legion and making sure I just hit a lot of people with feral frenzy and proxy camping people to death and running NOED to help ensure the second kill. I could even run Rancor to maybe get three kills easy.
Is this skillful? No. But I'd still rank up regardless. All I'd need is time.
Even if ranks did prove one's skill somehow rather than how much time they put into a season, they don't matter when matchmaking is too frequently like this:
https://us.v-cdn.net/6030815/uploads/557/DOPYKZOTUSR7.png
Aww, you're making feel bad. ;-; Even though I troll argue you're still coming at me with a cohesive argument. I wish the same could be said about your friend Meg, but... I don't even need to finish that sentence.
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@BigBrainMegMain said:
https://forum.deadbydaylight.com/en/discussion/comment/1240980#Comment_1240980
I can't wait to see your weekly posts attempting and failing at getting NOED nerfed.
Get Small Game, do the totems and there you go.
I'm also dying to know your killer and survivor rank and Devotion Level.
Most people on here freely post it, I wonder if you'll be reluctant to.
Ya but the difference here is that I don't have anything to prove by posting my rank. And I hope you'll be there to post in all of my weekly posts. You're becoming a cherished friend.
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@BigBrainMegMain said:
https://forum.deadbydaylight.com/en/discussion/comment/1240967#Comment_1240967
You don't have to prove anything to this whiny survivor main.
They can't. There's a difference. And neither could you. xD
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/1240948#Comment_1240948
Oh sorry, my mistake:
https://us.v-cdn.net/6030815/uploads/559/BQMU0LINC798.png
https://us.v-cdn.net/6030815/uploads/174/8LWL3374JQDL.png
I hope you have no plans to be a prosecutor.
And if you still don't believe it's me, you are more than welcome to add me on Steam. Just make sure you add the right one and not my spare steam account that also has the same Username.
Hey, look at that. Someone was actually telling the truth. Although you could just be good at survivor, but not very good at your main role. Still tells me nothing.
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@BigBrainMegMain said:
https://forum.deadbydaylight.com/en/discussion/comment/1240944#Comment_1240944
lol you win?
Yeah, sure. Enjoy your matches buddy. I hope you rank down where you're suppose to be.
Ranks mean nothing. Don't you remember your post? LOL
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@Pirscher said:
Not even one day has passed since release..
Maybe give it a couple of weeks to see how it works out? @Orionbash
Yeah, no. The devs said the same thing about Freddy's rework and here we are almost a year later and he's still OP AF.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/1240906#Comment_1240906
"Exposed"
https://us.v-cdn.net/6030815/uploads/854/BJE2D70KDU5G.png
https://us.v-cdn.net/6030815/uploads/753/17GZ4VPDJM9X.png
As if what role somebody mains or likes playing changes the validity of their opinion somehow. Hell, some people, like me, play both roles! What a weird concept, enjoying the entirety of a game, instead of only one half of it.
Please grow up and stop acting so childish.
The only thing those screenshots tell ms is that someone, possibly even two entirely different people, have played the game. There's no indication or proof that that's you. I hope you have no plans to be a lawyer.
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@Khar said:
Survivors are dropping likes flies? You've had to sacrifice teammates to ensure you get gens done? Are you sure the killer is to blame in this scenario of yours?
Where did I blame the killer? This is an issue with the devs literally sticking the middle finger to survivors and giving them little to no tools to work with. This means that nobody can occupy the killer long enough for objectives to be completed, let alone totems anymore. If you care to look, you can dig through my posts and see I've defended NoED in the past as there WAS plenty of time to do both gens and totems. But not anymore. That perk needs to go. Since killers are now basically handed 4Ks they don't need a second chance perk. The game itself is rewarding bad killers. They don't need NoED. That's just overkill.
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@BigBrainMegMain said:
https://forum.deadbydaylight.com/en/discussion/comment/1240934#Comment_1240934
I literally gave you my reason why I slaughtered them at my Rank and you completely ignored it.
Whatever, the changes will remain as their are.
You can complain about it all you want, have fun with the smaller maps, gen changes and NOED still remaining in the game.
I stated my reasons, and
1) So they nerf a killer that was overperforming rather easily,
LOL! You're a cute one, you know that? You're so cute.
If all you can come back with is that I'm cute...I'll take as a win. :)
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@BigBrainMegMain said:
https://forum.deadbydaylight.com/en/discussion/comment/1240635#Comment_1240635
Okay, here we go.
- Nurse was nerfed to the ground and to compensate the backlash they buffed Doctor and Freddy since the Queen was dethroned.
- Ruin was nerfed with NO compensation, as opposed to toolboxes that were nerfed with at least a speed increase to compensate.
- Nothing was done in the same patch when Ruin was nerfed to compensate any killers. THIS patch should have been the patch that Ruin was nerfed along with the map redesigns, instead they let survivors run rampant.
- There was an enormous Killer exodus on Console and on PC after the Ruin nerf, many of personal killer friends also stopped playing because the gen rush was unbelievable and the "Preparation Phase" of the game had been lost.
- Sound bugs, animation bugs, Nurse bugs, can't hook survivor bugs, can't drop survivor bugs, grab animations aren't registering, haven't been fixed on the killer side that benefit survivors.
- Low ranked killers have been getting paired up with Red Rank survivors for some reason, even though they said, Red Ranks will stay with Red Ranked killers, Purple with Purple and Green with green, instead we have this
https://us.v-cdn.net/6030815/uploads/051/SDZ0OCZE182B.png
https://us.v-cdn.net/6030815/uploads/437/W2BYS5A3WEFQ.png
You're telling me there are absolutely NO Red Rank killers on PS4 that could have gone against them instead? Or Purple?
Green Ranks should never, EVER go against a Red Rank survivor and before you start your "Well you killed everyone" I'm a Rank 1 killer that hardly plays killer so I have experience but imagine a new players with 0 experience going against these players.
Here, let me show you more
https://us.v-cdn.net/6030815/uploads/853/CTJ0MOCGVT1U.png
I can go into a match right now and show you even more of these but I will not waste my time.
And to further provide proof that hardly any killers were playing before this patch, here's MY 10 Minute survivor PS4 queue time.
https://www.youtube.com/watch?v=zisbV7Xr67o&t=30s
Obviously you don't have to watch 10 minutes of me just waiting there but waiting 10 minutes for a match to start?
THIS further shows that no killers wanted to play during these months and to compensate you get a patch like this. Map reworks, fixed map sizes and loops. The easiest, cost efficient solution to their error would have been to just revert the Ruin nerf back to what it was and that's that.
And please, if you count the Insta-Heal nerfs as actual nerfs, you've got to be joking, because even I thought recovering 2 Health States instantly was a bit overboard and definitely needed a change. Don't give me Exhaustion nerf either because Sprint Burst benefits so much from that nerf.
And to add the cherry on top of the crap covered sandwich, match making will not be fixed and brown, green killers will be facing against Red Ranked survivors until they get a larger playerbase to fill in the loss of playerbase.
1) So they nerf a killer that was overperforming rather easily, especially on PC, and buff two other killers that were underperforming and this game is survivor-sided? In what world does the math there add up to this game being survivor-sided?
2) I'll never understand the ruin argument. Killers bitched all the time about how ruin was cleansed in the first 10 seconds of the game. It only came in clutch in a few games. Despite the ruin nerf, killers are still getting their 4ks. I did ALL of my killer adepts post ruin-nerf and aside from Nurse and Legion, I had little difficulty. Ruin is not necessary. Also medkits/toolboxes/balanced landing have all been nerfed in the last few patches. Killer mains had a "nerf" (I actually like the new ruin better. Especially with Billy) to one perk and suddenly this game is survivor-sided.
3) Killers don't need compensation. They're OP as is. Nobody is under a 2k average. Even the Clown. This means that killers are winning more often than they're losing.
4) This isn't an argument as to this game being survivor-sided.
5) Neither is this.
6) The game is catered to killers, dude. If a killer can't get his 4K then he did something wrong or didn't capitalize on different strategies.
And then you proceed to show me a bunch of pictures of you slaughtering survivors DESPITE the fact that you complained about being in groups of 4 man SWF/Red Ranks and this game is survivor-sided? WHAT? And survivor queue time is gonna be longer because there's probably less survivors playing right now. I'm not playing the game right now in its current state. I can't be alone in that sentiment.
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@OutcastEric said:
The devs want 2 survivors dead and 2 to escape. That's what they call balance. You dont deserve to escape any more than the killer deserves to get a 4k. Just play the game. Itll never be balanced and I'm tired of the killer meta getting nerfed. Nerf noed and you'll get moris every game. Do you really want that? Nerf moris after nerfing literally all the killer has to keep up with swf and there will be no more killers to fill your survivor lobbies. Sadly though, the devs listen to whiney survivor posts
You're complaining about SWF now that games are literally handed to you? LOL. There's no chance for survivors to escape now unless the killer is trying to lose. Moris should also be removed now because there's basically no counterplay now that there's very little survivors can do to protect themselves. Borrowed time is irrelevant when bloodlust is a thing.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/1240857#Comment_1240857
I'm not a killer main, but go ahead and keep trying to call anyone who doesn't agree with your opinion a "killer main". That'll really make people agree with you. /s
The last two guys that told me that were exposed as killer mains, so...ya. :)
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@[Deleted User] said:
Guess it's time to learn to actually do more than run around the same structure/object and learn to actually path and chain together multiple items efficiently.
With what, exactly? Oh, you mean the 50 miles of rocks or trees that spawn between each pallet? When scratch marks and bloodlust is a thing? LOL. Killer mains, man.
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@Kakateve said:
https://forum.deadbydaylight.com/en/discussion/comment/1240705#Comment_1240705
This dead zone expression is getting dumb. Just because you don’t have a pallet every inch of the map doesn’t mean that it’s a useless section of it. Getting from one loop to an other is not guaranteed now with the increased distance between tiles. But there is plenty of objects to hide behind in that space to try and prevent getting chased in the first place.
Um. You are aware of scratch marks are a thing right?
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@USELESS said:
https://forum.deadbydaylight.com/en/discussion/comment/1240679#Comment_1240679
Dead zones is barely rare in most maps, I have only seeing it on dead dawg saloon and in another map that I forgot the name
Barely? Have you played today? They're on every map. I've been downed just attempting to get to the next pallet multiple times today. Every map is like Rotten Fields or Shelter Woods.
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@USELESS said:
https://forum.deadbydaylight.com/en/discussion/comment/1240643#Comment_1240643
Do you know loops right? So, it's still a straight running simulator? Also it variates killer to killer
You know dead zones, right? It's a straight line running simulator. It doesn't vary.
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You're joking. This game just became a straight line running simulator for survivors and you still can't win? Have you ever considered that perhaps killer, or heck even this game, may not be for you?
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@BigBrainMegMain said:
https://forum.deadbydaylight.com/en/discussion/comment/1240494#Comment_1240494
lol imagine thinking this game is killer sided.
https://forum.deadbydaylight.com/en/discussion/comment/1240512#Comment_1240512
Same.
How is it not? Bet you can't answer. I've challenged so many killers in the past few months and not one single killer has been able to provide a reasonable response.
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@CrtKazz said:
Play the game. The devs will see if survivors can’t handle map changes and will do something about it. Play both sides and you’ll get a better idea of what the game needs.
Ya in what? 6-12 months? Freddy still hasn't been nerfed yet and we've been waiting almost a year for that.
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It was never balance that they were actively looking for. This game is, and always will be, 100% killer-sided. They've made that clear through continuous nerfing of survivors patch after patch. The ONLY reason they did the ruin nerf is because they knew if they pushed anymore without throwing survivors a bone, even a little one, it was gonna be a ######### show.
I really hope survivors speak with their wallets tomorrow when the rift is released and choose not to pay for it. Paying for a straight-line running simulator just isn't cool.
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@senki527 said:
well, have fun getting hit by hatchets flying 3 meters next to you
Right? The yeetress needs to have her hitboxes fixed.
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Freddy is the most OP killer in the game currently with a nearly 4k average. He's no risk, high reward as he shuts down loops easily, can teleport straight to survivor objectives and shut them down immediately after just a hook which doesn't even take long, and then just wash/rinse/repeats his way to an easy 4k. He does way more than other killers too. He shuts down everything leaving little to no counterplay. Freddy needs a nerf and anyone that says otherwise is just a Freddy main.
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@DelsKibara said:
https://forum.deadbydaylight.com/en/discussion/comment/1239361#Comment_1239361
I always black out my username in this forum, because I don't like people in the forum who I don't know knowing the name of my account.
Also where would I look for the picture if it was stolen?
I would show you my Freddy level but I'm honestly just not interested in continuing this discussion, believe me if you wish or not. Plus you probably wouldn't buy it anyways, or claim I just "stole the picture" from someone else or somehow photoshopped it based on how this conversation is going.
At least you're smarter than the last guy that tried to do this to me that I exposed. I'll respect your wish to bow out.
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@DelsKibara said:
https://forum.deadbydaylight.com/en/discussion/comment/1239312#Comment_1239312
https://us.v-cdn.net/6030815/uploads/822/DAY5CUJVS142.png
Haven't reached Rank 1 this season because I've been on and off with University assignments.
But of course, you will say that Rank doesn't matter and I agree. Rank doesn't matter.
But really, do you think people you disagree with are just Killer/Freddy Mains? Is it really impossible for you to think that someone out there who plays primarily Survivor disagrees that Pop is not devastating, and that Killers like Freddy and Spirit is fine as is?
I'm not concerned about rank as your devotion reveals more about how long you've played. I'm more concerned that this picture doesn't tell me anything. The username is blacked out for privacy, but that could also indicate this is a stolen picture. Also with the way rank reset works and has for the last few months, you don't need to play much to get into red ranks if that's where you were before the reset. I'd much rather see your Freddy level.
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@Runcore said:
https://forum.deadbydaylight.com/en/discussion/comment/1000580#Comment_1000580
It pollutes only survivor item pool? Killers will be damaged much more. Exit gates have very low opening time and lower it more dramaticaly damage killers coz survivors will open gate in a blink of eye and killers will have no way to counter it. We all know about problematic gen speeds and if you raise speed of gates it will damage game balance. Exit gates should stay same + add regression to prevent 99% exit gates which serve only for toxic survivors that wait for killer and then teabegg him/her in safe zone.
Um, you 99 the exit gate to prevent Bloodwarden. Killer mains, man.
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@DelsKibara said:
https://forum.deadbydaylight.com/en/discussion/comment/1239248#Comment_1239248
Pop is literally only 20 seconds, it's not as devastating as most people think it is.
And slowing the game down to a crawl? Unless you're a godly Freddy like someone I know, Freddy can't slow the game down to a crawl just by existing.
Also the thing about ignoring BT. If you know you are facing him, why even try to unhook when he is nearby? I'm pretty sure you can just wait until he either leaves or get someone who is awake with BT to snatch him while Freddy is distracted with someone else.
I mentioned before in the post prior to this that Freddy and Spirit are the two killers who I think forces the Survivors to play a 4v1, how a true strong killer should feel like. And that is why I think he should stay.
Yeah, you're definitely not a survivor main. You would know that Pop is absolutely devestating on a killer that can literally warp to an objective in seconds and demolish the progress on it.
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@Huff said:
Last time they showed killer kill rates, wasn't Freddy just the most lethal across the board?
I don't have a problem particularly with Freddy but I think it's kind of silly to see people trying to act like he takes skill and mocking others who disagree. Very pathetic.
Freddy has a near 4k average. Which is insane. That's nowhere near balanced but Freddy mains will defend him because they know he's the only way they're getting their 4ks. Future Freddy mains are the same people that whine about toxic SWF or that they get looped into oblivion but don't take their own advice and "git gud".
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@DelsKibara said:
https://forum.deadbydaylight.com/en/discussion/comment/1239192#Comment_1239192
Eh, take it what you willl. I just want killers that aren't easy to go up against, Freddy and Spirit gives me that kind of challenge :)
I'm sorry if you just cannot take going against a Killer who is strong like him.
Yeah, definitely a Freddy main. LOL